更新了NB Shader,少量优化GPU

This commit is contained in:
SoulliesOfficial
2026-07-17 17:34:36 -04:00
parent 02efc1b95b
commit b00ac27e3a
194 changed files with 7870 additions and 17669 deletions

View File

@@ -213,7 +213,7 @@ Material:
- _Dst: 10 - _Dst: 10
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeValue: 0.30297375 - _EdgeValue: 0.5088004
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
@@ -258,7 +258,7 @@ Material:
- _Mask_scale: 1 - _Mask_scale: 1
- _Metallic: 0 - _Metallic: 0
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Opacity: 0.69702625 - _Opacity: 0.4911996
- _Parallax: 0.005 - _Parallax: 0.005
- _Pass: 0 - _Pass: 0
- _QueueOffset: 0 - _QueueOffset: 0

View File

@@ -8,12 +8,13 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Rain_wave m_Name: Rain_wave
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _DISSOLVE - _DISSOLVE
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
@@ -56,6 +57,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -216,6 +222,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -232,6 +242,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -249,19 +279,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 6291467
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 243
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 3840 - _W9ParticleCustomDataFlag0: 3840
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 131072 - _W9ParticleShaderFlags: 139266
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 6291467 - _W9ParticleShaderGUIFoldToggle: 6291467
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 243 - _W9ParticleShaderGUIFoldToggle2: 243
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -271,18 +307,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -290,7 +345,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -300,20 +358,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -339,6 +403,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -349,8 +414,10 @@ Material:
- _DIssloveSoft: 1 - _DIssloveSoft: 1
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -358,16 +425,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0.12 - _DisTex_Uspeed: 0.12
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -386,7 +461,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -402,11 +479,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1 - _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -419,6 +498,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -440,11 +521,13 @@ Material:
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _EdgeValue: 0.49 - _EdgeValue: 0.49
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -455,22 +538,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -487,23 +579,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -514,26 +614,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -546,33 +655,68 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 3
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Opacity: 1 - _Opacity: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -596,28 +740,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -626,10 +787,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -652,32 +819,58 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _Width: 1.8 - _Width: 1.8
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _circle_ON: 1 - _circle_ON: 1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 1 - _softFacotr: 1
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -771,8 +964,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -785,6 +980,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -0,0 +1,28 @@
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<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
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<assembly fullname="Unity.Localization, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Localization.Locale" preserve="all" />
<type fullname="UnityEngine.Localization.Tables.SharedTableData" preserve="all" />
<type fullname="UnityEngine.Localization.Tables.StringTable" preserve="all" />
<type fullname="UnityEngine.Localization.LocaleIdentifier" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Metadata.MetadataCollection" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Tables.TableEntryData" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Tables.DistributedUIDGenerator" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Tables.SharedTableData/SharedTableEntry" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.Localization.Metadata.FallbackLocale" preserve="nothing" serialized="true" />
</assembly>
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Object" preserve="all" />
</assembly>
<assembly fullname="YarnSpinner.Unity">
<type fullname="Yarn.Unity.UnityLocalization.LineMetadata" preserve="nothing" serialized="true" />
</assembly>
</linker>

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: add0a5ef687222e46a7319724739db61 guid: 6ce491c0f528de74dbed99b700a51ea5
TextScriptImporter: TextScriptImporter:
externalObjects: {} externalObjects: {}
userData: userData:

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View File

@@ -105,7 +105,7 @@ MonoBehaviour:
maxCycles: 1 maxCycles: 1
--- !u!199 &969366603538081089 --- !u!199 &969366603538081089
ParticleSystemRenderer: ParticleSystemRenderer:
serializedVersion: 6 serializedVersion: 7
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@@ -121,6 +121,11 @@ ParticleSystemRenderer:
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
m_RayTracingMode: 0 m_RayTracingMode: 0
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@@ -142,9 +147,11 @@ ParticleSystemRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@@ -176,7 +183,6 @@ ParticleSystemRenderer:
m_MeshWeighting1: 1 m_MeshWeighting1: 1
m_MeshWeighting2: 1 m_MeshWeighting2: 1
m_MeshWeighting3: 1 m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!198 &3082859040321468505 --- !u!198 &3082859040321468505
ParticleSystem: ParticleSystem:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -194,7 +200,7 @@ ParticleSystem:
emitterVelocityMode: 1 emitterVelocityMode: 1
looping: 1 looping: 1
prewarm: 0 prewarm: 0
playOnAwake: 1 playOnAwake: 0
useUnscaledTime: 0 useUnscaledTime: 0
autoRandomSeed: 1 autoRandomSeed: 1
startDelay: startDelay:
@@ -4913,37 +4919,19 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
serializationData: serializationData:
SerializedFormat: 2 SerializedFormat: 0
SerializedBytes: SerializedBytes: 29010b00000065006c0065006d0065006e00740047007500690064000000000000000000000000000000000001010d0000007300750062006d006f00640075006c0065004c006900730074002f00000000015e000000530079007300740065006d002e0043006f006c006c0065006300740069006f006e0073002e00470065006e0065007200690063002e004c00690073007400600031005b005b004900630068006e0069002e00520068007900740068006d00470061006d0065002e005300750062006d006f00640075006c00650042006100730065002c00200041007300730065006d0062006c0079002d004300530068006100720070005d005d002c0020006d00730063006f0072006c0069006200000000000600000000000000000705
ReferencedUnityObjects: [] ReferencedUnityObjects: []
SerializedBytesString: SerializedBytesString:
Prefab: {fileID: 0} Prefab: {fileID: 0}
PrefabModificationsReferencedUnityObjects: [] PrefabModificationsReferencedUnityObjects: []
PrefabModifications: [] PrefabModifications: []
SerializationNodes: SerializationNodes: []
- Name: elementGuid
Entry: 2
Data: 00000000000000000000000000000000
- Name: submoduleList
Entry: 7
Data: 0|System.Collections.Generic.List`1[[Ichni.RhythmGame.SubmoduleBase,
Assembly-CSharp]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
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Data:
elementName: elementName:
tags: [] tags: []
parentElement: {fileID: 0} parentElement: {fileID: 0}
childElementList: [] childElementList: []
track: {fileID: 0} track: {fileID: 0}
particleController: {fileID: 771151182555487418}
particle: {fileID: 3082859040321468505}
themeBundleName: themeBundleName:
materialName: materialName:
prewarm: 0 prewarm: 0
@@ -4956,3 +4944,4 @@ MonoBehaviour:
lifeTime: 0 lifeTime: 0
isAutoOrient: 0 isAutoOrient: 0
particleRotation: {x: 0, y: 0, z: 0} particleRotation: {x: 0, y: 0, z: 0}
particleController: {fileID: 771151182555487418}

View File

@@ -10,6 +10,8 @@ namespace Ichni.RhythmGame.Beatmap
public List<string> badAudioList; public List<string> badAudioList;
public List<string> missAudioList; public List<string> missAudioList;
public List<string> holdStartAudioList; public List<string> holdStartAudioList;
public List<string> holdLoopAudioList;
public List<string> holdEndAudioList;
public NoteAudioSubmodule_BM() { } public NoteAudioSubmodule_BM() { }
@@ -21,13 +23,16 @@ namespace Ichni.RhythmGame.Beatmap
badAudioList = noteAudioSubmodule.badAudioList; badAudioList = noteAudioSubmodule.badAudioList;
missAudioList = noteAudioSubmodule.missAudioList; missAudioList = noteAudioSubmodule.missAudioList;
holdStartAudioList = noteAudioSubmodule.holdStartAudioList; holdStartAudioList = noteAudioSubmodule.holdStartAudioList;
holdLoopAudioList = noteAudioSubmodule.holdLoopAudioList;
holdEndAudioList = noteAudioSubmodule.holdEndAudioList;
} }
public override void ExecuteBM() public override void ExecuteBM()
{ {
attachedElement = GameElement_BM.GetElement(attachedElementGuid); attachedElement = GameElement_BM.GetElement(attachedElementGuid);
(attachedElement as NoteBase).NoteAudioSubmodule = new NoteAudioSubmodule(attachedElement as NoteBase, (attachedElement as NoteBase).NoteAudioSubmodule = new NoteAudioSubmodule(attachedElement as NoteBase,
generalJudgeAudioList, perfectAudioList, goodAudioList, badAudioList, missAudioList, holdStartAudioList); generalJudgeAudioList, perfectAudioList, goodAudioList, badAudioList, missAudioList,
holdStartAudioList, holdLoopAudioList, holdEndAudioList);
} }
} }
} }

