Files
ichni_Official/Packages/com.tivadar.best.http/Runtime/HTTP/Hosts/Connections/HTTP2/HTTP2ContentConsumer.cs
2026-06-15 18:18:16 +08:00

710 lines
36 KiB
C#

#if (!UNITY_WEBGL || UNITY_EDITOR) && !BESTHTTP_DISABLE_ALTERNATE_SSL
#define ENABLE_LOGGING
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using Best.HTTP.Shared.Extensions;
using Best.HTTP.Shared.PlatformSupport.Memory;
using Best.HTTP.Shared.PlatformSupport.Threading;
using Best.HTTP.Shared;
using Best.HTTP.Shared.Logger;
using Best.HTTP.Shared.PlatformSupport.Network.Tcp;
using Best.HTTP.Shared.Streams;
namespace Best.HTTP.Hosts.Connections.HTTP2
{
public delegate HTTP2Stream CustomHTTP2StreamFactory(HTTPRequest request, uint streamId, HTTP2ContentConsumer parentHandler, HTTP2SettingsManager registry, HPACKEncoder hpackEncoder);
public sealed class HTTP2ContentConsumer : IHTTPRequestHandler, IContentConsumer, IThreadSignaler
{
public KeepAliveHeader KeepAlive { get { return null; } }
public bool CanProcessMultiple { get { return !this.SentGoAwayFrame && this.isRunning && this._maxAssignedRequests > 1; } }
public int AssignedRequests => this._assignedRequest;
private int _assignedRequest;
public int MaxAssignedRequests => this._maxAssignedRequests;
private int _maxAssignedRequests = 1;
public const UInt32 MaxValueFor31Bits = 0xFFFFFFFF >> 1;
public double Latency { get; private set; }
public HTTP2SettingsManager settings;
public HPACKEncoder HPACKEncoder;
public LoggingContext Context { get; private set; }
public PeekableContentProviderStream ContentProvider { get; private set; }
public HTTP2ConnectionSettings ConnectionSettings { get; private set; }
private DateTime lastPingSent = DateTime.MinValue;
private int waitingForPingAck = 0;
private DateTime lastDataFrameReceived = DateTime.MinValue;
public static int RTTBufferCapacity = 5;
private CircularBuffer<double> rtts = new CircularBuffer<double>(RTTBufferCapacity);
private volatile bool isRunning;
private AutoResetEvent newFrameSignal = new AutoResetEvent(false);
private ConcurrentQueue<HTTPRequest> requestQueue = new ConcurrentQueue<HTTPRequest>();
private List<HTTP2Stream> clientInitiatedStreams = new List<HTTP2Stream>();
private ConcurrentQueue<HTTP2FrameHeaderAndPayload> newFrames = new ConcurrentQueue<HTTP2FrameHeaderAndPayload>();
private List<HTTP2FrameHeaderAndPayload> outgoingFrames = new List<HTTP2FrameHeaderAndPayload>();
private UInt32 remoteWindow;
private DateTime lastInteraction;
private DateTime goAwaySentAt = DateTime.MaxValue;
private bool SentGoAwayFrame { get => this.goAwaySentAt != DateTime.MaxValue; }
private HTTPOverTCPConnection conn;
private TimeSpan MaxGoAwayWaitTime { get { return !this.SentGoAwayFrame ? TimeSpan.MaxValue : TimeSpan.FromMilliseconds(Math.Max(this.Latency * 2.5, 1500)); } }
// https://httpwg.org/specs/rfc7540.html#StreamIdentifiers
// Streams initiated by a client MUST use odd-numbered stream identifiers
// With an initial value of -1, the first client initiated stream's id going to be 1.
