架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -4,7 +4,6 @@ using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
@@ -15,24 +14,24 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_Attack>();
}
public override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
public override CommandGroup PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
ExecutionMode.Sequential,
ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_ParamFunction<CharacterBase>(0.1f, target =>
{
user.Attack(target, GetTargetedFinalDamage(target));
CreateCharacterBuff<Weak>().Apply(target, user, this);
}));
return new List<CommandBase> { mainGroup };
return ForEachTarget(
targetList,
target => Cmd.Sequential(
new Cmd_PlayAnimation(user.characterView, "Attack"),
Cmd.After(0.1f, () =>
{
user.Attack(target, GetTargetedFinalDamage(target));
CreateCharacterBuff<Weak>().Apply(target, user, this);
})
),
ExecutionMode.Sequential);
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Strike();
LogicComponent<CardLogicComponent_Attack>().SetDamage_Strike();
}
}
}