This commit is contained in:
SoulliesOfficial
2026-04-17 12:01:50 -04:00
parent dd2657573a
commit ac98ec3aef
438 changed files with 4505 additions and 428 deletions

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSUtilities.General;
namespace Continentis.Mods.Basic.Cards
{
/// <summary>
/// 添砖加瓦Bricks And Tiles
/// 获得一定数量的格挡并且给自身施加一层稳固ConsolidateBuff。
/// </summary>
public class BricksAndTiles : CardLogicBase
{
private const string BUFF_CONSOLIDATE_COUNT = "Buff_Consolidate_Count";
public override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Defense>();
}
public override CommandGroup PlayEffect(List<CharacterBase> targetList)
{
return SingleCommandGroup(
new Cmd_PlayAnimation(user.characterView, "Skill"),
Cmd.Do(() =>
{
user.AddBlock(GetAttribute("Block"));
int consolidateStacks = GetAttribute(BUFF_CONSOLIDATE_COUNT);
CreateCharacterBuff<Consolidate>(consolidateStacks).Apply(user, user, this);
})
);
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Defense>().SetBlock();
}
}
}