private long LastStreamId = -1;
public HTTP2ContentConsumer(HTTPOverTCPConnection conn)
{
this.Context = new LoggingContext(this);
this.Context.Add("Parent", conn.Context);
this.conn = conn;
this.isRunning = true;
this.ConnectionSettings = HTTPManager.PerHostSettings.Get(conn.HostKey).HTTP2ConnectionSettings;
this.settings = new HTTP2SettingsManager(this.Context, this.ConnectionSettings);
Process(this.conn.CurrentRequest);
}
public void Process(HTTPRequest request)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Process request called", this.Context);
#endif
request.TimeoutSettings.SetProcessing(this.lastInteraction = DateTime.UtcNow);
Interlocked.Increment(ref this._assignedRequest);
this.requestQueue.Enqueue(request);
SignalThread(SignalHandlerTypes.Signal);
}
public void SignalThread(SignalHandlerTypes signalType) => this.newFrameSignal?.Set();
public void RunHandler()
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Processing thread up and running!", this.Context);
#endif
ThreadedRunner.SetThreadName("Best.HTTP2 Process");
string abortWithMessage = string.Empty;
try
{
bool atLeastOneStreamHasAFrameToSend = true;
this.HPACKEncoder = new HPACKEncoder(this.Context, this.settings);
// https://httpwg.org/specs/rfc7540.html#InitialWindowSize
// The connection flow-control window is also 65,535 octets.
this.remoteWindow = this.settings.RemoteSettings[HTTP2Settings.INITIAL_WINDOW_SIZE];
// we want to pack as many data as we can in one tcp segment, but setting the buffer's size too high
// we might keep data too long and send them in bursts instead of in a steady stream.
// Keeping it too low might result in a full tcp segment and one with very low payload
// Is it possible that one full tcp segment sized buffer would be the best, or multiple of it.
// It would keep the network busy without any fragments. The ethernet layer has a maximum of 1500 bytes,
// but there's two layers of 20 byte headers each, so as a theoretical maximum it's 1500-20-20 bytes.
// On the other hand, if the buffer is small (1-2), that means that for larger data, we have to do a lot
// of system calls, in that case a larger buffer might be better. Still, if we are not cpu bound,
// a well saturated network might serve us better.
using (WriteOnlyBufferedStream bufferedStream = new WriteOnlyBufferedStream(this.conn.TopStream, 1024 * 1024 /*1500 - 20 - 20*/, this.Context))
{
// The client connection preface starts with a sequence of 24 octets
// Connection preface starts with the string PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n).
ReadOnlySpan<byte> MAGIC = stackalloc byte[24] { 0x50, 0x52, 0x49, 0x20, 0x2a, 0x20, 0x48, 0x54, 0x54, 0x50, 0x2f, 0x32, 0x2e, 0x30, 0x0d, 0x0a, 0x0d, 0x0a, 0x53, 0x4d, 0x0d, 0x0a, 0x0d, 0x0a };
bufferedStream.Write(MAGIC);
// This sequence MUST be followed by a SETTINGS frame (Section 6.5), which MAY be empty.
// The client sends the client connection preface immediately upon receipt of a
// 101 (Switching Protocols) response (indicating a successful upgrade)
// or as the first application data octets of a TLS connection
this.settings.InitiatedMySettings[HTTP2Settings.INITIAL_WINDOW_SIZE] = this.ConnectionSettings.InitialStreamWindowSize;
this.settings.InitiatedMySettings[HTTP2Settings.MAX_CONCURRENT_STREAMS] = this.ConnectionSettings.MaxConcurrentStreams;
this.settings.InitiatedMySettings[HTTP2Settings.ENABLE_CONNECT_PROTOCOL] = (uint)(this.ConnectionSettings.EnableConnectProtocol ? 1 : 0);
this.settings.InitiatedMySettings[HTTP2Settings.ENABLE_PUSH] = 0;
this.settings.SendChanges(this.outgoingFrames);
this.settings.RemoteSettings.OnSettingChangedEvent += OnRemoteSettingChanged;
// The default window size for the whole connection is 65535 bytes,
// but we want to set it to the maximum possible value.