View File

@@ -1,6 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Reflection; using System.Reflection;
using Ichni.RhythmGame.Beatmap; using Ichni.RhythmGame.Beatmap;
using SLSUtilities.WwiseAssistance; using SLSUtilities.WwiseAssistance;
@@ -9,49 +8,53 @@ namespace Ichni.RhythmGame
{ {
public partial class NoteAudioSubmodule : SubmoduleBase public partial class NoteAudioSubmodule : SubmoduleBase
{ {
#region [] Audio Settings #region Audio Settings
public List<string> generalJudgeAudioList; public List<string> generalJudgeAudioList;
public List<string> perfectAudioList; public List<string> perfectAudioList;
public List<string> goodAudioList; public List<string> goodAudioList;
public List<string> badAudioList; public List<string> badAudioList;
public List<string> missAudioList; public List<string> missAudioList;
public List<string> holdStartAudioList; public List<string> holdStartAudioList;
public List<string> holdLoopAudioList;
public List<string> holdEndAudioList;
#endregion #endregion
#region [] GC-Free Wwise IDs #region GC-Free Wwise IDs
// --- 高性能无 GC 的 Wwise 预存 ID 数组 ---
// 我们利用基础类型数组而不是 List 再次挤压最后一点遍历性能。
private uint[] _generalJudgeAudioIds; private uint[] _generalJudgeAudioIds;
private uint[] _perfectAudioIds; private uint[] _perfectAudioIds;
private uint[] _goodAudioIds; private uint[] _goodAudioIds;
private uint[] _badAudioIds; private uint[] _badAudioIds;
private uint[] _missAudioIds; private uint[] _missAudioIds;
private uint[] _holdStartAudioIds; private uint[] _holdStartAudioIds;
private uint[] _holdEndAudioIds;
private NoteBase note => attachedGameElement as NoteBase; private NoteBase note => attachedGameElement as NoteBase;
#endregion #endregion
#region [] Initialization #region Initialization
public NoteAudioSubmodule(NoteBase attachedGameElement, string defaultAudio) : base(attachedGameElement) public NoteAudioSubmodule(NoteBase attachedGameElement, string defaultAudio) : base(attachedGameElement)
{ {
generalJudgeAudioList = new List<string>() { defaultAudio }; generalJudgeAudioList = new List<string> { defaultAudio };
perfectAudioList = new List<string>(); perfectAudioList = new List<string>();
goodAudioList = new List<string>(); goodAudioList = new List<string>();
badAudioList = new List<string>(); badAudioList = new List<string>();
missAudioList = new List<string>(); missAudioList = new List<string>();
holdStartAudioList = new List<string>(); holdStartAudioList = new List<string>();
holdLoopAudioList = new List<string>();
holdEndAudioList = new List<string>();
if (!HaveSameSubmodule) if (!HaveSameSubmodule)
{ {
this.note.NoteAudioSubmodule = this; note.NoteAudioSubmodule = this;
} }
InitializeAudio(); InitializeAudio();
} }
public NoteAudioSubmodule(NoteBase attachedGameElement, List<string> generalJudgeAudioList, public NoteAudioSubmodule(NoteBase attachedGameElement, List<string> generalJudgeAudioList,
List<string> perfectAudioList, List<string> goodAudioList, List<string> badAudioList, List<string> perfectAudioList, List<string> goodAudioList, List<string> badAudioList,
List<string> missAudioList, List<string> holdStartAudioList) : base(attachedGameElement) List<string> missAudioList, List<string> holdStartAudioList,
List<string> holdLoopAudioList = null, List<string> holdEndAudioList = null) : base(attachedGameElement)
{ {
this.generalJudgeAudioList = generalJudgeAudioList ?? new List<string>(); this.generalJudgeAudioList = generalJudgeAudioList ?? new List<string>();
this.perfectAudioList = perfectAudioList ?? new List<string>(); this.perfectAudioList = perfectAudioList ?? new List<string>();
@@ -59,10 +62,12 @@ namespace Ichni.RhythmGame
this.badAudioList = badAudioList ?? new List<string>(); this.badAudioList = badAudioList ?? new List<string>();
this.missAudioList = missAudioList ?? new List<string>(); this.missAudioList = missAudioList ?? new List<string>();
this.holdStartAudioList = holdStartAudioList ?? new List<string>(); this.holdStartAudioList = holdStartAudioList ?? new List<string>();
this.holdLoopAudioList = holdLoopAudioList ?? new List<string>();
this.holdEndAudioList = holdEndAudioList ?? new List<string>();
if (!HaveSameSubmodule) if (!HaveSameSubmodule)
{ {
this.note.NoteAudioSubmodule = this; note.NoteAudioSubmodule = this;
} }
InitializeAudio(); InitializeAudio();
@@ -70,44 +75,45 @@ namespace Ichni.RhythmGame
public void InitializeAudio() public void InitializeAudio()
{ {
// 通过反射,只在生成(或池化取出)时进行一次大写转换与常数查询,彻底摒弃字符串带来的运行时哈希。
_generalJudgeAudioIds = ParseWwiseEventIDs(generalJudgeAudioList); _generalJudgeAudioIds = ParseWwiseEventIDs(generalJudgeAudioList);
_perfectAudioIds = ParseWwiseEventIDs(perfectAudioList); _perfectAudioIds = ParseWwiseEventIDs(perfectAudioList);
_goodAudioIds = ParseWwiseEventIDs(goodAudioList); _goodAudioIds = ParseWwiseEventIDs(goodAudioList);
_badAudioIds = ParseWwiseEventIDs(badAudioList); _badAudioIds = ParseWwiseEventIDs(badAudioList);
_missAudioIds = ParseWwiseEventIDs(missAudioList); _missAudioIds = ParseWwiseEventIDs(missAudioList);
_holdStartAudioIds = ParseWwiseEventIDs(holdStartAudioList); _holdStartAudioIds = ParseWwiseEventIDs(holdStartAudioList);
_holdEndAudioIds = ParseWwiseEventIDs(holdEndAudioList);
} }
private uint[] ParseWwiseEventIDs(List<string> audioNames) private uint[] ParseWwiseEventIDs(List<string> audioNames)
{ {
if (audioNames == null || audioNames.Count == 0) return new uint[0]; if (audioNames == null || audioNames.Count == 0) return Array.Empty<uint>();
List<uint> ids = new List<uint>(audioNames.Count); List<uint> ids = new List<uint>(audioNames.Count);
Type eventsType = typeof(AK.EVENTS); Type eventsType = typeof(AK.EVENTS);
for (int i = 0; i < audioNames.Count; i++) for (int i = 0; i < audioNames.Count; i++)
{ {
if (string.IsNullOrEmpty(audioNames[i])) continue; if (string.IsNullOrEmpty(audioNames[i])) continue;
string upperName = audioNames[i].ToUpper(); string upperName = audioNames[i].ToUpper();
FieldInfo field = eventsType.GetField(upperName, BindingFlags.Public | BindingFlags.Static); FieldInfo field = eventsType.GetField(upperName, BindingFlags.Public | BindingFlags.Static);
if (field != null) if (field != null)
{ {
ids.Add((uint)field.GetValue(null)); ids.Add((uint)field.GetValue(null));
} }
else else
{ {
UnityEngine.Debug.LogWarning($"[Wwise 注意] 在 AK.EVENTS 中找不到对应的大写事件名称: {upperName}"); UnityEngine.Debug.LogWarning($"[Wwise] AK.EVENTS does not contain event name: {upperName}");
} }
} }
return ids.ToArray(); return ids.ToArray();
} }
#endregion #endregion
} }
#region [] Audio Playback Methods #region Audio Playback Methods
public partial class NoteAudioSubmodule public partial class NoteAudioSubmodule
{ {
public void PlayHoldStartAudio() public void PlayHoldStartAudio()
@@ -115,19 +121,38 @@ namespace Ichni.RhythmGame
PlayAudioInternal(_holdStartAudioIds); PlayAudioInternal(_holdStartAudioIds);
} }
public void PlayHoldEndAudio()
{
if (_holdEndAudioIds != null && _holdEndAudioIds.Length > 0)
{
PlayAudioInternal(_holdEndAudioIds);
return;
}
PlayGeneralJudgeAudios();
}
public void PlayGeneralJudgeAudios() public void PlayGeneralJudgeAudios()
{ {
PlayAudioInternal(_generalJudgeAudioIds); PlayAudioInternal(_generalJudgeAudioIds);
} }
public void PlayNoteJudgeAudios(NoteBase.NoteJudgeType judgeType) public void PlayNoteJudgeAudios(NoteBase.NoteJudgeType judgeType)
{ {
switch (judgeType) switch (judgeType)
{ {
case NoteBase.NoteJudgeType.Perfect: PlayAudioInternal(_perfectAudioIds); break; case NoteBase.NoteJudgeType.Perfect:
case NoteBase.NoteJudgeType.Good: PlayAudioInternal(_goodAudioIds); break; PlayAudioInternal(_perfectAudioIds);
case NoteBase.NoteJudgeType.Bad: PlayAudioInternal(_badAudioIds); break; break;
case NoteBase.NoteJudgeType.Miss: PlayAudioInternal(_missAudioIds); break; case NoteBase.NoteJudgeType.Good:
PlayAudioInternal(_goodAudioIds);
break;
case NoteBase.NoteJudgeType.Bad:
PlayAudioInternal(_badAudioIds);
break;
case NoteBase.NoteJudgeType.Miss:
PlayAudioInternal(_missAudioIds);
break;
} }
} }
@@ -136,15 +161,13 @@ namespace Ichni.RhythmGame
if (audioIds == null) return; if (audioIds == null) return;
for (int i = 0; i < audioIds.Length; i++) for (int i = 0; i < audioIds.Length; i++)
{ {
// 最高性能播放:绕过 AudioManager 那些空物体创建,直接挂载到 AudioManager 的单例底层进行原生播放。
AkSoundEngine.PostEvent(audioIds[i], AudioManager.Instance.gameObject); AkSoundEngine.PostEvent(audioIds[i], AudioManager.Instance.gameObject);
} }
} }
} }
#endregion #endregion
#region [Beatmap] Executing and Reversing #region Beatmap
#endregion
} #endregion
}

View File

@@ -222,7 +222,7 @@ namespace Ichni.RhythmGame
case NoteJudgeType.Miss: Miss(triggerTime); break; case NoteJudgeType.Miss: Miss(triggerTime); break;
} }
if (finalJudge != NoteJudgeType.Miss) NoteAudioSubmodule.PlayGeneralJudgeAudios(); if (finalJudge != NoteJudgeType.Miss) NoteAudioSubmodule.PlayHoldEndAudio();
} }
protected override void SetJudgeArea() protected override void SetJudgeArea()

File diff suppressed because it is too large Load Diff

View File

@@ -15,12 +15,21 @@ ShaderVariantCollection:
passType: 0 passType: 0
- keywords: UNITY_UI_ALPHACLIP - keywords: UNITY_UI_ALPHACLIP
passType: 0 passType: 0
- first: {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - first: {fileID: 66, guid: 0000000000000000f000000000000000, type: 0}
second: second:
variants: variants:
- keywords: - keywords:
passType: 0 passType: 0
- first: {fileID: 66, guid: 0000000000000000f000000000000000, type: 0} - first: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
second:
variants:
- keywords: DIRECTIONAL LIGHTPROBE_SH
passType: 4
- keywords: DIRECTIONAL
passType: 5
- keywords: SHADOWS_DEPTH
passType: 8
- first: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
second: second:
variants: variants:
- keywords: - keywords:
@@ -75,6 +84,11 @@ ShaderVariantCollection:
variants: variants:
- keywords: - keywords:
passType: 0 passType: 0
- first: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
second:
variants:
- keywords:
passType: 0
- first: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} - first: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
second: second:
variants: variants:
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- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 1 - _ForceZWriteToggle: 1
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -340,75 +431,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 0 - _MainTex_ar: 0
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 1 - _MeshSourceMode: 1
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _QueueBias: 1000 - _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 1 - _SrcBlend: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 1
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -417,10 +577,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 0 - _TransparentMode: 0
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -431,29 +597,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 1 - _ZWrite: 1
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 1 - _Zwrite: 1
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 4.5 - _fnl_power: 4.5
- _fnl_sacle: 1 - _fnl_sacle: 1
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -542,8 +734,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -556,6 +750,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,16 +8,16 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_circle_01 m_Name: M_circle_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISTORTMASKTEXAR_ON - _DISTORTMASKTEXAR_ON
- _DISTORTTEXAR_ON - _DISTORTTEXAR_ON
@@ -39,6 +39,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -183,6 +188,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -199,6 +208,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -212,23 +241,29 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 131074
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _RampColorCount: 2 - _NBShaderGUIFoldToggle: 19
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 131074
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 19 - _W9ParticleShaderGUIFoldToggle: 19
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -238,24 +273,46 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -265,19 +322,25 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -292,6 +355,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -301,7 +365,9 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -309,26 +375,38 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -337,6 +415,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -349,29 +429,40 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -385,85 +476,154 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 1
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 1 - _MainTex_ar: 1
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -472,10 +632,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -486,30 +652,56 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -599,8 +791,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -613,6 +807,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,17 +8,18 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_drag_burst m_Name: M_drag_burst
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -54,6 +55,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: _MainTex_ar m_LockedProperties: _MainTex_ar
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -214,6 +220,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -230,6 +240,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -247,19 +277,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 134217739
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 251
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 251658240 - _W9ParticleCustomDataFlag0: 251658240
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 133128 - _W9ParticleShaderFlags: 141322
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 134217739 - _W9ParticleShaderGUIFoldToggle: 134217739
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 251 - _W9ParticleShaderGUIFoldToggle2: 251
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -269,18 +305,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -288,7 +343,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -298,20 +356,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -337,6 +401,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -347,8 +412,10 @@ Material:
- _DIssloveSoft: 0.662 - _DIssloveSoft: 0.662
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -356,16 +423,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 0 - _DissolveFactorC1: 0
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -384,7 +459,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -400,11 +477,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -417,6 +496,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -437,11 +518,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -452,22 +535,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -484,23 +576,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 10 - _MainAlpha: 10
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -511,26 +611,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -543,32 +652,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -592,28 +736,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -622,10 +783,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -648,30 +815,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3 - _fnl_power: 3
- _fnl_sacle: 0.526 - _fnl_sacle: 0.526
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -764,8 +957,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -778,6 +973,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,10 +8,11 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_flick_01 m_Name: M_flick_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
@@ -49,6 +50,10 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -161,6 +166,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -177,24 +186,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 2
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 134217743
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 251
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 10248 - _W9ParticleShaderFlags: 10250
- _W9ParticleShaderFlags1: 2097152 - _W9ParticleShaderFlags1: 2097152
- _W9ParticleShaderGUIFoldToggle: 134217743 - _W9ParticleShaderGUIFoldToggle: 134217743
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 251 - _W9ParticleShaderGUIFoldToggle2: 251
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -204,22 +239,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 4 - _Blend: 4
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -229,13 +286,19 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 2 - _Cullmode: 2
@@ -254,6 +317,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -263,32 +327,46 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -297,6 +375,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -308,25 +388,36 @@ Material:
- _DstBlend: 0 - _DstBlend: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 1 - _ForceZWriteToggle: 1
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -340,75 +431,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 0 - _MainTex_ar: 0
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 1 - _MeshSourceMode: 1
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 1000 - _QueueBias: 1000
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 1 - _SrcBlend: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -417,10 +577,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 0 - _TransparentMode: 0
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -431,29 +597,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 1 - _ZWrite: 1
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 1 - _Zwrite: 1
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 4.5 - _fnl_power: 4.5
- _fnl_sacle: 1 - _fnl_sacle: 1
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -542,8 +734,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -556,6 +750,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,16 +8,16 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_flick_01a m_Name: M_flick_01a
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -51,6 +51,10 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -163,6 +167,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -179,24 +187,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 2
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 15
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 251
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 8 - _W9ParticleShaderFlags: 8202
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388608
- _W9ParticleShaderGUIFoldToggle: 15 - _W9ParticleShaderGUIFoldToggle: 15
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 251 - _W9ParticleShaderGUIFoldToggle2: 251
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -206,22 +240,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 4 - _Blend: 4
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -231,17 +287,23 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -256,6 +318,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -265,32 +328,46 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -299,6 +376,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -310,25 +389,36 @@ Material:
- _DstBlend: 0 - _DstBlend: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 1 - _ForceZWriteToggle: 1
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -342,75 +432,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 0 - _MainTex_ar: 0
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 1000 - _QueueBias: 1000
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 1 - _SrcBlend: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -419,10 +578,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 0 - _TransparentMode: 0
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -433,29 +598,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 1 - _ZWrite: 1
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 1 - _Zwrite: 1
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -544,8 +735,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -558,6 +751,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,17 +8,18 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_flick_burst m_Name: M_flick_burst
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -54,6 +55,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: _MainTex_ar m_LockedProperties: _MainTex_ar
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -214,6 +220,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -230,6 +240,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -247,19 +277,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 0
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 251
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 251658240 - _W9ParticleCustomDataFlag0: 251658240
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 133128 - _W9ParticleShaderFlags: 141322
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 134217739 - _W9ParticleShaderGUIFoldToggle: 0
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 251 - _W9ParticleShaderGUIFoldToggle2: 251
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -268,19 +304,38 @@ Material:
- _AddTexCV: 0 - _AddTexCV: 0
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 1
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -288,7 +343,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -298,20 +356,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -337,6 +401,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -347,8 +412,10 @@ Material:
- _DIssloveSoft: 0.662 - _DIssloveSoft: 0.662
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -356,16 +423,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 0 - _DissolveFactorC1: 0
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -384,7 +459,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -400,11 +477,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -417,6 +496,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -437,11 +518,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -452,22 +535,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 1
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -484,23 +576,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 10 - _MainAlpha: 10
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -511,26 +611,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -543,32 +652,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -592,28 +736,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -622,10 +783,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -648,30 +815,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3 - _fnl_power: 3
- _fnl_sacle: 0.526 - _fnl_sacle: 0.526
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -764,8 +957,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -778,6 +973,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,12 +8,13 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_flick_burst_02 m_Name: M_flick_burst_02
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _DISSOLVE - _DISSOLVE
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
@@ -53,6 +54,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -165,6 +171,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -181,24 +191,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 2
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 2097163
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 251
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 3840 - _W9ParticleCustomDataFlag0: 3840
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 131072 - _W9ParticleShaderFlags: 139266
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 2097163 - _W9ParticleShaderGUIFoldToggle: 2097163
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 251 - _W9ParticleShaderGUIFoldToggle2: 251
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -208,22 +244,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -233,17 +291,23 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -258,6 +322,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -267,32 +332,46 @@ Material:
- _DIssloveSoft: 0.057 - _DIssloveSoft: 0.057
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 90 - _DIssolve_rotat: 90
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1 - _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -301,6 +380,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -312,25 +393,36 @@ Material:
- _DstBlend: 10 - _DstBlend: 10
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -344,75 +436,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 0 - _MainTex_ar: 0
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 3
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 5 - _SrcBlend: 5
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -421,10 +582,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -435,29 +602,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -546,8 +739,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -560,6 +755,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
@@ -572,6 +770,7 @@ Material:
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0} - _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 30.209375, g: 30.209375, b: 30.209375, a: 1} - _fnl_color: {r: 30.209375, g: 30.209375, b: 30.209375, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3905949624757751178 --- !u!114 &3905949624757751178
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View File

