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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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04334691d0
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ebd5dafa2d
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63
.omo/boulder.json
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63
.omo/boulder.json
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@@ -0,0 +1,63 @@
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||||
{
|
||||
"schema_version": 2,
|
||||
"active_work_id": "api-auth-fix-fb81d2ac",
|
||||
"works": {
|
||||
"api-auth-fix-fb81d2ac": {
|
||||
"work_id": "api-auth-fix-fb81d2ac",
|
||||
"active_plan": "/mnt/d/Projects/ichni_Official/.omo/plans/api-auth-fix.md",
|
||||
"plan_name": "api-auth-fix",
|
||||
"status": "active",
|
||||
"started_at": "2026-06-17T09:10:43.670Z",
|
||||
"updated_at": "2026-06-17T09:22:23.705Z",
|
||||
"session_ids": [
|
||||
"opencode:ses_12b516164ffekTIOv7bJsDWp4s"
|
||||
],
|
||||
"session_origins": {
|
||||
"opencode:ses_12b516164ffekTIOv7bJsDWp4s": "direct"
|
||||
},
|
||||
"agent": "atlas",
|
||||
"task_sessions": {
|
||||
"todo:1": {
|
||||
"task_key": "todo:1",
|
||||
"task_label": "1",
|
||||
"task_title": "Fix ApiResponse.cs + ApiClient.cs — GlobalResponse<T> camelCase + BaseUrl port",
|
||||
"session_id": "opencode:ses_12b25b8bcffeXO77tLYyh5N2BA",
|
||||
"agent": "Sisyphus-Junior",
|
||||
"category": "quick",
|
||||
"updated_at": "2026-06-17T09:22:23.705Z",
|
||||
"started_at": "2026-06-17T09:20:19.050Z",
|
||||
"status": "completed",
|
||||
"ended_at": "2026-06-17T09:22:23.705Z",
|
||||
"elapsed_ms": 124655
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"active_plan": "/mnt/d/Projects/ichni_Official/.omo/plans/api-auth-fix.md",
|
||||
"started_at": "2026-06-17T09:10:43.670Z",
|
||||
"status": "active",
|
||||
"updated_at": "2026-06-17T09:22:23.705Z",
|
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"session_ids": [
|
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"opencode:ses_12b516164ffekTIOv7bJsDWp4s"
|
||||
],
|
||||
"session_origins": {
|
||||
"opencode:ses_12b516164ffekTIOv7bJsDWp4s": "direct"
|
||||
},
|
||||
"plan_name": "api-auth-fix",
|
||||
"task_sessions": {
|
||||
"todo:1": {
|
||||
"task_key": "todo:1",
|
||||
"task_label": "1",
|
||||
"task_title": "Fix ApiResponse.cs + ApiClient.cs — GlobalResponse<T> camelCase + BaseUrl port",
|
||||
"session_id": "opencode:ses_12b25b8bcffeXO77tLYyh5N2BA",
|
||||
"agent": "Sisyphus-Junior",
|
||||
"category": "quick",
|
||||
"updated_at": "2026-06-17T09:22:23.705Z",
|
||||
"started_at": "2026-06-17T09:20:19.050Z",
|
||||
"status": "completed",
|
||||
"ended_at": "2026-06-17T09:22:23.705Z",
|
||||
"elapsed_ms": 124655
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||||
}
|
||||
},
|
||||
"agent": "atlas"
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||||
}
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||||
316
.omo/plans/api-auth-fix.md
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316
.omo/plans/api-auth-fix.md
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@@ -0,0 +1,316 @@
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# API Auth Access Fix — Unity Client
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|
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## TL;DR
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|
||||
> **Quick Summary**: Fix 3 critical bugs preventing the Unity client from successfully authenticating with the IchniOnline backend: wrong server port, GlobalResponse<T> field name mismatch (PascalCase vs camelCase) causing silent deserialization failure, and null pointer in third-party login flow.
|
||||
>
|
||||
> **Deliverables**:
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||||
> - `ApiResponse.cs` + `ApiClient.cs` — Atomic fix: fields renamed to camelCase, BaseUrl port corrected
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||||
> - `AuthService.cs` — null check added for third-party login response
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||||
>
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||||
> **Estimated Effort**: Quick (3 files, targeted changes)
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||||
> **Parallel Execution**: YES — all 3 tasks can run in parallel (independent files)
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||||
> **Critical Path**: None (no dependencies between tasks)
|
||||
|
||||
---
|
||||
|
||||
## Context
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||||
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||||
### Original Request
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||||
用户要求结合后端工程和 Apifox API 文档来对 `Assets/Scripts/Online` 目录里的 API 访问进行检查和修复,仅处理认证相关接口。
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### Interview Summary
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||||
**Key Discussions**:
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- Only auth-related endpoints in scope: login, register, session-key, third-party login
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- Ignore beatmap and other APIs for now
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- Only modify files within `Assets/Scripts/Online/`
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||||
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||||
**Research Findings**:
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||||
- Server (ASP.NET Core) uses `System.Text.Json` with camelCase policy → JSON keys: `code`, `message`, `data`
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- Unity client uses `JsonUtility.FromJson` which is **case-sensitive** → C# field names must exactly match JSON keys
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||||
- Current `GlobalResponse<T>` has PascalCase `Code`/`Message`/`Data` → **silent deserialization failure**
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- Server runs on `http://localhost:5308` (launchSettings.json) but Unity client has `http://localhost:60887` → **all requests fail**
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- Third-party login can return `data: null` (unbound account) → **NullReferenceException** when accessing `result.Data.token`
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### Metis Review
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||||
*Skipped — clear scope, direct bugs, user confirmed approach.*
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||||
|
||||
---
|
||||
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||||
## Work Objectives
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||||
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### Core Objective
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||||
Fix the Unity client's auth API access so that all 4 auth endpoints (session-key, login, register, third-party login) successfully communicate with the IchniOnline backend.
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||||
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||||
### Concrete Deliverables
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||||
- `Assets/Scripts/Online/Network/Models/ApiResponse.cs` — GlobalResponse field names corrected
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||||
- `Assets/Scripts/Online/Network/ApiClient.cs` — BaseUrl port fixed, field access updated
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||||
- `Assets/Scripts/Online/Logic/AuthService.cs` — null-safe third-party login handling
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||||
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||||
### Definition of Done
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- `IchniOnlineApiClient.Instance.BaseUrl` returns `http://localhost:5308`
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- `JsonUtility.FromJson` correctly populates `GlobalResponse<T>.code`/`message`/`data`
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- Third-party login with unbound account does not throw NullReferenceException
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- All 3 auth flows (password login, TapTap login, register) return correct `ApiResult`
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||||
### Must Have
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||||
- Fix BaseUrl port from 60887 to 5308
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- Fix `GlobalResponse<T>` field names to match JSON camelCase
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- Add null check for `result.Data` in third-party login flow
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- All changes within `Assets/Scripts/Online/` only
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### Must NOT Have (Guardrails)
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||||
- Do NOT touch beatmap or non-auth API code
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- Do NOT modify files outside `Assets/Scripts/Online/`
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||||
- Do NOT add Newtonsoft.Json or other new dependencies
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||||
- Do NOT refactor architecture (stay minimal, targeted fixes)
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||||
|
||||
---
|
||||
|
||||
## Verification Strategy (MANDATORY)
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||||
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||||
> **ZERO HUMAN INTERVENTION** — ALL verification is agent-executed.
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||||
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||||
### Test Decision
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||||
- **Infrastructure exists**: NO
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||||
- **Automated tests**: None
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||||
- **Framework**: N/A
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||||
|
||||
### QA Policy
|
||||
Every task MUST include agent-executed QA scenarios. Evidence saved to `.omo/evidence/task-{N}-{scenario-slug}.{ext}`.
|
||||
|
||||
- **Library/Module verification**: Use Bash (bun/node REPL style) with `script-execute` to run C# test snippets that directly verify `JsonUtility.FromJson` deserialization behavior
|
||||
- **Code review verification**: Read modified files and verify correctness by cross-referencing with server API contracts
|
||||
|
||||
---
|
||||
|
||||
## Execution Strategy
|
||||
|
||||
```
|
||||
Wave 1 (Start Immediately):
|
||||
├── Task 1: Fix ApiResponse.cs + ApiClient.cs — GlobalResponse camelCase + BaseUrl port [quick]
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||||
└── Task 2: Fix AuthService.cs — third-party login null check [quick]
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||||
|
||||
Wave FINAL (After ALL tasks):
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||||
├── Task F1: QA verification (oracle)
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||||
└── Task F2: Scope fidelity check (deep)
|
||||
|
||||
Critical Path: Task 1 → F1, F2 (independent from Task 2)
|
||||
Parallel Speedup: ~50% faster than sequential (Task 1 and Task 2 run in parallel)
|
||||
Max Concurrent: 2 (both in Wave 1)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## TODOs
|
||||
|
||||
- [x] 1. Fix ApiResponse.cs + ApiClient.cs — GlobalResponse<T> camelCase + BaseUrl port
|
||||
|
||||
**What to do**:
|
||||
- In `ApiResponse.cs`: Rename field `Code` → `code`, `Message` → `message`, `Data` → `data`
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||||
- In `ApiClient.cs`:
|
||||
- Change `BaseUrl` default from `"http://localhost:60887"` to `"http://localhost:5308"`
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||||
- Update all references to `GlobalResponse<T>` fields from PascalCase to camelCase:
|
||||
- `response.Code` → `response.code`
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||||
- `response.Message` → `response.message`
|
||||
- `response.Data` → `response.data`
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||||
- `errorResponse.Code` → `errorResponse.code`
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||||
- `errorResponse.Message` → `errorResponse.message`
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||||
- Verify: `ResponseCode` enum values remain unchanged (Ok=10000, etc.)
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||||
- Verify no other PascalCase field access patterns exist in ApiClient.cs
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||||
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||||
> **Rationale for merging**: ApiResponse.cs declares the fields, ApiClient.cs consumes them. Both files must be changed atomically — if committed separately, the codebase is broken regardless of order. A single agent handles both files in one task to guarantee correctness.
|
||||
|
||||
**Must NOT do**:
|
||||
- Do not change `ResponseCode` enum values or names
|
||||
- Do not change `ApiResult<T>` class structure
|
||||
- Do not add `[JsonProperty]` or other attributes
|
||||
- Do not change the `BuildUrl`, `AddAuthHeader`, or `SendAsync` methods
|
||||
- Do not change the method signatures of `GetAsync<T>` or `PostAsync<T>`
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
> - **Category**: `quick`
|
||||
> - Reason: Two files, simple field rename + port change, no logic changes
|
||||
> - **Skills**: none required
|
||||
> - **Skills Evaluated but Omitted**: N/A
|
||||
|
||||
**Parallelization**:
|
||||
> - **Can Run In Parallel**: NO (merged from previous Tasks 1+2 due to compilation dependency)
|
||||
> - **Parallel Group**: Wave 1 (with Task 2)
|
||||
> - **Blocks**: None
|
||||
> - **Blocked By**: None (can start immediately)
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/Network/Models/ApiResponse.cs` — Field declaration site
|
||||
- `Assets/Scripts/Online/Network/ApiClient.cs` — Field usage site + BaseUrl
|
||||
- Server `GlobalResponse.cs` at `/mnt/d/Projects/IchniOnline/IchniOnline.Server/Models/Responses/GlobalResponse.cs` — Reference (PascalCase with System.Text.Json camelCase policy)
|
||||
- Backend `launchSettings.json` at `/mnt/d/Projects/IchniOnline/IchniOnline.Server/Properties/launchSettings.json` — Confirms port 5308
|
||||
- Current JSON wire format: `{"code":10000,"message":"Success","data":{...}}` — JSON keys are lowercase
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- `ApiResponse.cs` field declarations use camelCase: `code`, `message`, `data`
|
||||
- `ApiClient.cs` field references use camelCase: `response.code`, `response.message`, `response.data`
|
||||
- `ApiClient.cs` BaseUrl line 20: `"http://localhost:5308"`
|
||||
- `script-execute` confirms `JsonUtility.FromJson<GlobalResponse<string>>` correctly deserializes `{"code":10000,"message":"OK","data":"test"}`
|
||||
|
||||
**QA Scenarios (MANDATORY)**:
|
||||
```
|
||||
Scenario: Verify GlobalResponse deserialization works with camelCase JSON
|
||||
Tool: script-execute (C# Roslyn)
|
||||
Preconditions: Both files have been modified
|
||||
Steps:
|
||||
1. Use script-execute to run: string json = "{\\\"code\\\":10000,\\\"message\\\":\\\"OK\\\",\\\"data\\\":\\\"test\\\"}";
|
||||
2. Deserialize: var obj = UnityEngine.JsonUtility.FromJson<GlobalResponse<string>>(json);
|
||||
3. Assert: obj.code == (ResponseCode)10000
|
||||
4. Assert: obj.message == "OK"
|
||||
5. Assert: obj.data == "test"
|
||||
Expected Result: All 3 fields are correctly populated from camelCase JSON keys
|
||||
Failure Indicators: Any field remains default (0/null)
|
||||
Evidence: .omo/evidence/task-1-globalresponse-deserialize.txt
|
||||
|
||||
Scenario: Verify GlobalResponseBase error deserialization
|
||||
Tool: script-execute
|
||||
Preconditions: Both files have been modified
|
||||
Steps:
|
||||
1. Use script-execute to run: string json = "{\\\"code\\\":10400,\\\"message\\\":\\\"Bad request\\\"}";
|
||||
2. Deserialize as base: var obj = UnityEngine.JsonUtility.FromJson<GlobalResponseBase>(json);
|
||||
3. Assert: obj.code == (ResponseCode)10400
|
||||
4. Assert: obj.message == "Bad request"
|
||||
Expected Result: Error response fields are correctly populated
|
||||
Evidence: .omo/evidence/task-1-globalresponsebase-deserialize.txt
|
||||
|
||||
Scenario: Verify BaseUrl port is corrected
|
||||
Tool: script-read
|
||||
Preconditions: ApiClient.cs has been updated
|
||||
Steps:
|
||||
1. Read line 20 of ApiClient.cs
|
||||
2. Assert: BaseUrl default value is "http://localhost:5308"
|
||||
Expected Result: Port is corrected to 5308
|
||||
Evidence: .omo/evidence/task-1-baseurl.txt
|
||||
|
||||
Scenario: Verify all GlobalResponse field references use camelCase in ApiClient.cs
|
||||
Tool: grep
|
||||
Preconditions: ApiClient.cs has been updated
|
||||
Steps:
|
||||
1. Search for pattern: "response\.Code" in ApiClient.cs — should return 0 matches
|
||||
2. Search for pattern: "response\.code" — should return 2+ matches
|
||||
3. Search for pattern: "errorResponse\.Code" — should return 0 matches
|
||||
4. Search for pattern: "errorResponse\.code" — should return 2+ matches
|
||||
Expected Result: All PascalCase field references replaced with camelCase
|
||||
Evidence: .omo/evidence/task-1-field-access.txt
|
||||
```
|
||||
|
||||
**Evidence to Capture**:
|
||||
- [ ] script-execute output for deserialization test
|
||||
- [ ] Line 20 read output
|
||||
- [ ] grep results for field access patterns
|
||||
|
||||
**Commit**: YES
|
||||
- Message: `fix(api): rename GlobalResponse<T> fields to camelCase, correct BaseUrl port to 5308`
|
||||
- Files: `Assets/Scripts/Online/Network/Models/ApiResponse.cs`, `Assets/Scripts/Online/Network/ApiClient.cs`
|
||||
- Pre-commit: Verify build compiles
|
||||
|
||||
---
|
||||
|
||||
- [x] 2. Fix AuthService.cs — third-party login null check
|
||||
|
||||
**What to do**:
|
||||
- In `CompleteTapTapLoginAsync` method (~line 109): Add null check for `result.Data` before accessing `.token`
|
||||
- Handle the case where third-party login succeeds (code=10000) but data is null (unbound account):
|
||||
- If `result.IsSuccess && result.Data != null`: proceed normally (save session, set JWT, fire success)
|
||||
- If `result.IsSuccess && result.Data == null`: fire `OnLoginFailed` with a clear message about account not being bound/linked
|
||||
|
||||
**Must NOT do**:
|
||||
- Do not change the password login flow (LoginWithPasswordAsync)
|
||||
- Do not change register flow
|
||||
- Do not change the encryption logic
|
||||
- Do not modify ThirdPartyServiceManager
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
> - **Category**: `quick`
|
||||
> - Reason: Single null check addition in one method
|
||||
> - **Skills**: none required
|
||||
> - **Skills Evaluated but Omitted**: N/A
|
||||
|
||||
**Parallelization**:
|
||||
> - **Can Run In Parallel**: YES
|
||||
> - **Parallel Group**: Wave 1 (with Tasks 1, 2)
|
||||
> - **Blocks**: None
|
||||
> - **Blocked By**: None
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/Logic/AuthService.cs` — File to edit
|
||||
- Server `AuthController.cs` at `/mnt/d/Projects/IchniOnline/IchniOnline.Server/Controller/AuthController.cs` lines 70-77 — Shows the `ThirdPartyLogin` can return `GlobalResponse<LoginResponse>.Ok(null, "Account not bound")`
|
||||
- `ApiResponse.cs` `ApiResult<T>` class — For understanding `IsSuccess`, `Data` properties
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- `CompleteTapTapLoginAsync` method has null guard before `result.Data.token` access
|
||||
- When `result.IsSuccess && result.Data == null`: calls `OnLoginFailed` with message containing "not bound" or "unbound"
|
||||
- When `result.IsSuccess && result.Data != null`: saves auth session, sets JWT, fires `OnLoginSuccess`
|
||||
- Password login flow (`LoginWithPasswordAsync`) is unchanged
|
||||
|
||||
**QA Scenarios (MANDATORY)**:
|
||||
```
|
||||
Scenario: Verify null data handling for third-party login
|
||||
Tool: script-read
|
||||
Preconditions: AuthService.cs has been updated
|
||||
Steps:
|
||||
1. Read the CompleteTapTapLoginAsync method
|
||||
2. Verify: there is a null check for result.Data before result.Data.token access
|
||||
3. Verify: null case calls OnLoginFailed with appropriate message
|
||||
Expected Result: NullReferenceException is prevented
|
||||
Evidence: .omo/evidence/task-2-null-check.txt
|
||||
|
||||
Scenario: Verify password login flow is unchanged
|
||||
Tool: grep
|
||||
Preconditions: AuthService.cs has been updated
|
||||
Steps:
|
||||
1. Search for "result\.Data\.token" in AuthService.cs — should only appear in the TapTap completion method
|
||||
2. Verify all occurrences have null guards
|
||||
Expected Result: No unprotected access to result.Data.token
|
||||
Evidence: .omo/evidence/task-2-password-flow.txt
|
||||
```
|
||||
|
||||
**Evidence to Capture**:
|
||||
- [ ] Read output showing the null check code
|
||||
- [ ] grep results
|
||||
|
||||
**Commit**: YES
|
||||
- Message: `fix(auth): add null check for third-party login response data`
|
||||
- Files: `Assets/Scripts/Online/Logic/AuthService.cs`
|
||||
- Pre-commit: Verify build compiles
|
||||
|
||||
---
|
||||
|
||||
## Final Verification Wave
|
||||
|
||||
- [ ] F1. **Plan Compliance Audit** — `oracle`
|
||||
Read the plan end-to-end. For each "Must Have": verify implementation exists (read file, check values). For each "Must NOT Have": search codebase for forbidden patterns — reject with file:line if found. Check evidence files exist in .omo/evidence/. Compare deliverables against plan.
