Files
ichni_Official/Packages/com.tivadar.best.http/Runtime/HTTP/Hosts/Settings/HostSettings.cs
2026-06-15 18:18:16 +08:00

344 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using Best.HTTP.Hosts.Connections;
using Best.HTTP.HostSetting;
using Best.HTTP.Shared.Extensions;
using Best.HTTP.Shared.Logger;
using Best.HTTP.Shared.PlatformSupport.Network.Tcp;
namespace Best.HTTP.Hosts.Settings
{
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
/// <summary>
/// Delegate for creating a TLS 1.3 client instance.
/// </summary>
/// <param name="uri">The URI of the request.</param>
/// <param name="protocols">A list of supported TLS ALPN protocols.</param>
/// <param name="context">The logging context for the operation.</param>
/// <returns>A TLS 1.3 client instance.</returns>
public delegate Best.HTTP.Shared.TLS.AbstractTls13Client TlsClientFactoryDelegate(Uri uri, List<SecureProtocol.Org.BouncyCastle.Tls.ProtocolName> protocols, LoggingContext context);
#endif
/// <summary>
/// Settings for HTTP requests.
/// </summary>
public class HTTRequestSettings
{
/// <summary>
/// The timeout for establishing a connection.
/// </summary>
public TimeSpan ConnectTimeout = TimeSpan.FromSeconds(20);
/// <summary>
/// The maximum time allowed for the request to complete.
/// </summary>
public TimeSpan RequestTimeout = TimeSpan.MaxValue;
}
/// <summary>
/// Settings for HTTP/1 connections.
/// </summary>
public class HTTP1ConnectionSettings
{
/// <summary>
/// Indicates whether the connection should be open after receiving the response.
/// </summary>
/// <remarks>
/// If set to <c>true</c>, internal TCP connections will be reused whenever possible.
/// If making rare requests to the server, it's recommended to change this to <c>false</c>.
/// </remarks>
public bool TryToReuseConnections = true;
/// <summary>
/// The maximum time a connection can remain idle before being closed.
/// </summary>
public TimeSpan MaxConnectionIdleTime = TimeSpan.FromSeconds(20);
/// <summary>
/// Indicates whether the upload thread should use a <see href="https://learn.microsoft.com/en-us/dotnet/api/system.threading.threadpool">ThreadPool</see> thread instead of creating and using a <see href="https://learn.microsoft.com/en-us/dotnet/api/system.threading.thread">Thread</see>.
/// </summary>
/// <remarks>The plugin tries to use ThreadPool threads for known short-living uploads like requests without upload body. With <c>ForceUseThreadPool</c> all HTTP/1 requests, including long uploads or downloads can be forced to use ThreadPool threads.</remarks>
public bool ForceUseThreadPool;
}
#if !UNITY_WEBGL || UNITY_EDITOR
/// <summary>
/// Delegate for selecting a client certificate.
/// </summary>
/// <param name="targetHost">The target host.</param>
/// <param name="localCertificates">A collection of local certificates.</param>
/// <param name="remoteCertificate">The remote certificate.</param>
/// <param name="acceptableIssuers">An array of acceptable certificate issuers.</param>
/// <returns>The selected X.509 certificate.</returns>
public delegate X509Certificate ClientCertificateSelector(string targetHost, X509CertificateCollection localCertificates, X509Certificate remoteCertificate, string[] acceptableIssuers);
/// <summary>
/// Available TLS handlers.
/// </summary>
public enum TLSHandlers
{
#if !BESTHTTP_DISABLE_ALTERNATE_SSL
/// <summary>
/// To use the 3rd party BouncyCastle implementation.
/// </summary>
BouncyCastle = 0x00,
#endif
/// <summary>
/// To use .net's SslStream.
/// </summary>
Framework = 0x01
}
/// <summary>
/// Settings for Bouncy Castle TLS.
/// </summary>
public class BouncyCastleSettings
{
#if !BESTHTTP_DISABLE_ALTERNATE_SSL
/// <summary>
/// Delegate for creating a TLS 1.3 client instance using Bouncy Castle.
/// </summary>
public TlsClientFactoryDelegate TlsClientFactory;
/// <summary>
/// The default TLS 1.3 client factory.
