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Cielonos/Assets/Scripts/MainGame/Items/Data/AttributeData.cs
SoulliesOfficial 33b1795c1f 更新
2026-01-03 18:19:39 -05:00

16 lines
572 B
C#

using System.Collections.Generic;
using System.Linq;
using Cielonos.MainGame.Characters;
using Sirenix.OdinInspector;
using UnityEngine;
namespace Cielonos.MainGame.Inventory
{
[CreateAssetMenu(fileName = "AttributeData", menuName = "Cielonos/Items/AttributeData")]
public class AttributeData : SerializedScriptableObject
{
public Dictionary<string, float> numericChange = new();
public Dictionary<string, float> percentageChangeOfAccumulation = new();
public Dictionary<string, float> percentageChangeOfMultiplication = new();
}
}