perf
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@@ -218,6 +218,10 @@ Shader "VFX/Pandavfx_v2.3_URP"
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#pragma shader_feature_local _ _SOFT_PARTICAL //是否是软粒子
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#pragma shader_feature_local _ _SCEENTEX_ON
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#pragma multi_compile_instancing
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#pragma instancing_options renderinglayer
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#include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
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half4 Func(Input i, half facing)
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{
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