@@ -8,16 +8,16 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_flick_par_burst_01 m_Name: M_flick_par_burst_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -51,6 +51,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -163,6 +168,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -179,24 +188,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 2
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 3
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 3 - _W9ParticleShaderGUIFoldToggle: 3
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -206,22 +241,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 1
- _BigBlockModeSettingFoldOut: 1
- _Blend: 0 - _Blend: 0
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -231,17 +288,23 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -256,6 +319,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -265,32 +329,46 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -299,6 +377,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -310,25 +390,36 @@ Material:
- _DstBlend: 10 - _DstBlend: 10
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 1
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -342,75 +433,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 1
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1.51 - _MainAlpha: 1.51
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 1
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 0 - _MainTex_ar: 0
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 5 - _SrcBlend: 5
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 1
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -419,10 +579,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -433,29 +599,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 4.5 - _fnl_power: 4.5
- _fnl_sacle: 1 - _fnl_sacle: 1
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -544,8 +736,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -558,6 +752,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,17 +8,17 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_flick_par_burst_02 m_Name: M_flick_par_burst_02
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _DISSOLVE - _DISSOLVE
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSAR_ON - _DISSOLVEPLUSAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
@@ -55,6 +55,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -167,6 +172,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -183,24 +192,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 2
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 2097179
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 251
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 3840 - _W9ParticleCustomDataFlag0: 3840
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 131072 - _W9ParticleShaderFlags: 139266
- _W9ParticleShaderFlags1: 8388640 - _W9ParticleShaderFlags1: 8388641
- _W9ParticleShaderGUIFoldToggle: 2097179 - _W9ParticleShaderGUIFoldToggle: 2097179
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 251 - _W9ParticleShaderGUIFoldToggle2: 251
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -210,22 +245,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapUVRotation: 270 - _BaseMapFoldOut: 1
- _BaseMapUVRotation: 90
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 1
- _BigBlockModeSettingFoldOut: 1
- _Blend: 0 - _Blend: 0
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -235,17 +292,23 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -260,6 +323,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -269,32 +333,46 @@ Material:
- _DIssloveSoft: 0.1 - _DIssloveSoft: 0.1
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 90 - _DIssolve_rotat: 90
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 1 - _DissolveLineMaskToggle: 1
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 1 - _DissolvePlusAR: 1
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 90 - _DissolvePlusR: 90
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 2 - _DissolveTexDivide: 2
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1 - _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -303,6 +381,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -314,25 +394,36 @@ Material:
- _DstBlend: 10 - _DstBlend: 10
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -346,75 +437,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 1
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 0 - _MainTex_ar: 0
- _MainTex_rotat: 270 - _MainTex_rotat: 270
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 5 - _SrcBlend: 5
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -423,10 +583,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -437,29 +603,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -548,8 +740,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -562,6 +756,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,15 +8,15 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_glow_01 m_Name: M_glow_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DEPTHFADEON_ON - _DEPTHFADEON_ON
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
@@ -53,6 +53,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -165,6 +170,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -181,24 +190,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 2
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 19
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 19 - _W9ParticleShaderGUIFoldToggle: 19
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -208,22 +243,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -233,17 +290,23 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -258,6 +321,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -267,32 +331,46 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 1 - _Depthfadeon: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -301,6 +379,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -312,25 +392,36 @@ Material:
- _DstBlend: 10 - _DstBlend: 10
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -344,75 +435,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 1 - _MainTex_ar: 1
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 5 - _SrcBlend: 5
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -421,10 +581,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -435,29 +601,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 8 - _Ztest: 8
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 4.53 - _fnl_power: 4.53
- _fnl_sacle: 0.84 - _fnl_sacle: 0.84
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -546,8 +738,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -560,6 +754,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,12 +8,13 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_line_01 m_Name: M_line_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON - _ALPHAPREMULTIPLY_ON
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
@@ -40,6 +41,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -184,6 +190,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -200,6 +210,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -217,19 +247,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 31
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 31 - _W9ParticleShaderGUIFoldToggle: 31
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -239,24 +275,46 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 2 - _Blend: 2
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -266,19 +324,25 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -293,6 +357,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -302,7 +367,9 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -310,26 +377,38 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -338,6 +417,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -350,29 +431,40 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -386,85 +478,154 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 1 - _MainTex_ar: 1
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 3
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -473,10 +634,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -487,30 +654,56 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 1 - _softFacotr: 1
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -600,8 +793,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -614,6 +809,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
@@ -627,6 +825,7 @@ Material:
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0} - _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 1, g: 1, b: 1, a: 0} - _fnl_color: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1324594833827866266 --- !u!114 &1324594833827866266
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View File

@@ -8,16 +8,16 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_par_01 m_Name: M_par_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISTORTMASKTEXAR_ON - _DISTORTMASKTEXAR_ON
- _DISTORTTEXAR_ON - _DISTORTTEXAR_ON
@@ -39,6 +39,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -183,6 +188,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -199,6 +208,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -216,19 +245,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 19
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 19 - _W9ParticleShaderGUIFoldToggle: 19
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -238,24 +273,46 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -265,19 +322,25 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -292,6 +355,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -301,7 +365,9 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -309,26 +375,38 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -337,6 +415,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -349,29 +429,40 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -385,85 +476,154 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 1 - _MainTex_ar: 1
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -472,10 +632,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -486,30 +652,56 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 1 - _softFacotr: 1
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -599,8 +791,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -613,6 +807,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,11 +8,12 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_par_02 m_Name: M_par_02
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
@@ -39,6 +40,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -183,6 +189,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -199,6 +209,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -216,19 +246,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 23
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 23 - _W9ParticleShaderGUIFoldToggle: 23
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -238,24 +274,46 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -265,19 +323,25 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -292,6 +356,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -301,7 +366,9 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -309,26 +376,38 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -337,6 +416,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -349,29 +430,40 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -385,85 +477,154 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 1 - _MainTex_ar: 1
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 3
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -472,10 +633,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -486,30 +653,56 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 1 - _fnl_power: 1
- _fnl_sacle: 0 - _fnl_sacle: 0
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 1 - _softFacotr: 1
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -599,8 +792,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -613,6 +808,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
@@ -626,6 +824,7 @@ Material:
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0} - _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 1, g: 1, b: 1, a: 0} - _fnl_color: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1324594833827866266 --- !u!114 &1324594833827866266
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View File

@@ -8,15 +8,15 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_star_01 m_Name: M_star_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DEPTHFADEON_ON - _DEPTHFADEON_ON
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
@@ -53,6 +53,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -165,6 +170,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -181,24 +190,50 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 131074
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _RampColorCount: 2 - _NBShaderGUIFoldToggle: 0
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 0
- _RampColorCount: 131074
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0 - _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0 - _W9ParticleShaderFlags: 8194
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 19 - _W9ParticleShaderGUIFoldToggle: 0
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -208,22 +243,44 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlinnPhongSpecularToggle: 0 - _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -233,17 +290,23 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _Cullmode: 0 - _Cullmode: 0
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -258,6 +321,7 @@ Material:
- _CustomDataToZero: 1 - _CustomDataToZero: 1
- _CustomDistort: 0 - _CustomDistort: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
- _CustomdataMainTexUV: 0 - _CustomdataMainTexUV: 0
@@ -267,32 +331,46 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 1 - _Depthfadeon: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
- _DissolvePlusR: 0 - _DissolvePlusR: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveTexDivide: 1 - _DissolveTexDivide: 1
- _DissolveTexExp: 1 - _DissolveTexExp: 1
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortFactor: 0 - _DistortFactor: 0
- _DistortFactorC1: 1 - _DistortFactorC1: 1
@@ -301,6 +379,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTex_Uspeed: 0 - _DistortTex_Uspeed: 0
@@ -312,25 +392,36 @@ Material:
- _DstBlend: 10 - _DstBlend: 10
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -344,75 +435,144 @@ Material:
- _IfMaskColor: 0 - _IfMaskColor: 0
- _IfMaskPlusTex: 0 - _IfMaskPlusTex: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexUVModeFoldOut: 0
- _MainTex_Uspeed: 0 - _MainTex_Uspeed: 0
- _MainTex_Vspeed: 0 - _MainTex_Vspeed: 0
- _MainTex_ar: 1 - _MainTex_ar: 1
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 0
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SrcBlend: 5 - _SrcBlend: 5
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -421,10 +581,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -435,29 +601,55 @@ Material:
- _VTORemap: 0 - _VTORemap: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 4.53 - _fnl_power: 4.53
- _fnl_sacle: 0.84 - _fnl_sacle: 0.84
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0 - _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -546,8 +738,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -560,6 +754,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,11 +8,13 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_01 m_Name: M_tap_01
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
@@ -50,6 +52,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -210,6 +217,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -226,6 +237,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -243,19 +274,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 134217743
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 0
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 2056 - _W9ParticleShaderFlags: 2058
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 134217743 - _W9ParticleShaderGUIFoldToggle: 134217743
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 0 - _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -265,19 +302,38 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BackFristPassToggle: 0 - _BackFristPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -285,7 +341,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -295,20 +354,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 1 - _Cullmode: 1
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -334,6 +399,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -344,8 +410,10 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -353,16 +421,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -381,7 +457,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -397,11 +475,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -414,6 +494,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -434,11 +516,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -449,22 +533,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 0 - _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -481,23 +574,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -508,26 +609,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -540,32 +650,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 3
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -589,28 +734,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -619,10 +781,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -645,30 +813,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 1 - _Zwrite: 1
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3.45 - _fnl_power: 3.45
- _fnl_sacle: 1 - _fnl_sacle: 1
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -761,8 +955,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -775,6 +971,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
@@ -788,6 +987,7 @@ Material:
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0} - _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 3.4680061, g: 12.21937, b: 12.844468, a: 1} - _fnl_color: {r: 3.4680061, g: 12.21937, b: 12.844468, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3905949624757751178 --- !u!114 &3905949624757751178
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View File

