using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Ichni.UI { public class UIManager : MonoBehaviour { public static UIManager instance; private static readonly Vector2 standardResolution = new Vector2(1920, 1080); private void Awake() { instance = this; } public float GetScreenRatio() { return (float)Screen.width / Screen.height; } public bool IsWideScreen() { return GetScreenRatio() < 1.34f; } } }