This commit is contained in:
SoulliesOfficial
2025-10-23 00:49:44 -04:00
parent 9b1b5ca93f
commit 61a397dd4c
9846 changed files with 2618439 additions and 793547 deletions

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class Basic_Defense : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Defense>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = SingleCommandGroup(
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(0.2f, () => user.AddBlock(GetAttribute("Block"))));
return mainGroup;
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Defense>().SetBlock_Fortitude();
}
}
}

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using SLSFramework.General;
using UnityEngine;
namespace Continentis.Mods.Basic.Cards
{
public class Basic_MudBarrier : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Defense>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
base.PlayEffect(targetList);
CommandGroup mainGroup = SingleCommandGroup(
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(0.2f, () => user.AddBlock(GetAttribute("Block"))));
return mainGroup;
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Defense>().SetBlock_Arcane();
}
}
}

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using System.Collections.Generic;
using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
using SLSFramework.General;
using SLSFramework.UModAssistance;
using UnityEngine;
using CombatBuffBase = Continentis.MainGame.Character.CombatBuffBase;
namespace Continentis.Mods.Basic.Cards
{
public class Basic_Smite : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Attack>();
}
protected override CommandBase PlayEffect(List<CharacterBase> targetList)
{
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_PlaySFX("SFX_Basic_SwordStrike"),
new Cmd_SpawnVFX("VFX_Basic_RedImpact"),
new Cmd_ParamFunction<CharacterBase>(target =>
{
user.Attack(target, GetFinalDamage(target));
ModManager.CreateInstance<CombatBuffBase>("Basic_Weak", GetAttribute("WeakCount")).Apply(target, user, this);
}));
return mainGroup;
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Strike();
}
}
}

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