@@ -8,17 +8,18 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_01_burst m_Name: M_tap_01_burst
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _DISSOLVE - _DISSOLVE
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -55,6 +56,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: _MainTex_ar m_LockedProperties: _MainTex_ar
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -215,6 +221,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -231,6 +241,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -248,19 +278,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 140509197
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 8
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 3328 - _W9ParticleCustomDataFlag0: 3328
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 141320 - _W9ParticleShaderFlags: 141322
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 140509197 - _W9ParticleShaderGUIFoldToggle: 140509197
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 8 - _W9ParticleShaderGUIFoldToggle2: 8
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -270,18 +306,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -289,7 +344,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -299,20 +357,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -338,6 +402,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -348,8 +413,10 @@ Material:
- _DIssloveSoft: 0 - _DIssloveSoft: 0
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -357,16 +424,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 0 - _DissolveFactorC1: 0
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -385,7 +460,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -401,11 +478,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1 - _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -418,6 +497,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -438,11 +519,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -453,22 +536,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -485,23 +577,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 10 - _MainAlpha: 10
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -512,26 +612,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -544,32 +653,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -593,28 +737,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -623,10 +784,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -649,30 +816,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3.45 - _fnl_power: 3.45
- _fnl_sacle: 0.3 - _fnl_sacle: 0.3
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -765,8 +958,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -779,6 +974,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,17 +8,18 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_01_burst2 m_Name: M_tap_01_burst2
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHAADD_ON - _ALPHAADD_ON
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -53,6 +54,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: _MainTex_ar m_LockedProperties: _MainTex_ar
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -213,6 +219,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -229,6 +239,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -246,19 +276,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 134217743
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 0
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 218103808 - _W9ParticleCustomDataFlag0: 218103808
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 133128 - _W9ParticleShaderFlags: 133130
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 134217743 - _W9ParticleShaderGUIFoldToggle: 134217743
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 0 - _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -268,18 +304,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1 - _AlphaAdd: 1
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -287,7 +342,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -297,20 +355,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -336,6 +400,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -346,8 +411,10 @@ Material:
- _DIssloveSoft: 0 - _DIssloveSoft: 0
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -355,16 +422,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 0 - _DissolveFactorC1: 0
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -383,7 +458,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -399,11 +476,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -416,6 +495,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -436,11 +517,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -451,22 +534,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 0 - _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -483,23 +575,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 10 - _MainAlpha: 10
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -510,26 +610,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -542,32 +651,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -591,28 +735,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 1 - _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -621,10 +782,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -647,30 +814,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 10 - _fnl_power: 10
- _fnl_sacle: 0.384 - _fnl_sacle: 0.384
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -763,8 +956,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -777,6 +972,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,15 +8,16 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_01a m_Name: M_tap_01a
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -44,12 +45,16 @@ Material:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: 3100 m_CustomRenderQueue: 2100
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: disabledShaderPasses:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -210,6 +215,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -226,6 +235,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -243,19 +272,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 15
- _NBShaderGUIFoldToggle1: 8388608
- _NBShaderGUIFoldToggle2: 0
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 2056 - _W9ParticleShaderFlags: 2058
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388608
- _W9ParticleShaderGUIFoldToggle: 15 - _W9ParticleShaderGUIFoldToggle: 15
- _W9ParticleShaderGUIFoldToggle1: 8388608 - _W9ParticleShaderGUIFoldToggle1: 8388608
- _W9ParticleShaderGUIFoldToggle2: 0 - _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -265,18 +300,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 1
- _Blend: 4 - _Blend: 4
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -284,7 +338,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -294,20 +351,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 1 - _Cullmode: 1
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -333,6 +396,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -343,8 +407,10 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -352,16 +418,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -380,7 +454,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -396,11 +472,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -413,6 +491,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -433,11 +513,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -448,22 +530,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 0 - _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -480,23 +571,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -507,26 +606,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -539,32 +647,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _QueueBias: 1000 - _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -588,28 +731,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 1
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -618,10 +778,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 0 - _TransparentMode: 0
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -644,30 +810,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 1 - _ZWrite: 1
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 1 - _Zwrite: 1
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3.45 - _fnl_power: 3.45
- _fnl_sacle: 1 - _fnl_sacle: 1
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -760,8 +952,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -774,6 +968,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,15 +8,16 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_02 m_Name: M_tap_02
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -50,6 +51,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -210,6 +216,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -226,6 +236,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -239,23 +269,29 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints: m_Ints:
- _DissolveRampCount: 2 - _DissolveRampCount: 131074
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _RampColorCount: 2 - _NBShaderGUIFoldToggle: 1207959567
- _NBShaderGUIFoldToggle1: 10485760
- _NBShaderGUIFoldToggle2: 0
- _RampColorCount: 131074
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 0 - _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 2056 - _W9ParticleShaderFlags: 2058
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 1207959567 - _W9ParticleShaderGUIFoldToggle: 1207959567
- _W9ParticleShaderGUIFoldToggle1: 10485760 - _W9ParticleShaderGUIFoldToggle1: 10485760
- _W9ParticleShaderGUIFoldToggle2: 0 - _W9ParticleShaderGUIFoldToggle2: 0
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -265,18 +301,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -284,7 +339,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -294,20 +352,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 1 - _Cullmode: 1
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -333,6 +397,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 0 - _CustomdataDis: 0
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -343,8 +408,10 @@ Material:
- _DIssloveSoft: 0.5 - _DIssloveSoft: 0.5
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -352,16 +419,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 1 - _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -380,7 +455,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -396,11 +473,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 0 - _Dissolve_Toggle: 0
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -413,6 +492,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -433,11 +514,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -448,22 +531,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 0 - _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -480,23 +572,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1 - _MainAlpha: 1
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -507,26 +607,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -539,32 +648,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0 - _ParallaxMapping_Intensity: 0
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 2 - _QueueBias: 2
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -588,28 +732,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 1
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -618,10 +779,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -644,30 +811,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 0 - _ZTest: 0
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 1 - _Zwrite: 1
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3.45 - _fnl_power: 3.45
- _fnl_sacle: 1 - _fnl_sacle: 1
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -760,8 +953,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 0, g: 1, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 0, g: 1, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -774,6 +969,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,17 +8,19 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_02_burst m_Name: M_tap_02_burst
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _DISSOLVE - _DISSOLVE
- _DISSOLVE_MASK
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -54,6 +56,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: _MainTex_ar m_LockedProperties: _MainTex_ar
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -214,6 +221,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -230,6 +241,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -247,19 +278,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 169869323
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 255
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 234884864 - _W9ParticleCustomDataFlag0: 234884864
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: 134350856 - _W9ParticleShaderFlags: 134350858
- _W9ParticleShaderFlags1: 8388608 - _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 169869323 - _W9ParticleShaderGUIFoldToggle: 169869323
- _W9ParticleShaderGUIFoldToggle1: 0 - _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 255 - _W9ParticleShaderGUIFoldToggle2: 255
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -269,18 +306,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -288,7 +344,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -298,20 +357,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -337,6 +402,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -347,8 +413,10 @@ Material:
- _DIssloveSoft: 0.6 - _DIssloveSoft: 0.6
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -356,16 +424,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 0 - _DissolveFactorC1: 0
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 1 - _DissolveMask_Toggle: 1
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -384,7 +460,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -400,11 +478,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1 - _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0 - _DistortFactor: 0
@@ -417,6 +497,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -437,11 +519,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -452,22 +536,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 0 - _FresnelColorAffectByAlpha: 0
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -484,23 +577,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 5 - _MainAlpha: 5
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -511,26 +612,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -543,32 +653,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -592,28 +737,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -622,10 +784,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -648,30 +816,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0 - _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0 - _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0 - _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0 - _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3.33 - _fnl_power: 3.33
- _fnl_sacle: 0.25 - _fnl_sacle: 0.25
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -764,8 +958,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -778,6 +974,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -8,17 +8,18 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: M_tap_03_burst m_Name: M_tap_03_burst
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3} m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _DISSOLVE - _DISSOLVE
- _FRESNEL
- _FX_LIGHT_MODE_UNLIT - _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords: m_InvalidKeywords:
- _CADDTEXUVT_ON - _CADDTEXUVT_ON
- _CUSTOMDATA - _CUSTOMDATA
- _CUSTOMDATADIS_ON - _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON - _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON - _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON - _DISSOLVEPLUSTEXUVCLIP_ON
@@ -54,6 +55,11 @@ Material:
- Distortion - Distortion
- AfterDistortion - AfterDistortion
- SRPDEFAULTUNLIT - SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties: _MainTex_ar m_LockedProperties: _MainTex_ar