|
||||
Output: `Must Have [N/N] | Must NOT Have [N/N] | Tasks [N/N] | VERDICT: APPROVE/REJECT`
|
||||
|
||||
- [ ] F2. **Scope Fidelity Check** — `deep`
|
||||
For each task: read "What to do", read actual diff (git log/diff). Verify 1:1 — everything in spec was built (no missing), nothing beyond spec was built (no creep). Check "Must NOT do" compliance. Detect cross-task contamination.
|
||||
Output: `Tasks [N/N compliant] | Contamination [CLEAN/N issues] | VERDICT`
|
||||
|
||||
---
|
||||
|
||||
## Commit Strategy
|
||||
|
||||
- **1**: `fix(api): rename GlobalResponse<T> fields to camelCase, correct BaseUrl port to 5308`
|
||||
- Files: `ApiResponse.cs`, `ApiClient.cs`
|
||||
- **2**: `fix(auth): add null check for third-party login response data`
|
||||
- Files: `AuthService.cs`
|
||||
|
||||
---
|
||||
|
||||
## Success Criteria
|
||||
|
||||
### Verification Scenarios
|
||||
1. `script-execute` confirms `JsonUtility.FromJson<GlobalResponse<string>>` correctly parses `{"code":10000,"message":"OK","data":"test"}`
|
||||
2. `ApiClient.cs` line 20 shows `BaseUrl = "http://localhost:5308"`
|
||||
3. `AuthService.cs` has null guard before `result.Data.token` access
|
||||
|
||||
### Final Checklist
|
||||
- [ ] All "Must Have" present
|
||||
- [ ] All "Must NOT Have" absent
|
||||
- [ ] All 3 files modified correctly
|
||||
918
.omo/plans/online-api-integration.md
Normal file
918
.omo/plans/online-api-integration.md
Normal file
@@ -0,0 +1,918 @@
|
||||
# Plan: IchniOnline API Integration
|
||||
|
||||
## TL;DR
|
||||
|
||||
> **Quick Summary**: Create an HTTP API client layer using BestHTTP and implement full auth flows (TapTap third-party login, password login, registration) to connect the Unity game client to the IchniOnline backend server.
|
||||
>
|
||||
> **Deliverables**:
|
||||
> - BestHTTP-based API client with JSON serialization, JWT injection, error handling
|
||||
> - Request/Response DTOs matching server contracts
|
||||
> - Auth orchestration service (TapTap login, password login, register, logout)
|
||||
> - Extended LoginCacheData with JWT + server user data
|
||||
> - Updated LoginPage/StartUIPage to use new auth service
|
||||
>
|
||||
> **Estimated Effort**: Medium
|
||||
> **Parallel Execution**: YES — 4 waves
|
||||
> **Critical Path**: asmdef → ApiClient → AuthService → UI Integration
|
||||
|
||||
---
|
||||
|
||||
## Context
|
||||
|
||||
### Original Request
|
||||
对接 IchniOnline 后端的 API 接口,使用 BestHTTP 进行 HTTP 通信,编写详细计划。所有代码写在 `Scripts/Online` 目录内(IchniOnline.asmdef)。
|
||||
|
||||
### Interview Summary
|
||||
**Key Discussions**:
|
||||
- 服务器开发地址: `localhost:5433`,可配置 Base URL
|
||||
- ThirdParty.Unbound: 暂时跳过,当做登录失败处理
|
||||
- JWT 存储: 扩展 LoginCacheData,加入 JWT + 用户数据,取代纯 TapTap 缓存
|
||||
- 计划范围: TapTap 登录 + 密码登录/注册 + 基础 API 框架
|
||||
|
||||
**Research Findings**:
|
||||
- **BestHTTP** 已安装为 embedded package (`com.tivadar.best.http`),GUID: `9069ac25d95ca17448a247f3bb1c769f`,支持 async/await via `Task<T>`
|
||||
- **TapTap SDK** 登录返回 `TapTapAccount.accessToken`(kid/tokenType/macKey/macAlgorithm),可直接映射到 `ThirdPartyLoginRequest`
|
||||
- **服务端密码加密**: XOR with session key(见 `UserService.DecryptPassword`)
|
||||
- **服务端响应格式**: `GlobalResponse<T> { Code, Message, Data }`,Code 10000=Ok
|
||||
- **JWT 验证**: 服务端使用 JWT Bearer,后续 API 请求需在 Header 注入 `Authorization: Bearer {token}`
|
||||
|
||||
### Metis Review
|
||||
*(Skipped per user request — direct exploration used instead)*
|
||||
|
||||
---
|
||||
|
||||
## Work Objectives
|
||||
|
||||
### Core Objective
|
||||
为 Unity 客户端创建 IchniOnline 后端 API 对接层,实现完整的认证流程(TapTap 第三方登录、密码登录、注册),让客户端和服务端互通。
|
||||
|
||||
### Concrete Deliverables
|
||||
- `Scripts/Online/IchniOnline.asmdef` — 添加 BestHTTP 引用
|
||||
- `Scripts/Online/Network/ApiClient.cs` — BestHTTP 封装单例
|
||||
- `Scripts/Online/Network/Models/ApiResponse.cs` — 响应模型
|
||||
- `Scripts/Online/Network/Models/AuthDtos.cs` — 请求/响应 DTO
|
||||
- `Scripts/Online/Logic/AuthService.cs` — 认证编排服务
|
||||
- `Scripts/Online/Logic/ThirdPartyServiceManager.cs` — 修改:集成 AuthService
|
||||
- `Scripts/Online/Logic/LoginCacheManager.cs` — 修改:扩展 JWT 支持
|
||||
- `Scripts/Online/Models/LoginCacheData.cs` — 修改:添加 JWT 字段
|
||||
|
||||
### Definition of Done
|
||||
- [ ] 编译零错误,无警告
|
||||
- [ ] TapTap 登录后 JWT Token 成功写入本地缓存
|
||||
- [ ] 密码登录流程完整(session key → XOR 加密 → login → JWT)
|
||||
- [ ] 注册流程完整
|
||||
- [ ] LoginPage 使用新 AuthService 驱动流程
|
||||
- [ ] StartUIPage 校验会话有效性
|
||||
|
||||
### Must Have
|
||||
- ApiClient 支持 Base URL 配置(运行时可修改)
|
||||
- ApiClient 自动注入 JWT Bearer 到 Authorization Header
|
||||
- 所有 DTO 映射与服务器 `GlobalResponse<T>` 完全匹配
|
||||
- 密码 XOR 加密算法与服务器端一致
|
||||
- AuthService 对外暴露事件(OnLoginSuccess/OnLoginFailed/etc.)
|
||||
- LoginCacheData 向后兼容(旧缓存不报错)
|
||||
|
||||
### Must NOT Have (Guardrails)
|
||||
- 不要引入新的第三方 HTTP 库(只用 BestHTTP)
|
||||
- 不要修改 `LoginCacheEditor.cs`(但可扩展)
|
||||
- 不要修改 `UI/Base/UIPageBase.cs`
|
||||
- 不要引入 Newtonsoft.Json(用 BestHTTP 内置的 LitJson 或 UnityEngine.JsonUtility)
|
||||
- 不要阻塞主线程(所有 HTTP 请求必须异步)
|
||||
|
||||
---
|
||||
|
||||
## Verification Strategy
|
||||
|
||||
### Test Decision
|
||||
- **Infrastructure exists**: YES (Unity Test Framework)
|
||||
- **Automated tests**: None for network layer (needs running server)
|
||||
- **Agent-Executed QA**: ALWAYS — each task verified via Playwright/browser or manual Unity Editor play mode evidence
|
||||
|
||||
### QA Policy
|
||||
Every task MUST include agent-executed QA scenarios.
|
||||
- C# compilation through Unity Editor domain reload (verify zero compilation errors)
|
||||
- Evidence: Unity Editor console logs, screenshots of play mode, runtime log output
|
||||
|
||||
---
|
||||
|
||||
## Execution Strategy
|
||||
|
||||
### Parallel Execution Waves
|
||||
|
||||
```
|
||||
Wave 1 (Foundation — all parallel):
|
||||
├── Task 1: IchniOnline.asmdef — 添加 BestHTTP 引用 [quick]
|
||||
├── Task 2: ApiResponse.cs — GlobalResponse<T> 响应模型 [quick]
|
||||
├── Task 3: AuthDtos.cs — 请求/响应 DTO [quick]
|
||||
└── Task 4: LoginCacheData.cs — 扩展 JWT 字段 [quick]
|
||||
|
||||
Wave 2 (Core Client — depends on Wave 1):
|
||||
├── Task 5: ApiClient.cs — BestHTTP 封装单例 [unspecified-high]
|
||||
└── Task 6: LoginCacheManager.cs — 扩展 JWT 存取 [quick]
|
||||
Note: Task 5+6 can run in parallel
|
||||
|
||||
Wave 3 (Auth Service — depends on Task 5+6):
|
||||
├── Task 7: AuthService.cs — 认证编排服务 [unspecified-high]
|
||||
Note: Depends on ApiClient + LoginCacheManager
|
||||
|
||||
Wave 4 (UI Integration — depends on Task 7):
|
||||
├── Task 8: ThirdPartyServiceManager.cs — 集成 AuthService [quick]
|
||||
├── Task 9: LoginPage.cs — 使用新 AuthService [visual-engineering]
|
||||
└── Task 10: StartUIPage.cs — 校验会话有效性 [visual-engineering]
|
||||
|
||||
Wave FINAL:
|
||||
├── F1: Plan Compliance Audit (oracle)
|
||||
├── F2: Code Quality Review (unspecified-high)
|
||||
├── F3: Real Manual QA (unspecified-high)
|
||||
└── F4: Scope Fidelity Check (deep)
|
||||
```
|
||||
|
||||
### Dependency Matrix
|
||||
- **Task 1-4**: - → 5, 6 → Wave 2
|
||||
- **Task 5, 6**: 1-4 → 7 → Wave 3
|
||||
- **Task 7**: 5, 6 → 8-10 → Wave 4
|
||||
- **Task 8-10**: 7 → F1-F4 → Final
|
||||
|
||||
---
|
||||
|
||||
## TODOs
|
||||
|
||||
- [x] 1. IchniOnline.asmdef — 添加 BestHTTP 引用
|
||||
|
||||
**What to do**:
|
||||
- 在 `IchniOnline.asmdef` 的 `references` 数组中追加 BestHTTP 的 GUID
|
||||
- BestHTTP Runtime asmdef GUID: `9069ac25d95ca17448a247f3bb1c769f`
|
||||
- 验证 Unity 编译无误,IchniOnline 程序集可以 `using Best.HTTP;`
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要修改其他 asmdef
|
||||
- 不要修改 IchniOnline.Editor.asmdef
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `quick`
|
||||
- Reason: 单行 asmdef 修改,极简单的任务
|
||||
- **Skills**: None needed
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES
|
||||
- **Parallel Group**: Wave 1 (with Tasks 2, 3, 4)
|
||||
- **Blocks**: Tasks 5, 6
|
||||
- **Blocked By**: None
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/IchniOnline.asmdef` — 目标文件
|
||||
- `Packages/com.tivadar.best.http/Runtime/com.Tivadar.Best.HTTP.asmdef.meta:L1-7` — GUID: `9069ac25d95ca17448a247f3bb1c769f`
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `IchniOnline.asmdef` 的 `references` 数组包含 `"GUID:9069ac25d95ca17448a247f3bb1c769f"`
|
||||
- [ ] Unity 编译完成后,IchniOnline 程序集内可以 `using Best.HTTP;` 无报错
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: asmdef 引用验证
|
||||
Tool: Bash (配合 Unity Editor)
|
||||
Preconditions: Unity Editor 已打开,IchniOnline.asmdef 已修改
|
||||
Steps:
|
||||
1. 在 Unity 中等待编译完成(AssetDatabase.Refresh 或观察 Console 无红错)
|
||||
2. 打开 `Assets/Scripts/Online/IchniOnline.asmdef` 确认 references 包含 BestHTTP GUID
|
||||
Expected Result: 编译零错误,无 warning
|
||||
Evidence: .omo/evidence/task-1-asmdef-refs.png (Editor 无错误截图)
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 2-4)
|
||||
- Message: `feat(online): add BestHTTP reference to IchniOnline.asmdef`
|
||||
- Files: `Assets/Scripts/Online/IchniOnline.asmdef`
|
||||
- Pre-commit: 验证 Unity 编译通过
|
||||
|
||||
---
|
||||
|
||||
- [x] 2. ApiResponse.cs — 创建服务端响应模型
|
||||
|
||||
**What to do**:
|
||||
- 新建文件: `Assets/Scripts/Online/Network/Models/ApiResponse.cs`
|
||||
- 定义 `ResponseCode` enum(匹配服务端 `Models/Responses/ResponseCode.cs`)
|
||||
- 定义 `GlobalResponse<T>` class(匹配服务端 `GlobalResponse<T>`)
|
||||
- 定义 `ApiResult<T>` 封装类,包含成功/失败状态 + 错误信息
|
||||
- 使用 `System.Text.Json` 或 `UnityEngine.JsonUtility` 做序列化(优先 JsonUtility 避免额外依赖)
|
||||
- 命名空间: `IchniOnline.Online.Network.Models`
|
||||
|
||||
**关键映射**:
|
||||
```csharp
|
||||
// 服务端 ResponseCode
|
||||
public enum ResponseCode {
|
||||
Ok = 10000,
|
||||
BadRequest = 10400,
|
||||
Unauthorized = 10401,
|
||||
Forbidden = 10403,
|
||||
NotFound = 10404,
|
||||
InternalServerError = 10500
|
||||
}
|
||||
|
||||
// 服务端 GlobalResponse<T>
|
||||
// 注意: Unity JsonUtility 不支持泛型直接反序列化,需要包装或使用封装层
|
||||
// 方案: 实现一个非泛型的 ApiResponse 做中间反序列化,再通过 ApiResult<T> 取 Data
|
||||
```
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要引入 Newtonsoft.Json(项目中已无引用)
|
||||
- 不要将序列化逻辑写死到 ApiClient 之外
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `quick`
|
||||
- Reason: 纯数据模型定义,无复杂逻辑
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES
|
||||
- **Parallel Group**: Wave 1 (with Tasks 1, 3, 4)
|
||||
- **Blocks**: Tasks 5, 6
|
||||
- **Blocked By**: None
|
||||
|
||||
**References**:
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Responses\GlobalResponse.cs` — 服务端 GlobalResponse 实现
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Responses\ResponseCode.cs` — 服务端 ResponseCode enum
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `ApiResponse.cs` 中定义 `ResponseCode` enum(Ok/BadRequest/Unauthorized/Forbidden/NotFound/InternalServerError)
|
||||
- [ ] `GlobalResponse<T>` class 包含 Code/Message/Data 三个字段
|
||||
- [ ] Unity 编译通过,无错误
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 编译验证
|
||||
Tool: Unity Editor
|
||||
Preconditions: 文件创建完成,Unity 编译通过
|
||||
Steps:
|
||||
1. 在任意脚本中添加 `using IchniOnline.Online.Network.Models;`
|
||||
2. 使用 `ResponseCode.Ok` 确认 enum 可用
|
||||
Expected Result: 编译零错误
|
||||
Evidence: .omo/evidence/task-2-compile.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 1, 3, 4)
|
||||
|
||||
---
|
||||
|
||||
- [x] 3. AuthDtos.cs — 创建认证请求/响应 DTO
|
||||
|
||||
**What to do**:
|
||||
- 新建文件: `Assets/Scripts/Online/Network/Models/AuthDtos.cs`
|
||||
- 定义以下 DTO(匹配服务端 Models):
|
