%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-3730482276549979947 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_Grid-Unlit m_Shader: {fileID: -6465566751694194690, guid: e13db119e85a5a6469bcae136862499a, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque disabledShaderPasses: - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _GridTexture: m_Texture: {fileID: 2800000, guid: a290a6d3e8bcd2a41aaaffadb0166a43, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - BOOLEAN_USETEXTURE: 1 - BOOLEAN_WORLDSPACEUV: 0 - _AlphaClip: 0 - _AlphaToMask: 0 - _BUILTIN_AlphaClip: 0 - _BUILTIN_Blend: 0 - _BUILTIN_CullMode: 2 - _BUILTIN_DstBlend: 0 - _BUILTIN_QueueControl: -1 - _BUILTIN_QueueOffset: 0 - _BUILTIN_SrcBlend: 1 - _BUILTIN_Surface: 0 - _BUILTIN_ZTest: 4 - _BUILTIN_ZWrite: 1 - _BUILTIN_ZWriteControl: 0 - _Blend: 0 - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 - _GridRotation: 0 - _GridWidth: 0.1 - _Grid_Line_X_Width: 0.9 - _Grid_Line_Y_Width: 0.9 - _Metallic: 0 - _QueueControl: 0 - _QueueOffset: 0 - _RoundEdges: 0.01 - _Smoothness: 0 - _SrcBlend: 1 - _Surface: 0 - _USETEXTUREBOOL: 1 - _ZTest: 4 - _ZWrite: 1 - _ZWriteControl: 0 m_Colors: - _GridColor: {r: 0, g: 1.7795464, b: 2.118547, a: 1} - _GridSpeed: {r: 0, g: 0.5, b: 0, a: 0} - _GroundColor: {r: 0.13725486, g: 0, b: 0.24705875, a: 1} - _Tiling: {r: 1, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &4183080982397583495 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0