This commit is contained in:
Developer
2026-06-18 10:06:49 +08:00
parent fdd81aef19
commit ebd5dafa2d
922 changed files with 145347 additions and 297 deletions

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using UnityEditor;
namespace TapSDK.Core.Editor {
public static class BuildTargetUtils {
public static bool IsSupportMobile(BuildTarget platform) {
return platform == BuildTarget.iOS || platform == BuildTarget.Android;
}
public static bool IsSupportStandalone(BuildTarget platform) {
return platform == BuildTarget.StandaloneOSX ||
platform == BuildTarget.StandaloneWindows || platform == BuildTarget.StandaloneWindows64;
}
}
}

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fileFormatVersion: 2
guid: 9416fb163ae0c4cbb8d52caa63978b2a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System.Collections.Generic;
using System.IO;
using System.Xml;
using UnityEngine;
using UnityEditor;
namespace TapSDK.Core.Editor {
public class LinkedAssembly {
public string Fullname { get; set; }
public string[] Types { get; set; }
}
public class LinkXMLGenerator {
public static void Generate(string path, IEnumerable<LinkedAssembly> assemblies) {
DirectoryInfo parent = Directory.GetParent(path);
if (!parent.Exists) {
Directory.CreateDirectory(parent.FullName);
}
XmlDocument doc = new XmlDocument();
XmlNode rootNode = doc.CreateElement("linker");
doc.AppendChild(rootNode);
foreach (LinkedAssembly assembly in assemblies) {
XmlNode assemblyNode = doc.CreateElement("assembly");
XmlAttribute fullnameAttr = doc.CreateAttribute("fullname");
fullnameAttr.Value = assembly.Fullname;
assemblyNode.Attributes.Append(fullnameAttr);
if (assembly.Types?.Length > 0) {
foreach (string type in assembly.Types) {
XmlNode typeNode = doc.CreateElement("type");
XmlAttribute typeFullnameAttr = doc.CreateAttribute("fullname");
typeFullnameAttr.Value = type;
typeNode.Attributes.Append(typeFullnameAttr);
XmlAttribute typePreserveAttr = doc.CreateAttribute("preserve");
typePreserveAttr.Value = "all";
typeNode.Attributes.Append(typePreserveAttr);
assemblyNode.AppendChild(typeNode);
}
} else {
XmlAttribute preserveAttr = doc.CreateAttribute("preserve");
preserveAttr.Value = "all";
assemblyNode.Attributes.Append(preserveAttr);
}
rootNode.AppendChild(assemblyNode);
}
doc.Save(path);
AssetDatabase.Refresh();
Debug.Log($"Generate {path} done.");
Debug.Log(doc.OuterXml);
}
public static void Delete(string path) {
if (File.Exists(path)) {
File.Delete(path);
AssetDatabase.Refresh();
}
Debug.Log($"Delete {path} done.");
}
}
}

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fileFormatVersion: 2
guid: ded83e14866c44fe0912befabd966846
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
namespace TapSDK.Core.Editor
{
public static class Plist
{
private static List<int> offsetTable = new List<int>();
private static List<byte> objectTable = new List<byte>();
private static int refCount;
private static int objRefSize;
private static int offsetByteSize;
private static long offsetTableOffset;
#region Public Functions
public static object readPlist(string path)
{
using (FileStream f = new FileStream(path, FileMode.Open, FileAccess.Read))
{
return readPlist(f, plistType.Auto);
}
}
public static object readPlistSource(string source)
{
return readPlist(System.Text.Encoding.UTF8.GetBytes(source));
}
public static object readPlist(byte[] data)
{
return readPlist(new MemoryStream(data), plistType.Auto);
}
public static plistType getPlistType(Stream stream)
{
byte[] magicHeader = new byte[8];
stream.Read(magicHeader, 0, 8);
if (BitConverter.ToInt64(magicHeader, 0) == 3472403351741427810)
{
return plistType.Binary;
}
else
{
return plistType.Xml;
}
}
public static object readPlist(Stream stream, plistType type)
{
if (type == plistType.Auto)
{
type = getPlistType(stream);
stream.Seek(0, SeekOrigin.Begin);
}
if (type == plistType.Binary)
{
using (BinaryReader reader = new BinaryReader(stream))
{
byte[] data = reader.ReadBytes((int) reader.BaseStream.Length);
return readBinary(data);
}
}
else
{
XmlDocument xml = new XmlDocument();
xml.XmlResolver = null;
xml.Load(stream);
return readXml(xml);
}
}
public static void writeXml(object value, string path)
{
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(writeXml(value));
}
}
public static void writeXml(object value, Stream stream)
{
using (StreamWriter writer = new StreamWriter(stream))
{
writer.Write(writeXml(value));
}
}
public static string writeXml(object value)
{
using (MemoryStream ms = new MemoryStream())
{
XmlWriterSettings xmlWriterSettings = new XmlWriterSettings();
xmlWriterSettings.Encoding = new System.Text.UTF8Encoding(false);
xmlWriterSettings.ConformanceLevel = ConformanceLevel.Document;
xmlWriterSettings.Indent = true;
using (XmlWriter xmlWriter = XmlWriter.Create(ms, xmlWriterSettings))
{
xmlWriter.WriteStartDocument();
//xmlWriter.WriteComment("DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" " + "\"http://www.apple.com/DTDs/PropertyList-1.0.dtd\"");
xmlWriter.WriteDocType("plist", "-//Apple Computer//DTD PLIST 1.0//EN",
"http://www.apple.com/DTDs/PropertyList-1.0.dtd", null);
xmlWriter.WriteStartElement("plist");
xmlWriter.WriteAttributeString("version", "1.0");
compose(value, xmlWriter);
xmlWriter.WriteEndElement();
xmlWriter.WriteEndDocument();
xmlWriter.Flush();
xmlWriter.Close();
return System.Text.Encoding.UTF8.GetString(ms.ToArray());
}
}
}
public static void writeBinary(object value, string path)
{
using (BinaryWriter writer = new BinaryWriter(new FileStream(path, FileMode.Create)))
{
writer.Write(writeBinary(value));
}
}
public static void writeBinary(object value, Stream stream)
{
using (BinaryWriter writer = new BinaryWriter(stream))
{
writer.Write(writeBinary(value));
}
}
public static byte[] writeBinary(object value)
{
offsetTable.Clear();
objectTable.Clear();
refCount = 0;
objRefSize = 0;
offsetByteSize = 0;
offsetTableOffset = 0;
//Do not count the root node, subtract by 1
int totalRefs = countObject(value) - 1;
refCount = totalRefs;
objRefSize = RegulateNullBytes(BitConverter.GetBytes(refCount)).Length;
composeBinary(value);
writeBinaryString("bplist00", false);
offsetTableOffset = (long) objectTable.Count;
offsetTable.Add(objectTable.Count - 8);
offsetByteSize = RegulateNullBytes(BitConverter.GetBytes(offsetTable[offsetTable.Count - 1])).Length;
List<byte> offsetBytes = new List<byte>();
offsetTable.Reverse();
for (int i = 0; i < offsetTable.Count; i++)
{
offsetTable[i] = objectTable.Count - offsetTable[i];