/// </summary>
/// <param name="uri">The URI of the request.</param>
/// <param name="protocols">A list of supported TLS ALPN protocols.</param>
/// <param name="context">The logging context for the operation.</param>
/// <returns>A TLS 1.3 client instance.</returns>
public static Best.HTTP.Shared.TLS.AbstractTls13Client DefaultTlsClientFactory(Uri uri, List<Best.HTTP.SecureProtocol.Org.BouncyCastle.Tls.ProtocolName> protocols, LoggingContext context)
{
// http://tools.ietf.org/html/rfc3546#section-3.1
// -It is RECOMMENDED that clients include an extension of type "server_name" in the client hello whenever they locate a server by a supported name type.
// -Literal IPv4 and IPv6 addresses are not permitted in "HostName".
// User-defined list has a higher priority
List<Best.HTTP.SecureProtocol.Org.BouncyCastle.Tls.ServerName> hostNames = null;
// If there's no user defined one and the host isn't an IP address, add the default one
if (!uri.IsHostIsAnIPAddress())
{
hostNames = new List<Best.HTTP.SecureProtocol.Org.BouncyCastle.Tls.ServerName>(1);
hostNames.Add(new Best.HTTP.SecureProtocol.Org.BouncyCastle.Tls.ServerName(0, System.Text.Encoding.UTF8.GetBytes(uri.Host)));
}
return new Best.HTTP.Shared.TLS.DefaultTls13Client(hostNames, protocols, context);
}
#endif
}
/// <summary>
/// Settings for .NET's SslStream based handler.
/// </summary>
public class FrameworkTLSSettings
{
/// <summary>
/// The supported TLS versions.
/// </summary>
public System.Security.Authentication.SslProtocols TlsVersions = System.Security.Authentication.SslProtocols.Tls12;
/// <summary>
/// Indicates whether to check certificate revocation.
/// </summary>
public bool CheckCertificateRevocation = true;
/// <summary>
/// The default certification validator.
/// </summary>
public static Func<string, X509Certificate, X509Chain, SslPolicyErrors, bool> DefaultCertificationValidator = (host, certificate, chain, sslPolicyErrors) => true;
public Func<string, X509Certificate, X509Chain, SslPolicyErrors, bool> CertificationValidator = DefaultCertificationValidator;
/// <summary>
/// Delegate for providing a client certificate.
/// </summary>
public ClientCertificateSelector ClientCertificationProvider;
}
/// <summary>
/// Settings for TLS.
/// </summary>
public class TLSSettings
{
/// <summary>
/// The selected TLS handler.
/// </summary>
public TLSHandlers TLSHandler
#if !BESTHTTP_DISABLE_ALTERNATE_SSL
= TLSHandlers.BouncyCastle;
#else
= TLSHandlers.Framework;
#endif
/// <summary>
/// Settings for Bouncy Castle.
/// </summary>
public BouncyCastleSettings BouncyCastleSettings = new BouncyCastleSettings();
/// <summary>
/// .NET's SslStream settings.
/// </summary>
public FrameworkTLSSettings FrameworkTLSSettings = new FrameworkTLSSettings();
}
#endif
/// <summary>
/// Settings for <see cref="HostSetting.HostVariant"/>s.
/// </summary>
public class HostVariantSettings
{
/// <summary>
/// The maximum number of connections allowed per host variant.
/// </summary>
public int MaxConnectionPerVariant = 6;
/// <summary>
/// Factor used when calculations are made whether to open a new connection to the server or not.
/// </summary>
/// <remarks>
/// It has an effect on HTTP/2 connections only.
/// <para>Higher values (gte <c>1.0f</c>) delay, lower values (lte <c>1.0f</c>) bring forward creation of new connections.</para>
/// </remarks>
public float MaxAssignedRequestsFactor = 1.2f;
/// <summary>
/// Factory function to generate HostVariant or descendent instances.
/// </summary>
public Func<HostVariantSettings, HostKey, HostVariant> VariantFactory = (settings, key) => new HostVariant(key);
/// <summary>
/// Factory function to generate custom connection implementations.
/// </summary>
public Func<HostVariantSettings, HostVariant, ConnectionBase> ConnectionFactory;
}
/// <summary>
/// Represents the low-level TCP buffer settings for connections.
/// </summary>
public class LowLevelConnectionSettings
{
/// <summary>
/// Gets or sets the size of the TCP write buffer in bytes.
/// </summary>
/// <remarks>
/// <para>Default value is 1 MiB.</para>
/// <para>This determines the maximum amount of data that that the <see cref="TCPStreamer"/> class can buffer up if it's already in a write operation.
