%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-3163288769206632075 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: SongSelectionBG m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _FX_LIGHT_MODE_UNLIT m_InvalidKeywords: - _CUSTOMDATA - _CUSTOMDATA_OFF - _FLIPBOOKBLENDING_OFF m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: - SRPDEFAULTUNLIT - NBCameraOpaqueDistortPass - NBDeferredDistortPass - DepthOnly - SHADOWCASTER - Universal2D m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _AlphaTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ColorBlendMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DissolveMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DissolveMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DissolveRampMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FresnelHDRITex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 47d110dd980bc674387f66dc9ee639aa, type: 3} m_Scale: {x: 4, y: 3} m_Offset: {x: 0, y: 0} - _MaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskMap2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskMap3: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NoiseMap: m_Texture: {fileID: 2800000, guid: e3c6de4c0b96a214c95637cc4a6bc0ca, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NoiseMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMapping_Map: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RampColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RigLBtF: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RigRTBk: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SixWayEmissionRamp: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _VATTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _VertexOffset_Map: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _VertexOffset_MaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _colTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _lookupTable: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _posTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _posTexture2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _rotTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: - _DissolveRampCount: 131074 - _MaskMap2GradientCount: 2 - _MaskMap3GradientCount: 2 - _MaskMapGradientCount: 2 - _NBShaderGUIFoldToggle: 3 - _NBShaderGUIFoldToggle1: 255 - _NBShaderGUIFoldToggle2: 255 - _RampColorCount: 131074 - _UVModeFlag0: 0 - _UVModeFlagType0: 0 - _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag3: 0 - _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderFlags: 28674 - _W9ParticleShaderFlags1: 131073 - _W9ParticleShaderPNoiseBlendFlag: 0 - _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags2: 0 m_Floats: - PixelSnap: 0 - _AdditiveToPreMultiplyAlphaLerp: 0 - _AffectsShadows: 0 - _AlphaAll: 0.1 - _AlphaClip: 0 - _AlphaToMask: 0 - _Autoplay: 0 - _AutoplaySpeed: 1 - _B_CAN_SPIN: 0 - _B_LOAD_COL_TEX: 0 - _B_LOAD_LOOKUP_TABLE: 0 - _B_LOAD_POS_TWO_TEX: 