byte[] buffer = RegulateNullBytes(BitConverter.GetBytes(offsetTable[i]), offsetByteSize);
Array.Reverse(buffer);
offsetBytes.AddRange(buffer);
}
objectTable.AddRange(offsetBytes);
objectTable.AddRange(new byte[6]);
objectTable.Add(Convert.ToByte(offsetByteSize));
objectTable.Add(Convert.ToByte(objRefSize));
var a = BitConverter.GetBytes((long) totalRefs + 1);
Array.Reverse(a);
objectTable.AddRange(a);
objectTable.AddRange(BitConverter.GetBytes((long) 0));
a = BitConverter.GetBytes(offsetTableOffset);
Array.Reverse(a);
objectTable.AddRange(a);
return objectTable.ToArray();
}
#endregion
#region Private Functions
private static object readXml(XmlDocument xml)
{
XmlNode rootNode = xml.DocumentElement.ChildNodes[0];
return parse(rootNode);
}
private static object readBinary(byte[] data)
{
offsetTable.Clear();
List<byte> offsetTableBytes = new List<byte>();
objectTable.Clear();
refCount = 0;
objRefSize = 0;
offsetByteSize = 0;
offsetTableOffset = 0;
List<byte> bList = new List<byte>(data);
List<byte> trailer = bList.GetRange(bList.Count - 32, 32);
parseTrailer(trailer);
objectTable = bList.GetRange(0, (int) offsetTableOffset);
offsetTableBytes = bList.GetRange((int) offsetTableOffset, bList.Count - (int) offsetTableOffset - 32);
parseOffsetTable(offsetTableBytes);
return parseBinary(0);
}
private static Dictionary<string, object> parseDictionary(XmlNode node)
{
XmlNodeList children = node.ChildNodes;
if (children.Count % 2 != 0)
{
throw new DataMisalignedException("Dictionary elements must have an even number of child nodes");
}
Dictionary<string, object> dict = new Dictionary<string, object>();
for (int i = 0; i < children.Count; i += 2)
{
XmlNode keynode = children[i];
XmlNode valnode = children[i + 1];
if (keynode.Name != "key")
{
throw new ApplicationException("expected a key node");
}
object result = parse(valnode);
if (result != null)
{
dict.Add(keynode.InnerText, result);
}
}
return dict;
}
private static List<object> parseArray(XmlNode node)
{
List<object> array = new List<object>();
foreach (XmlNode child in node.ChildNodes)
{
object result = parse(child);
if (result != null)
{
array.Add(result);
}
}
return array;
}
private static void composeArray(List<object> value, XmlWriter writer)
{
writer.WriteStartElement("array");
foreach (object obj in value)
{
compose(obj, writer);
}
writer.WriteEndElement();
}
private static object parse(XmlNode node)
{
switch (node.Name)
{
case "dict":
return parseDictionary(node);
case "array":
return parseArray(node);
case "string":
return node.InnerText;
case "integer":
// int result;
//int.TryParse(node.InnerText, System.Globalization.NumberFormatInfo.InvariantInfo, out result);
return Convert.ToInt32(node.InnerText, System.Globalization.NumberFormatInfo.InvariantInfo);
case "real":
return Convert.ToDouble(node.InnerText, System.Globalization.NumberFormatInfo.InvariantInfo);
case "false":
return false;
case "true":
return true;
case "null":
return null;
case "date":
return XmlConvert.ToDateTime(node.InnerText, XmlDateTimeSerializationMode.Utc);
case "data":
return Convert.FromBase64String(node.InnerText);
}
throw new ApplicationException(String.Format("Plist Node `{0}' is not supported", node.Name));
}
private static void compose(object value, XmlWriter writer)
{
if (value == null || value is string)
{
writer.WriteElementString("string", value as string);
}
else if (value is int || value is long)
{
writer.WriteElementString("integer",
((int) value).ToString(System.Globalization.NumberFormatInfo.InvariantInfo));
}
else if (value is System.Collections.Generic.Dictionary<string, object> ||
value.GetType().ToString().StartsWith("System.Collections.Generic.Dictionary`2[System.String"))
{
//Convert to Dictionary<string, object>
Dictionary<string, object> dic = value as Dictionary<string, object>;
if (dic == null)
{
dic = new Dictionary<string, object>();
IDictionary idic = (IDictionary) value;
foreach (var key in idic.Keys)
{
dic.Add(key.ToString(), idic[key]);
}
}
writeDictionaryValues(dic, writer);
}
else if (value is List<object>)
{
composeArray((List<object>) value, writer);
}
else if (value is byte[])
{
writer.WriteElementString("data", Convert.ToBase64String((Byte[]) value));
}
else if (value is float || value is double)
{
writer.WriteElementString("real",
((double) value).ToString(System.Globalization.NumberFormatInfo.InvariantInfo));
}
else if (value is DateTime)
{
DateTime time = (DateTime) value;
string theString = XmlConvert.ToString(time, XmlDateTimeSerializationMode.Utc);
writer.WriteElementString("date", theString); //, "yyyy-MM-ddTHH:mm:ssZ"));
}
else if (value is bool)
{
writer.WriteElementString(value.ToString().ToLower(), "");
}
else
{
throw new Exception(String.Format("Value type '{0}' is unhandled", value.GetType().ToString()));
}
}
private static void writeDictionaryValues(Dictionary<string, object> dictionary, XmlWriter writer)
{
writer.WriteStartElement("dict");
foreach (string key in dictionary.Keys)
{
object value = dictionary[key];
writer.WriteElementString("key", key);
compose(value, writer);
}
writer.WriteEndElement();
}
private static int countObject(object value)
{
int count = 0;
switch (value.GetType().ToString())
{
case "System.Collections.Generic.Dictionary`2[System.String,System.Object]":
Dictionary<string, object> dict = (Dictionary<string, object>) value;
foreach (string key in dict.Keys)
{
count += countObject(dict[key]);
}
count += dict.Keys.Count;
count++;
break;
case "System.Collections.Generic.List`1[System.Object]":
List<object> list = (List<object>) value;
foreach (object obj in list)
{
count += countObject(obj);
}
count++;
break;
default:
count++;
break;
}
return count;
}
private static byte[] writeBinaryDictionary(Dictionary<string, object> dictionary)
{
List<byte> buffer = new List<byte>();
List<byte> header = new List<byte>();
List<int> refs = new List<int>();
for (int i = dictionary.Count - 1; i >= 0; i--)
{
var o = new object[dictionary.Count];
dictionary.Values.CopyTo(o, 0);
composeBinary(o[i]);
offsetTable.Add(objectTable.Count);
refs.Add(refCount);
refCount--;
}
for (int i = dictionary.Count - 1; i >= 0; i--)
{
var o = new string[dictionary.Count];
dictionary.Keys.CopyTo(o, 0);
composeBinary(o[i]); //);
offsetTable.Add(objectTable.Count);
refs.Add(refCount);
refCount--;
}
if (dictionary.Count < 15)
{
header.Add(Convert.ToByte(0xD0 | Convert.ToByte(dictionary.Count)));
}
else
{
header.Add(0xD0 | 0xf);
header.AddRange(writeBinaryInteger(dictionary.Count, false));
}
foreach (int val in refs)
