namespace Online.Models { public enum UserPermission { Guest = 0, Player = 1, Admin = 2 } public enum BeatmapStatus { /// /// 已发布并且可用 /// Public = 0, /// /// 未发布 /// Private = 1, /// /// 定时发布 /// Scheduled = 2, } /// /// 游戏将要发布的平台 /// public enum GamePublishPlatform { TapTapInternational = 0, GooglePlay = 1, AppStore = 2, Steam = 3 } public enum ThirdPartyDataStatus { /// /// 等待用户注册或绑定账号/用户删除等情况 /// Unavailable = 0, /// /// 正常可用 /// Available = 1 } }