23 lines
716 B
C#
23 lines
716 B
C#
using System.Collections.Generic;
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using Sirenix.OdinInspector;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Cielonos.MainGame.Characters
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{
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public class BodyPartsSubcontroller : SubcontrollerBase<CharacterBase>
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{
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[FormerlySerializedAs("centerPoint")] [Title("Main Parts")]
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public Transform flexibleCenterPoint;
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public Transform staticCenterPoint;
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public Transform footPoint;
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public Transform head;
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public Transform leftHand;
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public Transform rightHand;
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public Transform leftFoot;
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public Transform rightFoot;
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[Title("Custom Parts")]
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public Dictionary<string, Transform> customBodyParts;
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}
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} |