{
byte[] refBuffer = RegulateNullBytes(BitConverter.GetBytes(val), objRefSize);
Array.Reverse(refBuffer);
buffer.InsertRange(0, refBuffer);
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] composeBinaryArray(List<object> objects)
{
List<byte> buffer = new List<byte>();
List<byte> header = new List<byte>();
List<int> refs = new List<int>();
for (int i = objects.Count - 1; i >= 0; i--)
{
composeBinary(objects[i]);
offsetTable.Add(objectTable.Count);
refs.Add(refCount);
refCount--;
}
if (objects.Count < 15)
{
header.Add(Convert.ToByte(0xA0 | Convert.ToByte(objects.Count)));
}
else
{
header.Add(0xA0 | 0xf);
header.AddRange(writeBinaryInteger(objects.Count, false));
}
foreach (int val in refs)
{
byte[] refBuffer = RegulateNullBytes(BitConverter.GetBytes(val), objRefSize);
Array.Reverse(refBuffer);
buffer.InsertRange(0, refBuffer);
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] composeBinary(object obj)
{
byte[] value;
switch (obj.GetType().ToString())
{
case "System.Collections.Generic.Dictionary`2[System.String,System.Object]":
value = writeBinaryDictionary((Dictionary<string, object>) obj);
return value;
case "System.Collections.Generic.List`1[System.Object]":
value = composeBinaryArray((List<object>) obj);
return value;
case "System.Byte[]":
value = writeBinaryByteArray((byte[]) obj);
return value;
case "System.Double":
value = writeBinaryDouble((double) obj);
return value;
case "System.Int32":
value = writeBinaryInteger((int) obj, true);
return value;
case "System.String":
value = writeBinaryString((string) obj, true);
return value;
case "System.DateTime":
value = writeBinaryDate((DateTime) obj);
return value;
case "System.Boolean":
value = writeBinaryBool((bool) obj);
return value;
default:
return new byte[0];
}
}
public static byte[] writeBinaryDate(DateTime obj)
{
List<byte> buffer =
new List<byte>(RegulateNullBytes(BitConverter.GetBytes(PlistDateConverter.ConvertToAppleTimeStamp(obj)),
8));
buffer.Reverse();
buffer.Insert(0, 0x33);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
public static byte[] writeBinaryBool(bool obj)
{
List<byte> buffer = new List<byte>(new byte[1] {(bool) obj ? (byte) 9 : (byte) 8});
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryInteger(int value, bool write)
{
List<byte> buffer = new List<byte>(BitConverter.GetBytes((long) value));
buffer = new List<byte>(RegulateNullBytes(buffer.ToArray()));
while (buffer.Count != Math.Pow(2, Math.Log(buffer.Count) / Math.Log(2)))
buffer.Add(0);
int header = 0x10 | (int) (Math.Log(buffer.Count) / Math.Log(2));
buffer.Reverse();
buffer.Insert(0, Convert.ToByte(header));
if (write)
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryDouble(double value)
{
List<byte> buffer = new List<byte>(RegulateNullBytes(BitConverter.GetBytes(value), 4));
while (buffer.Count != Math.Pow(2, Math.Log(buffer.Count) / Math.Log(2)))
buffer.Add(0);
int header = 0x20 | (int) (Math.Log(buffer.Count) / Math.Log(2));
buffer.Reverse();
buffer.Insert(0, Convert.ToByte(header));
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryByteArray(byte[] value)
{
List<byte> buffer = new List<byte>(value);
List<byte> header = new List<byte>();
if (value.Length < 15)
{
header.Add(Convert.ToByte(0x40 | Convert.ToByte(value.Length)));
}
else
{
header.Add(0x40 | 0xf);
header.AddRange(writeBinaryInteger(buffer.Count, false));
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryString(string value, bool head)
{
List<byte> buffer = new List<byte>();
List<byte> header = new List<byte>();
foreach (char chr in value.ToCharArray())
buffer.Add(Convert.ToByte(chr));
if (head)
{
if (value.Length < 15)
{
header.Add(Convert.ToByte(0x50 | Convert.ToByte(value.Length)));
}
else
{
header.Add(0x50 | 0xf);
header.AddRange(writeBinaryInteger(buffer.Count, false));
}
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] RegulateNullBytes(byte[] value)
{
return RegulateNullBytes(value, 1);
}
private static byte[] RegulateNullBytes(byte[] value, int minBytes)
{
Array.Reverse(value);
List<byte> bytes = new List<byte>(value);
for (int i = 0; i < bytes.Count; i++)
{
if (bytes[i] == 0 && bytes.Count > minBytes)
{
bytes.Remove(bytes[i]);
i--;
}
else
break;
}
if (bytes.Count < minBytes)
{
int dist = minBytes - bytes.Count;
for (int i = 0; i < dist; i++)
bytes.Insert(0, 0);
}
value = bytes.ToArray();
Array.Reverse(value);
return value;
}
private static void parseTrailer(List<byte> trailer)
{
offsetByteSize = BitConverter.ToInt32(RegulateNullBytes(trailer.GetRange(6, 1).ToArray(), 4), 0);
objRefSize = BitConverter.ToInt32(RegulateNullBytes(trailer.GetRange(7, 1).ToArray(), 4), 0);
byte[] refCountBytes = trailer.GetRange(12, 4).ToArray();
Array.Reverse(refCountBytes);
refCount = BitConverter.ToInt32(refCountBytes, 0);
byte[] offsetTableOffsetBytes = trailer.GetRange(24, 8).ToArray();
Array.Reverse(offsetTableOffsetBytes);
offsetTableOffset = BitConverter.ToInt64(offsetTableOffsetBytes, 0);
}
private static void parseOffsetTable(List<byte> offsetTableBytes)
{
for (int i = 0; i < offsetTableBytes.Count; i += offsetByteSize)
{
byte[] buffer = offsetTableBytes.GetRange(i, offsetByteSize).ToArray();
Array.Reverse(buffer);
offsetTable.Add(BitConverter.ToInt32(RegulateNullBytes(buffer, 4), 0));
}
}
private static object parseBinaryDictionary(int objRef)
{
Dictionary<string, object> buffer = new Dictionary<string, object>();
List<int> refs = new List<int>();
int refCount = 0;
int refStartPosition;
refCount = getCount(offsetTable[objRef], out refStartPosition);
if (refCount < 15)
refStartPosition = offsetTable[objRef] + 1;
else
refStartPosition = offsetTable[objRef] + 2 +
RegulateNullBytes(BitConverter.GetBytes(refCount), 1).Length;
for (int i = refStartPosition; i < refStartPosition + refCount * 2 * objRefSize; i += objRefSize)
{
byte[] refBuffer = objectTable.GetRange(i, objRefSize).ToArray();
Array.Reverse(refBuffer);
refs.Add(BitConverter.ToInt32(RegulateNullBytes(refBuffer, 4), 0));
}
for (int i = 0; i < refCount; i++)
{
buffer.Add((string) parseBinary(refs[i]), parseBinary(refs[i + refCount]));
}
return buffer;
}
private static object parseBinaryArray(int objRef)
{
List<object> buffer = new List<object>();
List<int> refs = new List<int>();
int refCount = 0;
int refStartPosition;
refCount = getCount(offsetTable[objRef], out refStartPosition);
if (refCount < 15)
refStartPosition = offsetTable[objRef] + 1;
else
//The following integer has a header aswell so we increase the refStartPosition by two to account for that.
