意图初步

This commit is contained in:
SoulliesOfficial
2025-11-15 09:08:36 -05:00
parent 9a8eadef24
commit 85bbe2431c
33 changed files with 508 additions and 198 deletions

View File

@@ -103,6 +103,9 @@ namespace Continentis.MainGame.Combat
{
if (character is CombatNPC npc)
{
npc.IntentionBrain();
npc.deckSubmodule.PoolPile.ForEach(card => card.cardLogic.weightSubmodule.RefreshCurrentWeight());
npc.intentionSubmodule.getIntendedCards.Invoke();
foreach (IntendedCard intendedCard in npc.intentionSubmodule.intendedCards)
{
@@ -144,6 +147,7 @@ namespace Continentis.MainGame.Combat
currentCharacter = characterController.actionOrderList[0];
currentCharacter.eventSubmodule.onActionStart.Invoke();
currentCharacter.recordSubmodule.SetAction(currentRound, ++currentActionIndex);
if (currentCharacter is PlayerHero playerHero)
{