Files
ichni_Official/Assets/Scripts/Online/Util/PresisentFileLogger.cs
2026-06-18 18:03:47 +08:00

141 lines
3.7 KiB
C#

using System;
using System.IO;
using System.Text;
using UnityEngine;
namespace IchniOnline.Online.Util
{
public class PersistentFileLogger : MonoBehaviour
{
private static StreamWriter _writer;
private static readonly object LockObj = new object();
private string _logFilePath;
[Header("日志文件夹名称")]
public string logFolderName = "Logs";
[Header("启动时打印日志路径")]
public bool printLogPath = true;
private void Awake()
{
DontDestroyOnLoad(gameObject);
InitializeLogger();
}
private void InitializeLogger()
{
if (_writer != null)
return;
string logDir = Path.Combine(
Application.persistentDataPath,
logFolderName);
Directory.CreateDirectory(logDir);
string fileName =
$"log_{DateTime.Now:yyyyMMdd_HHmmss}.txt";
_logFilePath = Path.Combine(logDir, fileName);
_writer = new StreamWriter(
new FileStream(
_logFilePath,
FileMode.Create,
FileAccess.Write,
FileShare.ReadWrite,
4096,
FileOptions.WriteThrough),
Encoding.UTF8);
_writer.AutoFlush = true;
Application.logMessageReceivedThreaded += OnLogReceived;
WriteRaw("==================================================");
WriteRaw($"Unity Version : {Application.unityVersion}");
WriteRaw($"Platform : {Application.platform}");
WriteRaw($"Start Time : {DateTime.Now:yyyy-MM-dd HH:mm:ss.fff}");
WriteRaw($"Log File : {_logFilePath}");
WriteRaw("==================================================");
if (printLogPath)
{
Debug.Log($"Log file: {_logFilePath}");
}
}
private void OnDestroy()
{
ShutdownLogger();
}
private void OnApplicationQuit()
{
ShutdownLogger();
}
private void ShutdownLogger()
{
Application.logMessageReceivedThreaded -= OnLogReceived;
lock (LockObj)
{
if (_writer != null)
{
WriteRaw("Application Exit");
_writer.Flush();
_writer.Close();
_writer.Dispose();
_writer = null;
}
}
}
private static void OnLogReceived(
string condition,
string stackTrace,
LogType type)
{
lock (LockObj)
{
if (_writer == null)
return;
string timestamp =
DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff");
_writer.WriteLine(
$"[{timestamp}] [{type}] {condition}");
if (type == LogType.Error ||
type == LogType.Exception ||
type == LogType.Assert)
{
if (!string.IsNullOrWhiteSpace(stackTrace))
{
_writer.WriteLine(stackTrace);
}
}
_writer.Flush();
}
}
private static void WriteRaw(string message)
{
lock (LockObj)
{
if (_writer == null)
return;
_writer.WriteLine(message);
_writer.Flush();
}
}
}
}