refStartPosition = offsetTable[objRef] + 2 +
RegulateNullBytes(BitConverter.GetBytes(refCount), 1).Length;
for (int i = refStartPosition; i < refStartPosition + refCount * objRefSize; i += objRefSize)
{
byte[] refBuffer = objectTable.GetRange(i, objRefSize).ToArray();
Array.Reverse(refBuffer);
refs.Add(BitConverter.ToInt32(RegulateNullBytes(refBuffer, 4), 0));
}
for (int i = 0; i < refCount; i++)
{
buffer.Add(parseBinary(refs[i]));
}
return buffer;
}
private static int getCount(int bytePosition, out int newBytePosition)
{
byte headerByte = objectTable[bytePosition];
byte headerByteTrail = Convert.ToByte(headerByte & 0xf);
int count;
if (headerByteTrail < 15)
{
count = headerByteTrail;
newBytePosition = bytePosition + 1;
}
else
count = (int) parseBinaryInt(bytePosition + 1, out newBytePosition);
return count;
}
private static object parseBinary(int objRef)
{
byte header = objectTable[offsetTable[objRef]];
switch (header & 0xF0)
{
case 0:
{
//If the byte is
//0 return null
//9 return true
//8 return false
return (objectTable[offsetTable[objRef]] == 0)
? (object) null
: ((objectTable[offsetTable[objRef]] == 9) ? true : false);
}
case 0x10:
{
return parseBinaryInt(offsetTable[objRef]);
}
case 0x20:
{
return parseBinaryReal(offsetTable[objRef]);
}
case 0x30:
{
return parseBinaryDate(offsetTable[objRef]);
}
case 0x40:
{
return parseBinaryByteArray(offsetTable[objRef]);
}
case 0x50: //String ASCII
{
return parseBinaryAsciiString(offsetTable[objRef]);
}
case 0x60: //String Unicode
{
return parseBinaryUnicodeString(offsetTable[objRef]);
}
case 0xD0:
{
return parseBinaryDictionary(objRef);
}
case 0xA0:
{
return parseBinaryArray(objRef);
}
}
throw new Exception("This type is not supported");
}
public static object parseBinaryDate(int headerPosition)
{
byte[] buffer = objectTable.GetRange(headerPosition + 1, 8).ToArray();
Array.Reverse(buffer);
double appleTime = BitConverter.ToDouble(buffer, 0);
DateTime result = PlistDateConverter.ConvertFromAppleTimeStamp(appleTime);
return result;
}
private static object parseBinaryInt(int headerPosition)
{
int output;
return parseBinaryInt(headerPosition, out output);
}
private static object parseBinaryInt(int headerPosition, out int newHeaderPosition)
{
byte header = objectTable[headerPosition];
int byteCount = (int) Math.Pow(2, header & 0xf);
byte[] buffer = objectTable.GetRange(headerPosition + 1, byteCount).ToArray();
Array.Reverse(buffer);
//Add one to account for the header byte
newHeaderPosition = headerPosition + byteCount + 1;
return BitConverter.ToInt32(RegulateNullBytes(buffer, 4), 0);
}
private static object parseBinaryReal(int headerPosition)
{
byte header = objectTable[headerPosition];
int byteCount = (int) Math.Pow(2, header & 0xf);
byte[] buffer = objectTable.GetRange(headerPosition + 1, byteCount).ToArray();
Array.Reverse(buffer);
return BitConverter.ToDouble(RegulateNullBytes(buffer, 8), 0);
}
private static object parseBinaryAsciiString(int headerPosition)
{
int charStartPosition;
int charCount = getCount(headerPosition, out charStartPosition);
var buffer = objectTable.GetRange(charStartPosition, charCount);
return buffer.Count > 0 ? Encoding.ASCII.GetString(buffer.ToArray()) : string.Empty;
}
private static object parseBinaryUnicodeString(int headerPosition)
{
int charStartPosition;
int charCount = getCount(headerPosition, out charStartPosition);
charCount = charCount * 2;
byte[] buffer = new byte[charCount];
byte one, two;
for (int i = 0; i < charCount; i += 2)
{
one = objectTable.GetRange(charStartPosition + i, 1)[0];
two = objectTable.GetRange(charStartPosition + i + 1, 1)[0];
if (BitConverter.IsLittleEndian)
{
buffer[i] = two;
buffer[i + 1] = one;
}
else
{
buffer[i] = one;
buffer[i + 1] = two;
}
}
return Encoding.Unicode.GetString(buffer);
}
private static object parseBinaryByteArray(int headerPosition)
{
int byteStartPosition;
int byteCount = getCount(headerPosition, out byteStartPosition);
return objectTable.GetRange(byteStartPosition, byteCount).ToArray();
}
#endregion
}
public enum plistType
{
Auto,
Binary,
Xml
}
public static class PlistDateConverter
{
public static long timeDifference = 978307200;
public static long GetAppleTime(long unixTime)
{
return unixTime - timeDifference;
}
public static long GetUnixTime(long appleTime)
{
return appleTime + timeDifference;
}
public static DateTime ConvertFromAppleTimeStamp(double timestamp)
{
DateTime origin = new DateTime(2001, 1, 1, 0, 0, 0, 0);
return origin.AddSeconds(timestamp);
}
public static double ConvertToAppleTimeStamp(DateTime date)
{
DateTime begin = new DateTime(2001, 1, 1, 0, 0, 0, 0);
TimeSpan diff = date - begin;
return Math.Floor(diff.TotalSeconds);
}
}
}

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fileFormatVersion: 2
guid: 96acb9ea8a9264ea6a175b32e605bfab
timeCreated: 1617120740

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@@ -0,0 +1,119 @@
using System;
using System.IO;
using UnityEngine;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
namespace TapSDK.Core.Editor {
/// <summary>
/// 模块 SDK 生成 link.xml 构建过程
/// </summary>
public abstract class SDKLinkProcessBuild : IPreprocessBuildWithReport, IPostprocessBuildWithReport {
/// <summary>
/// 执行顺序
/// </summary>
public abstract int callbackOrder { get; }
/// <summary>
/// 生成 link.xml 路径
/// </summary>
public abstract string LinkPath { get; }
/// <summary>
/// 防止被裁剪的 Assembly
/// </summary>
public abstract LinkedAssembly[] LinkedAssemblies { get; }
/// <summary>
/// 执行平台委托
/// </summary>
public abstract Func<BuildReport, bool> IsTargetPlatform { get; }
/// <summary>
/// 构建时忽略目录,目前主要是 PC 内置浏览器 Vuplex
/// </summary>
public virtual string[] BuildingIgnorePaths => null;
/// <summary>
/// 构建前处理
/// </summary>
/// <param name="report"></param>
public void OnPreprocessBuild(BuildReport report) {
if (!IsTargetPlatform.Invoke(report)) {
return;
}
Application.logMessageReceived += OnBuildError;
IgnorePaths();
string linkPath = Path.Combine(Application.dataPath, LinkPath);
LinkXMLGenerator.Generate(linkPath, LinkedAssemblies);
}
/// <summary>
/// 构建后处理
/// </summary>
/// <param name="report"></param>
public void OnPostprocessBuild(BuildReport report) {
if (!IsTargetPlatform.Invoke(report)) {
return;
}
Application.logMessageReceived -= OnBuildError;
RecoverIgnoredPaths();
string linkPath = Path.Combine(Application.dataPath, LinkPath);
LinkXMLGenerator.Delete(linkPath);
}
/// <summary>
/// 错误日志回调
/// </summary>
/// <param name="condition"></param>
/// <param name="stacktrace"></param>
/// <param name="logType"></param>
private void OnBuildError(string condition, string stacktrace, LogType logType) {
// TRICK: 通过捕获错误日志来监听打包错误事件
if (logType == LogType.Error) {
Application.logMessageReceived -= OnBuildError;
RecoverIgnoredPaths();
}
}
/// <summary>
/// 忽略目录
/// </summary>
private void IgnorePaths() {
