This commit is contained in:
SoulliesOfficial
2025-07-21 05:42:20 -04:00
parent e483cfe502
commit bae0bfbc20
533 changed files with 172709 additions and 125965 deletions

View File

@@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 14
serializedVersion: 15
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@@ -13,9 +13,6 @@ GraphicsSettings:
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
@@ -30,14 +27,11 @@ GraphicsSettings:
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_PreloadedShaders:
- {fileID: 20000000, guid: 3dde077192f1340ebbb7a7a3085916cc, type: 2}
m_PreloadShadersBatchTimeLimit: -1
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
@@ -51,6 +45,7 @@ GraphicsSettings:
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_BrgStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
@@ -68,3 +63,6 @@ GraphicsSettings:
m_SRPDefaultSettings:
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa,
type: 2}
m_LightProbeOutsideHullStrategy: 0
m_CameraRelativeLightCulling: 0
m_CameraRelativeShadowCulling: 0