1396 lines
37 KiB
JSON
1396 lines
37 KiB
JSON
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{
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitAnimationCommands.cs",
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"documentation": "平滑移动角色立绘到目标位置。 格式: <<move_portrait characterId x y duration>>",
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"language": "csharp",
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"async": false,
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{
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{
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"documentation": "动画持续时间(秒)",
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"type": "number"
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}
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]
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},
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{
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"yarnName": "jump_portrait",
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitAnimationCommands.cs",
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"documentation": "让角色立绘原地跳跃。 格式: <<jump_portrait characterId power numJumps duration>>",
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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{
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"documentation": "角色标识 ID",
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"isParamsArray": false,
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"type": "string"
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},
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{
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"name": "power",
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"documentation": "跳跃高度(使用与坐标域相同的归一化尺度,如 10 表示 10% 高度)",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "numJumps",
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"documentation": "跳跃次数",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "duration",
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"documentation": "动画总持续时间(秒)",
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"isParamsArray": false,
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"type": "number"
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}
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]
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},
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{
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"yarnName": "shake_portrait",
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"definitionName": "global::Ichni.Story.YarnFunctions.PortraitAnimationCommands.ShakePortrait",
|
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitAnimationCommands.cs",
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"documentation": "让角色立绘产生左右震动效果。 格式: <<shake_portrait characterId duration strength vibrato>>",
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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}
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},
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{
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"documentation": "角色标识 ID",
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"isParamsArray": false,
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"type": "string"
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},
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{
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"name": "duration",
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"documentation": "震动持续时间(秒)",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "strength",
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"documentation": "震动幅度(使用与坐标域相同的归一化尺度)",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "vibrato",
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"documentation": "震动频率",
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"isParamsArray": false,
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"type": "number"
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}
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]
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},
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{
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"yarnName": "set_portrait",
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"definitionName": "global::Ichni.Story.YarnFunctions.PortraitCommands.SetPortrait",
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitCommands.cs",
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"documentation": "最基础、最全面的立绘指令:设置指定角色的坐标和表情。 若角色不在台上,会自动以指定的表情和位置实例化。 格式: <<set_portrait characterId x y [emotion]>>",
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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}
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{
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"documentation": "角色标识 ID。",
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"isParamsArray": false,
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"type": "string"
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},
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{
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"name": "x",
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"documentation": "归一化 X 坐标 [-100, 100]",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "y",
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"documentation": "归一化 Y 坐标 [-100, 100]",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "emotion",
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"documentation": "表情名称。如果不填,默认保持不变或初始化为 \"normal\"",
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"isParamsArray": false,
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"type": "string"
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}
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]
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},
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{
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"yarnName": "set_portrait_current",
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"definitionName": "global::Ichni.Story.YarnFunctions.PortraitCommands.SetPortraitCurrent",
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitCommands.cs",
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"documentation": "设置当前说话角色的坐标和表情。 格式: <<set_portrait_current x y [emotion]>>",
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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"start": {
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"line": 39,
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},
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"end": {
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"line": 52,
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"character": 9
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}
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},
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"parameters": [
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{
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"name": "x",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "y",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "emotion",
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"isParamsArray": false,
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"type": "string"
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}
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]
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},
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{
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"yarnName": "set_portrait_position",
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"definitionName": "global::Ichni.Story.YarnFunctions.PortraitCommands.SetPortraitPosition",
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitCommands.cs",
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"documentation": "仅设置或移动指定角色的坐标(不改变当前表情)。 格式: <<set_portrait_position characterId x y>>",
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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"end": {
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}
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},
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"parameters": [
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{
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"name": "characterId",
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"isParamsArray": false,
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"type": "string"
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},
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{
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"name": "x",
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"isParamsArray": false,
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"type": "number"
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},
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{
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"name": "y",
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"isParamsArray": false,
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"type": "number"
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}
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]
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},
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{
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"yarnName": "set_portrait_emotion",
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"definitionName": "global::Ichni.Story.YarnFunctions.PortraitCommands.SetPortraitEmotion",
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitCommands.cs",
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"documentation": "仅改变指定角色的表情(角色必须已经上台)。 格式: <<set_portrait_emotion characterId emotion>>",
|
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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"start": {
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"line": 69,
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},
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"end": {
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"line": 75,
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"character": 9
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}
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},
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"parameters": [
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{
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"name": "characterId",
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"isParamsArray": false,
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"type": "string"
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},
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{
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"name": "emotion",
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"isParamsArray": false,
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"type": "string"
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}
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]
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},
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{
|
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"yarnName": "hide_portrait",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.PortraitCommands.HidePortrait",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitCommands.cs",
|
||
"documentation": "隐藏指定角色的立绘。 格式: <<hide_portrait characterId>>",
|
||
"language": "csharp",
|
||
"async": false,
|
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"containsErrors": false,
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"location": {
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"start": {
