This commit is contained in:
SoulliesOfficial
2025-10-02 23:49:18 -04:00
parent 8f9e84a535
commit d98eafa673
408 changed files with 27766 additions and 2084 deletions

View File

@@ -40,7 +40,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3500
m_CustomRenderQueue: 4000
stringTagMap: {}
disabledShaderPasses:
- Distortion

View File

@@ -41,7 +41,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3500
m_CustomRenderQueue: 4000
stringTagMap: {}
disabledShaderPasses:
- Distortion

View File

@@ -30,7 +30,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2999
m_CustomRenderQueue: 3999
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
@@ -143,6 +143,7 @@ Material:
- _GlossSource: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GlowIntensity: 4
- _Glow_Intensity: 5
- _IOR_ins: 0.35
- _Intensity: 10.58
@@ -155,7 +156,7 @@ Material:
- _OutlineType: 0
- _Outline_Thickness: 0.01
- _Parallax: 0.005
- _QueueControl: 0
- _QueueControl: 1
- _QueueOffset: -1
- _RampMapLoaded: 0
- _ReceiveShadows: 1

View File

@@ -29,7 +29,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 4000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
@@ -134,7 +134,7 @@ Material:
- _OcclusionStrength: 1
- _Opacity: 0
- _Parallax: 0.005
- _QueueControl: 0
- _QueueControl: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5

View File

@@ -40,7 +40,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 4000
stringTagMap: {}
disabledShaderPasses:
- Distortion