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@@ -214,6 +220,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex: - _VTOMaskTex:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -230,6 +240,26 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@@ -247,19 +277,25 @@ Material:
- _MaskMap2GradientCount: 2 - _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2 - _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2 - _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 673185803
- _NBShaderGUIFoldToggle1: 33554432
- _NBShaderGUIFoldToggle2: 243
- _RampColorCount: 2 - _RampColorCount: 2
- _UVModeFlag0: 0 - _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 3840 - _W9ParticleCustomDataFlag0: 3840
- _W9ParticleCustomDataFlag1: 0 - _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0 - _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0 - _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 3 - _W9ParticleShaderColorChannelFlag: 3
- _W9ParticleShaderFlags: -2147342328 - _W9ParticleShaderFlags: -2147342326
- _W9ParticleShaderFlags1: 41943040 - _W9ParticleShaderFlags1: 41943041
- _W9ParticleShaderGUIFoldToggle: 673185803 - _W9ParticleShaderGUIFoldToggle: 673185803
- _W9ParticleShaderGUIFoldToggle1: 33554432 - _W9ParticleShaderGUIFoldToggle1: 33554432
- _W9ParticleShaderGUIFoldToggle2: 243 - _W9ParticleShaderGUIFoldToggle2: 243
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0 - _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats: m_Floats:
- _AddRotate: 0 - _AddRotate: 0
- _AddTexAR: 0 - _AddTexAR: 0
@@ -269,18 +305,37 @@ Material:
- _AddTexUspeed: 0 - _AddTexUspeed: 0
- _AddTexVspeed: 0 - _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0 - _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 0 - _AlphaAdd: 0
- _AlphaAll: 1 - _AlphaAll: 1
- _AlphaClip: 0 - _AlphaClip: 0
- _AlphaCutoff: 0.5 - _AlphaCutoff: 0.5
- _AlphaToMask: 0 - _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0 - _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0 - _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0 - _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1 - _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0 - _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0 - _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0 - _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0 - _Blend: 0
- _BlendMode: 0 - _BlendMode: 0
- _BlendModePreserveSpecular: 1 - _BlendModePreserveSpecular: 1
@@ -288,7 +343,10 @@ Material:
- _BumpMapMaskMode: 0 - _BumpMapMaskMode: 0
- _BumpMapToggle: 0 - _BumpMapToggle: 0
- _BumpScale: 1 - _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0 - _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0 - _CAddTexUV: 0
- _CAddTexUVT: 1 - _CAddTexUVT: 1
- _CameraFadingEnabled: 0 - _CameraFadingEnabled: 0
@@ -298,20 +356,26 @@ Material:
- _CenterV: 0.5 - _CenterV: 0.5
- _Chachu: 0 - _Chachu: 0
- _ChangeSaturability_Toggle: 0 - _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0 - _ClearCoatMask: 0
- _ClearCoatSmoothness: 0 - _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0 - _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0 - _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0 - _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15 - _ColorMask: 15
- _ColorMode: 0 - _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8 - _Comparison: 8
- _Contrast: 1 - _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0 - _Contrast_Toggle: 0
- _Cull: 2 - _Cull: 2
- _CullMode: 0 - _CullMode: 0
- _Cullmode: 2 - _Cullmode: 2
- _CustomData: 0 - _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0 - _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0 - _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0 - _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -337,6 +401,7 @@ Material:
- _CustomMaskTexVOffset: 0 - _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0 - _CustomRefactionFactor: 0
- _CustomStencilTest: 0 - _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0 - _CustomVTO: 0
- _CustomdataDis: 1 - _CustomdataDis: 1
- _CustomdataDisT: 0 - _CustomdataDisT: 0
@@ -347,8 +412,10 @@ Material:
- _DIssloveSoft: 1 - _DIssloveSoft: 1
- _DIssloveWide: 0.1 - _DIssloveWide: 0.1
- _DIssolve_rotat: 0 - _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0 - _DepthDecal_Toggle: 0
- _DepthFade: 1 - _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0 - _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1 - _DepthfadeFactor: 1
- _Depthfadeon: 0 - _Depthfadeon: 0
@@ -356,16 +423,24 @@ Material:
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0 - _DisTex_Uspeed: 0
- _DisTex_Vspeed: 0 - _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1 - _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0 - _DissolveC: 0
- _DissolveCV: 0 - _DissolveCV: 0
- _DissolveFactor: 0 - _DissolveFactor: 0
- _DissolveFactorC: 1 - _DissolveFactorC: 1
- _DissolveFactorC1: 0 - _DissolveFactorC1: 0
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0 - _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0 - _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1 - _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1 - _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0 - _DissolvePlusAR: 0
- _DissolvePlusC: 0 - _DissolvePlusC: 0
- _DissolvePlusCV: 0 - _DissolvePlusCV: 0
@@ -384,7 +459,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1 - _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0 - _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0 - _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0 - _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1 - _DissolveSoft: 0.1
- _DissolveTexAR: 1 - _DissolveTexAR: 1
- _DissolveTexDetail: 0 - _DissolveTexDetail: 0
@@ -400,11 +477,13 @@ Material:
- _DissolveTexVMirror: 0 - _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1 - _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0 - _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0 - _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05 - _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0 - _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1 - _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0 - _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0 - _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0 - _DistortDissolveTex: 0
- _DistortFactor: 0.359 - _DistortFactor: 0.359
@@ -417,6 +496,8 @@ Material:
- _DistortMaskTexC: 0 - _DistortMaskTexC: 0
- _DistortMaskTexCV: 0 - _DistortMaskTexCV: 0
- _DistortMaskTexR: 0 - _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0 - _DistortRemap: 0
- _DistortTexAR: 1 - _DistortTexAR: 1
- _DistortTexDetail: 0 - _DistortTexDetail: 0
@@ -437,11 +518,13 @@ Material:
- _DstBlendAlpha: 0 - _DstBlendAlpha: 0
- _EdgeFade: 0.05 - _EdgeFade: 0.05
- _Emi_Distortion_intensity: 0 - _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0 - _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1 - _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0 - _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0 - _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1 - _EnvironmentReflections: 1
- _FDepth: 0 - _FDepth: 0
- _FDissolvePlusTex: 0 - _FDissolvePlusTex: 0
@@ -452,22 +535,31 @@ Material:
- _FNLfanxiangkaiguan: 0 - _FNLfanxiangkaiguan: 0
- _Face: 1 - _Face: 1
- _Fail: 0 - _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0 - _FlipbookBlending: 0
- _FlipbookMode: 0 - _FlipbookMode: 0
- _FnlPower: 1 - _FnlPower: 1
- _FnlScale: 0 - _FnlScale: 0
- _ForceZWriteToggle: 0 - _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5 - _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1 - _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1 - _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1 - _FresnelInOutSlider: 1
- _FresnelMode: 0 - _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0 - _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0 - _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0 - _GlossMapScale: 0
- _Glossiness: 0 - _Glossiness: 0
- _GlossyReflections: 0 - _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0 - _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0 - _HueShift_Toggle: 0
- _IfAddTex: 0 - _IfAddTex: 0
- _IfAddTexAlpha: 0 - _IfAddTexAlpha: 0
@@ -484,23 +576,31 @@ Material:
- _IfRefactionMask: 0 - _IfRefactionMask: 0
- _IfVTO: 0 - _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0 - _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0 - _IntersectEnabled: 0
- _IntersectRadius: 0.3 - _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0 - _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 10 - _MainAlpha: 10
- _MainOffsetUC1: 0 - _MainOffsetUC1: 0
- _MainOffsetVC1: 0 - _MainOffsetVC1: 0
- _MainRGBA: 14 - _MainRGBA: 14
- _MainTexAR: 0 - _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0 - _MainTexCAFator: 0
- _MainTexDesaturate: 0 - _MainTexDesaturate: 0
- _MainTexDetail: 0 - _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0 - _MainTexRotator: 0
- _MainTexUClamp: 0 - _MainTexUClamp: 0
- _MainTexUMirror: 0 - _MainTexUMirror: 0
- _MainTexUOffsetC: 1 - _MainTexUOffsetC: 1
- _MainTexUSpeed: 0 - _MainTexUSpeed: 0
- _MainTexUVClip: 1 - _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0 - _MainTexVClamp: 0
- _MainTexVMirror: 0 - _MainTexVMirror: 0
- _MainTexVOffsetC: 1 - _MainTexVOffsetC: 1
@@ -511,26 +611,35 @@ Material:
- _MainTex_rotat: 0 - _MainTex_rotat: 0
- _MaintexC: 0 - _MaintexC: 0
- _MaintexCV: 0 - _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0 - _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0 - _Mask3_Toggle: 0
- _MaskAlphaRA: 1 - _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0 - _MaskC: 0
- _MaskCV: 0 - _MaskCV: 0
- _MaskDistortion_intensity: 0 - _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0 - _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0 - _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0 - _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0 - _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0 - _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0 - _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0 - _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1 - _MaskPlusAR: 1
- _MaskPlusC: 0 - _MaskPlusC: 0
- _MaskPlusCV: 0 - _MaskPlusCV: 0
- _MaskPlusR: 0 - _MaskPlusR: 0
- _MaskPlusUspeed: 0 - _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0 - _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0 - _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1 - _MaskTexAR: 1
- _MaskTexDetail: 0 - _MaskTexDetail: 0
- _MaskTexRotator: 0 - _MaskTexRotator: 0
@@ -543,32 +652,67 @@ Material:
- _MaskTexVMirror: 0 - _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1 - _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0 - _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0 - _Mask_RotationToggle: 0
- _Mask_Toggle: 0 - _Mask_Toggle: 0
- _Mask_Uspeed: 0 - _Mask_Uspeed: 0
- _Mask_Vspeed: 0 - _Mask_Vspeed: 0
- _Mask_rotat: 0 - _Mask_rotat: 0
- _Mask_scale: 1 - _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0 - _MatCapToggle: 0
- _MeshSourceMode: 0 - _MeshSourceMode: 0
- _Metallic: 0 - _Metallic: 0
- _Mode: 0 - _Mode: 0
- _NBShaderFeatureTier: 1
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0 - _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005 - _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05 - _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0 - _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0 - _Pass: 0
- _PolarCoordinatesEnabled: 0 - _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0 - _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0 - _Portal_MaskToggle: 0
- _Portal_Toggle: 0 - _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0 - _QueueBias: 0
- _QueueControl: -1 - _QueueControl: -1
- _QueueOffset: 0 - _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0 - _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0 - _RampColorSourceMode: 0
- _RampColorToggle: 0 - _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0 - _ReFnl: 0
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _RefactionFactor: 0 - _RefactionFactor: 0
@@ -592,28 +736,45 @@ Material:
- _RefactionTexVMirror: 0 - _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0 - _RefactionTexVSpeed: 0
- _Reference: 0 - _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0 - _SB: 0
- _SBCompare: 0 - _SBCompare: 0
- _Saturability: 0 - _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0 - _SceenTex: 0
- _Scr: 5 - _Scr: 5
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0 - _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0 - _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5 - _Smoothness: 0.5
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0 - _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0 - _SpecialUVChannelMode: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1 - _SrcBlendAlpha: 1
- _Stencil: 0 - _Stencil: 0
- _StencilComp: 8 - _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0 - _StencilKeyIndex: 0
- _StencilOp: 0 - _StencilOp: 0
- _StencilReadMask: 255 - _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0 - _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0 - _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0 - _TWStrength: 0
- _TexDistortion_intensity: 0.5 - _TexDistortion_intensity: 0.5
- _TextureUScale: 1 - _TextureUScale: 1
@@ -622,10 +783,16 @@ Material:
- _TextureVValue: 0 - _TextureVValue: 0
- _TimeMode: 0 - _TimeMode: 0
- _TransparentMode: 1 - _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0 - _UIEffect_Toggle: 0
- _UTwirlEnabled: 0 - _UTwirlEnabled: 0
- _UVPolar: 0 - _UVPolar: 0
- _UseUV1_Toggle: 0 - _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1 - _VTOAR: 1
- _VTOC: 0 - _VTOC: 0
- _VTOCV: 0 - _VTOCV: 0
@@ -648,30 +815,56 @@ Material:
- _VTOTexVSpeed: 0 - _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 1 - _VTOTex_Uspeed: 1
- _VTOTex_Vspeed: 1 - _VTOTex_Vspeed: 1
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0 - _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 1 - _VertexOffset_NormalDir_Toggle: 1
- _VertexOffset_StartFromZero: 1 - _VertexOffset_StartFromZero: 1
- _VertexOffset_Toggle: 0 - _VertexOffset_Toggle: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0 - _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0 - _ZOffset_Toggle: 0
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _Ztest: 4 - _Ztest: 4
- _Zwrite: 0 - _Zwrite: 0
- __dirty: 1 - __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _displayFrame: 0
- _fnl_power: 3.33 - _fnl_power: 3.33
- _fnl_sacle: 0.6 - _fnl_sacle: 0.6
- _fogintensity: 1 - _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 1 - _fresnelEnabled: 1
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0 - _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0 - _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0 - _noisemapEnabled: 0
- _offsetFactor: 0 - _offsetFactor: 0
- _offsetUnits: 0 - _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 0 - _softFacotr: 0
- _sot_sting_A: 0 - _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0 - _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors: m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0} - AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0} - BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -764,8 +957,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0} - _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0} - _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0} - _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0} - _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0} - _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0} - _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1} - _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -778,6 +973,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1} - _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1} - _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0} - _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1} - _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0} - _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}

