Files
ichni_Official/Assets/Scripts/Game/GameElements/Notes/NoteEffects/NotePerfectEffect.cs
SoulliesOfficial 70b2a43824 update
2025-08-22 14:54:40 -04:00

28 lines
590 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ichni.RhythmGame
{
public abstract class NotePerfectEffect : NoteEffectBase
{
public override bool IsPost => true;
}
namespace Beatmap
{
public abstract class NotePerfectEffect_BM : NoteEffectBase_BM
{
public NotePerfectEffect_BM()
{
}
public NotePerfectEffect_BM(float effectTime) : base(effectTime)
{
}
}
}
}