架构大更

This commit is contained in:
SoulliesOfficial
2026-03-20 11:56:50 -04:00
parent e60ef64d01
commit d09b58fd80
3663 changed files with 15232012 additions and 105579 deletions

View File

@@ -4,7 +4,6 @@ using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
@@ -15,14 +14,13 @@ namespace Continentis.Mods.Basic.Cards
AddLogicComponent<CardLogicComponent_SelectHandCards>().SetEffect(SelectEffect);
}
public override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
public override CommandGroup PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential);
mainGroup.AddCommand(new Cmd_PlayAnimation(user.characterView, "Skill"));
CommandGroup mainGroup = Cmd.Sequential(new Cmd_PlayAnimation(user.characterView, "Skill"));
LogicComponent<CardLogicComponent_SelectHandCards>()
.AddSelectionCommands(ref mainGroup, "Card_Basic_FarSighted_SelectionCommandTitle".Localize(), 1);
return new List<CommandBase> { mainGroup };
return mainGroup;
}
private void SelectEffect(CardInstance card)