View File

@@ -176,7 +176,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
skyboxMaterial.SetFloat("_FogContrast", fogContrast); skyboxMaterial.SetFloat("_FogContrast", fogContrast);
// 通知引擎重烤全局间接光 // 通知引擎重烤全局间接光
DynamicGI.UpdateEnvironment(); //DynamicGI.UpdateEnvironment();
} }
public override void Refresh() public override void Refresh()

View File

@@ -1 +0,0 @@
Runtime/.idea

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c3a1931bdb3088e4ebf4755df90c90e9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 0b3052f0c1288a045a0be3d63f109623
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,358 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.AnimatedValues;
using System.Reflection;
#if CINIMACHINE_3_0
using Unity.Cinemachine;
#endif
using System;
// using Unity.Properties;
[CustomEditor(typeof(PostProcessingController))]
public class PostProcessingControllerGUI : Editor
{
private SerializedProperty _managerProperty;
private SerializedProperty _indexProperty;
private Action delayExcuteReflect = () => { };
public override void OnInspectorGUI()
{
PostProcessingController ppController = (PostProcessingController)target;
serializedObject.Update();
_managerProperty = serializedObject.FindProperty("_manager");
_indexProperty = serializedObject.FindProperty("_index");
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.PropertyField(_managerProperty);
EditorGUI.EndDisabledGroup();
EditorGUI.BeginChangeCheck();
// ppController.customScreenCenterPos = EditorGUILayout.Vector2Field("自定义屏幕中心", ppController.customScreenCenterPos);
SerializedProperty customScreenCenterPosProp = serializedObject.FindProperty("customScreenCenterPos");
EditorGUILayout.PropertyField(customScreenCenterPosProp,new GUIContent("自定义屏幕中心"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetScreenCenterPos", ppController);
}
SerializedProperty caToggleProp = serializedObject.FindProperty("chromaticAberrationToggle");
DrawToggleFoldOut(ppController.AnimBools[0], "色散", caToggleProp,
drawEndChangeCheck: isChangeToggle => { ReflectMethod("InitAllSettings", ppController); }
, drawBlock: isToggle =>
{
EditorGUI.BeginChangeCheck();
// ppController.caFromDistort = EditorGUILayout.Toggle("色散UV跟随后处理扭曲", ppController.caFromDistort);
SerializedProperty caFromDistortProp = serializedObject.FindProperty("caFromDistort");
EditorGUILayout.PropertyField(caFromDistortProp, new GUIContent("色散UV跟随后处理扭曲"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetUVFromDistort", ppController);
}
// ppController.chromaticAberrationIntensity = EditorGUILayout.FloatField("色散强度", ppController.chromaticAberrationIntensity);
SerializedProperty caIntensityProps = serializedObject.FindProperty("chromaticAberrationIntensity");
EditorGUILayout.PropertyField(caIntensityProps, new GUIContent("色散强度"));
if (!ppController.caFromDistort)
{
// ppController.chromaticAberrationPos = EditorGUILayout.FloatField("色散位置", ppController.chromaticAberrationPos);
SerializedProperty caPosProp = serializedObject.FindProperty("chromaticAberrationPos");
EditorGUILayout.PropertyField(caPosProp, new GUIContent("色散位置"));
// ppController.chromaticAberrationRange = EditorGUILayout.FloatField("色散过渡范围", ppController.chromaticAberrationRange);
SerializedProperty caRangeProp = serializedObject.FindProperty("chromaticAberrationRange");
EditorGUILayout.PropertyField(caRangeProp, new GUIContent("色散过渡范围"));
}
});
SerializedProperty distortSpeedToggleProp = serializedObject.FindProperty("distortSpeedToggle");
DrawToggleFoldOut(ppController.AnimBools[1], "扭曲", distortSpeedToggleProp, drawEndChangeCheck:
isChangeToggle => { ReflectMethod("InitAllSettings", ppController); },
drawBlock: isToggle =>
{
EditorGUI.BeginChangeCheck();
// ppController.distortScreenUVMode = EditorGUILayout.Toggle("后处理走常规屏幕坐标", ppController.distortScreenUVMode);
SerializedProperty distortScreenUVModeProp = serializedObject.FindProperty("distortScreenUVMode");
EditorGUILayout.PropertyField(distortScreenUVModeProp,new GUIContent("后处理走常规屏幕坐标"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetUVFromDistort", ppController);
}
EditorGUI.BeginChangeCheck();
// ppController.distortSpeedTexture = (Texture2D)EditorGUILayout.ObjectField("后处理扭曲贴图", ppController.distortSpeedTexture, typeof(Texture2D));
SerializedProperty distortSpeedTextureProp = serializedObject.FindProperty("distortSpeedTexture");
EditorGUILayout.PropertyField(distortSpeedTextureProp, new GUIContent("后处理扭曲贴图"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("InitAllSettings", ppController);
}
if (ppController.distortScreenUVMode)
{
EditorGUI.BeginChangeCheck();
// ppController.distortTextureMidValue = EditorGUILayout.FloatField("扭曲贴图中间值", ppController.distortTextureMidValue);
SerializedProperty distortTextureMidValueProp = serializedObject.FindProperty("distortTextureMidValue");
EditorGUILayout.PropertyField(distortTextureMidValueProp, new GUIContent("扭曲贴图中间值"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetTexture", ppController);
}
}
// ppController.distortSpeedTexSt = EditorGUILayout.Vector4Field("扭曲贴图ST", ppController.distortSpeedTexSt);
SerializedProperty distortSpeedTexStProp = serializedObject.FindProperty("distortSpeedTexSt");
EditorGUILayout.PropertyField(distortSpeedTexStProp, new GUIContent("扭曲贴图缩放平移"));
// ppController.distortSpeedIntensity = EditorGUILayout.FloatField("扭曲强度", ppController.distortSpeedIntensity);
SerializedProperty distortSpeedIntensityProp = serializedObject.FindProperty("distortSpeedIntensity");
EditorGUILayout.PropertyField(distortSpeedIntensityProp, new GUIContent("扭曲强度"));
if (!ppController.distortScreenUVMode)
{
// ppController.distortSpeedPosition = EditorGUILayout.FloatField("扭曲位置", ppController.distortSpeedPosition);
SerializedProperty distortSpeedPositionProp = serializedObject.FindProperty("distortSpeedPosition");
EditorGUILayout.PropertyField(distortSpeedPositionProp, new GUIContent("扭曲位置"));
// ppController.distortSpeedRange = EditorGUILayout.FloatField("扭曲过渡范围", ppController.distortSpeedRange);
SerializedProperty distortSpeedRangeProp = serializedObject.FindProperty("distortSpeedRange");
EditorGUILayout.PropertyField(distortSpeedRangeProp, new GUIContent("扭曲过渡范围"));
}
// ppController.distortSpeedMoveSpeedX = EditorGUILayout.FloatField("扭曲纹理流动X", ppController.distortSpeedMoveSpeedX);
SerializedProperty distortSpeedMoveSpeedXProp = serializedObject.FindProperty("distortSpeedMoveSpeedX");
EditorGUILayout.PropertyField(distortSpeedMoveSpeedXProp, new GUIContent("扭曲纹理流动X"));
// ppController.distortSpeedMoveSpeed = EditorGUILayout.FloatField("扭曲纹理流动Y", ppController.distortSpeedMoveSpeed);
SerializedProperty distortSpeedMoveSpeed = serializedObject.FindProperty("distortSpeedMoveSpeed");
EditorGUILayout.PropertyField(distortSpeedMoveSpeed , new GUIContent("扭曲纹理流动Y"));
});
SerializedProperty radialBlurToggleProp = serializedObject.FindProperty("radialBlurToggle");
DrawToggleFoldOut(ppController.AnimBools[2], "径向模糊", radialBlurToggleProp, drawEndChangeCheck:
isChangeToggle => { ReflectMethod("InitAllSettings", ppController); },
drawBlock: isToggle =>
{
EditorGUI.BeginChangeCheck();
// ppController.radialBlurFromDistort = EditorGUILayout.Toggle("径向模糊跟随后处理扭曲", ppController.radialBlurFromDistort);
SerializedProperty radialBlurFromDistortProp = serializedObject.FindProperty("radialBlurFromDistort");
EditorGUILayout.PropertyField(radialBlurFromDistortProp, new GUIContent("径向模糊跟随后处理扭曲"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetUVFromDistort", ppController);
}
// ppController.radialBlurSampleCount = EditorGUILayout.IntSlider("采样次数", ppController.radialBlurSampleCount, 1, 12);
SerializedProperty radialBlurSampleCountProp = serializedObject.FindProperty("radialBlurSampleCount");
EditorGUILayout.PropertyField(radialBlurSampleCountProp, new GUIContent("采样次数"));
// ppController.radialBlurIntensity = EditorGUILayout.FloatField("强度", ppController.radialBlurIntensity);
SerializedProperty radialBlurIntensityProp = serializedObject.FindProperty("radialBlurIntensity");
EditorGUILayout.PropertyField(radialBlurIntensityProp, new GUIContent("强度"));
if (!ppController.radialBlurFromDistort)
{
// ppController.radialBlurPos = EditorGUILayout.FloatField("位置", ppController.radialBlurPos);\
SerializedProperty radialBlurPosProp = serializedObject.FindProperty("radialBlurPos");
EditorGUILayout.PropertyField(radialBlurPosProp, new GUIContent("位置"));
// ppController.radialBlurRange = EditorGUILayout.FloatField("过渡范围", ppController.radialBlurRange);
SerializedProperty radialBlurRangeProp = serializedObject.FindProperty("radialBlurRange");
EditorGUILayout.PropertyField(radialBlurRangeProp, new GUIContent("过渡范围"));
}
});
#if CINIMACHINE_3_0
SerializedProperty cameraShakeToggleProp = serializedObject.FindProperty("cameraShakeToggle");
DrawToggleFoldOut(ppController.AnimBools[3], "震屏", cameraShakeToggleProp, drawEndChangeCheck:
isChangeToggle =>
{
ReflectMethod("InitAllSettings",ppController);
},
drawBlock: isToggle =>
{
EditorGUI.BeginChangeCheck();
// ppController.cinemachineCamera = (CinemachineCamera)EditorGUILayout.ObjectField("绑定Cinemachine相机", ppController.cinemachineCamera, typeof(CinemachineCamera));
SerializedProperty cinemachineCameraProp = serializedObject.FindProperty("cinemachineCamera");
EditorGUILayout.PropertyField(cinemachineCameraProp, new GUIContent("绑定Cinemachine相机"));
if (EditorGUI.EndChangeCheck())
{
// ReflectMethod("InitCinemachineCamera",ppController);
ppController.InitCinemachineCamera();
}
// ppController.cameraShakeIntensity = EditorGUILayout.FloatField("相机震动强度", ppController.cameraShakeIntensity);
SerializedProperty cameraShakeIntensityProp = serializedObject.FindProperty("cameraShakeIntensity");
EditorGUILayout.PropertyField(cameraShakeIntensityProp, new GUIContent("相机震动强度"));
});
#endif
SerializedProperty overlayTextureToggleProp = serializedObject.FindProperty("overlayTextureToggle");
DrawToggleFoldOut(ppController.AnimBools[4], "肌理叠加图", overlayTextureToggleProp, drawEndChangeCheck:isChangeToggle =>
{
ReflectMethod("InitAllSettings", ppController);
},
drawBlock: isToggle =>
{
EditorGUI.BeginChangeCheck();
