#if UNITY_IOS && ! UNITY_EDITOR //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class AkAudioSessionProperties : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkAudioSessionProperties(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkAudioSessionProperties obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkAudioSessionProperties() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkAudioSessionProperties(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public AkAudioSessionCategory eCategory { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eCategory_set(swigCPtr, (int)value); } get { return (AkAudioSessionCategory)AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eCategory_get(swigCPtr); } } public AkAudioSessionCategoryOptions eCategoryOptions { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eCategoryOptions_set(swigCPtr, (int)value); } get { return (AkAudioSessionCategoryOptions)AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eCategoryOptions_get(swigCPtr); } } public AkAudioSessionMode eMode { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eMode_set(swigCPtr, (int)value); } get { return (AkAudioSessionMode)AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eMode_get(swigCPtr); } } public AkAudioSessionRouteSharingPolicy eRouteSharingPolicy { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eRouteSharingPolicy_set(swigCPtr, (int)value); } get { return (AkAudioSessionRouteSharingPolicy)AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eRouteSharingPolicy_get(swigCPtr); } } public AkAudioSessionSetActiveOptions eSetActivateOptions { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eSetActivateOptions_set(swigCPtr, (int)value); } get { return (AkAudioSessionSetActiveOptions)AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eSetActivateOptions_get(swigCPtr); } } public AkAudioSessionBehaviorOptions eAudioSessionBehavior { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eAudioSessionBehavior_set(swigCPtr, (int)value); } get { return (AkAudioSessionBehaviorOptions)AkUnitySoundEnginePINVOKE.CSharp_AkAudioSessionProperties_eAudioSessionBehavior_get(swigCPtr); } } public AkAudioSessionProperties() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkAudioSessionProperties(), true) { } } #endif // #if UNITY_IOS && ! UNITY_EDITOR