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"line": 81,
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"character": 8
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},
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"end": {
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"line": 87,
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"character": 9
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}
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},
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"parameters": [
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{
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"name": "characterId",
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"isParamsArray": false,
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"type": "string"
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}
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]
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},
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{
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"yarnName": "hide_all_portraits",
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"definitionName": "global::Ichni.Story.YarnFunctions.PortraitCommands.HideAllPortraits",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/PortraitCommands.cs",
|
||
"documentation": "隐藏当前所有在台上的立绘。 格式: <<hide_all_portraits>>",
|
||
"language": "csharp",
|
||
"async": false,
|
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"containsErrors": false,
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"location": {
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"start": {
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"line": 93,
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"character": 8
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},
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"end": {
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"line": 99,
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"character": 9
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}
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},
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"parameters": []
|
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},
|
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{
|
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"yarnName": "unlock_song",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.StoryTreeCommands.UnlockSong",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/StoryTreeCommands.cs",
|
||
"documentation": "兼容既有 Yarn 脚本:授予歌曲相关的解锁 Key,并在当前对话结束后弹出提示。 格式: <<unlock_song unlock_key>> Key 必须使用小写字母、数字和下划线,例如 story_ch0_prologue_completed。 新内容若不需要歌曲提示,优先使用 。",
|
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"language": "csharp",
|
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"async": false,
|
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"containsErrors": false,
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"location": {
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"start": {
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"line": 22,
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"character": 8
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},
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"end": {
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"line": 50,
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"character": 9
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}
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},
|
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"parameters": [
|
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{
|
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"name": "songUnlockKey",
|
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"documentation": "要授予的稳定解锁 Key,而不是歌曲显示名称。",
|
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"isParamsArray": false,
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"type": "string"
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}
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]
|
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},
|
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{
|
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"yarnName": "grant_unlock",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.StoryTreeCommands.GrantUnlock",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/StoryTreeCommands.cs",
|
||
"documentation": "通用内容解锁命令,可用于章节、歌曲、教程及未来内容。 格式: <<grant_unlock unlock_key>>。 本命令只授予并保存 Key,不绑定任何 UI 提示;需要提示时应由 Yarn 额外调用 show_message。",
|
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"language": "csharp",
|
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"async": false,
|
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"containsErrors": false,
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"location": {
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"start": {
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"line": 58,
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"character": 8
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},
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"end": {
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"line": 62,
|
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"character": 9
|
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}
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},
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"parameters": [
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{
|
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"name": "unlockKey",
|
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"documentation": "符合 的稳定解锁 Key。",
|
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"isParamsArray": false,
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"type": "string"
|
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}
|
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]
|
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},
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{
|
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"yarnName": "show_message",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.StoryTreeCommands.ShowMessage",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/StoryTreeCommands.cs",
|
||
"documentation": "在对话结束后,弹出一个自定义 MessageBox 提示。 会尝试使用 Unity Localization 进行翻译,如果找不到对应条目则回退显示原文本(Key)。 格式: <<show_message titleKey contentKey [tableName]>>",
|
||
"language": "csharp",
|
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"async": false,
|
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"containsErrors": false,
|
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"location": {
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"start": {
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"line": 72,
|
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"character": 8
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},
|
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"end": {
|
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"line": 82,
|
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"character": 9
|
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}
|
||
},
|
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"parameters": [
|
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{
|
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"name": "titleKey",
|
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"documentation": "标题文本或本地化键",
|
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"isParamsArray": false,
|
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"type": "string"
|
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},
|
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{
|
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"name": "contentKey",
|
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"documentation": "正文文本或本地化键",
|
||
"isParamsArray": false,
|
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"type": "string"
|
||
},
|
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{
|
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"name": "tableName",
|
||
"documentation": "Unity Localization 中的 String Table 名称",
|
||
"defaultValue": "Message",
|
||
"isParamsArray": false,
|
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"type": "string"
|
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}
|
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]
|
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},
|
||
{
|
||
"yarnName": "set_bool",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.VariableCommands.SetBool",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/VariableFunctions.cs",
|
||
"language": "csharp",
|
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"async": false,
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"containsErrors": false,
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"location": {
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"start": {
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"line": 13,
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"character": 8
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},
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"end": {
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"line": 17,
|
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"character": 9
|
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}
|
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},
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"parameters": [
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{
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"name": "key",
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"isParamsArray": false,
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"type": "string"
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},
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{
|
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"name": "value",
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"isParamsArray": false,
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"type": "bool"
|
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}
|
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]
|
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},
|
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{
|
||
"yarnName": "set_int",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.VariableCommands.SetInt",
|
||
"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/VariableFunctions.cs",
|
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"language": "csharp",
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"async": false,
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"containsErrors": false,
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"location": {
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"start": {
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"parameters": [
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{
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"type": "string"
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{
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"name": "value",
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"type": "number"
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}
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]
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},
|
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{
|
||
"yarnName": "modify_int",
|
||
"definitionName": "global::Ichni.Story.YarnFunctions.VariableCommands.ModifyInt",
|
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"fileName": "C:\\ichniOfficial\\ichni_Official\\Assets/Scripts/NewStorySystem/YarnFunctions/VariableFunctions.cs",
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"language": "csharp",
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