// ppController.overlayTexturePolarCoordMode = EditorGUILayout.Toggle("肌理图极坐标模式", ppController.overlayTexturePolarCoordMode);
SerializedProperty overlayTexturePolarCoordModeProp = serializedObject.FindProperty("overlayTexturePolarCoordMode");
EditorGUILayout.PropertyField(overlayTexturePolarCoordModeProp, new GUIContent("肌理图极坐标模式"));
// ppController.overlayTexture = (Texture2D)EditorGUILayout.ObjectField("肌理图", ppController.overlayTexture, typeof(Texture2D));
SerializedProperty overlayTextureProp = serializedObject.FindProperty("overlayTexture");
EditorGUILayout.PropertyField(overlayTextureProp, new GUIContent("肌理图"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetTexture",ppController);
}
// ppController.overlayTextureSt = EditorGUILayout.Vector4Field("肌理图缩放平移", ppController.overlayTextureSt);
SerializedProperty overlayTextureStProp = serializedObject.FindProperty("overlayTextureSt");
EditorGUILayout.PropertyField(overlayTextureStProp, new GUIContent("肌理图缩放平移"));
// ppController.overlayTextureAnim = EditorGUILayout.Vector2Field("肌理图偏移动画", ppController.overlayTextureAnim);
SerializedProperty overlayTextureAnimProp = serializedObject.FindProperty("overlayTextureAnim");
EditorGUILayout.PropertyField(overlayTextureAnimProp, new GUIContent("肌理图偏移动画"));
// ppController.overlayTextureIntensity = EditorGUILayout.FloatField("肌理图强度", ppController.overlayTextureIntensity);
SerializedProperty overlayTextureIntensityProp = serializedObject.FindProperty("overlayTextureIntensity");
EditorGUILayout.PropertyField(overlayTextureIntensityProp, new GUIContent("肌理图强度"));
EditorGUI.BeginChangeCheck();
// ppController.overlayMaskTexture = (Texture2D)EditorGUILayout.ObjectField("肌理蒙版图", ppController.overlayMaskTexture, typeof(Texture2D));
SerializedProperty overlayMaskTextureProp = serializedObject.FindProperty("overlayMaskTexture");
EditorGUILayout.PropertyField(overlayMaskTextureProp, new GUIContent("肌理蒙版图"));
if (EditorGUI.EndChangeCheck())
{
ReflectMethod("SetTexture",ppController);
}
// ppController.overlayMaskTextureSt = EditorGUILayout.Vector4Field("肌理图蒙版缩放平移", ppController.overlayMaskTextureSt);
SerializedProperty overlayMaskTextureStProp = serializedObject.FindProperty("overlayMaskTextureSt");
EditorGUILayout.PropertyField(overlayMaskTextureStProp, new GUIContent("肌理图蒙版缩放平移"));
});
SerializedProperty flashToggleProp = serializedObject.FindProperty("flashToggle");
DrawToggleFoldOut(ppController.AnimBools[5], "反闪", flashToggleProp, drawEndChangeCheck:
isChangeToggle =>
{
ReflectMethod("InitAllSettings",ppController);
},
drawBlock: isToggle =>
{
// ppController.flashInvertIntensity = EditorGUILayout.FloatField("反转度", ppController.flashInvertIntensity);
SerializedProperty flashInvertIntensityProp = serializedObject.FindProperty("flashInvertIntensity");
EditorGUILayout.PropertyField(flashInvertIntensityProp, new GUIContent("反转度"));
// ppController.flashDeSaturateIntensity = EditorGUILayout.FloatField("饱和度", ppController.flashDeSaturateIntensity);
SerializedProperty flashDeSaturateIntensityProp = serializedObject.FindProperty("flashDeSaturateIntensity");
EditorGUILayout.PropertyField(flashDeSaturateIntensityProp, new GUIContent("饱和度"));
// ppController.flashContrast = EditorGUILayout.FloatField("对比度", ppController.flashContrast);
SerializedProperty flashContrastProp = serializedObject.FindProperty("flashContrast");
EditorGUILayout.PropertyField(flashContrastProp, new GUIContent("对比度"));
// ppController.flashColor = EditorGUILayout.ColorField("闪颜色", ppController.flashColor);
SerializedProperty flashColorProp = serializedObject.FindProperty("flashColor");
EditorGUILayout.PropertyField(flashColorProp, new GUIContent("亮部闪颜色"));
SerializedProperty blackFlashColorProp = serializedObject.FindProperty("blackFlashColor");
EditorGUILayout.PropertyField(blackFlashColorProp, new GUIContent("暗部闪颜色"));
});
SerializedProperty vignetteToggleProp = serializedObject.FindProperty("vignetteToggle");
DrawToggleFoldOut(ppController.AnimBools[6], "暗角", vignetteToggleProp, drawEndChangeCheck:
isChangeToggle =>
{
ReflectMethod("InitAllSettings", ppController);
},
drawBlock: isToggle =>
{
// ppController.vignetteColor = EditorGUILayout.ColorField("暗角颜色", ppController.vignetteColor);
SerializedProperty vignetteColorProp = serializedObject.FindProperty("vignetteColor");
EditorGUILayout.PropertyField(vignetteColorProp, new GUIContent("暗角颜色"));
// ppController.vignetteIntensity = EditorGUILayout.FloatField("暗角强度", ppController.vignetteIntensity);
SerializedProperty vignetteIntensityProp = serializedObject.FindProperty("vignetteIntensity");
EditorGUILayout.PropertyField(vignetteIntensityProp, new GUIContent("暗角强度"));
// ppController.vignetteRoundness = EditorGUILayout.FloatField("暗角圆度", ppController.vignetteRoundness);
SerializedProperty vignetteRoundnessProp = serializedObject.FindProperty("vignetteRoundness");
EditorGUILayout.PropertyField(vignetteRoundnessProp, new GUIContent("暗角圆度"));
// ppController.vignetteSmothness = EditorGUILayout.FloatField("暗角平滑度", ppController.vignetteSmothness);
SerializedProperty vignetteSmothnessProp = serializedObject.FindProperty("vignetteSmothness");
EditorGUILayout.PropertyField(vignetteSmothnessProp, new GUIContent("暗角平滑度"));
});
if (GUILayout.Button("选择当前Manager"))
{
ReflectMethod("FindManager",ppController);
}
#if CINIMACHINE_3_0
if (GUILayout.Button("选择当前CinemachineCamera"))
{
ppController.FindVirtualCamera();
}
#endif
serializedObject.ApplyModifiedProperties();
}
public void DrawToggleFoldOut(AnimBool foldOutAnimBool,string label, SerializedProperty boolProperty,
bool isIndentBlock = true,
FontStyle fontStyle = FontStyle.Bold,
Action<bool> drawBlock = null, Action<bool> drawEndChangeCheck = null)
{
if (fontStyle == FontStyle.Bold)
{
EditorGUILayout.Space();
}
EditorGUILayout.BeginHorizontal();
var rect = EditorGUILayout.GetControlRect();
var foldoutRect = new Rect(rect.x, rect.y, rect.width, rect.height);
// foldoutRect.width = toggleRect.x - foldoutRect.x;
var labelRect = new Rect(rect.x + 18f, rect.y, rect.width - 18f, rect.height);
// bool isToggle = false;
// 必须先画Toggle不然按钮会被FoldOut和Label覆盖。
EditorGUI.BeginChangeCheck();
EditorGUI.PropertyField(rect,boolProperty,new GUIContent(""));
// isToggle = EditorGUI.Toggle(rect, isToggle, EditorStyles.toggle);
if (EditorGUI.EndChangeCheck())
{
drawEndChangeCheck?.Invoke(boolProperty.boolValue);
}
// EditorGUI.DrawRect(foldoutRect,Color.red);
foldOutAnimBool.target = EditorGUI.Foldout(foldoutRect, foldOutAnimBool.target, string.Empty, true);
var origFontStyle = EditorStyles.label.fontStyle;
EditorStyles.label.fontStyle = fontStyle;
// EditorGUI.DrawRect(labelRect,Color.blue);
EditorGUI.LabelField(labelRect, label);
EditorStyles.label.fontStyle = origFontStyle;
EditorGUILayout.EndHorizontal();
if (isIndentBlock) EditorGUI.indentLevel++;
float faded = foldOutAnimBool.faded;
if (faded == 0) faded = 0.00001f; //用于欺骗FadeGroup不要让他真的关闭了。这样会藏不住相关的GUI。我们的目的是GUI藏住但是逻辑还是在跑。drawBlock要执行。
EditorGUILayout.BeginFadeGroup(faded);
{
EditorGUI.BeginDisabledGroup(!boolProperty.boolValue);
drawBlock?.Invoke(boolProperty.boolValue);
EditorGUI.EndDisabledGroup();
}
EditorGUILayout.EndFadeGroup();
if (isIndentBlock) EditorGUI.indentLevel--;
}
void ReflectMethod(string methodName,PostProcessingController controller)
{
serializedObject.ApplyModifiedProperties();
MethodInfo privateMethod = typeof(PostProcessingController).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
if (privateMethod != null)
{
privateMethod.Invoke(controller, null);
}
else
{
Debug.LogError("Private method " + methodName + " not found!");
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: ed187d8c0d9f5b14aa156ff45e7405c7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,70 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Reflection;
[CustomEditor(typeof(PostProcessingManager))]
public class PostProcessingManagerGUI : Editor
{
private PostProcessingManager _ppManager;
public override void OnInspectorGUI()
{
_ppManager = (PostProcessingManager)target;
serializedObject.Update();
DrawToggle("controllerIndexFlags","_controllerIndexFlags");
DrawToggle("色散开关",PostProcessingManager.chromaticAberrationToggles);
DrawToggle("径向扭曲开关",PostProcessingManager.distortSpeedToggles);
DrawToggle("径向模糊开关",PostProcessingManager.radialBlurToggles);
#if CINIMACHINE_3_0
DrawToggle("震屏开关",PostProcessingManager.cameraShakeToggles);
#endif
DrawToggle("肌理开关",PostProcessingManager.overlayTextureToggles);
DrawToggle("黑白闪开关",PostProcessingManager.flashToggles);
DrawToggle("暗角开关",PostProcessingManager.vignetteToggles);
DrawToggle32("ShaderFlags", PostProcessingManager.material.GetInteger(NBPostProcessFlags.FlagsId));
}
void DrawToggle(string label, string propertyName)
{
int intValue = ReflectIntValue(propertyName);
DrawToggle(label,intValue);
}
void DrawToggle(string label, int intValue)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(label);
EditorGUILayout.LabelField(BinaryIntDrawer.DrawBinaryInt(intValue,8));
EditorGUILayout.EndHorizontal();
}
void DrawToggle32(string label, int intValue)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(label);
EditorGUILayout.LabelField(BinaryIntDrawer.DrawBinaryInt(intValue,32));
EditorGUILayout.EndHorizontal();
}
int ReflectIntValue(string propertyName)
{
FieldInfo privateField = typeof(PostProcessingManager).GetField(propertyName, BindingFlags.NonPublic | BindingFlags.Instance);
if (privateField != null)
{
// 获取私有字段的值
int value = (int)privateField.GetValue(_ppManager);
return value;
}
else
{
Debug.LogError("PostProcessingManagerGUI获取变量错误");
return -1;
}
}
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 7bf2aa095c38c4972ba5c008ae40a3f3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,27 +0,0 @@
{
"name": "com.xuanxuan.nb.postprocessing.Editor",
"rootNamespace": "",
"references": [
"GUID:a1f23b61b189bd949adfd0f7a353734f",
"GUID:8495541fcd41b0c40b5b6e6e7a7639d1",
"GUID:8f9e4d586616f13449cfeb86c5f704c2",
"GUID:4307f53044263cf4b835bd812fc161a4"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.cinemachine",
"expression": "3.0",
"define": "CINIMACHINE_3_0"
}
],
"noEngineReferences": false
}

