Menu基本完成

This commit is contained in:
SoulliesOfficial
2025-06-14 14:42:49 -04:00
parent b9e6a9ab25
commit b19469976a
52 changed files with 1380 additions and 363 deletions

View File

@@ -43,7 +43,7 @@ namespace Ichni.Story.UI
//TutorialBlockUI t0 = GenerateTutorialBlock(new Vector2(200, -400), "ZakoCurse 0");
//TextBlockUI b1 = GenerateTextBlock("Departure_P1_A", new Vector2(1000, -400), StoryBlockState.Current);
SetUpStoryline(StoryManager.instance.currentChapter);
SetUpStoryline(ChapterSelectionManager.instance.currentChapter);
/*GenerateTextBlock("Departure_P1_A", new Vector2(1000, -400), StoryBlockState.Current);
GenerateTextBlock("Departure_P2_A", new Vector2(1500, -400), StoryBlockState.Current);
@@ -60,7 +60,7 @@ namespace Ichni.Story.UI
public TutorialBlockUI GenerateTutorialBlock(string blockName, Vector2 position, StoryBlockState state)
{
TutorialBlockUI block = Instantiate(tutorialBlockPrefab, content).GetComponent<TutorialBlockUI>();
StoryData storyData = StoryManager.instance.storyDatas[StoryManager.instance.currentChapter];
StoryData storyData = StoryManager.instance.storyDatas[ChapterSelectionManager.instance.currentChapter];
TutorialBlockData blockData = storyData.tutorialBlockDatas.FirstOrDefault(data => data.blockName == blockName);
if (blockData == null) throw new KeyNotFoundException("There is no block with name " + blockName);
@@ -76,7 +76,7 @@ namespace Ichni.Story.UI
public DialogBlockUI GenerateDialogBlock(string blockName, Vector2 position, StoryBlockState state)
{
DialogBlockUI block = Instantiate(dialogBlockPrefab, content).GetComponent<DialogBlockUI>();
StoryData storyData = StoryManager.instance.storyDatas[StoryManager.instance.currentChapter];
StoryData storyData = StoryManager.instance.storyDatas[ChapterSelectionManager.instance.currentChapter];
DialogBlockData blockData = storyData.dialogBlockDatas.FirstOrDefault(data => data.blockName == blockName);
if (blockData == null) throw new KeyNotFoundException("There is no block with name " + blockName);
@@ -92,7 +92,7 @@ namespace Ichni.Story.UI
public SongBlockUI GenerateSongBlock(string blockName, Vector2 position, StoryBlockState state)
{
SongBlockUI block = Instantiate(musicBlockPrefab, content).GetComponent<SongBlockUI>();
StoryData storyData = StoryManager.instance.storyDatas[StoryManager.instance.currentChapter];
StoryData storyData = StoryManager.instance.storyDatas[ChapterSelectionManager.instance.currentChapter];
SongBlockData blockData = storyData.songBlockDatas.FirstOrDefault(data => data.blockName == blockName);
if (blockData == null) throw new KeyNotFoundException("There is no block with name " + blockName);
@@ -243,7 +243,7 @@ namespace Ichni.Story.UI
{
ClearStoryline();
StoryData storyData = StoryManager.instance.storyDatas[StoryManager.instance.currentChapter];
StoryData storyData = StoryManager.instance.storyDatas[ChapterSelectionManager.instance.currentChapter];
List<InitialBlockData> initialBlocks = storyData.initialBlocks;
foreach (InitialBlockData blockData in initialBlocks)
@@ -273,7 +273,7 @@ namespace Ichni.Story.UI
}
SetUpBackground();
SaveStoryline(StoryManager.instance.currentChapter);
SaveStoryline(ChapterSelectionManager.instance.currentChapter);
}
}
}