/*
Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
*/
using System;
#nullable enable
namespace Yarn.Unity
{
///
/// Represents the result of attempting to locate and call a command.
///
///
///
internal struct CommandDispatchResult
{
internal enum ParameterParseStatusType
{
Succeeded,
InvalidParameterType,
InvalidParameterCount,
}
internal enum StatusType
{
Succeeded,
NoTargetFound,
TargetMissingComponent,
InvalidParameterCount,
InvalidParameter,
///
/// The command could not be found.
///
CommandUnknown,
};
internal StatusType Status;
internal string? Message;
internal YarnTask Task;
public CommandDispatchResult(StatusType status)
{
Status = status;
Task = YarnTask.CompletedTask;
Message = null;
}
public CommandDispatchResult(StatusType status, YarnTask task)
{
Status = status;
Task = task;
Message = null;
}
}
}