Files
ichni_Official/Assets/Scripts/Game/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs

34 lines
778 B
C#

using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame;
using UnityEngine;
namespace Ichni.RhythmGame
{
public class NoteVisualBaseHold : NoteVisualBase
{
#region [] Essential Configs
public Hold hold;
#endregion
#region [] Behavior Overrides
public virtual void UpdateHoldInMovableTrack()
{
}
public virtual void UpdateHoldInStaticTrack(float songTime)
{
}
#endregion
}
public interface INoteVisualHold
{
public Hold hold { get; set; }
public void UpdateHoldInMovableTrack();
public void UpdateHoldInStaticTrack(float songTime);
}
}