Files
Cielonos/Assets/Scripts/MainGame/Base/FunctionalAnimation/Payloads/SpawnVFX.cs
SoulliesOfficial 7ee2894a63 整合SLSUtilities
2026-01-17 11:35:49 -05:00

21 lines
520 B
C#

using System;
using SLSUtilities.FunctionalAnimation;
using UnityEngine;
namespace Cielonos.MainGame.FunctionalAnimation
{
[Serializable]
public class SpawnVFX : FuncAnimPayloadBase
{
public string vfxKey = "VFXKey";
public override void Invoke()
{
VFXObject vfxObject = character.vfxData.SpawnVFX(vfxKey).GetComponent<VFXObject>();
if (vfxObject != null)
{
vfxObject.SetCreator(character);
}
}
}
}