25 lines
610 B
C#
25 lines
610 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class SongStatusSave
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{
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public bool isCompleted;
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public string additionalInfo;
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public List<BeatmapSave> beatmapSaves;
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public SongStatusSave()
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{
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}
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public SongStatusSave(bool isCompleted, string additionalInfo, List<BeatmapSave> beatmapSaves)
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{
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this.isCompleted = isCompleted;
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this.additionalInfo = additionalInfo;
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this.beatmapSaves = beatmapSaves;
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}
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}
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} |