0 - _B_UNLOAD_ROT_TEX: 0 - _B_autoPlayback: 1 - _B_hideOverlappingOrigin: 1 - _B_interpolate: 1 - _B_pscaleAreInPosA: 1 - _B_spinFromHeading: 0 - _BackFaceColor_Toggle: 0 - _BackFirstPassToggle: 0 - _BaseBackColorFoldOut: 0 - _BaseBackColor_Toggle: 0 - _BaseColorAdjustmentFoldOut: 0 - _BaseColorIntensityForTimeline: 1 - _BaseMapColorRefineFoldOut: 0 - _BaseMapColorRefine_Toggle: 0 - _BaseMapFoldOut: 0 - _BaseMapUVRotation: 0 - _BaseMapUVRotationSpeed: 0 - _BaseOptionBigBlockItemFoldOut: 1 - _BigBlockModeSettingFoldOut: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 - _BlinnPhongSpecularToggle: 0 - _Brightness: 0 - _BumpMapMaskMode: 0 - _BumpMapToggle: 0 - _BumpScale: 1 - _BumpTexFoldOut: 0 - _BumpToggleFoldOut: 0 - _BumpUVModeFoldOut: 0 - _CameraFadingEnabled: 0 - _CameraFarFadeDistance: 2 - _CameraNearFadeDistance: 1 - _Chachu: 0 - _ChangeSaturability_Toggle: 0 - _ChromaticAberrationFoldOut: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _ColorAdjustmentOnlyAffectMainTex: 0 - _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendBlockFoldOut: 0 - _ColorBlendMap_Toggle: 0 - _ColorBlendUVModeFoldOut: 0 - _ColorMask: 15 - _ColorMode: 0 - _ColorMultiAlpha: 0 - _Contrast: 1 - _ContrastFoldOut: 0 - _Contrast_Toggle: 0 - _Cull: 2 - _CustomData: 0 - _CustomData1W_HueShift_Toggle: 0 - _CustomData1X: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1Y: 0 - _CustomData1Y_MainTexOffsetY_Toggle: 0 - _CustomData1Z_Dissolve_Toggle: 0 - _CustomData2W_Toggle: 0 - _CustomData2X: 0 - _CustomData2X_MaskMapOffsetX_Toggle: 0 - _CustomData2Y_MaskMapOffsetY_Toggle: 0 - _CustomData2Z_FresnelOffset_Toggle: 0 - _CustomStencilTest: 0 - _CustomStencilTestFoldOut: 0 - _Cutoff: 0.5 - _DeformingSkin: 0 - _DepthDecal_Toggle: 0 - _DepthOutlineBlockFoldOut: 0 - _DepthOutline_Toggle: 0 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DisableMainPassToggle: 0 - _DissolveBlockFoldOut: 0 - _DissolveLineFoldOut: 0 - _DissolveLineMaskToggle: 0 - _DissolveMapFoldOut: 0 - _DissolveMaskFoldOut: 0 - _DissolveMaskMode: 0 - _DissolveMaskUVModeFoldOut: 0 - _DissolveMask_Toggle: 0 - _DissolvePNoiseBlendOpacity: 1 - _DissolveRampColorBlendMode: 0 - _DissolveRampFoldOut: 0 - _DissolveRampSourceMode: 0 - _DissolveRampUVModeFoldOut: 0 - _DissolveUVModeFoldOut: 0 - _Dissolve_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0 - _DistanceFadeFoldOut: 0 - _DistanceFade_Toggle: 0 - _DistortMode: 0 - _DistortPNoiseBlendOpacity: 1 - _DistortionBothDirection_Toggle: 1 - _Distortion_Choraticaberrat_Toggle: 0 - _Distortion_Choraticaberrat_WithNoise_Toggle: 1 - _DstBlend: 10 - _DstBlendAlpha: 0 - _EdgeFade: 0.05 - _Emi_Distortion_intensity: 0 - _EmissionBlockFoldOut: 0 - _EmissionEnabled: 0 - _EmissionMapColorIntensity: 1 - _EmissionMapUVRotation: 0 - _EmissionSelfAlphaWeight: 0 - _EmissionUVModeFoldOut: 0 - _EnableExternalAlpha: 0 - _EnvironmentReflections: 1 - _FeatureBigBlockItemFoldOut: 0 - _Flatten: 0.1 - _FlipbookBlending: 0 - _FlipbookMode: 0 - _ForceZWriteToggle: 0 - _Frame: 0 - _FrameInterpolation: 1 - _Frames: 10 - _FrePower: 0.5 - _FresnelBlockFoldOut: 0 - _FresnelColorAffectByAlpha: 1 - _FresnelFadeDistance: 1 - _FresnelInOutSlider: 1 - _FresnelMode: 0 - _FresnelSelfAlphaWeight: 0 - _FxLightMode: 0 - _GlobalPolarFoldOut: 0 - _GlobalTwirlFoldOut: 0 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _HoudiniVATSubMode: 0 - _HueShift: 0 - _HueShiftFoldOut: 0 - _HueShift_Toggle: 0 - _IgnoreVetexColor_Toggle: 0 - _ImportScale: 0.01 - _InterpolateLoop: 1 - _IntersectEnabled: 0 - _IntersectRadius: 0.3 - _InvertFresnel_Toggle: 0 - _LightBigBlockItemFoldOut: 0 - _LinearToGamma: 1 - _Loop: 1 - _MainTexBigBlockItemFoldOut: 1 - _MainTexPNoiseBlendOpacity: 1 - _MainTexUVModeFoldOut: 0 - _Mask2BlockFoldOut: 0 - _Mask2UVModeFoldOut: 0 - _Mask2_Toggle: 0 - _Mask3BlockFoldOut: 0 - _Mask3UVModeFoldOut: 0 - _Mask3_Toggle: 0 - _MaskBlockFoldOut: 0 - _MaskDistortion_intensity: 0 - _MaskMap2GradientToggle: 0 - _MaskMap3GradientToggle: 0 - _MaskMapFoldOut: 0 - _MaskMapGradientToggle: 0 - _MaskMapRotationSpeed: 0 - _MaskMapUVRotation: 0 - _MaskPNoiseBlendOpacity: 1 - _MaskRefineFoldOut: 0 - _MaskRefineToggle: 0 - _MaskRotationFoldOut: 0 - _MaskUVModeFoldOut: 0 - _Mask_RotationToggle: 0 - _Mask_Toggle: 0 - _MatCapFoldOut: 0 - _MatCapToggle: 0 - _MeshSourceMode: 3 - _Metallic: 0 - _Mode: 0 - _NBShaderFeatureTier: 0 - _NB_Debug_Dissolve: 0 - _NB_Debug_Distort: 0 - _NB_Debug_Fresnel: 0 - _NB_Debug_Mask: 0 - _NB_Debug_PNoise: 0 - _NB_Debug_VertexOffset: 0 - _NoiseBlockFoldOut: 0 - _NoiseIntensity: 0.216 - _NoiseMapFoldOut: 1 - _NoiseMapUVRotation: 0 - _NoiseMaskBlockFoldOut: 0 - _NoiseMaskUVModeFoldOut: 0 - _NoiseUVModeFoldOut: 0 - _ObjectSpaceUVModeSelector: 1 - _OcclusionStrength: 1 - _OverrideZBlockFoldOut: 0 - _OverrideZValue: 1000 - _OverrideZ_Toggle: 0 - _Parallax: 0.005 - _ParallaxBlockFoldOut: 0 - _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Toggle: 0 - _ParallaxUVModeFoldOut: 0 - _PolarCoordinatesEnabled: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PortalBlockFoldOut: 0 - _Portal_MaskToggle: 0 - _Portal_Toggle: 0 - _ProgramNoiseBaseBlendOpacity: 0 - _ProgramNoiseBlockFoldOut: 0 - _ProgramNoiseSimpleFoldOut: 0 - _ProgramNoiseUVModeFoldOut: 0 - _ProgramNoiseVoronoiFoldOut: 0 - _ProgramNoise_Rotate: 0 - _ProgramNoise_Simple_Toggle: 0 - _ProgramNoise_Toggle: 0 - _ProgramNoise_Voronoi_Toggle: 0 - _QueueBias: 0 - _QueueOffset: 0 - _RGBAEncoded: 1 - _RGBAHalf: 1 - _RampColorBlendMode: 0 - _RampColorBlockFoldOut: 0 - _RampColorSourceMode: 0 - _RampColorToggle: 0 - _RampColorUVModeFoldOut: 0 - _ReceiveShadows: 1 - _RefractionIOR: 1.5 - _Saturability: 0 - _SaturabilityFoldOut: 0 - _ScreenDistortAlphaAdd: 0 - _ScreenDistortAlphaFoldOut: 0 - _ScreenDistortAlphaMulti: 1 - _ScreenDistortAlphaPow: 1 - _ScreenDistortAlphaRefineToggle: 0 - _ScreenDistortIntensity: 1 - _ScreenDistortModeToggle: 0 - _ShaderKeywordFoldOut: 0 - _SharedUVBlockFoldOut: 0 - _SharedUVModeFoldOut: 