29 lines
793 B
C#
29 lines
793 B
C#
/// ---------------------------------------------
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/// Behavior Designer
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/// Copyright (c) Opsive. All Rights Reserved.
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/// https://www.opsive.com
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/// ---------------------------------------------
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namespace Opsive.BehaviorDesigner.Samples
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{
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using UnityEngine;
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/// <summary>
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/// The entities sample scene can cause URP to crash. Require Unity 6.
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/// </summary>
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public class VersionCheck : MonoBehaviour
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{
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[Tooltip("A reference to the entity panel.")]
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[SerializeField] protected GameObject m_EntityPanel;
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/// <summary>
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/// Sets the UI state.
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/// </summary>
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#if UNITY_6000_0_OR_NEWER
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private void Awake()
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{
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gameObject.SetActive(false);
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m_EntityPanel.SetActive(true);
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}
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#endif
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}
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} |