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Cielonos/Packages/com.opsive.behaviordesigner/Samples~/Scripts/Tasks/RestartHideSeekScene.cs
SoulliesOfficial 50ee502684 完善
2026-02-13 09:22:11 -05:00

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C#

/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Samples
{
using Opsive.BehaviorDesigner.Runtime.Tasks;
using Opsive.BehaviorDesigner.Runtime.Tasks.Actions;
using Opsive.BehaviorDesigner.Samples.SceneManagers;
using UnityEngine;
/// <summary>
/// Restarts the Hide and Seek scene.
/// </summary>
[Shared.Utility.Category("Behavior Designer Samples")]
public class RestartHideSeekScene : Action
{
/// <summary>
/// Executes the task.
/// </summary>
/// <returns>Success after the scene has been restarted.</returns>
public override TaskStatus OnUpdate()
{
#if UNITY_2022
var hideSeekSceneManager = Object.FindObjectOfType<HideSeekSceneManager>();
#else
var hideSeekSceneManager = Object.FindFirstObjectByType<HideSeekSceneManager>();
#endif
hideSeekSceneManager.Restart();
return TaskStatus.Success;
}
}
}