0 - _SharedUVToggle: 0 - _SixWayColorAbsorptionToggle: 0 - _SkinBoneCount: 2 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFoldOut: 0 - _SpecialUVChannelMode: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _SrcBlendAlpha: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilFail: 0 - _StencilKeyIndex: 0 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWithoutPlayerToggle: 0 - _StencilWriteMask: 255 - _StencilZFail: 0 - _Strength: 0.2 - _Surface: 0 - _TABigBlockItemFoldOut: 0 - _TWStrength: 1 - _TexDistortion_intensity: 0.5 - _TimeMode: 0 - _TransparentMode: 1 - _TransparentShadowDitherToggle: 0 - _TyFlowVATSubMode: 0 - _UIEffect_Toggle: 0 - _UTwirlEnabled: 0 - _UseUIAlphaClip: 0 - _UseUV1_Toggle: 0 - _VATBlockFoldOut: 0 - _VATIncludesNormals: 0 - _VATMode: 0 - _VAT_Toggle: 0 - _VertexOffsetBlockFoldOut: 0 - _VertexOffsetMaskBlockFoldOut: 0 - _VertexOffsetMaskUVModeFoldOut: 0 - _VertexOffsetUVModeFoldOut: 0 - _VertexOffset_Mask_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_StartFromZero: 0 - _VertexOffset_Toggle: 0 - _Vibrancy: 1.25 - _WorkflowMode: 1 - _WorldSpaceUVModeSelector: 1 - _XianXingCH_UVRota: 0 - _ZOffsetBlockFoldOut: 0 - _ZOffset_Toggle: 0 - _ZTest: 4 - _ZWrite: 0 - _animateFirstFrame: 0 - _boundMaxX: 1 - _boundMaxY: 1 - _boundMaxZ: 1 - _boundMinX: -1 - _boundMinY: -1 - _boundMinZ: -1 - _displayFrame: 0 - _fogintensity: 0 - _frameCount: 1 - _fresnelEnabled: 0 - _gameTimeAtFirstFrame: 0 - _globalPscaleMul: 1 - _heightBaseScale: 0.2 - _houdiniFPS: 24 - _jingxiangCH_dire: 0 - _noiseMaskMap_Toggle: 0 - _noisemapEnabled: 0 - _offsetFactor: 0 - _offsetUnits: 0 - _originRadius: 0.02 - _particleTexUScale: 1 - _particleTexVScale: 1 - _playbackSpeed: 1 - _scaleByVelAmount: 1 - _spinPhase: 0 - _uvRapSoft: 0 - _widthBaseScale: 0.2 m_Colors: - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - Dissolve2XRangeVec: {r: 0, g: 1, b: 0, a: 0} - Dissolve2YRangeVec: {r: 0, g: 1, b: 0, a: 0} - DissolveXRangeVec: {r: -1, g: 2, b: 0, a: 0} - EmiDistortionIntensityRangeVec: {r: -1, g: 1, b: 0, a: 0} - MaskDistortionIntensityRangeVec: {r: -2, g: 2, b: 0, a: 0} - SaturabilityRangeVec: {r: 0, g: 1, b: 0, a: 0} - TexDistortionintensityRangeVec: {r: -1, g: 1, b: 0, a: 0} - _BaseBackColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _BaseMapColorRefine: {r: 1, g: 1, b: 2, a: 0.5} - _BaseMapMaskMapOffset: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} - _ColorA: {r: 1, g: 1, b: 1, a: 1} - _ColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _ColorBlendMapOffset: {r: 0, g: 0, b: 0, a: 0} - _ColorBlendVec: {r: 0, g: 0, b: 1, a: 0} - _ContrastMidColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _CylinderMatrix0: {r: 0, g: 0, b: 0, a: 0} - _CylinderMatrix1: {r: 0, g: 0, b: 0, a: 0} - _CylinderMatrix2: {r: 0, g: 0, b: 0, a: 0} - _CylinderMatrix3: {r: 0, g: 0, b: 0, a: 0} - _CylinderUVPosOffset: {r: 0, g: 0, b: 0, a: 0} - _CylinderUVRotate: {r: 0, g: 0, b: 90, a: 0} - _DepthOutline_Color: {r: 