23 lines
419 B
C#
23 lines
419 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Ichni.RhythmGame;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class NoteVisualBaseHold : NoteVisualBase
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{
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public Hold hold;
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public virtual void UpdateHoldInMovableTrack()
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{
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}
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public virtual void UpdateHoldInStaticTrack()
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{
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}
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}
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}
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