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Cielonos/Assets/Shaders/ScriptablePostProcessor/RadialBlur.shader
SoulliesOfficial ef7b479712 initial
2025-11-25 08:19:33 -05:00

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Shader "Hidden/Custom/RadialBlur"
{
SubShader
{
Tags
{
"RenderType" = "Opaque"
"RenderPipeline" = "UniversalPipeline"
}
ZWrite Off
Cull Off
HLSLINCLUDE
#include "PostProcessingPass.hlsl"
ENDHLSL
Pass
{
Name " Radial Blur 4 Tap"
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment RadialBlurPassFragment_4Tap
ENDHLSL
}
Pass
{
Name " Radial Blur 8 Tap"
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment RadialBlurPassFragment_8Tap
ENDHLSL
}
Pass
{
Name " Radial Blur 12 Tap"
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment RadialBlurPassFragment_12Tap
ENDHLSL
}
Pass
{
Name " Radial Blur 20 Tap"
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment RadialBlurPassFragment_20Tap
ENDHLSL
}
Pass
{
Name " Radial Blur 30 Tap"
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment RadialBlurPassFragment_30Tap
ENDHLSL
}
}
}