This commit is contained in:
SoulliesOfficial
2026-07-24 03:43:11 -04:00
parent 48e7364981
commit fe00ecfcc7
90 changed files with 9610 additions and 461 deletions

View File

@@ -19,17 +19,42 @@ namespace Ichni
public IntReactiveProperty waitingBundleAmount;
// 只记录本 Manager 通过 AssetBundle.LoadFromFileAsync 加载的 Theme Bundle。
// Addressables包括 Unity Localization拥有自己的 Bundle 引用计数,绝不能通过
// AssetBundle.UnloadAllAssetBundles 代替各系统分别释放资源。
private readonly List<AssetBundle> loadedAssetBundles = new List<AssetBundle>();
private void Awake()
{
instance = this;
loadedThemeBundleList = new List<ThemeBundle>();
AssetBundle.UnloadAllAssetBundles(true);
LoadAllThemeBundlesAbstract();
//LoadThemeBundle("basic");
//LoadThemeBundle("departure_to_multiverse");
}
private void OnDestroy()
{
// 仅卸载本实例拥有的 Theme Bundle不影响 Addressables 管理的 Locale、String Table
// 或其它系统加载的 AssetBundle。
foreach (AssetBundle bundle in loadedAssetBundles)
{
if (bundle != null)
{
bundle.Unload(true);
}
}
loadedAssetBundles.Clear();
loadedThemeBundleList?.Clear();
if (instance == this)
{
instance = null;
}
}
public bool TryGetThemeBundle(string themeBundleName, out ThemeBundle themeBundle)
{
themeBundle = loadedThemeBundleList.Find(bundle => bundle.themeBundleName == themeBundleName);
@@ -112,32 +137,51 @@ namespace Ichni
AssetBundleCreateRequest createRequest = AssetBundle.LoadFromFileAsync(uri);
yield return createRequest;
AssetBundle bundle = createRequest.assetBundle;
Object[] ob = bundle.LoadAllAssets<Object>();
loadedThemeBundleList.Add(new ThemeBundle(themeBundleName));
for (int i = 0; i < ob.Length; i++)
if (bundle == null)
{
if (ob[i].GetType() == typeof(GameObject))
Debug.LogError($"Theme Bundle 加载失败:{uri}");
waitingBundleAmount.Value--;
yield break;
}
loadedAssetBundles.Add(bundle);
try
{
Object[] ob = bundle.LoadAllAssets<Object>();
loadedThemeBundleList.Add(new ThemeBundle(themeBundleName));
for (int i = 0; i < ob.Length; i++)
{
loadedThemeBundleList[^1].assetList_GameObject.Add(ob[i] as GameObject);
}
else if (ob[i].GetType() == typeof(Material))
{
loadedThemeBundleList[^1].assetList_Material.Add(ob[i] as Material);
}
else if (ob[i].GetType() == typeof(Texture2D))
{
loadedThemeBundleList[^1].assetList_Texture.Add(ob[i] as Texture2D);
}
else
{
loadedThemeBundleList[^1].assetList_Other.Add(ob[i]);
if (ob[i].GetType() == typeof(GameObject))
{
loadedThemeBundleList[^1].assetList_GameObject.Add(ob[i] as GameObject);
}
else if (ob[i].GetType() == typeof(Material))
{
loadedThemeBundleList[^1].assetList_Material.Add(ob[i] as Material);
}
else if (ob[i].GetType() == typeof(Texture2D))
{
loadedThemeBundleList[^1].assetList_Texture.Add(ob[i] as Texture2D);
}
else
{
loadedThemeBundleList[^1].assetList_Other.Add(ob[i]);
}
}
}
catch (System.Exception exception)
{
Debug.LogException(exception, this);
}
finally
{
waitingBundleAmount.Value--;
}
yield return new WaitForEndOfFrame();
print(themeBundleName + " Done!");
waitingBundleAmount.Value--;
}
}
@@ -253,4 +297,4 @@ namespace Ichni
return null;
}
}
}
}