Files
Cielonos/Assets/Scripts/MainGame/UI/PlayerUI/PlayerCanvas.cs
SoulliesOfficial 33b1795c1f 更新
2026-01-03 18:19:39 -05:00

24 lines
656 B
C#

using System;
using SLSFramework.General;
using SLSFramework.UI;
using TMPro;
using UnityEngine;
namespace Cielonos.UI
{
public class PlayerCanvas : Singleton<PlayerCanvas>
{
public Canvas canvas;
public TMP_Text frameRateText;
public MainWeaponUIArea mainWeaponUIArea;
public SupportEquipmentsUIArea supportEquipmentsUIArea;
public PlayerInfoUIArea playerInfoUIArea;
public BossInfoUIArea bossInfoUIArea;
private void Update()
{
float currentFPS = 1.0f / Time.unscaledDeltaTime;
frameRateText.text = $"FPS: {Mathf.RoundToInt(currentFPS)}";
}
}
}