Files
Cielonos/Assets/Scripts/Core/BaseCollection.cs
SoulliesOfficial 50ee502684 完善
2026-02-13 09:22:11 -05:00

42 lines
1.3 KiB
C#

using Sirenix.OdinInspector;
using SLSUtilities.General;
using UnityEngine;
namespace Cielonos.Core
{
public partial class BaseCollection<T> : SerializedScriptableObject where T : BaseCollection<T>
{
private static T instance;
public static T Instance
{
get
{
string type = typeof(T).Name;
if (instance == null)
{
string path = $"BaseCollections/{type}";
instance = Resources.Load<T>(path);
}
#if UNITY_EDITOR
if (instance == null)
{
string[] guids = UnityEditor.AssetDatabase.FindAssets($"t:{type}");
if (guids.Length > 0)
{
string path = UnityEditor.AssetDatabase.GUIDToAssetPath(guids[0]);
instance = UnityEditor.AssetDatabase.LoadAssetAtPath<T>(path);
}
}
#endif
if (instance == null)
{
Debug.LogError($"项目中没有找到类型为 {typeof(T).Name} 的 BaseCollection。" +
$"请确保已创建该 ScriptableObject 并将其放置在 Resources 文件夹中。");
}
return instance;
}
}
}
}