||||
|
||||
```csharp
|
||||
// 请求 DTO
|
||||
[System.Serializable]
|
||||
public class ThirdPartyLoginRequestDto {
|
||||
public string Token; // accessToken.kid
|
||||
public string TokenType; // accessToken.tokenType ("mac")
|
||||
public string MacKey; // accessToken.macKey
|
||||
public string MacAlgorithm; // accessToken.macAlgorithm ("hmac-sha-1")
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class LoginRequestDto {
|
||||
public string Username;
|
||||
public string EncryptedPassword; // Base64 of XOR'd bytes
|
||||
public string SessionKey;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class RegisterRequestDto {
|
||||
public string Username;
|
||||
public string Password;
|
||||
public string DisplayName;
|
||||
}
|
||||
|
||||
// 响应 DTO(与服务端 AuthResponse.cs 对应)
|
||||
[System.Serializable]
|
||||
public class SessionKeyResponseDto {
|
||||
public string sessionKey;
|
||||
public string expiresAt;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class LoginResponseDto {
|
||||
public string Token; // JWT
|
||||
public UserResponseDto User;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class UserResponseDto {
|
||||
public string UserId;
|
||||
public string Username;
|
||||
public string DisplayName;
|
||||
public string AvatarUrl;
|
||||
public int Permission; // 0=Guest, 1=Player, 2=Admin
|
||||
}
|
||||
```
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要包含非认证相关的 DTO(如 Beatmap 相关)
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `quick`
|
||||
- Reason: 纯数据结构定义
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES
|
||||
- **Parallel Group**: Wave 1 (with Tasks 1, 2, 4)
|
||||
- **Blocks**: Tasks 5, 7
|
||||
- **Blocked By**: None
|
||||
|
||||
**References**:
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Requests\ThirdPartyLoginRequest.cs`
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Requests\LoginRequest.cs`
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Requests\RegisterRequest.cs`
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Responses\AuthResponse.cs`
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] 所有 DTO 定义为 `[System.Serializable]`
|
||||
- [ ] Unity 编译通过
|
||||
- [ ] 字段名小写(JSON 反序列化兼容服务端 PascalCase → JsonUtility 需字段名匹配)
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 编译验证
|
||||
Tool: Unity Editor
|
||||
Preconditions: 文件创建完成
|
||||
Steps: Unity 编译自动触发
|
||||
Expected Result: 无编译错误
|
||||
Evidence: .omo/evidence/task-3-compile.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 1, 2, 4)
|
||||
|
||||
---
|
||||
|
||||
- [x] 4. LoginCacheData.cs — 扩展 JWT 和服务器用户数据字段
|
||||
|
||||
**What to do**:
|
||||
- 编辑 `Assets/Scripts/Online/Models/LoginCacheData.cs`
|
||||
- 添加以下字段:
|
||||
```csharp
|
||||
public string jwtToken; // JWT Bearer token
|
||||
public string userId; // 服务端返回的 UserId (Guid 字符串)
|
||||
public string displayName; // 服务端返回的 DisplayName
|
||||
public string avatarUrl; // 服务端返回的 AvatarUrl
|
||||
public int permission; // 服务端返回的 Permission
|
||||
public bool hasServerSession; // 标记是否已完成服务端认证
|
||||
```
|
||||
- 更新 `IsValid` 逻辑:`hasServerSession && !string.IsNullOrEmpty(jwtToken)`
|
||||
- 保持向后兼容:构造旧字段保留,无 session 时 `hasServerSession=false`
|
||||
- 添加 `UpdateFromServerResponse(LoginResponseDto response)` 方法
|
||||
- 添加 `ClearServerSession()` 方法(仅清除 JWT 系列字段,保留 TapTap 原始信息)
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要删除已有字段 (openId/unionId/name/avatar/email/cacheTimestamp)
|
||||
- 不要破坏 `LoginCacheEditor.cs` 中使用的公开接口
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `quick`
|
||||
- Reason: 小幅度字段扩展,结构简单
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES
|
||||
- **Parallel Group**: Wave 1 (with Tasks 1, 2, 3)
|
||||
- **Blocks**: Task 6
|
||||
- **Blocked By**: None
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/Models/LoginCacheData.cs` — 当前文件
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Responses\AuthResponse.cs` — 服务端 LoginResponse/UserResponse
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `LoginCacheData` 包含新字段 `jwtToken`, `userId`, `displayName`, `avatarUrl`, `permission`, `hasServerSession`
|
||||
- [ ] 旧 ES3 缓存数据加载后不会报错(缺失字段为默认值,`hasServerSession=false`)
|
||||
- [ ] `IsValid` 在 `hasServerSession` 为 true 时检查 `jwtToken` 非空
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 向后兼容测试
|
||||
Tool: Unity Editor + Bash (ES3 操作)
|
||||
Preconditions: LoginCacheData 已修改,Unity 已编译
|
||||
Steps:
|
||||
1. 用 LoginCacheEditor.GenerateMockData 写入旧格式数据
|
||||
2. 读取 LoginCacheManager.CachedData
|
||||
3. 确认 hasServerSession=false,旧字段值正确
|
||||
Expected Result: 旧缓存被正确加载,不丢失数据,不报错
|
||||
Evidence: .omo/evidence/task-4-backward-compat.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 1, 2, 3)
|
||||
|
||||
---
|
||||
|
||||
- [x] 5. ApiClient.cs — BestHTTP 封装单例
|
||||
|
||||
**What to do**:
|
||||
- 新建文件: `Assets/Scripts/Online/Network/ApiClient.cs`
|
||||
- 创建 `IchniOnlineApiClient` 类(非 MonoBehaviour 单例,或挂载到 DontDestroyOnLoad 对象)
|
||||
- 核心功能:
|
||||
1. **Base URL 配置**: `public string BaseUrl { get; set; }`,初始值 `http://localhost:5433`
|
||||
2. **JWT 管理**: `public string JwtToken { get; set; }`,设置后自动在请求头注入
|
||||
3. **GET 请求**: `Task<ApiResult<T>> GetAsync<T>(string endpoint)`
|
||||
4. **POST 请求**: `Task<ApiResult<T>> PostAsync<T>(string endpoint, object body)`
|
||||
5. **内部实现**: 使用 BestHTTP 的 `HTTPRequest` + `GetHTTPResponseAsync()`
|
||||
- POST body 序列化: `request.RawData = Encoding.UTF8.GetBytes(JsonUtility.ToJson(body))`
|
||||
- Header 设置: `request.SetHeader("Content-Type", "application/json")`
|
||||
- JWT 注入: `request.SetHeader("Authorization", $"Bearer {JwtToken}")`
|
||||
6. **响应解析**: 从 `resp.DataAsText` 反序列化为 `GlobalResponse<T>`,提取 Data
|
||||
7. **错误处理**:
|
||||
- HTTP 状态码错误 → ApiResult 含错误信息
|
||||
- 解析失败 → ApiResult 含异常信息
|
||||
- 网络超时 → ApiResult.Timeout
|
||||
- 服务器返回失败码 → 按 Code 分类处理
|
||||
|
||||
**Error Handling Design**:
|
||||
```csharp
|
||||
public class ApiResult<T> {
|
||||
public bool IsSuccess;
|
||||
public T Data;
|
||||
public int Code; // ResponseCode
|
||||
public string Message; // 服务端返回的 Message
|
||||
public string ErrorDetail; // 客户端错误详情
|
||||
|
||||
public static ApiResult<T> Ok(T data) => ...;
|
||||
public static ApiResult<T> Fail(int code, string msg, string detail = null) => ...;
|
||||
}
|
||||
```
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要阻塞 Unity 主线程(所有请求使用 async/await)
|
||||
- 不要硬编码 URL(BaseUrl 必须可配置)
|
||||
- 不要在 ApiClient 内处理业务逻辑(仅做 HTTP 通信)
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `unspecified-high`
|
||||
- Reason: 需要理解 BestHTTP API、异步模式、JSON 序列化,有较多细节
|
||||
- **Skills**: None (BestHTTP API 文档已通过前期研究覆盖)
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES (with Task 6)
|
||||
- **Parallel Group**: Wave 2 (with Task 6)
|
||||
- **Blocks**: Task 7
|
||||
- **Blocked By**: Tasks 1, 2, 3
|
||||
|
||||
**References**:
|
||||
- `Packages/com.tivadar.best.http/Runtime/HTTP/HTTPRequestAsyncExtensions.cs` — BestHTTP async extension methods
|
||||
- `Packages/com.tivadar.best.http/Runtime/HTTP/HTTPRequest.cs` — HTTPRequest class API
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Models\Responses\GlobalResponse.cs` — 服务端响应格式
|
||||
- `Assets/Scripts/Online/Network/Models/ApiResponse.cs` — 客户端响应模型(同 Wave 1 Task 2)
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `IchniOnlineApiClient` 可配置 `BaseUrl`
|
||||
- [ ] `GetAsync<T>` 发送 GET 请求并正确解析 `GlobalResponse<T>`
|
||||
- [ ] `PostAsync<T>` 发送 POST 请求,body 序列化为 JSON
|
||||
- [ ] JWT Token 自动注入到 Authorization Header
|
||||
- [ ] 网络错误/服务端错误被正确封装为 `ApiResult<T>`
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: GET 请求 + 响应解析
|
||||
Tool: Unity Editor + Bash (可启动测试后端或 mock)
|
||||
Preconditions: IchniOnline 后端在 localhost:5433 运行(或 mock 端点)
|
||||
Steps:
|
||||
1. 在 Unity Start() 中调用 ApiClient.GetAsync<object>("/api/test/health")
|
||||
2. 检查 Console 输出请求/响应日志
|
||||
Expected Result: 请求发送成功,响应被正确解析
|
||||
Evidence: .omo/evidence/task-5-get-request.png
|
||||
|
||||
Scenario: JWT 注入验证
|
||||
Tool: Unity Editor
|
||||
Preconditions: ApiClient.JwtToken 设置为 "test-token"
|
||||
Steps:
|
||||
1. 发起 PostAsync 请求
|
||||
2. 检查请求 Header 包含 "Authorization: Bearer test-token"
|
||||
Expected Result: Authorization Header 正确注入
|
||||
Evidence: .omo/evidence/task-5-jwt-header.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Task 6)
|
||||
- Message: `feat(online): implement API client and extend login cache`
|
||||
|
||||
---
|
||||
|
||||
- [x] 6. LoginCacheManager.cs — 扩展 JWT 存取方法
|
||||
|
||||
**What to do**:
|
||||
- 编辑 `Assets/Scripts/Online/Logic/LoginCacheManager.cs`
|
||||
- 添加新方法:
|
||||
```csharp
|
||||
// 保存完整认证会话(JWT + 用户数据)
|
||||
public static void SaveAuthSession(string jwtToken, LoginResponseDto response)
|
||||
|
||||
// 清除会话(保留 TapTap 原始数据,清除 JWT/服务端数据)
|
||||
public static void ClearSession()
|
||||
|
||||
// 获取缓存的 JWT Token
|
||||
public static string CachedJwtToken { get; }
|
||||
|
||||
// 检查是否有有效的服务端会话
|
||||
public static bool HasValidSession { get; }
|
||||
```
|
||||
- ES3 key 保持不变: `Ichni_LoginCache`
|
||||
- `HasCachedLogin` → 改为检查 `HasValidSession`
|
||||
- `CachedData` → 保持返回完整数据
|
||||
- `SaveFromTapTapAccount` → 保持原有行为(只存 TapTap 数据,不清除已有 JWT)
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要修改 ES3 key 名称
|
||||
- 不要改变已有方法的签名
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `quick`
|
||||
- Reason: 简单的方法扩展
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES (with Task 5)
|
||||
- **Parallel Group**: Wave 2 (with Task 5)
|
||||
- **Blocks**: Task 7
|
||||
- **Blocked By**: Tasks 1, 4
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/Logic/LoginCacheManager.cs` — 当前文件
|
||||
- `Assets/Scripts/Online/Models/LoginCacheData.cs` — 扩展后的数据模型
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `SaveAuthSession(jwt, response)` 正确写入 ES3
|
||||
- [ ] `CachedJwtToken` 从 ES3 读取正确
|
||||
- [ ] `HasValidSession` 在 jwt 为空或无 session 时返回 false
|
||||
- [ ] 编辑器中 `Ichni/Login Cache` 菜单仍正常工作
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 保存/读取 JWT 会话
|
||||
Tool: Unity Editor
|
||||
Preconditions: 已有 LoginCacheData 模型扩展
|
||||
Steps:
|
||||
1. LoginCacheManager.SaveAuthSession("test-jwt", mockLoginResponse)
|
||||
2. 读取 LoginCacheManager.CachedJwtToken
|
||||
3. 读取 LoginCacheManager.HasValidSession
|
||||
Expected Result: jwt="test-jwt", HasValidSession=true
|
||||
Evidence: .omo/evidence/task-6-save-jwt.png
|
||||
|
||||
Scenario: 清除会话
|
||||
Steps:
|
||||
1. LoginCacheManager.ClearSession()
|
||||
2. 检查 HasValidSession
|
||||
Expected Result: HasValidSession=false, TapTap 原始数据保留
|
||||
Evidence: .omo/evidence/task-6-clear.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Task 5)
|
||||
|
||||
---
|
||||
|
||||
- [x] 7. AuthService.cs — 认证编排服务
|
||||
|
||||
**What to do**:
|
||||
- 新建文件: `Assets/Scripts/Online/Logic/AuthService.cs`
|
||||
- 创建 `IchniOnlineAuthService` 类(非 MonoBehaviour 静态类 或 通过 ThirdPartyServiceManager 实例管理)
|
||||
- 核心接口:
|
||||
|
||||
```csharp
|
||||
public static class IchniOnlineAuthService {
|
||||
// 事件
|
||||
public static event Action<LoginResponseDto> OnLoginSuccess;
|
||||
public static event Action<string> OnLoginFailed; // error message
|
||||
public static event Action OnLoginCanceled;
|
||||
|
||||
// 属性
|
||||
public static bool IsLoggingIn { get; }
|
||||
public static bool IsLoggedIn { get; } // HasValidSession
|
||||
|
||||
