using Ichni.Menu.UI; using Ichni.UI; using UnityEngine.UI; namespace Ichni.Story.UI { public class StoryUIPage : UIPageBase { public Button backButton; protected override void Awake() { base.Awake(); backButton.onClick.AddListener(ReturnToChapterSelection); } private void OnDestroy() { backButton.onClick.RemoveListener(ReturnToChapterSelection); } private void ReturnToChapterSelection() { FadeOut(); MenuManager.instance.chapterSelectionUIPage.FadeIn(); } } }