Int64 initialConnectionWindowSize = this.ConnectionSettings.InitialConnectionWindowSize;
// yandex.ru returns with an FLOW_CONTROL_ERROR (3) error when the plugin tries to set the connection window to 2^31 - 1
// and works only with a maximum value of 2^31 - 10Mib (10 * 1024 * 1024).
if (initialConnectionWindowSize == HTTP2ContentConsumer.MaxValueFor31Bits)
initialConnectionWindowSize -= 10 * 1024 * 1024;
if (initialConnectionWindowSize > 65535)
{
Int64 initialConnectionWindowSizeDiff = initialConnectionWindowSize - 65535;
if (initialConnectionWindowSizeDiff > 0)
this.outgoingFrames.Add(HTTP2FrameHelper.CreateWindowUpdateFrame(0, (UInt32)initialConnectionWindowSizeDiff, this.Context));
}
initialConnectionWindowSize -= 65535;
// local, per-connection window
long localConnectionWindow = initialConnectionWindowSize;
UInt32 updateConnectionWindowAt = (UInt32)(localConnectionWindow / 2);
while (this.isRunning)
{
DateTime now = DateTime.UtcNow;
if (!atLeastOneStreamHasAFrameToSend)
{
// buffered stream will call flush automatically if its internal buffer is full.
// But we have to make it sure that we flush remaining data before we go to sleep.
bufferedStream.Flush();
// Wait until we have to send the next ping, OR a new frame is received on the read thread.
// lastPingSent Now lastPingSent+frequency lastPingSent+Ping timeout
//----|---------------------|---------------|----------------------|----------------------|------------|
// lastInteraction lastInteraction + MaxIdleTime
var sendPingAt = this.lastPingSent + this.ConnectionSettings.PingFrequency;
var timeoutAt = this.waitingForPingAck != 0 ? this.lastPingSent + this.ConnectionSettings.Timeout : DateTime.MaxValue;
// sendPingAt can be in the past if Timeout is larger than PingFrequency
var nextPingInteraction = sendPingAt < timeoutAt && sendPingAt >= now ? sendPingAt : timeoutAt;
var disconnectByIdleAt = this.lastInteraction + this.ConnectionSettings.MaxIdleTime;
var nextDueClientInteractionAt = nextPingInteraction < disconnectByIdleAt ? nextPingInteraction : disconnectByIdleAt;
int wait = (int)(nextDueClientInteractionAt - now).TotalMilliseconds;
wait = (int)Math.Min(wait, this.MaxGoAwayWaitTime.TotalMilliseconds);
TimeSpan nextStreamInteraction = TimeSpan.MaxValue;
for (int i = 0; i < this.clientInitiatedStreams.Count; i++)
{
var streamInteraction = this.clientInitiatedStreams[i].NextInteraction;
if (streamInteraction < nextStreamInteraction)
nextStreamInteraction = streamInteraction;
}
wait = (int)Math.Min(wait, nextStreamInteraction.TotalMilliseconds);
wait = (int)Math.Min(wait, 1000);
if (wait >= 1)
{
//if (HTTPManager.Logger.Level <= Logger.Loglevels.All)
// HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), string.Format("Sleeping for {0:N0}ms", wait), this.Context);
this.newFrameSignal.WaitOne(wait);
now = DateTime.UtcNow;
}
}
// Don't send a new ping until a pong isn't received for the last one
if (now - this.lastPingSent >= this.ConnectionSettings.PingFrequency && Interlocked.CompareExchange(ref this.waitingForPingAck, 1, 0) == 0)
{
this.lastPingSent = now;
var frame = HTTP2FrameHelper.CreatePingFrame(HTTP2PingFlags.None, this.Context);
BufferHelper.SetLong(frame.Payload.Data, 0, now.Ticks);
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), $"PING frame created with payload: {frame.Payload.Slice(0, 8)}", this.Context);
#endif
this.outgoingFrames.Add(frame);
}
// Process received frames
HTTP2FrameHeaderAndPayload header;
while (this.newFrames.TryDequeue(out header))
{
if (header.StreamId > 0)
{
switch (header.Type)
{
case HTTP2FrameTypes.DATA:
localConnectionWindow -= header.Payload.Count;
lastDataFrameReceived = now;
break;
}
HTTP2Stream http2Stream = FindStreamById(header.StreamId);
// Add frame to the stream, so it can process it when its Process function is called
if (http2Stream != null)
{
http2Stream.AddFrame(header, this.outgoingFrames);
}
else
{