// TapTap 第三方登录流程
|
||||
// 1. 调用 ThirdPartyServiceManager.StartTapTapLogin()
|
||||
// 2. 在 OnLoginSuccess 回调中:
|
||||
// a. 从 TapTapAccount 取出 accessToken
|
||||
// b. 构造 ThirdPartyLoginRequestDto
|
||||
// c. 调用 ApiClient.PostAsync<LoginResponseDto>("/api/auth/third-party/login", body)
|
||||
// d. 成功 → LoginCacheManager.SaveAuthSession(jwt, response)
|
||||
// e. 失败 → 抛 OnLoginFailed
|
||||
// f. ThirdParty.Unbound → 抛 OnLoginFailed("TapTap account not bound")
|
||||
public static void LoginWithTapTap();
|
||||
|
||||
// 密码登录流程
|
||||
// 1. GET /api/auth/session-key → 得到 sessionKey
|
||||
// 2. 密码 XOR 加密:
|
||||
// byte[] passwordBytes = Encoding.UTF8.GetBytes(password);
|
||||
// byte[] sessionBytes = Encoding.UTF8.GetBytes(sessionKey);
|
||||
// byte[] encrypted = new byte[passwordBytes.Length];
|
||||
// for (int i = 0; i < passwordBytes.Length; i++)
|
||||
// encrypted[i] = (byte)(passwordBytes[i] ^ sessionBytes[i % sessionBytes.Length]);
|
||||
// string encryptedPassword = Convert.ToBase64String(encrypted);
|
||||
// 3. POST /api/auth/login with { Username, EncryptedPassword, SessionKey }
|
||||
// 4. 成功 → LoginCacheManager.SaveAuthSession(jwt, response)
|
||||
public static async void LoginWithPassword(string username, string password);
|
||||
|
||||
// 注册流程
|
||||
// POST /api/auth/register with { Username, Password, DisplayName }
|
||||
// 注意: 注册后不自动返回 JWT,需要用户手动登录
|
||||
public static async void Register(string username, string password, string displayName);
|
||||
|
||||
// 登出
|
||||
public static void Logout();
|
||||
|
||||
// 密码 XOR 加密工具方法(可复用)
|
||||
public static string EncryptPassword(string password, string sessionKey);
|
||||
}
|
||||
```
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要直接调用 TapTap SDK 的 LoginWithScopes(由 ThirdPartyServiceManager 封装)
|
||||
- 不要在 AuthService 中管理 UI 状态(只触发事件,由 LoginPage 处理 UI)
|
||||
- 不要硬编码 API 路径(用字符串常量集中管理)
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `unspecified-high`
|
||||
- Reason: 涉及多步异步流程编排、事件管理、加密算法实现
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: NO
|
||||
- **Parallel Group**: Wave 3 (sequential)
|
||||
- **Blocks**: Tasks 8, 9, 10
|
||||
- **Blocked By**: Tasks 5, 6
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/Logic/ThirdPartyServiceManager.cs` — TapTap SDK 调用封装
|
||||
- `Assets/Scripts/Online/Network/ApiClient.cs` — HTTP 通信(Task 5)
|
||||
- `Assets/Scripts/Online/Logic/LoginCacheManager.cs` — 缓存管理(Task 6)
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Service\UserService.cs:213-225` — 服务端 XOR 解密算法(客户端需反转实现加密)
|
||||
- `D:\Projects\IchniOnline\IchniOnline.Server\Controller\AuthController.cs` — 服务端 API 端点定义
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `LoginWithTapTap()` 完整流程: TapTap SDK → API call → JWT → 事件
|
||||
- [ ] `LoginWithPassword()` 完整流程: session key → XOR 加密 → API call → JWT → 事件
|
||||
- [ ] `Register()` 调用 POST /api/auth/register
|
||||
- [ ] `Logout()` 清除 JWT + TapTap 登出
|
||||
- [ ] `EncryptPassword()` 与服务端 `DecryptPassword` 互为逆运算
|
||||
- [ ] 所有事件正确触发(OnLoginSuccess/OnLoginFailed/OnLoginCanceled)
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 密码 XOR 加密验证
|
||||
Tool: C# 脚本验证
|
||||
Preconditions: AuthService.EncryptPassword 已实现
|
||||
Steps:
|
||||
1. 设 password="test123", sessionKey="base64encodedkey=="
|
||||
2. 调用 EncryptPassword 得到 encrypted
|
||||
3. 用服务端 DecryptPassword 逻辑解密: 取 encrypted Base64 → XOR with sessionKey bytes → 得到明文
|
||||
Expected Result: 解密后明文等于原始 password
|
||||
Evidence: .omo/evidence/task-7-xor-verify.png
|
||||
|
||||
Scenario: TapTap 登录流程(模拟)
|
||||
Tool: Unity Editor Play Mode
|
||||
Preconditions: ThirdPartyServiceManager 已初始化
|
||||
Steps:
|
||||
1. AuthService.LoginWithTapTap()
|
||||
2. Console 观察: TapTap SDK 登录 → API POST 请求 → JWT 缓存
|
||||
Expected Result: 流程完整无异常
|
||||
Evidence: .omo/evidence/task-7-taaptap-flow.png
|
||||
```
|
||||
|
||||
**Commit**: YES
|
||||
- Message: `feat(online): implement auth service with TapTap/password/register flows`
|
||||
- Files: `Assets/Scripts/Online/Logic/AuthService.cs`
|
||||
- Pre-commit: Unity 编译检查
|
||||
|
||||
---
|
||||
|
||||
- [x] 8. ThirdPartyServiceManager.cs — 集成 AuthService
|
||||
|
||||
**What to do**:
|
||||
- 编辑 `Assets/Scripts/Online/Logic/ThirdPartyServiceManager.cs`
|
||||
- 在 `StartTapTapLogin()` 的 `LoginWithScopes` 成功后,**不再直接调用** `LoginCacheManager.SaveFromTapTapAccount(account)`(该操作移至 AuthService 流程中)
|
||||
- 添加事件 `OnTapTapAccessTokenReceived(AccessToken token)` 或修改流程,使 AuthService 能拿到 accessToken
|
||||
- 可选方案 A: ThirdPartyServiceManager 保留纯 SDK 封装,AuthService 通过 `TapTapLogin.Instance.GetCurrentTapAccount()` 获取 account
|
||||
- 可选方案 B: ThirdPartyServiceManager 的 `OnLoginSuccess` 事件中附带 accessToken
|
||||
- **推荐方案 B**: 扩展 `OnLoginSuccess` 事件参数或添加新事件
|
||||
```csharp
|
||||
// 新增事件: 携带 accessToken(供 AuthService 使用)
|
||||
public event Action<TapTapAccount, AccessToken> OnLoginWithToken;
|
||||
```
|
||||
- `StartTapTapLogin()` 保持不变(依然触发 OnLoginSuccess/OnLoginCanceled/OnLoginFailed)
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要移除已有的事件(OnLoginSuccess/OnLoginCanceled/OnLoginFailed)
|
||||
- 不要改变 TapTap SDK 初始化逻辑
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `quick`
|
||||
- Reason: 小幅接口扩展
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES (with Tasks 9, 10)
|
||||
- **Parallel Group**: Wave 4 (with Tasks 9, 10)
|
||||
- **Blocks**: None
|
||||
- **Blocked By**: Task 7
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/Online/Logic/ThirdPartyServiceManager.cs` — 当前文件
|
||||
- `D:\Projects\Open\TapSDKLogin-Unity\Runtime\Public\TapTapAccount.cs` — TapTapAccount 结构(含 accessToken 属性)
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `OnLoginWithToken` 事件在 TapTap 登录成功后触发
|
||||
- [ ] 事件参数包含完整的 `TapTapAccount` 和 `AccessToken`
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 事件触发测试
|
||||
Tool: Unity Editor Play Mode
|
||||
Preconditions: ThirdPartyServiceManager 已初始化
|
||||
Steps:
|
||||
1. 订阅 ThirdPartyServiceManager.Instance.OnLoginWithToken
|
||||
2. 调用 StartTapTapLogin()
|
||||
3. TapTap 登录成功后检查事件是否触发
|
||||
Expected Result: 事件触发,accessToken.kid/macKey/macAlgorithm 非空
|
||||
Evidence: .omo/evidence/task-8-event.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 9, 10)
|
||||
- Message: `feat(ui): integrate auth service into login UI`
|
||||
|
||||
---
|
||||
|
||||
- [x] 9. LoginPage.cs — 使用新 AuthService 驱动流程
|
||||
|
||||
**What to do**:
|
||||
- 编辑 `Assets/Scripts/UI/LoginPage/LoginPage.cs`
|
||||
- 修改 `OnTapTapClicked()`:
|
||||
- 不再直接调用 `ThirdPartyServiceManager.Instance.StartTapTapLogin()`
|
||||
- 改为调用 `IchniOnlineAuthService.LoginWithTapTap()`
|
||||
- 修改 `OnTapTapLoginSuccess(TapTapAccount account)`:
|
||||
- 不再立即 FadeOut(改为等待 AuthService 的服务端验证完成)
|
||||
- 改为 `IchniOnlineAuthService.OnLoginSuccess += OnApiLoginSuccess`
|
||||
- 添加新回调 `OnApiLoginSuccess(LoginResponseDto response)`:
|
||||
- 服务端验证成功后 FadeOut + 恢复 StartPage
|
||||
- 添加 UI 加载状态:
|
||||
- 显示加载指示器(或按钮禁用+文字变化)在等待服务端响应期间
|
||||
- 事件订阅:
|
||||
- 订阅 `AuthService.OnLoginSuccess` / `OnLoginFailed` / `OnLoginCanceled`
|
||||
- 替代原有的 ThirdPartyServiceManager 事件(或共存)
|
||||
- 账户密码登录 UI:
|
||||
- 如果 LoginPage 上已有用户名/密码输入框 → 绑定到 `IchniOnlineAuthService.LoginWithPassword()`
|
||||
- 如果没有 → 增加简单的用户名/密码输入框 + 登录按钮
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要删除 closeButton 和原有的 UI 结构
|
||||
- 不要修改 UIPageBase 基类
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `visual-engineering`
|
||||
- Reason: 涉及 UI 逻辑更新和用户交互流程
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES (with Tasks 8, 10)
|
||||
- **Parallel Group**: Wave 4 (with Tasks 8, 10)
|
||||
- **Blocks**: None
|
||||
- **Blocked By**: Task 7
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/UI/LoginPage/LoginPage.cs` — 当前文件
|
||||
- `Assets/Scripts/Online/Logic/AuthService.cs` — 认证服务(Task 7)
|
||||
- `Assets/Scripts/UI/StartPage/StartUIPage.cs` — StartPage 交互恢复
|
||||
- `Assets/Scripts/UI/StartPage/StartUIPage.cs:TouchToStart()` — 缓存检测入口
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] TapTap 按钮触发 `AuthService.LoginWithTapTap()` 而非直接调用 ThirdPartyServiceManager
|
||||
- [ ] 登录请求加载状态有 UI 反馈
|
||||
- [ ] 服务端返回成功后 FadeOut + 恢复 StartPage
|
||||
- [ ] 失败时恢复按钮交互
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: TapTap 登录 UI 流程
|
||||
Tool: Unity Editor Play Mode
|
||||
Preconditions: LoginPage 在 MenuScene 中打开
|
||||
Steps:
|
||||
1. 点击 TapTap 按钮
|
||||
2. 观察按钮变为非交互状态
|
||||
3. TapTap SDK 登录窗口出现
|
||||
4. 完成 TapTap 登录 → 等待服务端验证
|
||||
5. 成功后 LoginPage 淡出 → 恢复 StartPage
|
||||
Expected Result: UI 流程完整,无中断
|
||||
Evidence: .omo/evidence/task-9-ui-flow.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 8, 10)
|
||||
|
||||
---
|
||||
|
||||
- [x] 10. StartUIPage.cs — 校验会话有效性
|
||||
|
||||
**What to do**:
|
||||
- 编辑 `Assets/Scripts/UI/StartPage/StartUIPage.cs`
|
||||
- `TouchToStart()` 中改用 `LoginCacheManager.HasValidSession` 替代 `LoginCacheManager.HasCachedLogin`
|
||||
- 添加可选的 Token 过期检测:
|
||||
- JWT 本身包含过期时间(可解析 payload 中的 exp 字段)
|
||||
- 如果 JWT 已过期 → 清除 session → 显示 LoginPage
|
||||
- 简单方案: 暂不做 JWT 解码解析,只检查 `HasValidSession`
|
||||
- 如有 `RestoreInteraction()` 方法保持现有逻辑
|
||||
|
||||
**Must NOT do**:
|
||||
- 不要修改不相关的 StartUIPage 逻辑
|
||||
- 不要引入 JWT 解码库(暂不解码 JWT payload)
|
||||
|
||||
**Recommended Agent Profile**:
|
||||
- **Category**: `visual-engineering`
|
||||
- **Skills**: None
|
||||
|
||||
**Parallelization**:
|
||||
- **Can Run In Parallel**: YES (with Tasks 8, 9)
|
||||
- **Parallel Group**: Wave 4 (with Tasks 8, 9)
|
||||
- **Blocks**: None
|
||||
- **Blocked By**: Task 7
|
||||
|
||||
**References**:
|
||||
- `Assets/Scripts/UI/StartPage/StartUIPage.cs` — 当前文件
|
||||
- `Assets/Scripts/Online/Logic/LoginCacheManager.cs` — 扩展后的缓存管理器(Task 6)
|
||||
|
||||
**Acceptance Criteria**:
|
||||
- [ ] `TouchToStart()` 使用 `LoginCacheManager.HasValidSession` 判断
|
||||
- [ ] 有有效 session → 直接进 ChapterSelection
|
||||
- [ ] 无有效 session → 显示 LoginPage
|
||||
- [ ] Unity 编译通过
|
||||
|
||||
**QA Scenarios**:
|
||||
```
|
||||
Scenario: 有 JWT session 时跳过登录
|
||||
Tool: Unity Editor Play Mode
|
||||
Preconditions: ES3 中存在有效 JWT 缓存
|
||||
Steps:
|
||||
1. 进入 MenuScene
|
||||
2. 点击 TouchToStart
|
||||
Expected Result: 直接进入 ChapterSelection,不显示 LoginPage
|
||||
Evidence: .omo/evidence/task-10-skip-login.png
|
||||
|
||||
Scenario: 无 JWT session 时显示登录
|
||||
Preconditions: 清除 ES3 缓存
|
||||
Steps:
|
||||
1. 进入 MenuScene
|
||||
2. 点击 TouchToStart
|
||||
Expected Result: LoginPage 显示
|
||||
Evidence: .omo/evidence/task-10-show-login.png
|
||||
```
|
||||
|
||||
**Commit**: YES (group with Tasks 8, 9)
|
||||
|
||||
---
|
||||
|
||||
## Final Verification Wave
|
||||
|
||||
- [x] F1. **Plan Compliance Audit** — `oracle`
|
||||
Read the plan end-to-end. For each "Must Have": verify implementation exists (read file, check compilation). For each "Must NOT Have": search codebase for forbidden patterns — reject with file:line if found. Check evidence files exist in .omo/evidence/. Compare deliverables against plan.
|
||||
Output: `Must Have [N/N] | Must NOT Have [N/N] | Tasks [N/N] | VERDICT: APPROVE/REJECT`
|
||||
|
||||
- [x] F2. **Code Quality Review** — `unspecified-high`
|
||||
Check compilation status. Review changed files: proper async patterns (no sync-over-async), no `try/catch` swallowing, proper error handling, no magic strings (use constants), correct `[Serializable]` attributes on DTOs.
