OnOtherBuffApply/Remove监听

This commit is contained in:
SoulliesOfficial
2025-11-10 12:57:04 -05:00
parent 41a0990600
commit 0e66d4d0dd
29 changed files with 321 additions and 27 deletions

View File

@@ -2,14 +2,38 @@ using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
using Continentis.MainGame.Commands;
using Continentis.Mods.Basic.Buffs;
namespace Continentis.Mods.Basic.Cards
{
public class BladeOfFear : CardLogicBase
{
protected override void SetUpLogicComponents()
{
AddLogicComponent<CardLogicComponent_Attack>();
}
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
base.PlayEffect(targetList);
CommandGroup mainGroup = TargetListCommandGroup(targetList,
new Cmd_PlayAnimation(user.characterView, "Attack"),
new Cmd_ParamFunction<CharacterBase>(0.2f, target =>
{
user.Attack(target, GetFinalDamage(target));
}));
mainGroup.AddCommand(new Cmd_Function(() =>
{
CreateCharacterBuff<Sharpness>(GetAttribute("BuffStack_Sharpness")).Apply(user, user, this);
}));
return new List<CommandBase> { mainGroup };
}
public override void ApplyAttributeChangesByCard()
{
LogicComponent<CardLogicComponent_Attack>().SetDamage_Arcane();
}
}
}

View File

@@ -2,6 +2,7 @@ using Continentis.MainGame.Card;
using Continentis.MainGame.Character;
using SLSFramework.General;
using System.Collections.Generic;
using Continentis.MainGame.Commands;
namespace Continentis.Mods.Basic.Cards
{
@@ -9,7 +10,14 @@ namespace Continentis.Mods.Basic.Cards
{
protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
{
return base.PlayEffect(targetList);
CommandGroup mainGroup = new CommandGroup(ExecutionMode.Sequential,
new Cmd_PlayAnimation(user.characterView, "Skill"),
new Cmd_Function(() =>
{
CreateCharacterBuff<Buffs.KnifeTrick>(GetAttribute("BuffStack_KnifeTrick")).Apply(user, user, this);
}));
return new List<CommandBase> { mainGroup };
}
}
}

View File

@@ -5,7 +5,7 @@ using Continentis.MainGame.Commands;
using SLSFramework.General;
using System.Collections.Generic;
namespace Continentis.Mods.Basic.Cards
namespace Continentis.Mods.Basic.Cards.Cleric
{
public class LessRestoration : CardLogicBase
{