// Error? It's possible that we closed and removed the stream while the server was in the middle of sending frames
#if ENABLE_LOGGING
if (HTTPManager.Logger.Level == Loglevels.All)
HTTPManager.Logger.Warning(nameof(HTTP2ContentConsumer), $"Can't deliver frame: {header}, because no stream could be found for its Id!", this.Context);
#endif
BufferPool.Release(header.Payload);
}
}
else
{
switch (header.Type)
{
case HTTP2FrameTypes.SETTINGS:
this.settings.Process(header, this.outgoingFrames);
Interlocked.Exchange(ref this._maxAssignedRequests,
(int)Math.Min(this.ConnectionSettings.MaxConcurrentStreams,
this.settings.RemoteSettings[HTTP2Settings.MAX_CONCURRENT_STREAMS]));
/*
PluginEventHelper.EnqueuePluginEvent(
new PluginEventInfo(PluginEvents.HTTP2ConnectProtocol,
new HTTP2ConnectProtocolInfo(this.conn.HostKey,
this.settings.MySettings[HTTP2Settings.ENABLE_CONNECT_PROTOCOL] == 1 && this.settings.RemoteSettings[HTTP2Settings.ENABLE_CONNECT_PROTOCOL] == 1)));
*/
break;
case HTTP2FrameTypes.PING:
var pingFrame = HTTP2FrameHelper.ReadPingFrame(header);
if ((pingFrame.Flags & HTTP2PingFlags.ACK) != 0)
{
if (Interlocked.CompareExchange(ref this.waitingForPingAck, 0, 1) == 0)
break; // waitingForPingAck was 0 == aren't expecting a ping ack!
// it was an ack, payload must contain what we sent
var ticks = BufferHelper.ReadLong(pingFrame.OpaqueData, 0);
// the difference between the current time and the time when the ping message is sent
TimeSpan diff = TimeSpan.FromTicks(now.Ticks - ticks);
#if ENABLE_LOGGING
if (diff.TotalSeconds > 10 || diff.TotalSeconds < 0)
HTTPManager.Logger.Warning(nameof(HTTP2ContentConsumer), $"Pong received with weird diff: {diff}! Payload: {pingFrame.OpaqueData}", this.Context);
#endif
// add it to the buffer
this.rtts.Add(diff.TotalMilliseconds);
// and calculate the new latency
this.Latency = CalculateLatency();
#if ENABLE_LOGGING
HTTPManager.Logger.Verbose(nameof(HTTP2ContentConsumer), string.Format("Latency: {0:F2}ms, RTT buffer: {1}", this.Latency, this.rtts.ToString()), this.Context);
#endif
}
else if ((pingFrame.Flags & HTTP2PingFlags.ACK) == 0)
{
// https://httpwg.org/specs/rfc7540.html#PING
// if it wasn't an ack for our ping, we have to send one
var frame = HTTP2FrameHelper.CreatePingFrame(HTTP2PingFlags.ACK, this.Context);
Array.Copy(pingFrame.OpaqueData.Data, 0, frame.Payload.Data, 0, pingFrame.OpaqueData.Count);
this.outgoingFrames.Insert(0, frame);
}
BufferPool.Release(pingFrame.OpaqueData);
break;
case HTTP2FrameTypes.WINDOW_UPDATE:
var windowUpdateFrame = HTTP2FrameHelper.ReadWindowUpdateFrame(header);
this.remoteWindow += windowUpdateFrame.WindowSizeIncrement;
break;
case HTTP2FrameTypes.GOAWAY:
// parse the frame, so we can print out detailed information
HTTP2GoAwayFrame goAwayFrame = HTTP2FrameHelper.ReadGoAwayFrame(header);
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Received GOAWAY frame: " + goAwayFrame.ToString(), this.Context);
#endif
abortWithMessage = string.Format("Server closing the connection! Error code: {0} ({1}) Additonal Debug Data: {2}",
goAwayFrame.Error, goAwayFrame.ErrorCode, goAwayFrame.AdditionalDebugData);
for (int i = 0; i < this.clientInitiatedStreams.Count; ++i)
this.clientInitiatedStreams[i].Abort(abortWithMessage);
this.clientInitiatedStreams.Clear();
// set the running flag to false, so the thread can exit
this.isRunning = false;
BufferPool.Release(goAwayFrame.AdditionalDebugData);
//this.conn.State = HTTPConnectionStates.Closed;
break;
case HTTP2FrameTypes.ALT_SVC:
//HTTP2AltSVCFrame altSvcFrame = HTTP2FrameHelper.ReadAltSvcFrame(header);
// Implement
//HTTPManager.EnqueuePluginEvent(new PluginEventInfo(PluginEvents.AltSvcHeader, new AltSvcEventInfo(altSvcFrame.Origin, ))
break;
}
if (header.Payload != null)
BufferPool.Release(header.Payload);
}
}
// If no pong received in a (configurable) reasonable time, treat the connection broken
if (this.waitingForPingAck != 0)
{
// Even if we weren't received a ping ack, check for data frames.