|
||||
Output: `Build [PASS/FAIL] | Code Quality [N clean/N issues] | VERDICT`
|
||||
|
||||
- [x] F3. **Real Manual QA** — `unspecified-high`
|
||||
Start from clean scene state. Execute QA scenarios from EVERY task — follow exact steps, capture evidence. Test integration flow: TapTap login → API call → JWT cache → restart → skip login. Test edge cases: network error, invalid credentials, ThirdParty.Unbound.
|
||||
Output: `Scenarios [N/N pass] | Integration [N/N] | Edge Cases [N tested] | VERDICT`
|
||||
|
||||
- [x] F4. **Scope Fidelity Check** — `deep`
|
||||
For each task: read "What to do", read actual diff (git log/diff). Verify 1:1 — everything in spec was built (no missing), nothing beyond spec was built (no creep). Check "Must NOT do" compliance. Detect cross-task contamination.
|
||||
Output: `Tasks [N/N compliant] | Contamination [CLEAN/N issues] | Unaccounted [CLEAN/N files] | VERDICT`
|
||||
|
||||
---
|
||||
|
||||
## Commit Strategy
|
||||
|
||||
- **C1** (Task 1-4): `feat(online): add network models and asmdef references`
|
||||
- **C2** (Task 5-6): `feat(online): implement API client and extend login cache`
|
||||
- **C3** (Task 7): `feat(online): implement auth service with TapTap/password/register flows`
|
||||
- **C4** (Task 8-10): `feat(ui): integrate auth service into login UI`
|
||||
|
||||
---
|
||||
|
||||
## Success Criteria
|
||||
|
||||
### Verification Commands
|
||||
```bash
|
||||
# In Unity Editor:
|
||||
# 1. Open MenuScene
|
||||
# 2. Enter Play Mode
|
||||
# 3. Click TapTap Login button → should call POST /api/auth/third-party/login
|
||||
# 4. Check Console for network request/response logs
|
||||
# 5. Exit Play Mode → check ES3 cache contains JWT data
|
||||
```
|
||||
|
||||
### Final Checklist
|
||||
- [ ] No compilation errors in IchniOnline.asmdef or dependent assemblies
|
||||
- [ ] TapTap login → server API call → JWT → ES3 cache
|
||||
- [ ] Password login (if server running) → JWT → ES3 cache
|
||||
- [ ] Register (if server running) → user created
|
||||
- [ ] LoginPage responds to all auth states (loading/success/failure)
|
||||
10
.omo/run-continuation/ses_12b41534affeQDNAisTmCG0XrZ.json
Normal file
10
.omo/run-continuation/ses_12b41534affeQDNAisTmCG0XrZ.json
Normal file
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|
||||
{
|
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"sessionID": "ses_12b41534affeQDNAisTmCG0XrZ",
|
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"updatedAt": "2026-06-17T08:45:47.266Z",
|
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"sources": {
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"background-task": {
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"state": "idle",
|
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"updatedAt": "2026-06-17T08:45:47.266Z"
|
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}
|
||||
}
|
||||
}
|
||||
10
.omo/run-continuation/ses_12b516164ffekTIOv7bJsDWp4s.json
Normal file
10
.omo/run-continuation/ses_12b516164ffekTIOv7bJsDWp4s.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"sessionID": "ses_12b516164ffekTIOv7bJsDWp4s",
|
||||
"updatedAt": "2026-06-17T08:25:45.254Z",
|
||||
"sources": {
|
||||
"background-task": {
|
||||
"state": "idle",
|
||||
"updatedAt": "2026-06-17T08:25:45.254Z"
|
||||
}
|
||||
}
|
||||
}
|
||||
10
.omo/run-continuation/ses_135a9996effen0Yyr1bZVA5svu.json
Normal file
10
.omo/run-continuation/ses_135a9996effen0Yyr1bZVA5svu.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"sessionID": "ses_135a9996effen0Yyr1bZVA5svu",
|
||||
"updatedAt": "2026-06-15T08:17:13.685Z",
|
||||
"sources": {
|
||||
"background-task": {
|
||||
"state": "idle",
|
||||
"updatedAt": "2026-06-15T08:17:13.685Z"
|
||||
}
|
||||
}
|
||||
}
|
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@@ -213,7 +213,7 @@ Material:
|
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- _Dst: 10
|
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- _DstBlend: 0
|
||||
- _DstBlendAlpha: 0
|
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- _EdgeValue: 0.34460104
|
||||
- _EdgeValue: 0.9979626
|
||||
- _EnvironmentReflections: 1
|
||||
- _FNLfanxiangkaiguan: 0
|
||||
- _Face: 1
|
||||
@@ -258,7 +258,7 @@ Material:
|
||||
- _Mask_scale: 1
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Opacity: 0.65539896
|
||||
- _Opacity: 0.002037406
|
||||
- _Parallax: 0.005
|
||||
- _Pass: 0
|
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- _QueueOffset: 0
|
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||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
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|
||||
fileFormatVersion: 2
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
assetBundleName:
|
||||
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|
||||
@@ -1,7 +0,0 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
userData:
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
userData:
|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
@@ -1,7 +0,0 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
fileFormatVersion: 2
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@@ -1,7 +0,0 @@
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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BIN
Assets/FR2_Cache.asset
LFS
BIN
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LFS
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||||
fileFormatVersion: 2
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
27
Assets/Plugins/Android/AndroidManifest.xml
Normal file
27
Assets/Plugins/Android/AndroidManifest.xml
Normal file
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools">
|
||||
<application>
|
||||
<!--Used when Application Entry is set to Activity, otherwise remove this activity block-->
|
||||
<activity android:name="com.unity3d.player.UnityPlayerActivity"
|
||||
android:theme="@style/UnityThemeSelector">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
|
||||
</activity>
|
||||
<!--Used when Application Entry is set to GameActivity, otherwise remove this activity block-->
|
||||
<activity android:name="com.unity3d.player.UnityPlayerGameActivity"
|
||||
android:theme="@style/BaseUnityGameActivityTheme">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
<data android:scheme="ichni" android:host="mylink" />
|
||||
</intent-filter>
|
||||
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
|
||||
<meta-data android:name="android.app.lib_name" android:value="game" />
|
||||
</activity>
|
||||
</application>
|
||||
</manifest>
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
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||||
guid: 776287b984cb9f94c88478f1af0bcbad
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||||
guid: 0409f4966cdb7064eb86f782bd83211b
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TextScriptImporter:
|
||||
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|
||||
userData:
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||||
@@ -13,7 +13,7 @@ dependencies {
|
||||
|
||||
// Android Resolver Exclusions Start
|
||||
android {
|
||||
packaging {
|
||||
packagingOptions {
|
||||
exclude ('/lib/armeabi/*' + '*')
|
||||
exclude ('/lib/mips/*' + '*')
|
||||
exclude ('/lib/mips64/*' + '*')
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
apply plugin: 'com.android.library'
|
||||
apply from: '../shared/keepUnitySymbols.gradle'
|
||||
apply from: '../shared/common.gradle'
|
||||
**APPLY_PLUGINS**
|
||||
|
||||
dependencies {
|
||||
implementation fileTree(dir: 'libs', include: ['*.jar'])
|
||||
// Android Resolver Dependencies Start
|
||||
implementation 'com.taptap.sdk:tap-core-unity:4.5.4' // Packages/com.taptap.sdk.core/Mobile/Editor/NativeDependencies.xml:7
|
||||
implementation 'com.taptap.sdk:tap-login-unity:4.5.4' // Packages/com.taptap.sdk.login/Mobile/Editor/NativeDependencies.xml:7
|
||||
// Android Resolver Dependencies End
|
||||
**DEPS**}
|
||||
|
||||
// Android Resolver Exclusions Start
|
||||
android {
|
||||
packagingOptions {
|
||||
exclude ('/lib/armeabi/*' + '*')
|
||||
exclude ('/lib/mips/*' + '*')
|
||||
exclude ('/lib/mips64/*' + '*')
|
||||
exclude ('/lib/x86/*' + '*')
|
||||
exclude ('/lib/x86_64/*' + '*')
|
||||
}
|
||||
}
|
||||
// Android Resolver Exclusions End
|
||||
android {
|
||||
namespace "com.unity3d.player"
|
||||
ndkPath "**NDKPATH**"
|
||||
ndkVersion "**NDKVERSION**"
|
||||
|
||||
compileSdk **APIVERSION**
|
||||
buildToolsVersion = "**BUILDTOOLS**"
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_17
|
||||
targetCompatibility JavaVersion.VERSION_17
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
minSdk **MINSDK**
|
||||
targetSdk **TARGETSDK**
|
||||
ndk {
|
||||
abiFilters **ABIFILTERS**
|
||||
debugSymbolLevel **DEBUGSYMBOLLEVEL**
|
||||
}
|
||||
versionCode **VERSIONCODE**
|
||||
versionName '**VERSIONNAME**'
|
||||
consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
|
||||
**DEFAULT_CONFIG_SETUP**
|
||||
}
|
||||
|
||||
lint {
|
||||
abortOnError false
|
||||
}
|
||||
|
||||
androidResources {
|
||||
noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
|
||||
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
|
||||
}**PACKAGING**
|
||||
}
|
||||
**IL_CPP_BUILD_SETUP**
|
||||
**SOURCE_BUILD_SETUP**
|
||||
**EXTERNAL_SOURCES**
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
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||||
guid: 70baebc98017f2e4cb5897fa82962e94
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|
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||||
fileFormatVersion: 2
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||||
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||||
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@@ -1,13 +1,13 @@
|
||||
{
|
||||
"packages": {
|
||||
"com.IvanMurzak.McpPlugin": {
|
||||
"version": "6.10.0",
|
||||
"version": "6.7.1",
|
||||
"dlls": [
|
||||
"McpPlugin.dll"
|
||||
]
|
||||
},
|
||||
"com.IvanMurzak.McpPlugin.Common": {
|
||||
"version": "6.10.0",
|
||||
"version": "6.7.1",
|
||||
"dlls": [
|
||||
"McpPlugin.Common.dll"
|
||||
]
|
||||
|
||||
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@@ -1,7 +0,0 @@
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||||
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||||
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||||
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||||
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||||
@@ -1,5 +1,5 @@
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||||
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||||
guid: 2687865bbf8495e42baa80cbd81b5e1c
|
||||
guid: 3439c936224b75c4fb5b2fe75cb78ef9
|
||||
folderAsset: yes
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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62
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs
Normal file
62
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Editor
|
||||
{
|
||||
// reflection call of UnityEditor.SplitterGUILayout
|
||||
internal static class SplitterGUILayout
|
||||
{
|
||||
static BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static;
|
||||
|
||||
static Lazy<Type> splitterStateType = new Lazy<Type>(() =>
|
||||
{
|
||||
var type = typeof(EditorWindow).Assembly.GetTypes().First(x => x.FullName == "UnityEditor.SplitterState");
|
||||
return type;
|
||||
});
|
||||
|
||||
static Lazy<ConstructorInfo> splitterStateCtor = new Lazy<ConstructorInfo>(() =>
|
||||
{
|
||||
var type = splitterStateType.Value;
|
||||
return type.GetConstructor(flags, null, new Type[] { typeof(float[]), typeof(int[]), typeof(int[]) }, null);
|
||||
});
|
||||
|
||||
static Lazy<Type> splitterGUILayoutType = new Lazy<Type>(() =>
|
||||
{
|
||||
var type = typeof(EditorWindow).Assembly.GetTypes().First(x => x.FullName == "UnityEditor.SplitterGUILayout");
|
||||
return type;
|
||||
});
|
||||
|
||||
static Lazy<MethodInfo> beginVerticalSplit = new Lazy<MethodInfo>(() =>
|
||||
{
|
||||
var type = splitterGUILayoutType.Value;
|
||||
return type.GetMethod("BeginVerticalSplit", flags, null, new Type[] { splitterStateType.Value, typeof(GUILayoutOption[]) }, null);
|
||||
});
|
||||
|
||||
static Lazy<MethodInfo> endVerticalSplit = new Lazy<MethodInfo>(() =>
|
||||
{
|
||||
var type = splitterGUILayoutType.Value;
|
||||
return type.GetMethod("EndVerticalSplit", flags, null, Type.EmptyTypes, null);
|
||||
});
|
||||
|
||||
public static object CreateSplitterState(float[] relativeSizes, int[] minSizes, int[] maxSizes)
|
||||
{
|
||||
return splitterStateCtor.Value.Invoke(new object[] { relativeSizes, minSizes, maxSizes });
|
||||
}
|
||||
|
||||
public static void BeginVerticalSplit(object splitterState, params GUILayoutOption[] options)
|
||||
{
|
||||
beginVerticalSplit.Value.Invoke(null, new object[] { splitterState, options });
|
||||
}
|
||||
|
||||
public static void EndVerticalSplit()
|
||||
{
|
||||
endVerticalSplit.Value.Invoke(null, Type.EmptyTypes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
11
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs.meta
Normal file
11
Assets/Plugins/UniTask/Editor/SplitterGUILayout.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 40ef2e46f900131419e869398a8d3c9d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
17
Assets/Plugins/UniTask/Editor/UniTask.Editor.asmdef
Normal file
17
Assets/Plugins/UniTask/Editor/UniTask.Editor.asmdef
Normal file
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"name": "UniTask.Editor",
|
||||
"references": [
|
||||
"UniTask"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
7
Assets/Plugins/UniTask/Editor/UniTask.Editor.asmdef.meta
Normal file
7
Assets/Plugins/UniTask/Editor/UniTask.Editor.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4129704b5a1a13841ba16f230bf24a57
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
186
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs
Normal file
186
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs
Normal file
@@ -0,0 +1,186 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
using UnityEditor.IMGUI.Controls;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
#if UNITY_6000_2_OR_NEWER
|
||||
using TreeView = UnityEditor.IMGUI.Controls.TreeView<int>;
|
||||
using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>;
|
||||
using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState<int>;
|
||||
#endif
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Editor
|
||||
{
|
||||
public class UniTaskTrackerViewItem : TreeViewItem
|
||||
{
|
||||
static Regex removeHref = new Regex("<a href.+>(.+)</a>", RegexOptions.Compiled);
|
||||
|
||||
public string TaskType { get; set; }
|
||||
public string Elapsed { get; set; }
|
||||
public string Status { get; set; }
|
||||
|
||||
string position;
|
||||
public string Position
|
||||
{
|
||||
get { return position; }
|
||||
set
|
||||
{
|
||||
position = value;
|
||||
PositionFirstLine = GetFirstLine(position);
|
||||
}
|
||||
}
|
||||
|
||||
public string PositionFirstLine { get; private set; }
|
||||
|
||||
static string GetFirstLine(string str)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
for (int i = 0; i < str.Length; i++)
|
||||
{
|
||||
if (str[i] == '\r' || str[i] == '\n')
|
||||
{
|
||||
break;
|
||||
}
|
||||
sb.Append(str[i]);
|
||||
}
|
||||
|
||||
return removeHref.Replace(sb.ToString(), "$1");
|
||||
}
|
||||
|
||||
public UniTaskTrackerViewItem(int id) : base(id)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskTrackerTreeView : TreeView
|
||||
{
|
||||
const string sortedColumnIndexStateKey = "UniTaskTrackerTreeView_sortedColumnIndex";
|
||||
|
||||
public IReadOnlyList<TreeViewItem> CurrentBindingItems;
|
||||
|
||||
public UniTaskTrackerTreeView()
|
||||
: this(new TreeViewState(), new MultiColumnHeader(new MultiColumnHeaderState(new[]
|
||||
{
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("TaskType"), width = 20},
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("Elapsed"), width = 10},
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("Status"), width = 10},
|
||||
new MultiColumnHeaderState.Column() { headerContent = new GUIContent("Position")},
|
||||
})))
|
||||
{
|
||||
}
|
||||
|
||||
UniTaskTrackerTreeView(TreeViewState state, MultiColumnHeader header)
|
||||
: base(state, header)
|
||||
{
|
||||
rowHeight = 20;
|
||||
showAlternatingRowBackgrounds = true;
|
||||
showBorder = true;
|
||||
header.sortingChanged += Header_sortingChanged;
|
||||
|
||||
header.ResizeToFit();
|
||||
Reload();
|
||||
|
||||
header.sortedColumnIndex = SessionState.GetInt(sortedColumnIndexStateKey, 1);
|
||||
}
|
||||
|
||||
public void ReloadAndSort()
|
||||
{
|
||||
var currentSelected = this.state.selectedIDs;
|
||||
Reload();
|
||||
Header_sortingChanged(this.multiColumnHeader);
|
||||
this.state.selectedIDs = currentSelected;
|
||||
}
|
||||
|
||||
private void Header_sortingChanged(MultiColumnHeader multiColumnHeader)
|
||||
{
|
||||
SessionState.SetInt(sortedColumnIndexStateKey, multiColumnHeader.sortedColumnIndex);
|
||||
var index = multiColumnHeader.sortedColumnIndex;
|
||||
var ascending = multiColumnHeader.IsSortedAscending(multiColumnHeader.sortedColumnIndex);
|
||||
|
||||
var items = rootItem.children.Cast<UniTaskTrackerViewItem>();
|
||||
|
||||
IOrderedEnumerable<UniTaskTrackerViewItem> orderedEnumerable;
|
||||
switch (index)
|
||||
{
|
||||
case 0:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => item.TaskType) : items.OrderByDescending(item => item.TaskType);
|
||||
break;
|
||||
case 1:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => double.Parse(item.Elapsed)) : items.OrderByDescending(item => double.Parse(item.Elapsed));
|
||||
break;
|
||||
case 2:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => item.Status) : items.OrderByDescending(item => item.Elapsed);
|
||||
break;
|
||||
case 3:
|
||||
orderedEnumerable = ascending ? items.OrderBy(item => item.Position) : items.OrderByDescending(item => item.PositionFirstLine);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(index), index, null);
|
||||
}
|
||||
|
||||
CurrentBindingItems = rootItem.children = orderedEnumerable.Cast<TreeViewItem>().ToList();
|
||||
BuildRows(rootItem);
|
||||
}
|
||||
|
||||
protected override TreeViewItem BuildRoot()
|
||||
{
|
||||
var root = new TreeViewItem { depth = -1 };
|
||||
|
||||
var children = new List<TreeViewItem>();
|
||||
|
||||
TaskTracker.ForEachActiveTask((trackingId, awaiterType, status, created, stackTrace) =>
|
||||
{
|
||||
children.Add(new UniTaskTrackerViewItem(trackingId) { TaskType = awaiterType, Status = status.ToString(), Elapsed = (DateTime.UtcNow - created).TotalSeconds.ToString("00.00"), Position = stackTrace });
|
||||
});
|
||||
|
||||
CurrentBindingItems = children;
|
||||
root.children = CurrentBindingItems as List<TreeViewItem>;
|
||||
return root;
|
||||
}
|
||||
|
||||
protected override bool CanMultiSelect(TreeViewItem item)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void RowGUI(RowGUIArgs args)
|
||||
{
|
||||
var item = args.item as UniTaskTrackerViewItem;
|
||||
|
||||
for (var visibleColumnIndex = 0; visibleColumnIndex < args.GetNumVisibleColumns(); visibleColumnIndex++)
|
||||
{
|
||||
var rect = args.GetCellRect(visibleColumnIndex);
|
||||
var columnIndex = args.GetColumn(visibleColumnIndex);
|
||||
|
||||
var labelStyle = args.selected ? EditorStyles.whiteLabel : EditorStyles.label;
|
||||
labelStyle.alignment = TextAnchor.MiddleLeft;
|
||||
switch (columnIndex)
|
||||
{
|
||||
case 0:
|
||||
EditorGUI.LabelField(rect, item.TaskType, labelStyle);
|
||||
break;
|
||||
case 1:
|
||||
EditorGUI.LabelField(rect, item.Elapsed, labelStyle);
|
||||
break;
|
||||
case 2:
|
||||
EditorGUI.LabelField(rect, item.Status, labelStyle);
|
||||
break;
|
||||
case 3:
|
||||
EditorGUI.LabelField(rect, item.PositionFirstLine, labelStyle);
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(columnIndex), columnIndex, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs.meta
Normal file
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerTreeView.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52e2d973a2156674e8c1c9433ed031f7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
209
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs
Normal file
209
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs
Normal file
@@ -0,0 +1,209 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
using UnityEditor.IMGUI.Controls;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Editor
|
||||
{
|
||||
public class UniTaskTrackerWindow : EditorWindow
|
||||
{
|
||||
static int interval;
|
||||
|
||||
static UniTaskTrackerWindow window;
|
||||
|
||||
[MenuItem("Window/UniTask Tracker")]
|
||||
public static void OpenWindow()
|
||||
{
|
||||
if (window != null)
|
||||
{
|
||||
window.Close();
|
||||
}
|
||||
|
||||
// will called OnEnable(singleton instance will be set).
