namespace Online.Models
{
public enum UserPermission
{
Guest = 0,
Player = 1,
Admin = 2
}
public enum BeatmapStatus
{
///
/// 已发布并且可用
///
Public = 0,
///
/// 未发布
///
Private = 1,
///
/// 定时发布
///
Scheduled = 2,
}
///
/// 游戏将要发布的平台
///
public enum GamePublishPlatform
{
TapTapInternational = 0,
GooglePlay = 1,
AppStore = 2,
Steam = 3
}
public enum ThirdPartyDataStatus
{
///
/// 等待用户注册或绑定账号/用户删除等情况
///
Unavailable = 0,
///
/// 正常可用
///
Available = 1
}
}