// If data is flowing in, we can say that the connection is still healthy.
var lastPingDiff = now - this.lastPingSent;
var lastDataDiff = now - this.lastDataFrameReceived;
if(lastPingDiff >= this.ConnectionSettings.Timeout && lastDataDiff >= this.ConnectionSettings.Timeout)
throw new TimeoutException("Ping ACK isn't received in time!");
}
// pre-test stream count to lock only when truly needed.
if (this.clientInitiatedStreams.Count < _maxAssignedRequests && this.isRunning)
{
// grab requests from queue
HTTPRequest request;
while (this.clientInitiatedStreams.Count < _maxAssignedRequests && this.requestQueue.TryDequeue(out request))
{
HTTP2Stream newStream = null;
if (request.Tag is CustomHTTP2StreamFactory factory)
{
newStream = factory(request, (UInt32)Interlocked.Add(ref LastStreamId, 2), this, this.settings, this.HPACKEncoder);
}
else
{
newStream = new HTTP2Stream((UInt32)Interlocked.Add(ref LastStreamId, 2), this, this.settings, this.HPACKEncoder);
}
newStream.Assign(request);
this.clientInitiatedStreams.Add(newStream);
}
}
// send any settings changes
this.settings.SendChanges(this.outgoingFrames);
atLeastOneStreamHasAFrameToSend = false;
// process other streams
for (int i = 0; i < this.clientInitiatedStreams.Count; ++i)
{
var stream = this.clientInitiatedStreams[i];
stream.Process(this.outgoingFrames);
// remove closed, empty streams (not enough to check the closed flag, a closed stream still can contain frames to send)
if (stream.State == HTTP2StreamStates.Closed && !stream.HasFrameToSend)
{
this.clientInitiatedStreams.RemoveAt(i--);
stream.Removed();
Interlocked.Decrement(ref this._assignedRequest);
}
atLeastOneStreamHasAFrameToSend |= stream.HasFrameToSend;
this.lastInteraction = now;
}
// If we encounter a data frame that too large for the current remote window, we have to stop
// sending all data frames as we could send smaller data frames before the large ones.
// Room for improvement: An improvement would be here to stop data frame sending per-stream.
bool haltDataSending = false;
if (this.ShutdownType == ShutdownTypes.Running && !this.SentGoAwayFrame && now - this.lastInteraction >= this.ConnectionSettings.MaxIdleTime)
{
this.lastInteraction = now;
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Reached idle time, sending GoAway frame!", this.Context);
#endif
this.outgoingFrames.Add(HTTP2FrameHelper.CreateGoAwayFrame(0, HTTP2ErrorCodes.NO_ERROR, this.Context));
this.goAwaySentAt = now;
}
// https://httpwg.org/specs/rfc7540.html#GOAWAY
// Endpoints SHOULD always send a GOAWAY frame before closing a connection so that the remote peer can know whether a stream has been partially processed or not.
