55 lines
2.1 KiB
C#
55 lines
2.1 KiB
C#
using System;
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using Cielonos.UI;
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using SLSUtilities.General;
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using SLSUtilities.UI;
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using TMPro;
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using UnityEngine;
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namespace Cielonos.MainGame.UI
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{
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public partial class PlayerCanvas : Singleton<PlayerCanvas>
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{
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public Canvas canvas;
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public TMP_Text frameRateText;
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[SerializeField]
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private MainWeaponUIArea mainWeaponUIArea;
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[SerializeField]
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private SupportEquipmentsUIArea supportEquipmentsUIArea;
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[SerializeField]
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private PlayerInfoUIArea playerInfoUIArea;
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[SerializeField]
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private BossInfoUIArea bossInfoUIArea;
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[SerializeField]
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private EnemyInfoUIArea enemyInfoUIArea;
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[SerializeField]
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private CombatSystemsUIArea combatSystemsUIArea;
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[SerializeField]
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private MainGamePages mainGamePages;
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[SerializeField]
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private PauseUIPage pauseUIPage;
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[SerializeField]
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private SettingsUIPage settingsUIPage;
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[SerializeField]
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private InteractionUIArea interactionUIArea;
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private void Update()
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{
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float currentFPS = 1.0f / Time.unscaledDeltaTime;
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frameRateText.text = $"FPS: {Mathf.RoundToInt(currentFPS)}";
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}
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}
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public partial class PlayerCanvas
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{
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public static MainWeaponUIArea MainWeaponUIArea => Instance.mainWeaponUIArea;
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public static SupportEquipmentsUIArea SupportEquipmentsUIArea => Instance.supportEquipmentsUIArea;
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public static PlayerInfoUIArea PlayerInfoUIArea => Instance.playerInfoUIArea;
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public static BossInfoUIArea BossInfoUIArea => Instance.bossInfoUIArea;
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public static EnemyInfoUIArea EnemyInfoUIArea => Instance.enemyInfoUIArea;
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public static CombatSystemsUIArea CombatSystemsUIArea => Instance.combatSystemsUIArea;
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public static MainGamePages MainGamePages => Instance.mainGamePages;
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public static PauseUIPage PauseUIPage => Instance.pauseUIPage;
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public static SettingsUIPage SettingsUIPage => Instance.settingsUIPage;
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public static InteractionUIArea InteractionUIArea => Instance?.interactionUIArea;
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}
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} |