if (BuildingIgnorePaths == null) {
return;
}
foreach (string ignorePath in BuildingIgnorePaths) {
if (!Directory.Exists(Path.Combine(Application.dataPath, ignorePath))) {
continue;
}
string ignoreName = Path.GetFileName(ignorePath);
AssetDatabase.RenameAsset(Path.Combine("Assets", ignorePath), $"{ignoreName}~");
}
}
/// <summary>
/// 恢复目录
/// </summary>
private void RecoverIgnoredPaths() {
if (BuildingIgnorePaths == null) {
return;
}
foreach (string ignorePath in BuildingIgnorePaths) {
if (!Directory.Exists(Path.Combine(Application.dataPath, $"{ignorePath}~"))) {
continue;
}
Directory.Move(Path.Combine(Application.dataPath, $"{ignorePath}~"),
Path.Combine(Application.dataPath, $"{ignorePath}"));
AssetDatabase.ImportAsset(Path.Combine("Assets", ignorePath));
}
}
}
}

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fileFormatVersion: 2
guid: c724204483e1a47f8a4fe400a1353a56
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace TapSDK.Core.Editor
{
public class TapFileHelper : System.IDisposable
{
private string filePath;
public TapFileHelper(string fPath)
{
filePath = fPath;
if (!System.IO.File.Exists(filePath))
{
Debug.LogError(filePath + "路径下文件不存在");
return;
}
}
public void WriteBelow(string below, string text)
{
StreamReader streamReader = new StreamReader(filePath);
string all = streamReader.ReadToEnd();
streamReader.Close();
int beginIndex = all.IndexOf(below, StringComparison.Ordinal);
if (beginIndex == -1)
{
Debug.LogError(filePath + "中没有找到字符串" + below);
return;
}
int endIndex = all.LastIndexOf("\n", beginIndex + below.Length, StringComparison.Ordinal);
all = all.Substring(0, endIndex) + "\n" + text + "\n" + all.Substring(endIndex);
StreamWriter streamWriter = new StreamWriter(filePath);
streamWriter.Write(all);
streamWriter.Close();
}
public void Replace(string below, string newText)
{
StreamReader streamReader = new StreamReader(filePath);
string all = streamReader.ReadToEnd();
streamReader.Close();
int beginIndex = all.IndexOf(below, StringComparison.Ordinal);
if (beginIndex == -1)
{
Debug.LogError(filePath + "中没有找到字符串" + below);
return;
}
all = all.Replace(below, newText);
StreamWriter streamWriter = new StreamWriter(filePath);
streamWriter.Write(all);
streamWriter.Close();
}
public void Dispose()
{
}
public static void CopyAndReplaceDirectory(string srcPath, string dstPath)
{
if (Directory.Exists(dstPath))
Directory.Delete(dstPath, true);
if (File.Exists(dstPath))
File.Delete(dstPath);
Directory.CreateDirectory(dstPath);
foreach (var file in Directory.GetFiles(srcPath))
File.Copy(file, Path.Combine(dstPath, Path.GetFileName(file)));
foreach (var dir in Directory.GetDirectories(srcPath))
CopyAndReplaceDirectory(dir, Path.Combine(dstPath, Path.GetFileName(dir)));
}
public static void DeleteFileBySuffix(string dir, string[] suffix)
{
if (!Directory.Exists(dir))
{
return;
}
foreach (var file in Directory.GetFiles(dir))
{
foreach (var suffixName in suffix)
{
if (file.Contains(suffixName))
{
File.Delete(file);
}
}
}
}
public static string FilterFileByPrefix(string srcPath, string filterName)
{
if (!Directory.Exists(srcPath))
{
return null;
}
foreach (var dir in Directory.GetDirectories(srcPath))
{
string fileName = Path.GetFileName(dir);
if (fileName.StartsWith(filterName))
{
return Path.Combine(srcPath, Path.GetFileName(dir));
}
}
return null;
}
public static string FilterFileBySuffix(string srcPath, string suffix)
{
if (!Directory.Exists(srcPath))
{
return null;
}
foreach (var dir in Directory.GetDirectories(srcPath))
{
string fileName = Path.GetFileName(dir);
if (fileName.StartsWith(suffix))
{
return Path.Combine(srcPath, Path.GetFileName(dir));
}
}
return null;
}
public static FileInfo RecursionFilterFile(string dir, string fileName)
{
List<FileInfo> fileInfoList = new List<FileInfo>();
Director(dir, fileInfoList);
foreach (FileInfo item in fileInfoList)
{
if (fileName.Equals(item.Name))
{
return item;
}
}
return null;
}
public static void Director(string dir, List<FileInfo> list)
{
DirectoryInfo d = new DirectoryInfo(dir);
FileInfo[] files = d.GetFiles();
DirectoryInfo[] directs = d.GetDirectories();
foreach (FileInfo f in files)
{
list.Add(f);
}
foreach (DirectoryInfo dd in directs)
{
Director(dd.FullName, list);
}
}
}
}

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fileFormatVersion: 2
guid: ba6aa94e0d93a4706a7d274735817de5
timeCreated: 1617120740

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@@ -0,0 +1,15 @@
{
"name": "TapSDK.Core.Editor",
"references": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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fileFormatVersion: 2
guid: 56f3da7a178484843974054bafe77e73
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEditor.PackageManager;
using UnityEngine;
using System.Diagnostics;
using System.Text.RegularExpressions;
#if UNITY_IOS
using System;
using Google;
using UnityEditor.iOS.Xcode;
#endif
namespace TapSDK.Core.Editor
{
public static class TapSDKCoreCompile
{
#if UNITY_IOS
public static string GetProjPath(string path)
{
UnityEngine.Debug.Log($"SDX , GetProjPath path:{path}");
return PBXProject.GetPBXProjectPath(path);
}
public static PBXProject ParseProjPath(string path)
{
UnityEngine.Debug.Log($"SDX , ParseProjPath path:{path}");
var proj = new PBXProject();
proj.ReadFromString(File.ReadAllText(path));
return proj;
}
public static string GetUnityFrameworkTarget(PBXProject proj)
{
#if UNITY_2019_3_OR_NEWER
UnityEngine.Debug.Log("SDX , GetUnityFrameworkTarget UNITY_2019_3_OR_NEWER");
string target = proj.GetUnityFrameworkTargetGuid();
return target;
#endif
UnityEngine.Debug.Log("SDX , GetUnityFrameworkTarget");
var unityPhoneTarget = proj.TargetGuidByName("Unity-iPhone");
return unityPhoneTarget;
}
public static string GetUnityTarget(PBXProject proj)
{
#if UNITY_2019_3_OR_NEWER
UnityEngine.Debug.Log("SDX , GetUnityTarget UNITY_2019_3_OR_NEWER");
string target = proj.GetUnityMainTargetGuid();
return target;
#endif
UnityEngine.Debug.Log("SDX , GetUnityTarget");
var unityPhoneTarget = proj.TargetGuidByName("Unity-iPhone");
return unityPhoneTarget;
}
public static bool CheckTarget(string target)
{
return string.IsNullOrEmpty(target);
}
public static string GetUnityPackagePath(string parentFolder, string unityPackageName)
{
var request = Client.List(true);
while (request.IsCompleted == false)
{
System.Threading.Thread.Sleep(100);
}
var pkgs = request.Result;
if (pkgs == null)
return "";
foreach (var pkg in pkgs)
{
if (pkg.name == unityPackageName)
{
if (pkg.source == PackageSource.Local)
return pkg.resolvedPath;
else if (pkg.source == PackageSource.Embedded)
return pkg.resolvedPath;
else
{
return pkg.resolvedPath;
}
}
}
return "";
}
public static bool HandlerIOSSetting(string path, string appDataPath, string resourceName,
string modulePackageName,
