法杖,武器切换

This commit is contained in:
SoulliesOfficial
2025-12-24 16:58:51 -05:00
parent 2a2aa728d5
commit 3bcd7c1cf8
78 changed files with 230589 additions and 50400 deletions

View File

@@ -211,7 +211,7 @@ namespace Cielonos.MainGame.Characters
.SetAttackSubmodule<Projectile>(attackData["ShockwaveMissile"])
.SetTimeSubmodule<Projectile>(5f)
.SetHitSubmodule<Projectile>()
.SetTraceMoveModule<Projectile>(player, 20f, -2f, 60f, -10f, bulletSpawnerTransform.forward, false)
.SeDetachableTraceMoveModule<Projectile>(player, 20f, -2f, 60f, -10f, bulletSpawnerTransform.forward)
.SetRaycastSubmodule<Projectile>(default, 0.1f, 0.2f)
.SetForceSubmodule<Projectile>(1f)
.SetReactionSubmodule<Projectile>(false, false, false, true, false, false);

View File

@@ -32,8 +32,9 @@ namespace Cielonos.MainGame.Characters
public void EquipMainWeapon(MainWeaponBase newWeapon)
{
currentMainWeapon = newWeapon;
currentMainWeapon.OnEquipped();
currentMainWeapon.RegisterFullBodyFuncAnims();
currentMainWeapon.OnEquipped();
PlayerCanvas.Instance.mainWeaponUIArea.Initialize(currentMainWeapon);
}