Files
Cielonos/Assets/Scripts/MainGame/Items/Submodules/FeedbackSubcontroller.cs
2025-12-22 18:36:29 -05:00

24 lines
756 B
C#

using System;
using System.Collections.Generic;
using MoreMountains.Feedbacks;
using SLSFramework.FeelAssistance;
using UnityEngine;
namespace Cielonos.MainGame.Inventory
{
public class FeedbackSubcontroller : SubcontrollerBase<ItemBase>
{
public Dictionary<string, FeedbackUnit> feedbacks;
public FeedbackUnit this[string feedbackName] => feedbacks.GetValueOrDefault(feedbackName, null);
private void Update()
{
foreach (var feedbackUnit in feedbacks.Values)
{
float timeScaleMultiplier = owner.player.selfTimeSm.TimeScale;
feedbackUnit.feedback.ExternalTimeScale = timeScaleMultiplier;
feedbackUnit.Update();
}
}
}
}