1, g: 1, b: 1, a: 1} - _DepthOutline_Vec: {r: 0, g: 0.5, b: 0, a: 0} - _Dissolve: {r: 0.5, g: 1, b: 1, a: 0.1} - _DissolveLineColor: {r: 1, g: 0, b: 0, a: 1} - _DissolveOffsetRotateDistort: {r: 0, g: 0, b: 0, a: 0} - _DissolveRampAlpha0: {r: 1, g: 0, b: 1, a: 1} - _DissolveRampAlpha1: {r: 1, g: 0, b: 1, a: 1} - _DissolveRampAlpha2: {r: 1, g: 0, b: 1, a: 1} - _DissolveRampColor: {r: 1, g: 1, b: 1, a: 1} - _DissolveRampColor0: {r: 1, g: 0, b: 0, a: 0} - _DissolveRampColor1: {r: 0, g: 0, b: 0, a: 1} - _DissolveRampColor2: {r: 1, g: 1, b: 1, a: 1} - _DissolveRampColor3: {r: 1, g: 1, b: 1, a: 1} - _DissolveRampColor4: {r: 1, g: 1, b: 1, a: 1} - _DissolveRampColor5: {r: 1, g: 1, b: 1, a: 1} - _DissolveVoronoi_Vec: {r: 1, g: 1, b: 2, a: 2} - _DissolveVoronoi_Vec2: {r: 1, g: 1, b: 2, a: 2} - _DissolveVoronoi_Vec3: {r: 0, g: 0, b: 0, a: 0} - _DissolveVoronoi_Vec4: {r: 0, g: 0, b: 0, a: 0} - _Dissolve_Vec2: {r: 0.2, g: 0.1, b: 0, a: 0} - _DistortionDirection: {r: 1, g: 1, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionMapColor: {r: 0, g: 0.83333325, b: 1, a: 1} - _EmissionMapUVOffset: {r: 0, g: 0, b: 0, a: 0} - _Fade: {r: 2, g: 4, b: 0, a: 0} - _Flip: {r: 1, g: 1, b: 1, a: 1} - _FresnelColor: {r: 1, g: 1, b: 1, a: 1} - _FresnelRotation: {r: 0, g: 0, b: 0, a: 0.5} - _FresnelUnit: {r: 0, g: 0.5, b: 1, a: 0.5} - _InspectorData: {r: 1, g: 1, b: 0, a: 0} - _IntersectColor: {r: 1, g: 1, b: 1, a: 1} - _MainTex_Reverse_ST: {r: 1, g: 1, b: 0, a: 0} - _MaskMap2GradientFloat0: {r: 0, g: 0, b: 1, a: 1} - _MaskMap2GradientFloat1: {r: 1, g: 0, b: 1, a: 1} - _MaskMap2GradientFloat2: {r: 1, g: 0, b: 1, a: 1} - _MaskMap3GradientFloat0: {r: 0, g: 0, b: 1, a: 1} - _MaskMap3GradientFloat1: {r: 1, g: 0, b: 1, a: 1} - _MaskMap3GradientFloat2: {r: 1, g: 0, b: 1, a: 1} - _MaskMap3OffsetAnition: {r: 0, g: 0, b: 0, a: 0} - _MaskMapGradientFloat0: {r: 0, g: 0, b: 1, a: 1} - _MaskMapGradientFloat1: {r: 1, g: 0, b: 1, a: 1} - _MaskMapGradientFloat2: {r: 1, g: 0, b: 1, a: 1} - _MaskMapOffsetAnition: {r: 0, g: 0, b: 0, a: 0} - _MaskMapVec: {r: 1, g: 0, b: 0, a: 0} - _MaskRefineVec: {r: 1, g: 1, b: 0, a: 0} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 1, b: 0, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor2: {r: 1, g: 1, b: 1, a: 1} - _RampColor3: {r: 1, g: 1, b: 1, a: 1} - _RampColor4: {r: 1, g: 1, b: 1, a: 1} - _RampColor5: {r: 1, g: 1, b: 1, a: 1} - _RampColorAlpha0: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha1: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RendererColor: {r: 1, g: 1, b: 1, a: 1} - _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0} - _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0} - _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} - _TWParameter: {r: 0.5, g: 0.5, b: 0, a: 0} - _UI_MainTex_ST: {r: 5, g: 5, b: 0.5, a: 0} - _VertexOffset_CustomDir: {r: 1, g: 1, b: 1, a: 0} - _VertexOffset_MaskMap_Vec: {r: 0, g: 0, b: 1, a: 0} - _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1