string moduleName, string[] bundleNames, string target, string projPath, PBXProject proj)
{
var resourcePath = Path.Combine(path, resourceName);
var parentFolder = Directory.GetParent(appDataPath).FullName;
UnityEngine.Debug.Log($"ProjectFolder path:{parentFolder}" + " resourcePath " + resourcePath + " parentFolder: " + parentFolder);
if (Directory.Exists(resourcePath))
{
Directory.Delete(resourcePath, true);
}
var podSpecPath = Path.Combine(path + "/Pods", "TapTapSDK");
//使用 cocospod 远程依赖
if (Directory.Exists(podSpecPath))
{
var fwRoot = Path.Combine(path + "/Pods", "TapTapSDK/iOS/Frameworks");
resourcePath = fwRoot;
// 兼容新发版结构bundle 已按版本子目录存放podspec 形如 'iOS/Frameworks/<version>/Xxx.bundle')。
// 优先识别 fwRoot 下"包含全部目标 bundle"的子目录;找不到则 fallback 到平层(老 podspec
if (Directory.Exists(fwRoot))
{
var versioned = Directory.GetDirectories(fwRoot)
.FirstOrDefault(d => bundleNames.All(b => Directory.Exists(Path.Combine(d, b))));
if (versioned != null)
{
resourcePath = versioned;
}
}
UnityEngine.Debug.Log($"Find {moduleName} use pods resourcePath:{resourcePath}");
}
else
{
Directory.CreateDirectory(resourcePath);
var remotePackagePath = GetUnityPackagePath(parentFolder, modulePackageName);
var assetLocalPackagePath = TapFileHelper.FilterFileByPrefix(parentFolder + "/Assets/TapSDK/", moduleName);
var localPackagePath = TapFileHelper.FilterFileByPrefix(parentFolder, moduleName);
UnityEngine.Debug.Log($"Find {moduleName} path: remote = {remotePackagePath} asset = {assetLocalPackagePath} local = {localPackagePath}");
var tdsResourcePath = "";
if (!string.IsNullOrEmpty(remotePackagePath))
{
tdsResourcePath = remotePackagePath;
}
else if (!string.IsNullOrEmpty(assetLocalPackagePath))
{
tdsResourcePath = assetLocalPackagePath;
}
else if (!string.IsNullOrEmpty(localPackagePath))
{
tdsResourcePath = localPackagePath;
}
if (string.IsNullOrEmpty(tdsResourcePath))
{
throw new Exception(string.Format("Can't find tdsResourcePath with module of : {0}", modulePackageName));
}
tdsResourcePath = $"{tdsResourcePath}/Plugins/iOS/Resource";
UnityEngine.Debug.Log($"Find {moduleName} path:{tdsResourcePath}");
if (!Directory.Exists(tdsResourcePath))
{
throw new Exception(string.Format("Can't Find {0}", tdsResourcePath));
}
TapFileHelper.CopyAndReplaceDirectory(tdsResourcePath, resourcePath);
}
foreach (var name in bundleNames)
{
var relativePath = GetRelativePath(Path.Combine(resourcePath, name), path);
if (!proj.ContainsFileByRealPath(relativePath))
{
var fileGuid = proj.AddFile(relativePath, relativePath, PBXSourceTree.Source);
proj.AddFileToBuild(target, fileGuid);
}
}
File.WriteAllText(projPath, proj.WriteToString());
return true;
}
private static string GetRelativePath(string absolutePath, string rootPath)
{
if (Directory.Exists(rootPath) && !rootPath.EndsWith(Path.AltDirectorySeparatorChar.ToString()))
{
rootPath += Path.AltDirectorySeparatorChar;
}
Uri aboslutePathUri = new Uri(absolutePath);
Uri rootPathUri = new Uri(rootPath);
var relateivePath = rootPathUri.MakeRelativeUri(aboslutePathUri).ToString();
UnityEngine.Debug.LogFormat($"[TapSDKCoreCompile] GetRelativePath absolutePath:{absolutePath} rootPath:{rootPath} relateivePath:{relateivePath} ");
return relateivePath;
}
public static bool HandlerPlist(string pathToBuildProject, string infoPlistPath, bool macos = false)
{
// #if UNITY_2020_1_OR_NEWER
// var macosXCodePlistPath =
// $"{pathToBuildProject}/{PlayerSettings.productName}/Info.plist";
// #elif UNITY_2019_1_OR_NEWER
// var macosXCodePlistPath =
// $"{Path.GetDirectoryName(pathToBuildProject)}/{PlayerSettings.productName}/Info.plist";
// #endif
string plistPath;
if (pathToBuildProject.EndsWith(".app"))
{
plistPath = $"{pathToBuildProject}/Contents/Info.plist";
}
else
{
var macosXCodePlistPath =
$"{Path.GetDirectoryName(pathToBuildProject)}/{PlayerSettings.productName}/Info.plist";
if (!File.Exists(macosXCodePlistPath))
{
macosXCodePlistPath = $"{pathToBuildProject}/{PlayerSettings.productName}/Info.plist";
}
plistPath = !macos
? pathToBuildProject + "/Info.plist"
: macosXCodePlistPath;
}
UnityEngine.Debug.Log($"plist path:{plistPath}");
var plist = new PlistDocument();
plist.ReadFromString(File.ReadAllText(plistPath));
var rootDic = plist.root;
var items = new List<string>
{
"tapsdk",
"tapiosdk",
"taptap"
};
if (!(rootDic["LSApplicationQueriesSchemes"] is PlistElementArray plistElementList))
{
plistElementList = rootDic.CreateArray("LSApplicationQueriesSchemes");
}
string listData = "";
foreach (var item in plistElementList.values)
{
if (item is PlistElementString)
{
listData += item.AsString() + ";";
}
}
foreach (var t in items)
{
if (!listData.Contains(t + ";"))
{
plistElementList.AddString(t);
}
}
if (string.IsNullOrEmpty(infoPlistPath)) return false;
var dic = (Dictionary<string, object>)Plist.readPlist(infoPlistPath);
var taptapId = "";
foreach (var item in dic)
{
if (item.Key.Equals("taptap"))
{
var taptapDic = (Dictionary<string, object>)item.Value;
foreach (var taptapItem in taptapDic.Where(taptapItem => taptapItem.Key.Equals("client_id")))
{
taptapId = (string)taptapItem.Value;
}
}
else
{
rootDic.SetString(item.Key, item.Value.ToString());
}
}
//添加url
var dict = plist.root.AsDict();
if (!(dict["CFBundleURLTypes"] is PlistElementArray array))
{
array = dict.CreateArray("CFBundleURLTypes");
}
if (!macos)
{
var dict2 = array.AddDict();
dict2.SetString("CFBundleURLName", "TapTap");
var array2 = dict2.CreateArray("CFBundleURLSchemes");
array2.AddString($"tt{taptapId}");
}
else
{
var dict2 = array.AddDict();
dict2.SetString("CFBundleURLName", "TapWeb");
var array2 = dict2.CreateArray("CFBundleURLSchemes");
array2.AddString($"open-taptap-{taptapId}");
}
UnityEngine.Debug.Log("TapSDK change plist Success");
File.WriteAllText(plistPath, plist.WriteToString());
return true;
}
public static string GetValueFromPlist(string infoPlistPath, string key)
{
if (infoPlistPath == null)
{
return null;
}
var dic = (Dictionary<string, object>)Plist.readPlist(infoPlistPath);
return (from item in dic where item.Key.Equals(key) select (string)item.Value).FirstOrDefault();
}
public static void ExecutePodCommand(string command, string workingDirectory)
{
string podPath = FindPodPath();
if (string.IsNullOrEmpty(podPath))
{
UnityEngine.Debug.LogError("[CocoaPods] search pod install path failed");
return;
}
UnityEngine.Debug.Log("[CocoaPods] search pod install path :" + podPath);
command = command.Replace("pod", podPath);
command = "export LANG=en_US.UTF-8 && " + command;
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "/bin/bash",
Arguments = $"-c \"{command}\"",
WorkingDirectory = workingDirectory,
RedirectStandardOutput = true,
RedirectStandardError = true,
UseShellExecute = false,
CreateNoWindow = true
}
};
process.Start();
process.WaitForExit();
string output = process.StandardOutput.ReadToEnd();