if (this.ShutdownType == ShutdownTypes.Gentle && !this.SentGoAwayFrame)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Connection abort requested, sending GoAway frame!", this.Context);
#endif
this.outgoingFrames.Clear();
this.outgoingFrames.Add(HTTP2FrameHelper.CreateGoAwayFrame(0, HTTP2ErrorCodes.NO_ERROR, this.Context));
this.goAwaySentAt = now;
}
if (this.isRunning && this.SentGoAwayFrame && now - goAwaySentAt >= this.MaxGoAwayWaitTime)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "No GoAway frame received back. Really quitting now!", this.Context);
#endif
this.isRunning = false;
continue;
}
if (localConnectionWindow < updateConnectionWindowAt)
{
UInt32 diff = (UInt32)(initialConnectionWindowSize - localConnectionWindow);
#if ENABLE_LOGGING
if (HTTPManager.Logger.IsDiagnostic)
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), $"Updating local connection window by {diff:N0} ({initialConnectionWindowSize:N0} - {localConnectionWindow:N0})", this.Context);
#endif
this.outgoingFrames.Add(HTTP2FrameHelper.CreateWindowUpdateFrame(0, diff, this.Context));
localConnectionWindow = initialConnectionWindowSize;
}
// Go through all the collected frames and send them.
for (int i = 0; i < this.outgoingFrames.Count; ++i)
{
var frame = this.outgoingFrames[i];
#if ENABLE_LOGGING
if (HTTPManager.Logger.IsDiagnostic && frame.Type != HTTP2FrameTypes.DATA /*&& frame.Type != HTTP2FrameTypes.PING*/)
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Sending frame: " + frame.ToString(), this.Context);
#endif
// post process frames
switch (frame.Type)
{
case HTTP2FrameTypes.DATA:
if (haltDataSending)
continue;
// if the tracked remoteWindow is smaller than the frame's payload, we stop sending
// data frames until we receive window-update frames
if (frame.Payload.Count > this.remoteWindow)
{
haltDataSending = true;
#if ENABLE_LOGGING
HTTPManager.Logger.Warning(nameof(HTTP2ContentConsumer), string.Format("Data sending halted for this round. Remote Window: {0:N0}, frame: {1}", this.remoteWindow, frame.ToString()), this.Context);
#endif
continue;
}
break;
}
this.outgoingFrames.RemoveAt(i--);
static void SendHeader(WriteOnlyBufferedStream stream,
HTTP2FrameHeaderAndPayload headerAndPayload)
{
Span<byte> frameData = stackalloc byte[9];
HTTP2FrameHelper.HeaderAsBinary(headerAndPayload, frameData);
stream.Write(frameData);
}
SendHeader(bufferedStream, frame);
if (frame.Payload.Count > 0)
{
bufferedStream.Write(frame.Payload.Data, frame.Payload.Offset, frame.Payload.Count);
if (!frame.DontUseMemPool)
BufferPool.Release(frame.Payload);
}
if (frame.Type == HTTP2FrameTypes.DATA)
this.remoteWindow -= (uint)frame.Payload.Count;
}
bufferedStream.Flush();
} // while (this.isRunning)
bufferedStream.Flush();
}
}
catch (Exception ex)
{
abortWithMessage = ex.ToString();
// Log out the exception if it's a non-expected one.