|
||||
GetWindow<UniTaskTrackerWindow>("UniTask Tracker").Show();
|
||||
}
|
||||
|
||||
static readonly GUILayoutOption[] EmptyLayoutOption = new GUILayoutOption[0];
|
||||
|
||||
UniTaskTrackerTreeView treeView;
|
||||
object splitterState;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
window = this; // set singleton.
|
||||
splitterState = SplitterGUILayout.CreateSplitterState(new float[] { 75f, 25f }, new int[] { 32, 32 }, null);
|
||||
treeView = new UniTaskTrackerTreeView();
|
||||
TaskTracker.EditorEnableState.EnableAutoReload = EditorPrefs.GetBool(TaskTracker.EnableAutoReloadKey, false);
|
||||
TaskTracker.EditorEnableState.EnableTracking = EditorPrefs.GetBool(TaskTracker.EnableTrackingKey, false);
|
||||
TaskTracker.EditorEnableState.EnableStackTrace = EditorPrefs.GetBool(TaskTracker.EnableStackTraceKey, false);
|
||||
}
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
// Head
|
||||
RenderHeadPanel();
|
||||
|
||||
// Splittable
|
||||
SplitterGUILayout.BeginVerticalSplit(this.splitterState, EmptyLayoutOption);
|
||||
{
|
||||
// Column Tabble
|
||||
RenderTable();
|
||||
|
||||
// StackTrace details
|
||||
RenderDetailsPanel();
|
||||
}
|
||||
SplitterGUILayout.EndVerticalSplit();
|
||||
}
|
||||
|
||||
#region HeadPanel
|
||||
|
||||
public static bool EnableAutoReload => TaskTracker.EditorEnableState.EnableAutoReload;
|
||||
public static bool EnableTracking => TaskTracker.EditorEnableState.EnableTracking;
|
||||
public static bool EnableStackTrace => TaskTracker.EditorEnableState.EnableStackTrace;
|
||||
static readonly GUIContent EnableAutoReloadHeadContent = EditorGUIUtility.TrTextContent("Enable AutoReload", "Reload automatically.", (Texture)null);
|
||||
static readonly GUIContent ReloadHeadContent = EditorGUIUtility.TrTextContent("Reload", "Reload View.", (Texture)null);
|
||||
static readonly GUIContent GCHeadContent = EditorGUIUtility.TrTextContent("GC.Collect", "Invoke GC.Collect.", (Texture)null);
|
||||
static readonly GUIContent EnableTrackingHeadContent = EditorGUIUtility.TrTextContent("Enable Tracking", "Start to track async/await UniTask. Performance impact: low", (Texture)null);
|
||||
static readonly GUIContent EnableStackTraceHeadContent = EditorGUIUtility.TrTextContent("Enable StackTrace", "Capture StackTrace when task is started. Performance impact: high", (Texture)null);
|
||||
|
||||
// [Enable Tracking] | [Enable StackTrace]
|
||||
void RenderHeadPanel()
|
||||
{
|
||||
EditorGUILayout.BeginVertical(EmptyLayoutOption);
|
||||
EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, EmptyLayoutOption);
|
||||
|
||||
if (GUILayout.Toggle(EnableAutoReload, EnableAutoReloadHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption) != EnableAutoReload)
|
||||
{
|
||||
TaskTracker.EditorEnableState.EnableAutoReload = !EnableAutoReload;
|
||||
}
|
||||
|
||||
if (GUILayout.Toggle(EnableTracking, EnableTrackingHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption) != EnableTracking)
|
||||
{
|
||||
TaskTracker.EditorEnableState.EnableTracking = !EnableTracking;
|
||||
}
|
||||
|
||||
if (GUILayout.Toggle(EnableStackTrace, EnableStackTraceHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption) != EnableStackTrace)
|
||||
{
|
||||
TaskTracker.EditorEnableState.EnableStackTrace = !EnableStackTrace;
|
||||
}
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
if (GUILayout.Button(ReloadHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption))
|
||||
{
|
||||
TaskTracker.CheckAndResetDirty();
|
||||
treeView.ReloadAndSort();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
if (GUILayout.Button(GCHeadContent, EditorStyles.toolbarButton, EmptyLayoutOption))
|
||||
{
|
||||
GC.Collect(0);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region TableColumn
|
||||
|
||||
Vector2 tableScroll;
|
||||
GUIStyle tableListStyle;
|
||||
|
||||
void RenderTable()
|
||||
{
|
||||
if (tableListStyle == null)
|
||||
{
|
||||
tableListStyle = new GUIStyle("CN Box");
|
||||
tableListStyle.margin.top = 0;
|
||||
tableListStyle.padding.left = 3;
|
||||
}
|
||||
|
||||
EditorGUILayout.BeginVertical(tableListStyle, EmptyLayoutOption);
|
||||
|
||||
this.tableScroll = EditorGUILayout.BeginScrollView(this.tableScroll, new GUILayoutOption[]
|
||||
{
|
||||
GUILayout.ExpandWidth(true),
|
||||
GUILayout.MaxWidth(2000f)
|
||||
});
|
||||
var controlRect = EditorGUILayout.GetControlRect(new GUILayoutOption[]
|
||||
{
|
||||
GUILayout.ExpandHeight(true),
|
||||
GUILayout.ExpandWidth(true)
|
||||
});
|
||||
|
||||
|
||||
treeView?.OnGUI(controlRect);
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (EnableAutoReload)
|
||||
{
|
||||
if (interval++ % 120 == 0)
|
||||
{
|
||||
if (TaskTracker.CheckAndResetDirty())
|
||||
{
|
||||
treeView.ReloadAndSort();
|
||||
Repaint();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Details
|
||||
|
||||
static GUIStyle detailsStyle;
|
||||
Vector2 detailsScroll;
|
||||
|
||||
void RenderDetailsPanel()
|
||||
{
|
||||
if (detailsStyle == null)
|
||||
{
|
||||
detailsStyle = new GUIStyle("CN Message");
|
||||
detailsStyle.wordWrap = false;
|
||||
detailsStyle.stretchHeight = true;
|
||||
detailsStyle.margin.right = 15;
|
||||
}
|
||||
|
||||
string message = "";
|
||||
var selected = treeView.state.selectedIDs;
|
||||
if (selected.Count > 0)
|
||||
{
|
||||
var first = selected[0];
|
||||
var item = treeView.CurrentBindingItems.FirstOrDefault(x => x.id == first) as UniTaskTrackerViewItem;
|
||||
if (item != null)
|
||||
{
|
||||
message = item.Position;
|
||||
}
|
||||
}
|
||||
|
||||
detailsScroll = EditorGUILayout.BeginScrollView(this.detailsScroll, EmptyLayoutOption);
|
||||
var vector = detailsStyle.CalcSize(new GUIContent(message));
|
||||
EditorGUILayout.SelectableLabel(message, detailsStyle, new GUILayoutOption[]
|
||||
{
|
||||
GUILayout.ExpandHeight(true),
|
||||
GUILayout.ExpandWidth(true),
|
||||
GUILayout.MinWidth(vector.x),
|
||||
GUILayout.MinHeight(vector.y)
|
||||
});
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs.meta
Normal file
11
Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5bee3e3860e37484aa3b861bf76d129f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 28fe15fabe5753d478e6c794bc5272dd
|
||||
guid: 8c4f9b8a894ef584587a8cec0ee08362
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
245
Assets/Plugins/UniTask/Runtime/AsyncLazy.cs
Normal file
245
Assets/Plugins/UniTask/Runtime/AsyncLazy.cs
Normal file
@@ -0,0 +1,245 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class AsyncLazy
|
||||
{
|
||||
static Action<object> continuation = SetCompletionSource;
|
||||
|
||||
Func<UniTask> taskFactory;
|
||||
UniTaskCompletionSource completionSource;
|
||||
UniTask.Awaiter awaiter;
|
||||
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask> taskFactory)
|
||||
{
|
||||
this.taskFactory = taskFactory;
|
||||
this.completionSource = new UniTaskCompletionSource();
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask task)
|
||||
{
|
||||
this.taskFactory = null;
|
||||
this.completionSource = new UniTaskCompletionSource();
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task
|
||||
{
|
||||
get
|
||||
{
|
||||
EnsureInitialized();
|
||||
return completionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
|
||||
|
||||
void EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EnsureInitializedCore();
|
||||
}
|
||||
|
||||
void EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref taskFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
var task = f();
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetCompletionSource(in UniTask.Awaiter awaiter)
|
||||
{
|
||||
try
|
||||
{
|
||||
awaiter.GetResult();
|
||||
completionSource.TrySetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void SetCompletionSource(object state)
|
||||
{
|
||||
var self = (AsyncLazy)state;
|
||||
try
|
||||
{
|
||||
self.awaiter.GetResult();
|
||||
self.completionSource.TrySetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.completionSource.TrySetException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
self.awaiter = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncLazy<T>
|
||||
{
|
||||
static Action<object> continuation = SetCompletionSource;
|
||||
|
||||
Func<UniTask<T>> taskFactory;
|
||||
UniTaskCompletionSource<T> completionSource;
|
||||
UniTask<T>.Awaiter awaiter;
|
||||
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask<T>> taskFactory)
|
||||
{
|
||||
this.taskFactory = taskFactory;
|
||||
this.completionSource = new UniTaskCompletionSource<T>();
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask<T> task)
|
||||
{
|
||||
this.taskFactory = null;
|
||||
this.completionSource = new UniTaskCompletionSource<T>();
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T> Task
|
||||
{
|
||||
get
|
||||
{
|
||||
EnsureInitialized();
|
||||
return completionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
|
||||
|
||||
void EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EnsureInitializedCore();
|
||||
}
|
||||
|
||||
void EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref taskFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
var task = f();
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = awaiter.GetResult();
|
||||
completionSource.TrySetResult(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void SetCompletionSource(object state)
|
||||
{
|
||||
var self = (AsyncLazy<T>)state;
|
||||
try
|
||||
{
|
||||
var result = self.awaiter.GetResult();
|
||||
self.completionSource.TrySetResult(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.completionSource.TrySetException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
self.awaiter = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Runtime/AsyncLazy.cs.meta
Normal file
11
Assets/Plugins/UniTask/Runtime/AsyncLazy.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 01d1404ca421466419a7db7340ff5e77
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
644
Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs
Normal file
644
Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs
Normal file
@@ -0,0 +1,644 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public interface IReadOnlyAsyncReactiveProperty<T> : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
T Value { get; }
|
||||
IUniTaskAsyncEnumerable<T> WithoutCurrent();
|
||||
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
|
||||
}
|
||||
|
||||
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
|
||||
{
|
||||
new T Value { get; set; }
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class AsyncReactiveProperty<T> : IAsyncReactiveProperty<T>, IDisposable
|
||||
{
|
||||
TriggerEvent<T> triggerEvent;
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
[UnityEngine.SerializeField]
|
||||
#endif
|
||||
T latestValue;
|
||||
|
||||
public T Value
|
||||
{
|
||||
get
|
||||
{
|
||||
return latestValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.latestValue = value;
|
||||
triggerEvent.SetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
public AsyncReactiveProperty(T value)
|
||||
{
|
||||
this.latestValue = value;
|
||||
this.triggerEvent = default;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerable<T> WithoutCurrent()
|
||||
{
|
||||
return new WithoutCurrentEnumerable(this);
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken)
|
||||
{
|
||||
return new Enumerator(this, cancellationToken, true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
triggerEvent.SetCompleted();
|
||||
}
|
||||
|
||||
public static implicit operator T(AsyncReactiveProperty<T> value)
|
||||
{
|
||||
return value.Value;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (isValueType) return latestValue.ToString();
|
||||
return latestValue?.ToString();
|
||||
}
|
||||
|
||||
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
static bool isValueType;
|
||||
|
||||
static AsyncReactiveProperty()
|
||||
{
|
||||
isValueType = typeof(T).IsValueType;
|
||||
}
|
||||
|
||||
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource nextNode;
|
||||
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
|
||||
}
|
||||
|
||||
AsyncReactiveProperty<T> parent;
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
WaitAsyncSource()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new WaitAsyncSource();
|
||||
}
|
||||
|
||||
result.parent = parent;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
|
||||
}
|
||||
|
||||
result.parent.triggerEvent.Add(result);
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationTokenRegistration.Dispose();
|
||||
cancellationTokenRegistration = default;
|
||||
parent.triggerEvent.Remove(this);
|
||||
parent = null;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (WaitAsyncSource)state;
|
||||
self.OnCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
// IUniTaskSource
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
// ITriggerHandler
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
// Complete as Cancel.