string error = process.StandardError.ReadToEnd();
if (!string.IsNullOrEmpty(output))
UnityEngine.Debug.Log($"[CocoaPods] Output: {output}");
if (!string.IsNullOrEmpty(error))
UnityEngine.Debug.LogError($"[CocoaPods] Error: {error}");
if (process.ExitCode == 0)
UnityEngine.Debug.Log($"[CocoaPods] Success: {command}");
else
UnityEngine.Debug.LogError($"[CocoaPods] Failed: {command} (Exit code: {process.ExitCode})");
}
private static string FindPodPath()
{
string whichResult = RunBashCommand("-l -c \"which pod\"");
whichResult = whichResult.Replace("\n", "");
if (!string.IsNullOrEmpty(whichResult) && File.Exists(whichResult))
{
UnityEngine.Debug.Log($"[PodFinder] Found pod at which result: {whichResult}");
return whichResult;
}
string[] CommonPaths = new string[]
{
"/usr/local/bin",
"/usr/bin",
"/opt/homebrew/bin"
};
// 1. 先在常见路径查找 pod
foreach (var path in CommonPaths)
{
string podPath = Path.Combine(path, "pod");
if (File.Exists(podPath))
{
UnityEngine.Debug.Log($"[PodFinder] Found pod at common path: {podPath}");
return podPath;
}
}
// 2. 如果没找到,执行 gem environment 查找
string gemEnvOutput = RunBashCommand("-l -c \"gem environment\"");
if (string.IsNullOrEmpty(gemEnvOutput))
{
UnityEngine.Debug.LogWarning("[PodFinder] gem environment output is empty.");
return null;
}
// 3. 解析 EXECUTABLE DIRECTORY
string execDir = ParseGemEnvironment(gemEnvOutput, @"EXECUTABLE DIRECTORY:\s*(.+)");
if (!string.IsNullOrEmpty(execDir))
{
string podPath = Path.Combine(execDir.Trim(), "pod");
if (File.Exists(podPath))
{
UnityEngine.Debug.Log($"[PodFinder] Found pod via EXECUTABLE DIRECTORY: {podPath}");
return podPath;
}
}
// 4. 解析 GEM PATHS尝试从每个路径下的 bin 文件夹查找 pod
var gemPaths = ParseGemEnvironmentMultiple(gemEnvOutput, @"GEM PATHS:\s*((?:- .+\n)+)");
if (gemPaths != null)
{
foreach (var gemPath in gemPaths)
{
// 一般 pod 会在 bin 文件夹或同级目录中
string podPath1 = Path.Combine(gemPath.Trim(), "bin", "pod");
string podPath2 = Path.Combine(gemPath.Trim(), "pod"); // 备选路径
if (File.Exists(podPath1))
{
UnityEngine.Debug.Log($"[PodFinder] Found pod via GEM PATHS (bin): {podPath1}");
return podPath1;
}
if (File.Exists(podPath2))
{
UnityEngine.Debug.Log($"[PodFinder] Found pod via GEM PATHS: {podPath2}");
return podPath2;
}
}
}
UnityEngine.Debug.LogWarning("[PodFinder] pod executable not found.");
return null;
}
private static string RunBashCommand(string arguments)
{
try
{
using (var process = new Process())
{
process.StartInfo.FileName = "/bin/bash";
process.StartInfo.Arguments = arguments;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.UseShellExecute = false;
process.StartInfo.CreateNoWindow = true;
process.Start();
string output = process.StandardOutput.ReadToEnd();
string err = process.StandardError.ReadToEnd();
process.WaitForExit();
if (!string.IsNullOrEmpty(err))
{
UnityEngine.Debug.LogWarning($"[PodFinder] bash error: {err}");
}
return output;
}
}
catch (Exception e)
{
UnityEngine.Debug.LogError($"[PodFinder] Exception running bash command: {e}");
return null;
}
}
private static string ParseGemEnvironment(string input, string pattern)
{
var match = Regex.Match(input, pattern);
if (match.Success && match.Groups.Count > 1)
{
return match.Groups[1].Value.Trim();
}
return null;
}
private static string[] ParseGemEnvironmentMultiple(string input, string pattern)
{
var match = Regex.Match(input, pattern, RegexOptions.Multiline);
if (!match.Success || match.Groups.Count < 2) return null;
string block = match.Groups[1].Value;
// 每行格式是类似 "- /path/to/gem"
var lines = block.Split(new[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
var paths = new System.Collections.Generic.List<string>();
foreach (var line in lines)
{
string trimmed = line.Trim();
if (trimmed.StartsWith("- "))
{
paths.Add(trimmed.Substring(2).Trim());
}
}
return paths.ToArray();
}
#endif
}
}

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fileFormatVersion: 2
guid: ec6f5ced361da4c9ba6c09d4e2dba5fd
timeCreated: 1617120740

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@@ -0,0 +1,75 @@
using System.IO;
using System.Linq;
using UnityEditor;
# if UNITY_IOS
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
#endif
using UnityEngine;
namespace TapSDK.Core.Editor
{
# if UNITY_IOS
public static class TapCommonIOSProcessor
{
// 添加标签unity导出工程后自动执行该函数
[PostProcessBuild(99)]
public static void OnPostprocessBuild(BuildTarget buildTarget, string path)
{
if (buildTarget != BuildTarget.iOS) return;
// 获得工程路径
var projPath = TapSDKCoreCompile.GetProjPath(path);
var proj = TapSDKCoreCompile.ParseProjPath(projPath);
var target = TapSDKCoreCompile.GetUnityTarget(proj);
var unityFrameworkTarget = TapSDKCoreCompile.GetUnityFrameworkTarget(proj);
if (TapSDKCoreCompile.CheckTarget(target))
{
Debug.LogError("Unity-iPhone is NUll");
return;
}
// proj.AddBuildProperty(target, "OTHER_LDFLAGS", "-ObjC");
// proj.AddBuildProperty(unityFrameworkTarget, "OTHER_LDFLAGS", "-ObjC");
proj.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
proj.SetBuildProperty(target, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
proj.SetBuildProperty(target, "SWIFT_VERSION", "5.0");
proj.SetBuildProperty(target, "CLANG_ENABLE_MODULES", "YES");
proj.SetBuildProperty(unityFrameworkTarget, "ENABLE_BITCODE", "NO");
proj.SetBuildProperty(unityFrameworkTarget, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
proj.SetBuildProperty(unityFrameworkTarget, "BUILD_LIBRARY_FOR_DISTRIBUTION", "YES");
proj.SetBuildProperty(unityFrameworkTarget, "SWIFT_VERSION", "5.0");
proj.SetBuildProperty(unityFrameworkTarget, "CLANG_ENABLE_MODULES", "YES");
proj.AddFrameworkToProject(unityFrameworkTarget, "MobileCoreServices.framework", false);
proj.AddFrameworkToProject(unityFrameworkTarget, "WebKit.framework", false);
proj.AddFrameworkToProject(unityFrameworkTarget, "Security.framework", false);
proj.AddFrameworkToProject(unityFrameworkTarget, "SystemConfiguration.framework", false);
proj.AddFrameworkToProject(unityFrameworkTarget, "CoreTelephony.framework", false);
proj.AddFileToBuild(unityFrameworkTarget,
proj.AddFile("usr/lib/libc++.tbd", "libc++.tbd", PBXSourceTree.Sdk));
proj.AddFileToBuild(unityFrameworkTarget,
proj.AddFile("usr/lib/libsqlite3.tbd", "libsqlite3.tbd", PBXSourceTree.Sdk));
proj.WriteToFile(projPath);
string podfilePath = Path.Combine(path, "Podfile");
if (!File.Exists(podfilePath))
{
Debug.LogWarning("Podfile not found.");
return;
}
string podfileContent = File.ReadAllText(podfilePath);
podfileContent += "\ninstall! 'cocoapods', :warn_for_unused_master_specs_repo => false";
File.WriteAllText(podfilePath, podfileContent);
}
}
#endif
}

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// -----------------------------------------------------------------------
// <copyright file="ScrollViewEditor.cs" company="AillieoTech">
// Copyright (c) AillieoTech. All rights reserved.