/// Increasing this value can potentially improve write performance, especially for large messages or data streams.
/// However, setting it too high might consume a significant amount of memory, especially if there are many active connections.
/// </para>
/// </remarks>
/// <value>The size of the TCP write buffer in bytes.</value>
public uint TCPWriteBufferSize = 1024 * 1024;
/// <summary>
/// Gets or sets the size of the read buffer in bytes.
/// </summary>
/// <value>The size of the read buffer in bytes.</value>
/// <remarks>
/// <para>Default value is 1 MiB.</para>
/// <para>This determines the maximum amount of data that low level streams and the <see cref="TCPStreamer"/> can buffer up for consuming by higher level layers.
/// Adjusting this value can affect the read performance of the application.
/// Like the write buffer, setting this too high might be memory-intensive, especially with many connections.
/// It's advised to find a balance that suits the application's needs and resources.
/// </para>
/// </remarks>
public uint ReadBufferSize = 1024 * 1024;
/// <summary>
/// TCP keepalive settings. Disabled by default.
/// </summary>
public KeepAliveSettings KeepAlive = new KeepAliveSettings(false, 7200, 75, 9);
public struct KeepAliveSettings
{
/// <summary>
/// Must be true in order to apply the other values.
/// </summary>
public readonly bool EnableKeepAlive;
/// <summary>
/// When the SO_KEEPALIVE option is enabled, TCP probes a connection that has been idle for some amount of time. The default value for this idle period is 2 hours.
/// The TCP_KEEPIDLE option can be used to affect this value for a given socket, and specifies the number of seconds of idle time between keepalive probes.
/// </summary>
public readonly int IdleSeconds;
/// <summary>
/// Specifies the interval between packets that are sent to validate the connection.
/// </summary>
public readonly int IntervalSeconds;
/// <summary>
/// When the SO_KEEPALIVE option is enabled, TCP probes a connection that has been idle for some amount of time.
/// If the remote system does not respond to a keepalive probe, TCP retransmits the probe a certain number of times before a connection is considered to be broken.
/// The TCP_KEEPCNT option can be used to affect this value for a given socket, and specifies the maximum number of keepalive probes to be sent.
/// </summary>
public readonly int ProbeCount;
public KeepAliveSettings(bool enableKeepAlive = false, int idleSeconds = 7200, int intervalSeconds = 75, int probeCount = 9)
{
EnableKeepAlive = enableKeepAlive;
IdleSeconds = idleSeconds;
IntervalSeconds = intervalSeconds;
ProbeCount = probeCount;
}
}
}
/// <summary>
/// Contains settings that can be associated with a specific host or host variant.
/// </summary>
public class HostSettings
{
/// <summary>
/// Gets or sets the low-level TCP buffer settings for connections associated with the host or host variant.
/// </summary>
/// <value>The low-level TCP buffer settings.</value>
/// <remarks>
/// These settings determine the buffer sizes for reading from and writing to TCP connections,
/// which can impact performance and memory usage.
/// </remarks>
public LowLevelConnectionSettings LowLevelConnectionSettings = new LowLevelConnectionSettings();
/// <summary>
/// Settings related to HTTP requests made to this host or host variant.
/// </summary>
public HTTRequestSettings RequestSettings = new HTTRequestSettings();
/// <summary>
/// Settings related to HTTP/1.x connection behavior.
/// </summary>
public HTTP1ConnectionSettings HTTP1ConnectionSettings = new HTTP1ConnectionSettings();
#if !UNITY_WEBGL || UNITY_EDITOR
/// <summary>
/// Settings related to TCP Ringmaster used in non-webgl platforms.
/// </summary>
public TCPRingmasterSettings TCPRingmasterSettings = new TCPRingmasterSettings();
#if !BESTHTTP_DISABLE_ALTERNATE_SSL
/// <summary>
/// Settings related to HTTP/2 connection behavior.
/// </summary>
public Best.HTTP.Hosts.Connections.HTTP2.HTTP2ConnectionSettings HTTP2ConnectionSettings = new Connections.HTTP2.HTTP2ConnectionSettings();
#endif
/// <summary>
/// Settings related to TLS (Transport Layer Security) behavior.
/// </summary>
public TLSSettings TLSSettings = new TLSSettings();
#endif
/// <summary>
/// Settings related to <see cref="HostSetting.HostVariant"/> behavior.
/// </summary>
public HostVariantSettings HostVariantSettings = new HostVariantSettings();
}
}