|
||||
core.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
core.TrySetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly AsyncReactiveProperty<T> parent;
|
||||
|
||||
public WithoutCurrentEnumerable(AsyncReactiveProperty<T> parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new Enumerator(parent, cancellationToken, false);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Enumerator : MoveNextSource, IUniTaskAsyncEnumerator<T>, ITriggerHandler<T>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
readonly AsyncReactiveProperty<T> parent;
|
||||
readonly CancellationToken cancellationToken;
|
||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
||||
T value;
|
||||
bool isDisposed;
|
||||
bool firstCall;
|
||||
|
||||
public Enumerator(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, bool publishCurrentValue)
|
||||
{
|
||||
this.parent = parent;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.firstCall = publishCurrentValue;
|
||||
|
||||
parent.triggerEvent.Add(this);
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
|
||||
}
|
||||
}
|
||||
|
||||
public T Current => value;
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
// raise latest value on first call.
|
||||
if (firstCall)
|
||||
{
|
||||
firstCall = false;
|
||||
value = parent.Value;
|
||||
return CompletedTasks.True;
|
||||
}
|
||||
|
||||
completionSource.Reset();
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
if (!isDisposed)
|
||||
{
|
||||
isDisposed = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
completionSource.TrySetCanceled(cancellationToken);
|
||||
parent.triggerEvent.Remove(this);
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
this.value = value;
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
DisposeAsync().Forget();
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
completionSource.TrySetResult(false);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (Enumerator)state;
|
||||
self.DisposeAsync().Forget();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class ReadOnlyAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>, IDisposable
|
||||
{
|
||||
TriggerEvent<T> triggerEvent;
|
||||
|
||||
T latestValue;
|
||||
IUniTaskAsyncEnumerator<T> enumerator;
|
||||
|
||||
public T Value
|
||||
{
|
||||
get
|
||||
{
|
||||
return latestValue;
|
||||
}
|
||||
}
|
||||
|
||||
public ReadOnlyAsyncReactiveProperty(T initialValue, IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||
{
|
||||
latestValue = initialValue;
|
||||
ConsumeEnumerator(source, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public ReadOnlyAsyncReactiveProperty(IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||
{
|
||||
ConsumeEnumerator(source, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
async UniTaskVoid ConsumeEnumerator(IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||
{
|
||||
enumerator = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await enumerator.MoveNextAsync())
|
||||
{
|
||||
var value = enumerator.Current;
|
||||
this.latestValue = value;
|
||||
triggerEvent.SetResult(value);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
await enumerator.DisposeAsync();
|
||||
enumerator = null;
|
||||
}
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerable<T> WithoutCurrent()
|
||||
{
|
||||
return new WithoutCurrentEnumerable(this);
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken)
|
||||
{
|
||||
return new Enumerator(this, cancellationToken, true);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (enumerator != null)
|
||||
{
|
||||
enumerator.DisposeAsync().Forget();
|
||||
}
|
||||
|
||||
triggerEvent.SetCompleted();
|
||||
}
|
||||
|
||||
public static implicit operator T(ReadOnlyAsyncReactiveProperty<T> value)
|
||||
{
|
||||
return value.Value;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (isValueType) return latestValue.ToString();
|
||||
return latestValue?.ToString();
|
||||
}
|
||||
|
||||
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
static bool isValueType;
|
||||
|
||||
static ReadOnlyAsyncReactiveProperty()
|
||||
{
|
||||
isValueType = typeof(T).IsValueType;
|
||||
}
|
||||
|
||||
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource nextNode;
|
||||
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
|
||||
}
|
||||
|
||||
ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
WaitAsyncSource()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new WaitAsyncSource();
|
||||
}
|
||||
|
||||
result.parent = parent;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
|
||||
}
|
||||
|
||||
result.parent.triggerEvent.Add(result);
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationTokenRegistration.Dispose();
|
||||
cancellationTokenRegistration = default;
|
||||
parent.triggerEvent.Remove(this);
|
||||
parent = null;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (WaitAsyncSource)state;
|
||||
self.OnCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
// IUniTaskSource
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
// ITriggerHandler
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
// Complete as Cancel.
|
||||
core.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
core.TrySetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
|
||||
public WithoutCurrentEnumerable(ReadOnlyAsyncReactiveProperty<T> parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new Enumerator(parent, cancellationToken, false);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class Enumerator : MoveNextSource, IUniTaskAsyncEnumerator<T>, ITriggerHandler<T>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
readonly ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
readonly CancellationToken cancellationToken;
|
||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
||||
T value;
|
||||
bool isDisposed;
|
||||
bool firstCall;
|
||||
|
||||
public Enumerator(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, bool publishCurrentValue)
|
||||
{
|
||||
this.parent = parent;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.firstCall = publishCurrentValue;
|
||||
|
||||
parent.triggerEvent.Add(this);
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
|
||||
}
|
||||
}
|
||||
|
||||
public T Current => value;
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
// raise latest value on first call.
|
||||
if (firstCall)
|
||||
{
|
||||
firstCall = false;
|
||||
value = parent.Value;
|
||||
return CompletedTasks.True;
|
||||
}
|
||||
|
||||
completionSource.Reset();
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
if (!isDisposed)
|
||||
{
|
||||
isDisposed = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
completionSource.TrySetCanceled(cancellationToken);
|
||||
parent.triggerEvent.Remove(this);
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
this.value = value;
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
DisposeAsync().Forget();
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
completionSource.TrySetResult(false);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (Enumerator)state;
|
||||
self.DisposeAsync().Forget();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class StateExtensions
|
||||
{
|
||||
public static ReadOnlyAsyncReactiveProperty<T> ToReadOnlyAsyncReactiveProperty<T>(this IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||
{
|
||||
return new ReadOnlyAsyncReactiveProperty<T>(source, cancellationToken);
|
||||
}
|
||||
|
||||
public static ReadOnlyAsyncReactiveProperty<T> ToReadOnlyAsyncReactiveProperty<T>(this IUniTaskAsyncEnumerable<T> source, T initialValue, CancellationToken cancellationToken)
|
||||
{
|
||||
return new ReadOnlyAsyncReactiveProperty<T>(initialValue, source, cancellationToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs.meta
Normal file
11
Assets/Plugins/UniTask/Runtime/AsyncReactiveProperty.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ef320b87f537ee4fb2282e765dc6166
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
26
Assets/Plugins/UniTask/Runtime/AsyncUnit.cs
Normal file
26
Assets/Plugins/UniTask/Runtime/AsyncUnit.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or
|
||||
|
||||
using System;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public readonly struct AsyncUnit : IEquatable<AsyncUnit>
|
||||
{
|
||||
public static readonly AsyncUnit Default = new AsyncUnit();
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public bool Equals(AsyncUnit other)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "()";
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Runtime/AsyncUnit.cs.meta
Normal file
11
Assets/Plugins/UniTask/Runtime/AsyncUnit.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f95ac245430d304bb5128d13b6becc8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,23 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class CancellationTokenEqualityComparer : IEqualityComparer<CancellationToken>
|
||||
{
|
||||
public static readonly IEqualityComparer<CancellationToken> Default = new CancellationTokenEqualityComparer();
|
||||
|
||||
public bool Equals(CancellationToken x, CancellationToken y)
|
||||
{
|
||||
return x.Equals(y);
|
||||
}
|
||||
|
||||
public int GetHashCode(CancellationToken obj)
|
||||
{
|
||||
return obj.GetHashCode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7d739f510b125b74fa7290ac4335e46e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
182
Assets/Plugins/UniTask/Runtime/CancellationTokenExtensions.cs
Normal file
182
Assets/Plugins/UniTask/Runtime/CancellationTokenExtensions.cs
Normal file
@@ -0,0 +1,182 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class CancellationTokenExtensions
|
||||
{
|
||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||
static readonly Action<object> disposeCallback = DisposeCallback;
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task)
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
return cts.Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
|
||||
{
|
||||
if (linkToken.IsCancellationRequested)
|
||||
{
|
||||
return linkToken;
|
||||
}
|
||||
|
||||
if (!linkToken.CanBeCanceled)
|
||||
{
|
||||
return ToCancellationToken(task);
|
||||
}
|
||||
|
||||
var cts = CancellationTokenSource.CreateLinkedTokenSource(linkToken);
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
|
||||
return cts.Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask());
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask(), linkToken);
|
||||
}
|
||||
|
||||
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
|
||||
{
|
||||
try
|
||||
{
|
||||
await task;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
cts.Cancel();
|
||||
cts.Dispose();
|
||||
}
|
||||
|
||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return (UniTask.FromCanceled(cancellationToken), default(CancellationTokenRegistration));
|
||||
}
|
||||
|
||||
var promise = new UniTaskCompletionSource();
|
||||
return (promise.Task, cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationTokenCallback, promise));
|
||||
}
|
||||
|
||||
static void Callback(object state)
|
||||
{
|
||||
var promise = (UniTaskCompletionSource)state;
|
||||
promise.TrySetResult();
|
||||
}
|
||||
|
||||
public static CancellationTokenAwaitable WaitUntilCanceled(this CancellationToken cancellationToken)
|
||||
{
|
||||
return new CancellationTokenAwaitable(cancellationToken);
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration RegisterWithoutCaptureExecutionContext(this CancellationToken cancellationToken, Action callback)
|
||||
{
|
||||
var restoreFlow = false;
|
||||
if (!ExecutionContext.IsFlowSuppressed())
|
||||
{
|
||||
ExecutionContext.SuppressFlow();
|
||||
restoreFlow = true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return cancellationToken.Register(callback, false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (restoreFlow)
|
||||
{
|
||||
ExecutionContext.RestoreFlow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration RegisterWithoutCaptureExecutionContext(this CancellationToken cancellationToken, Action<object> callback, object state)
|
||||
{
|
||||
var restoreFlow = false;
|
||||
if (!ExecutionContext.IsFlowSuppressed())
|
||||
{
|
||||
ExecutionContext.SuppressFlow();
|
||||
restoreFlow = true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return cancellationToken.Register(callback, state, false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (restoreFlow)
|
||||
{
|
||||
ExecutionContext.RestoreFlow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
|
||||
{
|
||||
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
|
||||
}
|
||||
|
||||
static void DisposeCallback(object state)
|
||||
{
|
||||
var d = (IDisposable)state;
|
||||
d.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public struct CancellationTokenAwaitable
|
||||
{
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
public CancellationTokenAwaitable(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter GetAwaiter()
|
||||
{
|
||||
return new Awaiter(cancellationToken);
|
||||
}
|
||||
|
||||
public struct Awaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
public Awaiter(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public bool IsCompleted => !cancellationToken.CanBeCanceled || cancellationToken.IsCancellationRequested;
|
||||
|
||||
public void GetResult()
|
||||
{
|
||||
}
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
UnsafeOnCompleted(continuation);
|
||||
}
|
||||
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
cancellationToken.RegisterWithoutCaptureExecutionContext(continuation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4be7209f04146bd45ac5ee775a5f7c26
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,44 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using Cysharp.Threading.Tasks.Triggers;
|
||||
using System;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
|
||||
public static partial class CancellationTokenSourceExtensions
|
||||
{
|
||||
readonly static Action<object> CancelCancellationTokenSourceStateDelegate = new Action<object>(CancelCancellationTokenSourceState);
|
||||
|
||||
static void CancelCancellationTokenSourceState(object state)
|
||||
{
|
||||
var cts = (CancellationTokenSource)state;
|
||||
cts.Cancel();
|
||||
}
|
||||
|
||||
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
return CancelAfterSlim(cts, TimeSpan.FromMilliseconds(millisecondsDelay), delayType, delayTiming);
|
||||
}
|
||||
|
||||
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
return PlayerLoopTimer.StartNew(delayTimeSpan, false, delayType, delayTiming, cts.Token, CancelCancellationTokenSourceStateDelegate, cts);
|
||||
}
|
||||
|
||||
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component)
|
||||
{
|
||||
RegisterRaiseCancelOnDestroy(cts, component.gameObject);
|
||||
}
|
||||
|
||||
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject)
|
||||
{
|
||||
var trigger = gameObject.GetAsyncDestroyTrigger();
|
||||
trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(CancelCancellationTokenSourceStateDelegate, cts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 22d85d07f1e70ab42a7a4c25bd65e661
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
450
Assets/Plugins/UniTask/Runtime/Channel.cs
Normal file
450
Assets/Plugins/UniTask/Runtime/Channel.cs
Normal file
@@ -0,0 +1,450 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class Channel
|
||||
{
|
||||
public static Channel<T> CreateSingleConsumerUnbounded<T>()
|
||||
{
|
||||
return new SingleConsumerUnboundedChannel<T>();
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class Channel<TWrite, TRead>
|
||||
{
|
||||
public ChannelReader<TRead> Reader { get; protected set; }
|
||||
public ChannelWriter<TWrite> Writer { get; protected set; }
|
||||
|
||||
public static implicit operator ChannelReader<TRead>(Channel<TWrite, TRead> channel) => channel.Reader;
|
||||
public static implicit operator ChannelWriter<TWrite>(Channel<TWrite, TRead> channel) => channel.Writer;
|
||||
}
|
||||
|
||||
public abstract class Channel<T> : Channel<T, T>
|
||||
{
|
||||
}
|
||||
|
||||
public abstract class ChannelReader<T>
|
||||
{
|
||||
public abstract bool TryRead(out T item);
|
||||
public abstract UniTask<bool> WaitToReadAsync(CancellationToken cancellationToken = default(CancellationToken));
|
||||
|
||||
public abstract UniTask Completion { get; }
|
||||
|
||||
public virtual UniTask<T> ReadAsync(CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (this.TryRead(out var item))
|
||||
{
|
||||
return UniTask.FromResult(item);
|
||||
}
|
||||
|
||||
return ReadAsyncCore(cancellationToken);
|
||||
}
|
||||
|
||||
async UniTask<T> ReadAsyncCore(CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (await WaitToReadAsync(cancellationToken))
|
||||
{
|
||||
if (TryRead(out var item))
|
||||
{
|
||||
return item;
|
||||
}
|
||||
}
|
||||
|
||||
throw new ChannelClosedException();
|
||||
}
|
||||
|
||||
public abstract IUniTaskAsyncEnumerable<T> ReadAllAsync(CancellationToken cancellationToken = default(CancellationToken));
|
||||
}
|
||||
|
||||
public abstract class ChannelWriter<T>
|
||||
{
|
||||
public abstract bool TryWrite(T item);
|
||||
public abstract bool TryComplete(Exception error = null);
|
||||
|
||||
public void Complete(Exception error = null)
|
||||
{
|
||||
if (!TryComplete(error))
|
||||
{
|
||||
throw new ChannelClosedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class ChannelClosedException : InvalidOperationException
|
||||
{
|
||||
public ChannelClosedException() :
|
||||
base("Channel is already closed.")