View File

@@ -8,12 +8,15 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_tap_01
m_Shader: {fileID: 4800000, guid: 4af258f019782954c9c32cd616f51c3b, type: 3}
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT
m_InvalidKeywords:
- _CADDTEXUVT_ON
- _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON
@@ -24,6 +27,7 @@ Material:
- _DISTORTUINTENSITY_ON
- _DISTORTVINTENSITY_ON
- _FACE_Y
- _FLIPBOOKBLENDING_OFF
- _IFADDTEXCOLOR_ON
- _IFBEINGDISTORTED_ON
- _IFDISSOLVECOLOR_ON
@@ -38,13 +42,14 @@ Material:
- _VTOTEXAR_ON
- _VTOTEXUVCLIP_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 3100
stringTagMap: {}
disabledShaderPasses:
- Distortion
- AfterDistortion
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -61,6 +66,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -81,10 +94,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolvePlusTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -101,10 +126,26 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FresnelHDRITex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskPlusTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -113,10 +154,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -125,6 +178,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMapping_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RefactionMaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -133,6 +194,18 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RigLBtF:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RigRTBk:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SixWayEmissionRamp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -145,6 +218,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VertexOffset_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VertexOffset_MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -157,7 +238,24 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _DissolveRampCount: 2
- _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2
- _RampColorCount: 2
- _UVModeFlag0: 0
- _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 2056
- _W9ParticleShaderFlags1: 8388608
- _W9ParticleShaderGUIFoldToggle: 134217743
- _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderWrapFlags: 0
m_Floats:
- _AddRotate: 0
- _AddTexAR: 0
@@ -166,24 +264,62 @@ Material:
- _AddTexCV: 0
- _AddTexUspeed: 0
- _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0
- _AlphaAdd: 0
- _AlphaAll: 1
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0
- _BackFristPassToggle: 0
- _BaseBackColor_Toggle: 0
- _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefine_Toggle: 0
- _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0
- _BumpMapToggle: 0
- _BumpScale: 1
- _BumpTexFollowMainTexUVToggle: 0
- _CAddTexUV: 0
- _CAddTexUVT: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _CenterU: 0.5
- _CenterV: 0.5
- _Chachu: 0
- _ChangeSaturability_Toggle: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0
- _ColorMask: 15
- _ColorMode: 0
- _Comparison: 8
- _Contrast: 1
- _Contrast_Toggle: 0
- _Cull: 2
- _CullMode: 0
- _Cullmode: 2
- _Cullmode: 1
- _CustomData: 0
- _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0
- _CustomData1Y: 0
- _CustomData1Y_MainTexOffsetY_Toggle: 0
- _CustomData1Z_Dissolve_Toggle: 0
- _CustomData2W_Toggle: 0
- _CustomData2X: 0
- _CustomData2X_MaskMapOffsetX_Toggle: 0
- _CustomData2Y_MaskMapOffsetY_Toggle: 0
- _CustomData2Z_FresnelOffset_Toggle: 0
- _CustomDataToZero: 1
- _CustomDissolve: 0
- _CustomDissolvePlusTexUOffset: 0
@@ -197,6 +333,7 @@ Material:
- _CustomMaskTexUOffset: 0
- _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0
- _CustomStencilTest: 0
- _CustomVTO: 0
- _CustomdataDis: 0
- _CustomdataDisT: 0
@@ -207,7 +344,9 @@ Material:
- _DIssloveSoft: 0.5
- _DIssloveWide: 0.1
- _DIssolve_rotat: 0
- _DepthDecal_Toggle: 0
- _DepthFade: 1
- _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1
- _Depthfadeon: 0
- _DetailAlbedoMapScale: 1
@@ -220,6 +359,8 @@ Material:
- _DissolveFactor: 0
- _DissolveFactorC: 1
- _DissolveFactorC1: 1
- _DissolveLineMaskToggle: 0
- _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1
- _DissolvePlusAR: 0
@@ -239,6 +380,8 @@ Material:
- _DissolvePlusTexVMirror: 0
- _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0
- _DissolveRampSourceMode: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexDetail: 0
@@ -254,7 +397,12 @@ Material:
- _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0
- _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0
- _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortFactorC: 1
@@ -278,9 +426,19 @@ Material:
- _DistortTex_Vspeed: 0
- _DistortUIntensity: 1
- _DistortVIntensity: 1
- _DistortionBothDirection_Toggle: 0
- _Distortion_Choraticaberrat_Toggle: 0
- _Distortion_Choraticaberrat_WithNoise_Toggle: 1
- _Dst: 10
- _DstBlend: 0
- _DstBlend: 10
- _DstBlendAlpha: 0
- _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0
- _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolvePlusTex: 0
@@ -291,11 +449,23 @@ Material:
- _FNLfanxiangkaiguan: 0
- _Face: 1
- _Fail: 0
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _FnlPower: 1
- _FnlScale: 0
- _ForceZWriteToggle: 0
- _FrePower: 0.5
- _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1
- _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _HueShift: 0
- _HueShift_Toggle: 0
- _IfAddTex: 0
- _IfAddTexAlpha: 0
- _IfAddTexColor: 1
@@ -310,6 +480,10 @@ Material:
- _IfRefaction: 0
- _IfRefactionMask: 0
- _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0
- _IntersectEnabled: 0