// </copyright>
// -----------------------------------------------------------------------
namespace TapSDK.UI.AillieoTech
{
using System;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEditor.UI;
using UnityEngine;
using UnityEngine.UI;
[CustomEditor(typeof(ScrollView))]
public class ScrollViewEditor : ScrollRectEditor
{
private const string bgPath = "UI/Skin/Background.psd";
private const string spritePath = "UI/Skin/UISprite.psd";
private const string maskPath = "UI/Skin/UIMask.psd";
private static Color panelColor = new Color(1f, 1f, 1f, 0.392f);
private static Color defaultSelectableColor = new Color(1f, 1f, 1f, 1f);
private static Vector2 thinElementSize = new Vector2(160f, 20f);
private static Action<GameObject, MenuCommand> PlaceUIElementRoot;
private SerializedProperty itemTemplate;
private SerializedProperty poolSize;
private SerializedProperty defaultItemSize;
private SerializedProperty layoutType;
private GUIStyle cachedCaption;
private GUIStyle caption
{
get
{
if (this.cachedCaption == null)
{
this.cachedCaption = new GUIStyle { richText = true, alignment = TextAnchor.MiddleCenter };
}
return this.cachedCaption;
}
}
public override void OnInspectorGUI()
{
this.serializedObject.Update();
EditorGUILayout.BeginVertical("box");
EditorGUILayout.LabelField("<b>Additional configs</b>", this.caption);
EditorGUILayout.Space();
this.DrawConfigInfo();
this.serializedObject.ApplyModifiedProperties();
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical("box");
EditorGUILayout.LabelField("<b>For original ScrollRect</b>", this.caption);
EditorGUILayout.Space();
base.OnInspectorGUI();
EditorGUILayout.EndVertical();
}
protected static void InternalAddScrollView<T>(MenuCommand menuCommand)
where T : ScrollView
{
GetPrivateMethodByReflection();
GameObject root = CreateUIElementRoot(typeof(T).Name, new Vector2(200, 200));
PlaceUIElementRoot?.Invoke(root, menuCommand);
GameObject viewport = CreateUIObject("Viewport", root);
GameObject content = CreateUIObject("Content", viewport);
var parent = menuCommand.context as GameObject;
if (parent != null)
{
root.transform.SetParent(parent.transform, false);
}
Selection.activeGameObject = root;
GameObject hScrollbar = CreateScrollbar();
hScrollbar.name = "Scrollbar Horizontal";
hScrollbar.transform.SetParent(root.transform, false);
RectTransform hScrollbarRT = hScrollbar.GetComponent<RectTransform>();
hScrollbarRT.anchorMin = Vector2.zero;
hScrollbarRT.anchorMax = Vector2.right;
hScrollbarRT.pivot = Vector2.zero;
hScrollbarRT.sizeDelta = new Vector2(0, hScrollbarRT.sizeDelta.y);
GameObject vScrollbar = CreateScrollbar();
vScrollbar.name = "Scrollbar Vertical";
vScrollbar.transform.SetParent(root.transform, false);
vScrollbar.GetComponent<Scrollbar>().SetDirection(Scrollbar.Direction.BottomToTop, true);
RectTransform vScrollbarRT = vScrollbar.GetComponent<RectTransform>();
vScrollbarRT.anchorMin = Vector2.right;
vScrollbarRT.anchorMax = Vector2.one;
vScrollbarRT.pivot = Vector2.one;
vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0);
RectTransform viewportRect = viewport.GetComponent<RectTransform>();
viewportRect.anchorMin = Vector2.zero;
viewportRect.anchorMax = Vector2.one;
viewportRect.sizeDelta = Vector2.zero;
viewportRect.pivot = Vector2.up;
RectTransform contentRect = content.GetComponent<RectTransform>();
contentRect.anchorMin = Vector2.up;
contentRect.anchorMax = Vector2.one;
contentRect.sizeDelta = new Vector2(0, 300);
contentRect.pivot = Vector2.up;
ScrollView scrollRect = root.AddComponent<T>();
scrollRect.content = contentRect;
scrollRect.viewport = viewportRect;
scrollRect.horizontalScrollbar = hScrollbar.GetComponent<Scrollbar>();
scrollRect.verticalScrollbar = vScrollbar.GetComponent<Scrollbar>();
scrollRect.horizontalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
scrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
scrollRect.horizontalScrollbarSpacing = -3;
scrollRect.verticalScrollbarSpacing = -3;
Image rootImage = root.AddComponent<Image>();
rootImage.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(bgPath);
rootImage.type = Image.Type.Sliced;
rootImage.color = panelColor;
Mask viewportMask = viewport.AddComponent<Mask>();
viewportMask.showMaskGraphic = false;
Image viewportImage = viewport.AddComponent<Image>();
viewportImage.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(maskPath);
viewportImage.type = Image.Type.Sliced;
}
protected override void OnEnable()
{
base.OnEnable();
this.itemTemplate = this.serializedObject.FindProperty("itemTemplate");
this.poolSize = this.serializedObject.FindProperty("poolSize");
this.defaultItemSize = this.serializedObject.FindProperty("defaultItemSize");
this.layoutType = this.serializedObject.FindProperty("layoutType");
}
protected virtual void DrawConfigInfo()
{
EditorGUILayout.PropertyField(this.itemTemplate);
EditorGUILayout.PropertyField(this.poolSize);
EditorGUILayout.PropertyField(this.defaultItemSize);
this.layoutType.intValue = (int)(ScrollView.ItemLayoutType)EditorGUILayout.EnumPopup("layoutType", (ScrollView.ItemLayoutType)this.layoutType.intValue);
}
[MenuItem("GameObject/UI/DynamicScrollView", false, 90)]
private static void AddScrollView(MenuCommand menuCommand)
{
InternalAddScrollView<ScrollView>(menuCommand);
}
private static GameObject CreateScrollbar()
{
// Create GOs Hierarchy
GameObject scrollbarRoot = CreateUIElementRoot("Scrollbar", thinElementSize);
GameObject sliderArea = CreateUIObject("Sliding Area", scrollbarRoot);
GameObject handle = CreateUIObject("Handle", sliderArea);
Image bgImage = scrollbarRoot.AddComponent<Image>();
bgImage.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(bgPath);
bgImage.type = Image.Type.Sliced;
bgImage.color = defaultSelectableColor;
Image handleImage = handle.AddComponent<Image>();
handleImage.sprite = AssetDatabase.GetBuiltinExtraResource<Sprite>(spritePath);
handleImage.type = Image.Type.Sliced;
handleImage.color = defaultSelectableColor;
RectTransform sliderAreaRect = sliderArea.GetComponent<RectTransform>();
sliderAreaRect.sizeDelta = new Vector2(-20, -20);
sliderAreaRect.anchorMin = Vector2.zero;
sliderAreaRect.anchorMax = Vector2.one;
RectTransform handleRect = handle.GetComponent<RectTransform>();
handleRect.sizeDelta = new Vector2(20, 20);
Scrollbar scrollbar = scrollbarRoot.AddComponent<Scrollbar>();
scrollbar.handleRect = handleRect;
scrollbar.targetGraphic = handleImage;
SetDefaultColorTransitionValues(scrollbar);
return scrollbarRoot;
}
private static GameObject CreateUIElementRoot(string name, Vector2 size)
{
var child = new GameObject(name);
RectTransform rectTransform = child.AddComponent<RectTransform>();
rectTransform.sizeDelta = size;
return child;
}
private static GameObject CreateUIObject(string name, GameObject parent)
{
var go = new GameObject(name);
go.AddComponent<RectTransform>();
SetParentAndAlign(go, parent);
return go;
}
private static void SetParentAndAlign(GameObject child, GameObject parent)
{
if (parent == null)
{
return;
}
child.transform.SetParent(parent.transform, false);
SetLayerRecursively(child, parent.layer);
}
private static void SetLayerRecursively(GameObject go, int layer)
{
go.layer = layer;
Transform t = go.transform;
for (var i = 0; i < t.childCount; i++)
{
SetLayerRecursively(t.GetChild(i).gameObject, layer);
}
}
private static void SetDefaultColorTransitionValues(Selectable slider)
{
ColorBlock colors = slider.colors;
colors.highlightedColor = new Color(0.882f, 0.882f, 0.882f);
colors.pressedColor = new Color(0.698f, 0.698f, 0.698f);
colors.disabledColor = new Color(0.521f, 0.521f, 0.521f);
}
private static void GetPrivateMethodByReflection()
{
if (PlaceUIElementRoot == null)
{
Assembly uiEditorAssembly = AppDomain.CurrentDomain.GetAssemblies()
.FirstOrDefault(asm => asm.GetName().Name == "UnityEditor.UI");
if (uiEditorAssembly != null)
{
Type menuOptionType = uiEditorAssembly.GetType("UnityEditor.UI.MenuOptions");
if (menuOptionType != null)
{
MethodInfo miPlaceUIElementRoot = menuOptionType.GetMethod(
"PlaceUIElementRoot",
BindingFlags.NonPublic | BindingFlags.Static);
if (miPlaceUIElementRoot != null)
{
PlaceUIElementRoot = Delegate.CreateDelegate(
typeof(Action<GameObject, MenuCommand>),
miPlaceUIElementRoot)
as Action<GameObject, MenuCommand>;
}
}
}
}
}
}
}

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// -----------------------------------------------------------------------
// <copyright file="ScrollViewExEditor.cs" company="AillieoTech">
// Copyright (c) AillieoTech. All rights reserved.
// </copyright>
// -----------------------------------------------------------------------
namespace TapSDK.UI.AillieoTech
{
using UnityEditor;
[CustomEditor(typeof(ScrollViewEx))]
public class ScrollViewExEditor : ScrollViewEditor
{
private SerializedProperty pageSize;
protected override void OnEnable()
{
base.OnEnable();
this.pageSize = this.serializedObject.FindProperty("pageSize");
}
protected override void DrawConfigInfo()
{
base.DrawConfigInfo();
EditorGUILayout.PropertyField(this.pageSize);
}
[MenuItem("GameObject/UI/DynamicScrollViewEx", false, 90)]
private static void AddScrollViewEx(MenuCommand menuCommand)
{
InternalAddScrollView<ScrollViewEx>(menuCommand);
}
}
}

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