Create Cleric card data and script, add namespace to Assassin cards
This commit is contained in:
@@ -1,12 +1,11 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using NUnit.Framework.Internal.Filters;
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using SLSFramework.General;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class Ambush : CardLogicBase
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{
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@@ -4,7 +4,7 @@ using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class AmbushStance : CardLogicBase
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{
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@@ -4,7 +4,7 @@ using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class Backstab : CardLogicBase
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{
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@@ -5,7 +5,7 @@ using System.Collections.Generic;
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using Continentis.MainGame.Commands;
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using Continentis.Mods.Basic.Buffs;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class BladeOfFear : CardLogicBase
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{
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@@ -6,7 +6,7 @@ using SLSFramework.General;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class CompoundPoison : CardLogicBase
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{
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@@ -4,7 +4,7 @@ using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class ExtremePain : CardLogicBase
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{
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@@ -4,7 +4,7 @@ using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class FlashTerror : CardLogicBase
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{
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@@ -4,7 +4,7 @@ using SLSFramework.General;
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using System.Collections.Generic;
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using Continentis.MainGame.Commands;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class KnifeTrick : CardLogicBase
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{
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@@ -4,7 +4,7 @@ using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards
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namespace Continentis.Mods.Basic.Cards.Assassin
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{
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public class WoundDeterioration : CardLogicBase
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{
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/BlessedHolyWater.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/BlessedHolyWater.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame;
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using Continentis.MainGame.Commands;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class BlessedHolyWater : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: d66f9d223dad70640ba361817a73b697
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/ChainBlessing.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/ChainBlessing.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class ChainBlessing : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 5459b909b12ec3c47bbf191dd622cd78
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/DivineProtection.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/DivineProtection.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class DivineProtection : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: f62b07b235453dc46b21ef7f5dbfe23e
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/DivinePunishment.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/DivinePunishment.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class DivinePunishment : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 2ab24a31533aa5d43aa3092cf51c31cb
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/Faith.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/Faith.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class Faith : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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2
Assets/Mods/Basic/Cards/Scripts/Cleric/Faith.cs.meta
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2
Assets/Mods/Basic/Cards/Scripts/Cleric/Faith.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 0f3f1b3d56b4795489af4a801919e958
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/FreedomOfMovement.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/FreedomOfMovement.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class FreedomOfMovement : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 0541a41affb9c904788f592770bc7cbb
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/PrayerOfHealing.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/PrayerOfHealing.cs
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@@ -0,0 +1,17 @@
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class PrayerOfHealing : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 04596e54143a9b24ab57d1a26f7d416d
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/Sanctuary.cs
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Assets/Mods/Basic/Cards/Scripts/Cleric/Sanctuary.cs
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class Sanctuary : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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2
Assets/Mods/Basic/Cards/Scripts/Cleric/Sanctuary.cs.meta
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2
Assets/Mods/Basic/Cards/Scripts/Cleric/Sanctuary.cs.meta
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fileFormatVersion: 2
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guid: d94d53754b845d94ea7c29956df69924
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/ShieldOfDevotion.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/ShieldOfDevotion.cs
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class ShieldOfDevotion : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: b2f40ce1d7cd1f848891f96f83239e32
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/SpiritGuardian.cs
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17
Assets/Mods/Basic/Cards/Scripts/Cleric/SpiritGuardian.cs
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using Continentis.MainGame.Card;
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using Continentis.MainGame.Character;
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using SLSFramework.General;
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using System.Collections.Generic;
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namespace Continentis.Mods.Basic.Cards.Cleric
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{
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public class SpiritGuardian : CardLogicBase
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{
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protected override List<CommandBase> PlayEffect(List<CharacterBase> targetList)
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{
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return base.PlayEffect(targetList);
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 0bba595604c089a4088e5baf1d093ecf
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