整合SLSUtilities
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@@ -11,10 +11,10 @@ namespace Cielonos.MainGame.FunctionalAnimation
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public override void Invoke()
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{
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VFXObject vfxObject = runtimeFuncAnim.executor.vfxData.SpawnVFX(vfxKey).GetComponent<VFXObject>();
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VFXObject vfxObject = character.vfxData.SpawnVFX(vfxKey).GetComponent<VFXObject>();
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if (vfxObject != null)
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{
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vfxObject.SetCreator(runtimeFuncAnim.executor);
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vfxObject.SetCreator(character);
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}
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}
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}
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