Files
ichni_Official/Packages/io.continis.subassets/Runtime/ISubAssetAware.cs
2026-07-05 16:08:23 -04:00

13 lines
380 B
C#

using UnityEngine;
namespace SubAssetsToolbox
{
/// <summary>
/// Implement this interface in your ScriptableObjects, to make them compatible with the editor workflows of SubAssets Toolbox.
/// </summary>
public interface ISubAssetAware
{
public void AddSubAsset(Object newSubAsset);
public void RemoveSubAsset(Object removedSubAsset);
}
}