微调
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@@ -1,9 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using DG.Tweening;
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using SLSUtilities.WwiseAssistance;
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using UniRx;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -51,12 +48,8 @@ namespace Ichni.Menu
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selectedTab.RefreshUnlockState();
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if (MenuManager.instance.isEnteringGame)
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{
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if (!MenuManager.instance.TryReserveGameEntry())
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return;
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}
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MenuManager.instance.isEnteringGame = true;
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InformationTransistor.instance.SetInformation(
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ChapterSelectionManager.instance.currentChapter,
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@@ -77,10 +70,7 @@ namespace Ichni.Menu
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arrowSeq.OnComplete(() =>
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{
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MenuManager.instance.transitionUIPage.FadeIn();
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Observable.Timer(TimeSpan.FromSeconds(0.6f)).Subscribe(_ =>
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{
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MenuManager.instance.EnterGame();
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});
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MenuManager.instance.ScheduleCurrentGameSceneLoad();
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});
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arrowSeq.Play();
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