Files
ichni_Official/Assets/Scripts/Game/Components/NoteJudgeTriggerSubmodule.cs
SoulliesOfficial 7580c4d87c 大更
2026-03-14 03:13:10 -04:00

33 lines
916 B
C#

using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.RhythmGame
{
public partial class NoteJudgeTriggerSubmodule : SubmoduleBase
{
#region [] Submodule States
public List<NoteBase> connectedNotes;
#endregion
#region [] Initialization
public NoteJudgeTriggerSubmodule(GameElement attachedGameElement) : base(attachedGameElement)
{
connectedNotes = new List<NoteBase>();
if (!HaveSameSubmodule && attachedGameElement is IHaveNoteJudgeTriggerSubmodule host)
{
host.noteJudgeTriggerSubmodule = this;
}
}
#endregion
}
public interface IHaveNoteJudgeTriggerSubmodule
{
public NoteJudgeTriggerSubmodule noteJudgeTriggerSubmodule { get; set; }
}
}