Feel滚
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@@ -159,7 +159,7 @@ namespace Cielonos.MainGame.Characters
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if (sourceItem != null)
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{
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sourceItem.audioContainer.PlaySoundFX("PerfectBlock");
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sourceItem.feedbackSc["PerfectBlock"]?.Play();
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sourceItem.feedbackSc.PlayFeedback("PerfectBlock");
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pObj = sourceItem.blockData.InstantiateBlockEffect(perfectEffectName, sourceCharacter, blockEffectPosition, Quaternion.identity);
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}
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else
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@@ -178,7 +178,7 @@ namespace Cielonos.MainGame.Characters
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if (sourceItem != null)
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{
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sourceItem.audioContainer.PlaySoundFX("NormalBlock");
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sourceItem.feedbackSc["NormalBlock"]?.Play();
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sourceItem.feedbackSc.PlayFeedback("NormalBlock");
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sourceItem.blockData.InstantiateBlockEffect(normalEffectName, sourceCharacter, blockEffectPosition, Quaternion.identity);
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}
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else
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