- _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0
- _MainAlpha: 1
- _MainOffsetUC1: 0
- _MainOffsetVC1: 0
@@ -334,9 +508,17 @@ Material:
- _MainTex_rotat: 0
- _MaintexC: 0
- _MaintexCV: 0
- _Mask2_Toggle: 0
- _Mask3_Toggle: 0
- _MaskAlphaRA: 1
- _MaskC: 0
- _MaskCV: 0
- _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0
- _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0
- _MaskPlusAR: 1
@@ -345,6 +527,7 @@ Material:
- _MaskPlusR: 0
- _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0
- _MaskRefineToggle: 0
- _MaskTexAR: 1
- _MaskTexDetail: 0
- _MaskTexRotator: 0
@@ -357,16 +540,32 @@ Material:
- _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0
- _Mask_RotationToggle: 0
- _Mask_Toggle: 0
- _Mask_Uspeed: 0
- _Mask_Vspeed: 0
- _Mask_rotat: 0
- _Mask_scale: 1
- _MatCapToggle: 0
- _MeshSourceMode: 0
- _Metallic: 0
- _Mode: 0
- _NoiseMapUVRotation: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0
- _Pass: 0
- _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _Portal_MaskToggle: 0
- _Portal_Toggle: 0
- _QueueBias: 0
- _QueueControl: -1
- _QueueOffset: 0
- _RampColorBlendMode: 0
- _RampColorSourceMode: 0
- _RampColorToggle: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _RefactionFactor: 0
@@ -392,19 +591,38 @@ Material:
- _Reference: 0
- _SB: 0
- _SBCompare: 0
- _Saturability: 0
- _SceenTex: 0
- _Scr: 5
- _ScreenDistortModeToggle: 0
- _SixWayColorAbsorptionToggle: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SpecialUVChannelMode: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilKeyIndex: 0
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255
- _Surface: 0
- _TWStrength: 0
- _TexDistortion_intensity: 0.5
- _TextureUScale: 1
- _TextureUValue: 0
- _TextureVScale: 1
- _TextureVValue: 0
- _TimeMode: 0
- _TransparentMode: 1
- _UIEffect_Toggle: 0
- _UTwirlEnabled: 0
- _UVPolar: 0
- _UseUV1_Toggle: 0
- _VTOAR: 1
- _VTOC: 0
- _VTOCV: 0
@@ -427,39 +645,147 @@ Material:
- _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0
- _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0
- _WorkflowMode: 1
- _XianXingCH_UVRota: 0
- _ZOffset_Toggle: 0
- _ZTest: 4
- _ZWrite: 1
- _ZWrite: 0
- _Ztest: 4
- _Zwrite: 1
- __dirty: 1
- _fnl_power: 3.45
- _fnl_sacle: 1
- _fogintensity: 1
- _fresnelEnabled: 1
- _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0
- _offsetFactor: 0
- _offsetUnits: 0
- _softFacotr: 0
- _sot_sting_A: 0
- _uvRapSoft: 0
m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
- Dissolve2XRangeVec: {r: 0, g: 1, b: 0, a: 0}
- Dissolve2YRangeVec: {r: 0, g: 1, b: 0, a: 0}
- DissolveXRangeVec: {r: -1, g: 2, b: 0, a: 0}
- EmiDistortionIntensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- MaskDistortionIntensityRangeVec: {r: -2, g: 2, b: 0, a: 0}
- SaturabilityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- TexDistortionintensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- _AddTexBlendModeVec4: {r: 1, g: 0, b: 0, a: 0}
- _AddTexColor: {r: 0, g: 0, b: 0, a: 0}
- _BackFaceColor: {r: 1, g: 1, b: 1, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseBackColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.007843138, g: 0.019607844, b: 0.043137256, a: 1}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _BaseMapColorRefine: {r: 1, g: 1, b: 2, a: 1}
- _BaseMapMaskMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorA: {r: 1, g: 1, b: 1, a: 1}
- _ColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _ColorBlendMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ColorBlendVec: {r: 0, g: 0, b: 1, a: 0}
- _ContrastMidColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _CylinderMatrix0: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix1: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix2: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix3: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVPosOffset: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVRotate: {r: 0, g: 0, b: 90, a: 0}
- _DIssloveColor: {r: 1, g: 1, b: 1, a: 1}
- _DepthOutline_Color: {r: 1, g: 1, b: 1, a: 1}
- _DepthOutline_Vec: {r: 0, g: 0.5, b: 0, a: 0}
- _Dir: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve: {r: 0.5, g: 1, b: 0, a: 0.1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DissolveLineColor: {r: 1, g: 0, b: 0, a: 1}
- _DissolveOffsetRotateDistort: {r: 0, g: 0, b: 0, a: 0}
- _DissolveOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
- _DissolveOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
- _DissolveRampAlpha0: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampAlpha1: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor0: {r: 1, g: 0, b: 0, a: 0}
- _DissolveRampColor1: {r: 0, g: 0, b: 0, a: 1}
- _DissolveRampColor2: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor3: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor4: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor5: {r: 1, g: 1, b: 1, a: 1}
- _DissolveVoronoi_Vec: {r: 1, g: 1, b: 2, a: 2}
- _DissolveVoronoi_Vec2: {r: 1, g: 1, b: 2, a: 2}
- _DissolveVoronoi_Vec3: {r: 0, g: 0, b: 0, a: 0}
- _DissolveVoronoi_Vec4: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve_Vec2: {r: 0.2, g: 0.1, b: 0, a: 0}
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@@ -510,6 +615,8 @@ MonoBehaviour:
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@@ -30,7 +30,8 @@ Transform:
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m_ConstrainProportionsScale: 1
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@@ -61,7 +62,7 @@ MeshRenderer:
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View File

