Boss牌
This commit is contained in:
8
Assets/Mods/Basic/Cards/Data/Enemies/Bosses.meta
Normal file
8
Assets/Mods/Basic/Cards/Data/Enemies/Bosses.meta
Normal file
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using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using Continentis.Mods.Basic.Buffs;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class AblazeInPurgatory : CardLogicBase
|
||||
{
|
||||
public override void TargetingEffect(CharacterBase target)
|
||||
{
|
||||
SetAttribute("DisplayHellfireStack", GetAttribute("HellfireStack"));
|
||||
}
|
||||
|
||||
public override void UntargetingEffect()
|
||||
{
|
||||
SetAttribute("DisplayHellfireStack", GetAttribute("HellfireStack"));
|
||||
}
|
||||
|
||||
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
base.PlayEffect(targetList);
|
||||
|
||||
CommandGroup mainGroup = TargetListCommandGroup(targetList, ExecutionMode.Parallel, ExecutionMode.Parallel,
|
||||
new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
|
||||
{
|
||||
Debug.Log(target.data.className + " is ablaze in purgatory!");
|
||||
|
||||
Basic_Hellfire buff = new Basic_Hellfire(GetAttribute("HellfireStack"));
|
||||
buff.Apply(target, user, this);
|
||||
}));
|
||||
|
||||
return new List<CommandBase> { mainGroup };
|
||||
}
|
||||
|
||||
public override void ApplyAttributeChangesByCard()
|
||||
{
|
||||
int offsetFromInt = user.GetAttribute("OffsetFromIntelligence");
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||||
SetVariableAttribute("HellfireStack", offsetFromInt);
|
||||
}
|
||||
}
|
||||
}
|
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cardRarity: 30
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functionText: Card_Basic_AblazeInPurgatory_FunctionText
|
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cardDescription: $Keyword("Arcane"), apply $Attribute("HellfireStack") stacks of
|
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Hellfire to all enemy targets.
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m_Name: CardData_Basic_HellfireBrand
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Continentis.MainGame.Card.CardData
|
||||
modName: Basic
|
||||
className: HellfireBlast
|
||||
displayName: Card_Basic_HellfireBlast_DisplayName
|
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cardRarity: 0
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cardType: 0
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cardDescription:
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using UnityEngine;
|
||||
|
||||
public class HellfireBrand : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
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}
|
||||
|
||||
// Update is called once per frame
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void Update()
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{
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}
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}
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m_EditorClassIdentifier:
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modName: Basic
|
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className: NecromanticInfusion
|
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displayName: Card_Basic_NecromanticInfusion_DisplayName
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cardRarity: 40
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functionText: Card_Basic_NecromanticInfusion_FunctionText
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cardDescription: $Keyword("Exhaust"), Apply 50% Lifesteal amplification to all
|
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allies.
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using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using Continentis.Mods.Basic.Buffs;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class NecromanticInfusion : CardLogicBase
|
||||
{
|
||||
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
base.PlayEffect(targetList);
|
||||
|
||||
CommandGroup mainGroup = TargetListCommandGroup(targetList, ExecutionMode.Parallel, ExecutionMode.Parallel,
|
||||
new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
|
||||
{
|
||||
Basic_SoulAbsorption buff = new Basic_SoulAbsorption(50);
|
||||
buff.Apply(target, user, this);
|
||||
}));
|
||||
|
||||
return new List<CommandBase> { mainGroup };
|
||||
}
|
||||
}
|
||||
}
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m_Name: CardData_Basic_SoulCleave
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modName: Basic
|
||||
className: SoulCleave
|
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displayName: Card_Basic_SoulCleave_DisplayName
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functionText: Card_Basic_SoulCleave_FunctionText
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cardDescription: '$Keyword("Strike"), $Keyword("LifeSteal"): $Attribute("LifeStealPercent",
|
||||
true, true), deal $Attribute("Damage") darkness & fire damage, it will explode
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2*stacks of Hellfire as extra damage.'
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customDescriptions: []
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prefabRefs: []
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@@ -0,0 +1,50 @@
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||||
using System.Collections.Generic;
|
||||
using Continentis.MainGame.Card;
|
||||
using Continentis.MainGame.Character;
|
||||
using Continentis.MainGame.Commands;
|
||||
using Continentis.Mods.Basic.Buffs;
|
||||
using SLSFramework.General;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Continentis.Mods.Basic.Cards
|
||||
{
|
||||
public class SoulCleave : CardLogicBase
|
||||
{
|
||||
protected override void SetUpLogicComponents()
|
||||
{
|
||||
AddLogicComponent<CardLogicComponent_Attack>();
|
||||
AddLogicComponent<CardLogicComponent_LifeSteal>();
|
||||
}
|
||||
|
||||
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
|
||||
{
|
||||
base.PlayEffect(targetList);
|
||||
|
||||
CommandGroup mainGroup = TargetListCommandGroup(targetList,
|
||||
new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
|
||||
{
|
||||
int hurt = user.Attack(target, GetFinalDamage(target)).hurtDamage;
|
||||
LogicComponent<CardLogicComponent_LifeSteal>().LifeSteal(hurt);
|
||||
|
||||
Basic_Hellfire hellfireBuff = target.combatBuffSubmodule.GetBuff<Basic_Hellfire>();
|
||||
hellfireBuff?.unitedStackSubmodule.ClearAllStacks();
|
||||
}));
|
||||
|
||||
return new List<CommandBase> { mainGroup };
|
||||
}
|
||||
|
||||
public override int GetFinalDamage(CharacterBase target, List<string> elementalTags = null)
|
||||
{
|
||||
int damage = base.GetFinalDamage(target, elementalTags);
|
||||
Basic_Hellfire hellfireBuff = target.combatBuffSubmodule.GetBuff<Basic_Hellfire>();
|
||||
int hellfireStack = hellfireBuff != null ? hellfireBuff.unitedStackSubmodule.stackAmount : 0;
|
||||
damage += hellfireStack * 2;
|
||||
return damage;
|
||||
}
|
||||
|
||||
public override void ApplyAttributeChangesByCard()
|
||||
{
|
||||
LogicComponent<CardLogicComponent_Attack>().SetDamage_Strike();
|
||||
}
|
||||
}
|
||||
}
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modName: Basic
|
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categoryName:
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className: ArmyOfTheDead
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displayName: Card_Basic_ArmyOfTheDead_DisplayName
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cardRarity: 40
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cardSprite: {fileID: 21300000, guid: 38466aa09b7b3dc468a47c6ca7251524, type: 3}
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|
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cardDescription:
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- Key: SummonCount
|
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Reference in New Issue
Block a user