if (this.ShutdownType == ShutdownTypes.Running && this.isRunning && !this.SentGoAwayFrame && !HTTPManager.IsQuitting)
HTTPManager.Logger.Exception(nameof(HTTP2ContentConsumer), "Sender thread", ex, this.Context);
}
finally
{
this.isRunning = false;
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), $"Sender thread closing - cleaning up remaining requests({this.clientInitiatedStreams.Count})...", this.Context);
#endif
if (string.IsNullOrEmpty(abortWithMessage))
abortWithMessage = "Connection closed unexpectedly";
for (int i = 0; i < this.clientInitiatedStreams.Count; ++i)
this.clientInitiatedStreams[i].Abort(abortWithMessage);
this.clientInitiatedStreams.Clear();
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Sender thread closing", this.Context);
#endif
ConnectionEventHelper.EnqueueConnectionEvent(new ConnectionEventInfo(this.conn, HTTPConnectionStates.Closed));
}
}
private void OnRemoteSettingChanged(HTTP2SettingsRegistry registry, HTTP2Settings setting, uint oldValue, uint newValue)
{
switch (setting)
{
case HTTP2Settings.INITIAL_WINDOW_SIZE:
this.remoteWindow = newValue - (oldValue - this.remoteWindow);
break;
}
}
public void SetBinding(PeekableContentProviderStream contentProvider) => this.ContentProvider = contentProvider;
public void UnsetBinding() => this.ContentProvider = null;
public void OnContent()
{
try
{
while (this.isRunning && HTTP2FrameHelper.CanReadFullFrame(this.ContentProvider))
{
HTTP2FrameHeaderAndPayload header = HTTP2FrameHelper.ReadHeader(this.ContentProvider, this.Context);
#if ENABLE_LOGGING
if (HTTPManager.Logger.IsDiagnostic /*&& header.Type != HTTP2FrameTypes.DATA /*&& header.Type != HTTP2FrameTypes.PING*/)
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "New frame received: " + header.ToString(), this.Context);
#endif
// Add the new frame to the queue. Processing it on the write thread gives us the advantage that
// we don't have to deal with too much locking.
this.newFrames.Enqueue(header);
}
}
catch (Exception ex)
{
HTTPManager.Logger.Exception(nameof(HTTP2ContentConsumer), "", ex, this.Context);
}
finally
{
// ping write thread to process the new frame
this.newFrameSignal?.Set();
}
}
public void OnConnectionClosed()
{
#if ENABLE_LOGGING
HTTPManager.Logger.Verbose(nameof(HTTP2ContentConsumer), $"{nameof(OnConnectionClosed)}({this.isRunning})", this.Context);
#endif
this.isRunning = false;
this.newFrameSignal?.Set();
}
public void OnError(Exception ex)
{
#if ENABLE_LOGGING
HTTPManager.Logger.Exception(nameof(HTTP2ContentConsumer), $"{nameof(OnError)}({this.isRunning}, {ex})", ex, this.Context);
#endif
this.isRunning = false;
this.newFrameSignal?.Set();
}
private double CalculateLatency()
{
if (this.rtts.Count == 0)
return 0;
double sumLatency = 0;
for (int i = 0; i < this.rtts.Count; ++i)
sumLatency += this.rtts[i];
return sumLatency / this.rtts.Count;
}
HTTP2Stream FindStreamById(UInt32 streamId)
{
for (int i = 0; i < this.clientInitiatedStreams.Count; ++i)
{
var stream = this.clientInitiatedStreams[i];
if (stream.Id == streamId)
return stream;
}
return null;
}
public ShutdownTypes ShutdownType { get; private set; }
public void Shutdown(ShutdownTypes type)
{
this.ShutdownType = type;
switch (this.ShutdownType)
{
case ShutdownTypes.Gentle:
this.newFrameSignal.Set();
break;
case ShutdownTypes.Immediate:
this.conn?.TopStream?.Dispose();
break;
}
}
public void Dispose()
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), "Dispose", this.Context);
#endif
while (this.newFrames.TryDequeue(out var frame))
BufferPool.Release(frame.Payload);
foreach (var frame in this.outgoingFrames)
BufferPool.Release(frame.Payload);
this.outgoingFrames.Clear();
HTTPRequest request = null;
while (this.requestQueue.TryDequeue(out request))
{
#if ENABLE_LOGGING
HTTPManager.Logger.Information(nameof(HTTP2ContentConsumer), string.Format("Dispose - Request '{0}' IsCancellationRequested: {1}", request.CurrentUri.ToString(), request.IsCancellationRequested.ToString()), this.Context);
#endif
RequestEventHelper.EnqueueRequestEvent(request.IsCancellationRequested ? new RequestEventInfo(request, HTTPRequestStates.Aborted, null) : new RequestEventInfo(request, RequestEvents.Resend));
}
this.newFrameSignal?.Close();
this.newFrameSignal = null;
}
}
}
#endif