%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 24bdc25737924012ab3c078aa043fcad, type: 3} m_Name: StoryHelperData m_EditorClassIdentifier: Assembly-CSharp::Ichni.Story.StoryHelperData serializationData: SerializedFormat: 2 SerializedBytes: ReferencedUnityObjects: [] SerializedBytesString: Prefab: {fileID: 0} PrefabModificationsReferencedUnityObjects: [] PrefabModifications: [] SerializationNodes: [] helperId: SLS portraitSprite: {fileID: 21300000, guid: 41b74e1b6f336454599ff14343cbdbb2, type: 3} localizationTable: m_TableCollectionName: displayNameKey: SLS fallbackDialogueKey: SLS_Default_Talk dialoguePool: [] references: version: 2 RefIds: []