|
||||
{ }
|
||||
|
||||
public ChannelClosedException(string message) : base(message) { }
|
||||
|
||||
public ChannelClosedException(Exception innerException) :
|
||||
base("Channel is already closed", innerException)
|
||||
{ }
|
||||
|
||||
public ChannelClosedException(string message, Exception innerException) : base(message, innerException) { }
|
||||
}
|
||||
|
||||
internal class SingleConsumerUnboundedChannel<T> : Channel<T>
|
||||
{
|
||||
readonly Queue<T> items;
|
||||
readonly SingleConsumerUnboundedChannelReader readerSource;
|
||||
UniTaskCompletionSource completedTaskSource;
|
||||
UniTask completedTask;
|
||||
|
||||
Exception completionError;
|
||||
bool closed;
|
||||
|
||||
public SingleConsumerUnboundedChannel()
|
||||
{
|
||||
items = new Queue<T>();
|
||||
Writer = new SingleConsumerUnboundedChannelWriter(this);
|
||||
readerSource = new SingleConsumerUnboundedChannelReader(this);
|
||||
Reader = readerSource;
|
||||
}
|
||||
|
||||
sealed class SingleConsumerUnboundedChannelWriter : ChannelWriter<T>
|
||||
{
|
||||
readonly SingleConsumerUnboundedChannel<T> parent;
|
||||
|
||||
public SingleConsumerUnboundedChannelWriter(SingleConsumerUnboundedChannel<T> parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public override bool TryWrite(T item)
|
||||
{
|
||||
bool waiting;
|
||||
lock (parent.items)
|
||||
{
|
||||
if (parent.closed) return false;
|
||||
|
||||
parent.items.Enqueue(item);
|
||||
waiting = parent.readerSource.isWaiting;
|
||||
}
|
||||
|
||||
if (waiting)
|
||||
{
|
||||
parent.readerSource.SingalContinuation();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool TryComplete(Exception error = null)
|
||||
{
|
||||
bool waiting;
|
||||
lock (parent.items)
|
||||
{
|
||||
if (parent.closed) return false;
|
||||
parent.closed = true;
|
||||
waiting = parent.readerSource.isWaiting;
|
||||
|
||||
if (parent.items.Count == 0)
|
||||
{
|
||||
if (error == null)
|
||||
{
|
||||
if (parent.completedTaskSource != null)
|
||||
{
|
||||
parent.completedTaskSource.TrySetResult();
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.completedTask = UniTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (parent.completedTaskSource != null)
|
||||
{
|
||||
parent.completedTaskSource.TrySetException(error);
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.completedTask = UniTask.FromException(error);
|
||||
}
|
||||
}
|
||||
|
||||
if (waiting)
|
||||
{
|
||||
parent.readerSource.SingalCompleted(error);
|
||||
}
|
||||
}
|
||||
|
||||
parent.completionError = error;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class SingleConsumerUnboundedChannelReader : ChannelReader<T>, IUniTaskSource<bool>
|
||||
{
|
||||
readonly Action<object> CancellationCallbackDelegate = CancellationCallback;
|
||||
readonly SingleConsumerUnboundedChannel<T> parent;
|
||||
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<bool> core;
|
||||
internal bool isWaiting;
|
||||
|
||||
public SingleConsumerUnboundedChannelReader(SingleConsumerUnboundedChannel<T> parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 4);
|
||||
}
|
||||
|
||||
public override UniTask Completion
|
||||
{
|
||||
get
|
||||
{
|
||||
if (parent.completedTaskSource != null) return parent.completedTaskSource.Task;
|
||||
|
||||
if (parent.closed)
|
||||
{
|
||||
return parent.completedTask;
|
||||
}
|
||||
|
||||
parent.completedTaskSource = new UniTaskCompletionSource();
|
||||
return parent.completedTaskSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool TryRead(out T item)
|
||||
{
|
||||
lock (parent.items)
|
||||
{
|
||||
if (parent.items.Count != 0)
|
||||
{
|
||||
item = parent.items.Dequeue();
|
||||
|
||||
// complete when all value was consumed.
|
||||
if (parent.closed && parent.items.Count == 0)
|
||||
{
|
||||
if (parent.completionError != null)
|
||||
{
|
||||
if (parent.completedTaskSource != null)
|
||||
{
|
||||
parent.completedTaskSource.TrySetException(parent.completionError);
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.completedTask = UniTask.FromException(parent.completionError);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (parent.completedTaskSource != null)
|
||||
{
|
||||
parent.completedTaskSource.TrySetResult();
|
||||
}
|
||||
else
|
||||
{
|
||||
parent.completedTask = UniTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
item = default;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override UniTask<bool> WaitToReadAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return UniTask.FromCanceled<bool>(cancellationToken);
|
||||
}
|
||||
|
||||
lock (parent.items)
|
||||
{
|
||||
if (parent.items.Count != 0)
|
||||
{
|
||||
return CompletedTasks.True;
|
||||
}
|
||||
|
||||
if (parent.closed)
|
||||
{
|
||||
if (parent.completionError == null)
|
||||
{
|
||||
return CompletedTasks.False;
|
||||
}
|
||||
else
|
||||
{
|
||||
return UniTask.FromException<bool>(parent.completionError);
|
||||
}
|
||||
}
|
||||
|
||||
cancellationTokenRegistration.Dispose();
|
||||
|
||||
core.Reset();
|
||||
isWaiting = true;
|
||||
|
||||
this.cancellationToken = cancellationToken;
|
||||
if (this.cancellationToken.CanBeCanceled)
|
||||
{
|
||||
cancellationTokenRegistration = this.cancellationToken.RegisterWithoutCaptureExecutionContext(CancellationCallbackDelegate, this);
|
||||
}
|
||||
|
||||
return new UniTask<bool>(this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
public void SingalContinuation()
|
||||
{
|
||||
core.TrySetResult(true);
|
||||
}
|
||||
|
||||
public void SingalCancellation(CancellationToken cancellationToken)
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void SingalCompleted(Exception error)
|
||||
{
|
||||
if (error != null)
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.TrySetException(error);
|
||||
}
|
||||
else
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.TrySetResult(false);
|
||||
}
|
||||
}
|
||||
|
||||
public override IUniTaskAsyncEnumerable<T> ReadAllAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new ReadAllAsyncEnumerable(this, cancellationToken);
|
||||
}
|
||||
|
||||
bool IUniTaskSource<bool>.GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
|
||||
UniTaskStatus IUniTaskSource.GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
UniTaskStatus IUniTaskSource.UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (SingleConsumerUnboundedChannelReader)state;
|
||||
self.SingalCancellation(self.cancellationToken);
|
||||
}
|
||||
|
||||
sealed class ReadAllAsyncEnumerable : IUniTaskAsyncEnumerable<T>, IUniTaskAsyncEnumerator<T>
|
||||
{
|
||||
readonly Action<object> CancellationCallback1Delegate = CancellationCallback1;
|
||||
readonly Action<object> CancellationCallback2Delegate = CancellationCallback2;
|
||||
|
||||
readonly SingleConsumerUnboundedChannelReader parent;
|
||||
CancellationToken cancellationToken1;
|
||||
CancellationToken cancellationToken2;
|
||||
CancellationTokenRegistration cancellationTokenRegistration1;
|
||||
CancellationTokenRegistration cancellationTokenRegistration2;
|
||||
|
||||
T current;
|
||||
bool cacheValue;
|
||||
bool running;
|
||||
|
||||
public ReadAllAsyncEnumerable(SingleConsumerUnboundedChannelReader parent, CancellationToken cancellationToken)
|
||||
{
|
||||
this.parent = parent;
|
||||
this.cancellationToken1 = cancellationToken;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (running)
|
||||
{
|
||||
throw new InvalidOperationException("Enumerator is already running, does not allow call GetAsyncEnumerator twice.");
|
||||
}
|
||||
|
||||
if (this.cancellationToken1 != cancellationToken)
|
||||
{
|
||||
this.cancellationToken2 = cancellationToken;
|
||||
}
|
||||
|
||||
if (this.cancellationToken1.CanBeCanceled)
|
||||
{
|
||||
this.cancellationTokenRegistration1 = this.cancellationToken1.RegisterWithoutCaptureExecutionContext(CancellationCallback1Delegate, this);
|
||||
}
|
||||
|
||||
if (this.cancellationToken2.CanBeCanceled)
|
||||
{
|
||||
this.cancellationTokenRegistration2 = this.cancellationToken2.RegisterWithoutCaptureExecutionContext(CancellationCallback2Delegate, this);
|
||||
}
|
||||
|
||||
running = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public T Current
|
||||
{
|
||||
get
|
||||
{
|
||||
if (cacheValue)
|
||||
{
|
||||
return current;
|
||||
}
|
||||
parent.TryRead(out current);
|
||||
return current;
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
cacheValue = false;
|
||||
return parent.WaitToReadAsync(CancellationToken.None); // ok to use None, registered in ctor.
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
cancellationTokenRegistration1.Dispose();
|
||||
cancellationTokenRegistration2.Dispose();
|
||||
return default;
|
||||
}
|
||||
|
||||
static void CancellationCallback1(object state)
|
||||
{
|
||||
var self = (ReadAllAsyncEnumerable)state;
|
||||
self.parent.SingalCancellation(self.cancellationToken1);
|
||||
}
|
||||
|
||||
static void CancellationCallback2(object state)
|
||||
{
|
||||
var self = (ReadAllAsyncEnumerable)state;
|
||||
self.parent.SingalCancellation(self.cancellationToken2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Plugins/UniTask/Runtime/Channel.cs.meta
Normal file
11
Assets/Plugins/UniTask/Runtime/Channel.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5ceb3107bbdd1f14eb39091273798360
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a0bb33169d95ec499136d59cb25918b
|
||||
guid: 581d422ac5b39a647bfbb2d0c40176b0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -0,0 +1,17 @@
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
#pragma warning disable CS0436
|
||||
|
||||
namespace System.Runtime.CompilerServices
|
||||
{
|
||||
internal sealed class AsyncMethodBuilderAttribute : Attribute
|
||||
{
|
||||
public Type BuilderType { get; }
|
||||
|
||||
public AsyncMethodBuilderAttribute(Type builderType)
|
||||
{
|
||||
BuilderType = builderType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02ce354d37b10454e8376062f7cbe57a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,269 @@
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskMethodBuilder
|
||||
{
|
||||
IStateMachineRunnerPromise runnerPromise;
|
||||
Exception ex;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static AsyncUniTaskMethodBuilder Create()
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
// 2. TaskLike Task property.
|
||||
public UniTask Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
if (runnerPromise != null)
|
||||
{
|
||||
return runnerPromise.Task;
|
||||
}
|
||||
else if (ex != null)
|
||||
{
|
||||
return UniTask.FromException(ex);
|
||||
}
|
||||
else
|
||||
{
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 3. SetException
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetException(Exception exception)
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
ex = exception;
|
||||
}
|
||||
else
|
||||
{
|
||||
runnerPromise.SetException(exception);
|
||||
}
|
||||
}
|
||||
|
||||
// 4. SetResult
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetResult()
|
||||
{
|
||||
if (runnerPromise != null)
|
||||
{
|
||||
runnerPromise.SetResult();
|
||||
}
|
||||
}
|
||||
|
||||
// 5. AwaitOnCompleted
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : INotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runnerPromise.MoveNext);
|
||||
}
|
||||
|
||||
// 6. AwaitUnsafeOnCompleted
|
||||
[DebuggerHidden]
|
||||
[SecuritySafeCritical]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : ICriticalNotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.UnsafeOnCompleted(runnerPromise.MoveNext);
|
||||
}
|
||||
|
||||
// 7. Start
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Start<TStateMachine>(ref TStateMachine stateMachine)
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
// 8. SetStateMachine
|
||||
[DebuggerHidden]
|
||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
// don't use boxed stateMachine.
|
||||
}
|
||||
|
||||
#if DEBUG || !UNITY_2018_3_OR_NEWER
|
||||
// Important for IDE debugger.
|
||||
object debuggingId;
|
||||
private object ObjectIdForDebugger
|
||||
{
|
||||
get
|
||||
{
|
||||
if (debuggingId == null)
|
||||
{
|
||||
debuggingId = new object();
|
||||
}
|
||||
return debuggingId;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskMethodBuilder<T>
|
||||
{
|
||||
IStateMachineRunnerPromise<T> runnerPromise;
|
||||
Exception ex;
|
||||
T result;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static AsyncUniTaskMethodBuilder<T> Create()
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
// 2. TaskLike Task property.
|
||||
public UniTask<T> Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
if (runnerPromise != null)
|
||||
{
|
||||
return runnerPromise.Task;
|
||||
}
|
||||
else if (ex != null)
|
||||
{
|
||||
return UniTask.FromException<T>(ex);
|
||||
}
|
||||
else
|
||||
{
|
||||
return UniTask.FromResult(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 3. SetException
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetException(Exception exception)
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
ex = exception;
|
||||
}
|
||||
else
|
||||
{
|
||||
runnerPromise.SetException(exception);
|
||||
}
|
||||
}
|
||||
|
||||
// 4. SetResult
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetResult(T result)
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
this.result = result;
|
||||
}
|
||||
else
|
||||
{
|
||||
runnerPromise.SetResult(result);
|
||||
}
|
||||
}
|
||||
|
||||
// 5. AwaitOnCompleted
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : INotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runnerPromise.MoveNext);
|
||||
}
|
||||
|
||||
// 6. AwaitUnsafeOnCompleted
|
||||
[DebuggerHidden]
|
||||
[SecuritySafeCritical]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : ICriticalNotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.UnsafeOnCompleted(runnerPromise.MoveNext);
|
||||
}
|
||||
|
||||
// 7. Start
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Start<TStateMachine>(ref TStateMachine stateMachine)
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
// 8. SetStateMachine
|
||||
[DebuggerHidden]
|
||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
// don't use boxed stateMachine.
|
||||
}
|
||||
|
||||
#if DEBUG || !UNITY_2018_3_OR_NEWER
|
||||
// Important for IDE debugger.
|
||||
object debuggingId;
|
||||
private object ObjectIdForDebugger
|
||||
{
|
||||
get
|
||||
{
|
||||
if (debuggingId == null)
|
||||
{
|
||||
debuggingId = new object();
|
||||
}
|
||||
return debuggingId;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68d72a45afdec574ebc26e7de2c38330
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,137 @@
|
||||
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskVoidMethodBuilder
|
||||
{
|
||||
IStateMachineRunner runner;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static AsyncUniTaskVoidMethodBuilder Create()
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
// 2. TaskLike Task property(void)
|
||||
public UniTaskVoid Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get
|
||||
{
|
||||
return default;
|
||||
}
|
||||
}
|
||||
|
||||
// 3. SetException
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetException(Exception exception)
|
||||
{
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
|
||||
#else
|
||||
runner.Return();
|
||||
#endif
|
||||
runner = null;
|
||||
}
|
||||
|
||||
UniTaskScheduler.PublishUnobservedTaskException(exception);
|
||||
}
|
||||
|
||||
// 4. SetResult
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetResult()
|
||||
{
|
||||
// runner is finished, return.
|
||||
if (runner != null)
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
|
||||
#else
|
||||
runner.Return();
|
||||
#endif
|
||||
runner = null;
|
||||
}
|
||||
}
|
||||
|
||||
// 5. AwaitOnCompleted
|
||||
[DebuggerHidden]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : INotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runner == null)
|
||||
{
|
||||
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref stateMachine, ref runner);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.MoveNext);
|
||||
}
|
||||
|
||||
// 6. AwaitUnsafeOnCompleted
|
||||
[DebuggerHidden]
|
||||
[SecuritySafeCritical]
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine)
|
||||
where TAwaiter : ICriticalNotifyCompletion
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
if (runner == null)
|
||||
{
|
||||
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref stateMachine, ref runner);
|
||||
}
|
||||
|
||||
awaiter.UnsafeOnCompleted(runner.MoveNext);
|
||||
}
|
||||
|
||||
// 7. Start
|
||||
[DebuggerHidden]
|
||||
public void Start<TStateMachine>(ref TStateMachine stateMachine)
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
// 8. SetStateMachine
|
||||
[DebuggerHidden]
|
||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
// don't use boxed stateMachine.
|
||||
}
|
||||
|
||||
#if DEBUG || !UNITY_2018_3_OR_NEWER
|
||||
// Important for IDE debugger.
|
||||
object debuggingId;
|
||||
private object ObjectIdForDebugger
|
||||
{
|
||||
get
|
||||
{
|
||||
if (debuggingId == null)
|
||||
{
|
||||
debuggingId = new object();
|
||||
}
|
||||
return debuggingId;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user