Menu基本完成
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@@ -1,13 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class BeatmapSave
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{
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public float accuracy;
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public bool isFullCombo;
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public bool isAllPerfect;
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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externalObjects: {}
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defaultReferences: []
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@@ -2,6 +2,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using Ichni.RhythmGame;
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using Ichni.UI;
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using Sirenix.OdinInspector;
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using UnityEngine;
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@@ -10,6 +11,8 @@ namespace Ichni.Menu
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public partial class SongSelectionManager : SerializedMonoBehaviour
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{
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public static SongSelectionManager instance;
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public SongSelectionUIPage songSelectionUIPage;
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private void Awake()
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@@ -1,13 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class SongStatusSave
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{
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public bool isCompleted;
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public string additionalInfo;
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public Dictionary<string, BeatmapSave> beatmapSaves;
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 0e15d295a0ae77041ad0269ab3801bc3
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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