@@ -29,6 +29,12 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
effectParticle.transform.SetParent(GameManager.instance.cameraManager.gameCamera.transform);
effectParticle.Play();
noteVisual.noteMain.SetActive(false);
if (note is Hold)
{
noteVisual.extraPartList[0].gameObject.SetActive(false);
}
LeanPool.Despawn(effectParticle.gameObject, 1);
}

View File

@@ -24,10 +24,16 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
public override void Adjust()
{
effectParticle = LeanPool.Spawn(noteVisual.effectPrefabList[1], noteVisual.judgeEffect.transform).GetComponent<ParticleSystem>();
effectParticle = LeanPool.Spawn(noteVisual.effectPrefabList[1], noteVisual.judgeEffect.transform).GetComponent<ParticleSystem>();
effectParticle.transform.SetParent(GameManager.instance.cameraManager.gameCamera.transform);
effectParticle.Play();
noteVisual.noteMain.SetActive(false);
if (note is Hold)
{
noteVisual.extraPartList[0].gameObject.SetActive(false);
}
LeanPool.Despawn(effectParticle.gameObject, 1);
}

View File

@@ -28,6 +28,12 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
effectParticle.transform.SetParent(GameManager.instance.cameraManager.gameCamera.transform);
effectParticle.Play();
noteVisual.noteMain.SetActive(false);
if (note is Hold)
{
noteVisual.extraPartList[0].gameObject.SetActive(false);
}
LeanPool.Despawn(effectParticle.gameObject, 1);
}

View File

@@ -68,11 +68,16 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
public override void SetHighlight()
{
List<Renderer> partRendererList = notePartList.Select(part => part.GetComponent<Renderer>()).ToList();
//List<Renderer> partRendererList = notePartList.Select(part => part.GetComponent<Renderer>()).ToList();
//partRendererList.ForEach(rend => Destroy(rend.material));
if (!isHighlighted)
if (note is Tap or Hold)
{
extraPartList[0].gameObject.SetActive(isHighlighted);
}
/*if (!isHighlighted)
{
for (int i = 0; i < partRendererList.Count; i++)
{
@@ -91,7 +96,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
partRendererList[i].materials[j] = highlightMaterialList[i][j];
}
}
}
}*/
}
}

View File

@@ -16,12 +16,12 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
public MeshGenerator meshGenerator;
public SplinePositioner headPoint, tailPoint;
public static DTMNoteVisualHold GenerateElement(string elementName, Guid id, List<string> tags,
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
public new static DTMNoteVisualHold GenerateElement(string elementName, Guid id, List<string> tags,
bool isFirstGenerated, string themeBundleName, string objectName, GameElement parentElement, bool isHighlighted)
{
DTMNoteVisualHold noteVisualHold = SubstantialObject.GenerateElement(elementName, id, tags,
isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent<DTMNoteVisualHold>();
DTMNoteVisualHold noteVisualHold = NoteVisualBase.GenerateElement(elementName, id, tags,
isFirstGenerated, themeBundleName, objectName, parentElement, isHighlighted).GetComponent<DTMNoteVisualHold>();
return noteVisualHold;
}
@@ -76,7 +76,8 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
{
public override void SaveBM()
{
matchedBM = new DTMNoteVisualHold_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM, themeBundleName, objectName);
matchedBM = new DTMNoteVisualHold_BM(elementName, elementGuid, tags,
themeBundleName, objectName,parentElement.matchedBM as GameElement_BM, isHighlighted);
}
private float startPercent, endPercent;
@@ -136,24 +137,24 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
namespace Beatmap
{
public class DTMNoteVisualHold_BM : SubstantialObject_BM
public class DTMNoteVisualHold_BM : DTMNoteVisual_BM
{
public DTMNoteVisualHold_BM()
{
}
public DTMNoteVisualHold_BM(string elementName, Guid id, List<string> tags,
GameElement_BM parent, string themeBundleName, string objectName) :
base(elementName, id, tags, parent, themeBundleName, objectName)
public DTMNoteVisualHold_BM(string elementName, Guid id, List<string> tags,
string themeBundleName, string objectName, GameElement_BM parent, bool isHighlighted) :
base(elementName, id, tags, parent, themeBundleName, objectName, isHighlighted)
{
}
public override void ExecuteBM()
{
matchedElement = DTMNoteVisualHold.GenerateElement(elementName, elementGuid, tags, false,
GetElement(attachedElementGuid), themeBundleName, objectName);
themeBundleName, objectName, GetElement(attachedElementGuid), isHighlighted);
}
}
}