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 12fb0c569d0951c40a3f4013cd8758b5
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,2 +0,0 @@
# NBPostProcessing
NBPostProcessing

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 11345d4fc578e4c15a13b9e5a61107df
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 4f0e3118134388949838b53cc48e9c89
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,485 +0,0 @@
// using ConfigSystem.MConfig;
// using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
using System.Collections.Generic;
namespace MhRender.RendererFeatures
{
public class NBPostProcess : ScriptableRendererFeature
{
private NBPostProcessRenderPass _renderPass;
private DisturbanceMaskRenderPass _disturbanceMaskRenderPass;
private ScreenColorRenderPass _screenColorRenderPass;
public static Material NBPostProcessMaterial;
//public MaskFormat maskFormat = MaskFormat.RG32;
public Downsampling downSampling = Downsampling.None;
public LayerMask disturbanceLayerMask=1 << 25;
private Material _disturbanceDownSampleMat;
private Material _screenColorDownSampleMat;
private float _screenHeight;
private ProfilingSampler _profilingSampler;
// private PostProcessingManager manager;-+
static Mesh s_FullscreenTriangle;
/// <summary>
/// A fullscreen triangle mesh.抄自Unity的后处理包,拿到一个全屏的Triangle。
/// </summary>
static Mesh fullscreenTriangle;
// {
// get
// {
// if (s_FullscreenTriangle != null)
// return s_FullscreenTriangle;
//
// s_FullscreenTriangle = new Mesh
// {
// name = "Fullscreen Triangle"
// };
//
// // Because we have to support older platforms (GLES2/3, DX9 etc) we can't do all of
// // this directly in the vertex shader using vertex ids :(
// s_FullscreenTriangle.SetVertices(new List<Vector3>
// {
// new Vector3 (-1f, -1f, 0f),
// new Vector3 (-1f, 3f, 0f),
// new Vector3 (3f, -1f, 0f)
// // new Vector3 (3f, -1f, 0f),
// // new Vector3 (-1f, 3f, 0f),
// // new Vector3 (-1f, -1f, 0f)
// });
// s_FullscreenTriangle.SetIndices(new[]
// {
// 0,
// 1,
// 2
// }, MeshTopology.Triangles, 0, false);
// s_FullscreenTriangle.UploadMeshData(false);
//
// meshTest = s_FullscreenTriangle;
// return s_FullscreenTriangle;
// }
// }
private bool canFind = false;
public override void Create()
{
if (Shader.Find("XuanXuan/ColorBlit") == null ||
Shader.Find("XuanXuan/Postprocess/NBPostProcessUber") == null)
{
canFind = false;
return;
}
else
{
canFind = true;
}
#if UNIVERSAL_RP_13_1_2_OR_NEWER
_screenColorDownSampleMat = CoreUtils.CreateEngineMaterial(Shader.Find("XuanXuan/ColorBlit"));
#else
_screenColorDownSampleMat = CoreUtils.CreateEngineMaterial(Shader.Find("XuanXuan/ColorBufferBlit"));
#endif
_screenColorRenderPass = new ScreenColorRenderPass(_screenColorDownSampleMat, downSampling);
_screenColorRenderPass.renderPassEvent = RenderPassEvent.AfterRenderingTransparents;
_profilingSampler = new ProfilingSampler("DisturbanceRender");
_disturbanceDownSampleMat = CoreUtils.CreateEngineMaterial(Shader.Find("XuanXuan/ColorBlit"));
_disturbanceMaskRenderPass = new DisturbanceMaskRenderPass(_profilingSampler,_disturbanceDownSampleMat,downSampling,disturbanceLayerMask);
_disturbanceMaskRenderPass.renderPassEvent = RenderPassEvent.AfterRenderingTransparents;
#if !UNIVERSAL_RP_13_1_2_OR_NEWER
_profilingSampler = new ProfilingSampler("DisturbanceDownRTBlit");
#endif
if (fullscreenTriangle == null)
{
/*UNITY_NEAR_CLIP_VALUE*/
float nearClipZ = -1;
if (SystemInfo.usesReversedZBuffer)
nearClipZ = 1;
fullscreenTriangle = new Mesh();
fullscreenTriangle.vertices = GetFullScreenTriangleVertexPosition(nearClipZ);
fullscreenTriangle.uv = GetFullScreenTriangleTexCoord();
fullscreenTriangle.triangles = new int[3] { 0, 1, 2 };
}
// Shader shader = Shader.Find("XuanXuan/Postprocess/NBPostProcessUber");
NBPostProcessMaterial = CoreUtils.CreateEngineMaterial(Shader.Find("XuanXuan/Postprocess/NBPostProcessUber"));
PostProcessingManager.InitMat();
// if (Application.isPlaying)
// {
// manager = PostProcessingManager.Instance;
// }
_renderPass = new NBPostProcessRenderPass(NBPostProcessMaterial,fullscreenTriangle);
_renderPass.renderPassEvent = RenderPassEvent.AfterRenderingTransparents;
}
#if UNIVERSAL_RP_13_1_2_OR_NEWER
public override void SetupRenderPasses(ScriptableRenderer renderer, in RenderingData renderingData)
{
if ((renderingData.cameraData.cameraType == CameraType.Game ||
renderingData.cameraData.cameraType == CameraType.SceneView) && canFind)
{
//_disturbanceMaskRenderPass.SetUp(renderer.cameraDepthTargetHandle);
//if (renderingData.cameraData.cameraType == CameraType.Game)
//{
// _screenHeight = renderer.cameraDepthTargetHandle.rt.descriptor.height;
//}
_disturbanceMaskRenderPass.ConfigureInput(ScriptableRenderPassInput.Color);
_disturbanceMaskRenderPass.SetUp(renderer.cameraColorTargetHandle);
_screenColorRenderPass.ConfigureInput(ScriptableRenderPassInput.Color);
_screenColorRenderPass.SetUp(renderer.cameraColorTargetHandle);
}
}
#endif
public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData)
{
if ((renderingData.cameraData.cameraType == CameraType.Game ||
renderingData.cameraData.cameraType == CameraType.SceneView) && canFind)
{
#if !UNIVERSAL_RP_13_1_2_OR_NEWER
// _disturbanceMaskRenderPass.ConfigureInput(ScriptableRenderPassInput.Color);
// _disturbanceMaskRenderPass.SetUp(renderer.cameraColorTargetHandle);
_screenColorRenderPass.ConfigureInput(ScriptableRenderPassInput.Color);
_screenColorRenderPass.SetUp(renderer);
#endif
renderer.EnqueuePass(_screenColorRenderPass);
renderer.EnqueuePass(_disturbanceMaskRenderPass);
renderer.EnqueuePass(_renderPass);
}
}
// Should match Common.hlsl
static Vector3[] GetFullScreenTriangleVertexPosition(float z /*= UNITY_NEAR_CLIP_VALUE*/)
{
var r = new Vector3[3];
for (int i = 0; i < 3; i++)
{
Vector2 uv = new Vector2((i << 1) & 2, i & 2);
r[i] = new Vector3(uv.x * 2.0f - 1.0f, uv.y * 2.0f - 1.0f, z);
}
return r;
}
// Should match Common.hlsl
static Vector2[] GetFullScreenTriangleTexCoord()
{
var r = new Vector2[3];
for (int i = 0; i < 3; i++)
{
if (SystemInfo.graphicsUVStartsAtTop)
r[i] = new Vector2((i << 1) & 2, 1.0f - (i & 2));
else
r[i] = new Vector2((i << 1) & 2, i & 2);
}
return r;
}
protected override void Dispose(bool disposing)
{
CoreUtils.Destroy(_disturbanceDownSampleMat);
//CoreUtils.Destroy(NBPostProcessMaterial);
_disturbanceMaskRenderPass?.Dispose();
CoreUtils.Destroy(_screenColorDownSampleMat);
_screenColorRenderPass?.Dispose();
}
}
public class DisturbanceMaskRenderPass : ScriptableRenderPass
{
private ProfilingSampler _profilingSampler;
#if UNIVERSAL_RP_13_1_2_OR_NEWER
private RTHandle _DisturbanceMaskRTHandle;
private RTHandle _cameraDepthRTHandle;
private RTHandle _DownRT;
#else
private static readonly int _DisturbanceMaskRTID = Shader.PropertyToID("_DisturbanceMaskRT");
private static readonly int _DownRTID = Shader.PropertyToID("_DisturbanceMaskTex");
private RenderTargetIdentifier _DisturbanceMaskRTHandle = new RenderTargetIdentifier (_DisturbanceMaskRTID);
private RenderTargetIdentifier _cameraDepthRTHandle;
private RenderTargetIdentifier _DownRT = new RenderTargetIdentifier (_DownRTID);
#endif
private Material tempMat;
private readonly Downsampling _downSampling;
//private readonly MaskFormat _maskFormat;
private Material _renderMaskMat ;
public LayerMask _DisturbanceMaskLayer = 1 << 25;
private FilteringSettings _Filtering;
private static readonly int CameraTexture = Shader.PropertyToID("_CameraTexture");
private static readonly int SampleOffset = Shader.PropertyToID("_SampleOffset");
private readonly List<ShaderTagId> _shaderTag = new List<ShaderTagId>()
{
new ShaderTagId("UniversalForward"),
new ShaderTagId("SRPDefaultUnlit"),
new ShaderTagId("UniversalForwardOnly")
};
public DisturbanceMaskRenderPass(ProfilingSampler profilingSampler,Material DisturbanceMaskMat, Downsampling downSampling,LayerMask disturbanceMaskLayer)
{
_profilingSampler = profilingSampler;
_renderMaskMat = DisturbanceMaskMat;
_downSampling = downSampling;
_DisturbanceMaskLayer = disturbanceMaskLayer;
}
#if UNIVERSAL_RP_13_1_2_OR_NEWER
public void SetUp ( RTHandle cameraRTHandle )
{
RenderTextureDescriptor descrip = cameraRTHandle.rt.descriptor;
descrip.colorFormat = RenderTextureFormat.RG32;
descrip.depthBufferBits = 0;
RenderingUtils.ReAllocateIfNeeded(ref _DisturbanceMaskRTHandle, descrip, name: "DisturbanceMaskRT");
switch (_downSampling)
{
case Downsampling._2xBilinear:
descrip.width /= 2;
descrip.height /= 2;
break;
case Downsampling._4xBilinear:
descrip.width /= 4;
descrip.height /= 4;
break;
case Downsampling._4xBox:
descrip.width /= 4;
descrip.height /= 4;
break;
}
RenderingUtils.ReAllocateIfNeeded(ref _DownRT, descrip, name:"MaskDownCopyRT");
}
#else
//在AddPass之前触发
public void SetUpDisturbanceMask(RenderTextureDescriptor descrip ,CommandBuffer cmd)
{
descrip.colorFormat = RenderTextureFormat.RG32;
descrip.depthBufferBits = 0;
cmd.GetTemporaryRT(_DisturbanceMaskRTID, descrip,FilterMode.Bilinear);
switch (_downSampling)
{
case Downsampling._2xBilinear:
descrip.width /= 2;
descrip.height /= 2;
break;
case Downsampling._4xBilinear:
descrip.width /= 4;
descrip.height /= 4;
break;
case Downsampling._4xBox:
descrip.width /= 4;
descrip.height /= 4;
break;
}
cmd.GetTemporaryRT(_DownRTID, descrip,FilterMode.Bilinear);
}
#endif
public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)
{
_Filtering = new FilteringSettings(RenderQueueRange.all, _DisturbanceMaskLayer);
#if UNIVERSAL_RP_13_1_2_OR_NEWER
_cameraDepthRTHandle = renderingData.cameraData.renderer.cameraDepthTargetHandle;
#else
_cameraDepthRTHandle = renderingData.cameraData.renderer.cameraDepthTarget;
SetUpDisturbanceMask(renderingData.cameraData.cameraTargetDescriptor,cmd);
#endif
}
private readonly Color _clearDisturbanceMaskColor = new Color(0.5f, 0.5f, 0f, 1f);
public override void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor)
{
#if UNIVERSAL_RP_13_1_2_OR_NEWER
ConfigureTarget(_DisturbanceMaskRTHandle, _cameraDepthRTHandle);
#else
ConfigureTarget(_DisturbanceMaskRTID, _cameraDepthRTHandle);
#endif
//将RT清空
ConfigureClear(ClearFlag.Color, _clearDisturbanceMaskColor);
}
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
if (!(renderingData.cameraData.cameraType == CameraType.Game || renderingData.cameraData.cameraType == CameraType.SceneView))
return;
if (!_renderMaskMat)
{
return;
}
var DisturbanceDraw = CreateDrawingSettings(_shaderTag, ref renderingData, renderingData.cameraData.defaultOpaqueSortFlags);
CommandBuffer cmd = CommandBufferPool.Get();
using (new ProfilingScope(cmd, _profilingSampler))
{
context.DrawRenderers(renderingData.cullResults, ref DisturbanceDraw, ref _Filtering);
#if UNIVERSAL_RP_13_1_2_OR_NEWER
_renderMaskMat.SetTexture(CameraTexture, _DisturbanceMaskRTHandle);
cmd.SetRenderTarget((RenderTargetIdentifier)_DownRT);
switch (_downSampling)
{
case Downsampling._2xBilinear:
Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, Vector2.one, _renderMaskMat, 0);
break;
case Downsampling._4xBilinear:
Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, Vector2.one, _renderMaskMat, 0);
break;
case Downsampling._4xBox:
_renderMaskMat.SetFloat(SampleOffset, 2);
Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, Vector2.one, _renderMaskMat, 1);
break;
default:
Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, Vector2.one, _renderMaskMat, 0);
break;
}
#else
// cmd.SetGlobalTexture(_DisturbanceMaskRTID, _DisturbanceMaskRTHandle);
//Bug:在非播放状态时_DisturbanceMaskRTID在这里会经常丢失。造成画面闪烁。但是只要有一个DistortObject在Scene中并LockInspector就不会闪烁非常奇怪。
cmd.SetGlobalTexture(CameraTexture, _DisturbanceMaskRTHandle);
// _renderMaskMat.SetTexture(CameraTexture, Shader.GetGlobalTexture(_DisturbanceMaskRTID));
cmd.SetRenderTarget(_DownRT);
switch (_downSampling)
{
case Downsampling._2xBilinear:
// Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 0);
// cmd.Blit(_DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 0);
// cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _renderMaskMat, 0, 2);
Blit(cmd, _DisturbanceMaskRTHandle,_DownRT,_renderMaskMat,0);
break;
case Downsampling._4xBilinear:
// Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 0);
// cmd.Blit(_DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 0);
// cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _renderMaskMat, 0, 2);
Blit(cmd, _DisturbanceMaskRTHandle,_DownRT,_renderMaskMat,0);
break;
case Downsampling._4xBox:
_renderMaskMat.SetFloat(SampleOffset, 2);
// Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 1);
// cmd.Blit(_DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 1);
// cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _renderMaskMat, 0, 3);
Blit(cmd, _DisturbanceMaskRTHandle,_DownRT,_renderMaskMat,1);
break;
default:
// Blitter.BlitTexture(cmd, _DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 0);
// cmd.Blit(_DisturbanceMaskRTHandle, _DownRT, _renderMaskMat, 0);
// cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _renderMaskMat, 0, 2);
Blit(cmd, _DisturbanceMaskRTHandle,_DownRT,_renderMaskMat,0);
break;
}
#endif
cmd.SetGlobalTexture("_DisturbanceMaskTex", _DownRT);
}
context.ExecuteCommandBuffer(cmd);
CommandBufferPool.Release(cmd);
}
#if !UNIVERSAL_RP_13_1_2_OR_NEWER
// Cleanup any allocated resources that were created during the execution of this render pass.
public override void OnCameraCleanup(CommandBuffer cmd)
{
cmd.ReleaseTemporaryRT(_DisturbanceMaskRTID);
cmd.ReleaseTemporaryRT(_DownRTID);
}
//JustForSimple
public void Dispose()
{
}
#else
public void Dispose()
{
_DisturbanceMaskRTHandle?.Release();
_DownRT?.Release();
}
#endif
}
public class NBPostProcessRenderPass : ScriptableRenderPass
{
private ProfilingSampler _profilingSampler;
public static Material _material;
public Mesh _fullScreenMesh;
public NBPostProcessFlags _shaderFlag => PostProcessingManager.flags;
private Vector4 _lastOutlineProps;
public Vector4 outLinePorps = Vector4.one;
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
if (!(renderingData.cameraData.cameraType == CameraType.Game || renderingData.cameraData.cameraType == CameraType.SceneView))
return;
// if(!_shaderFlag.CheckFlagBits(NBPostProcessFlags.FLAG_BIT_NB_POSTPROCESS_ON))return;//Disturbance需要执行
//ConfigureTarget()
CommandBuffer cmdBuffer = CommandBufferPool.Get();
cmdBuffer.Clear();
// cmdBuffer.name = "NBPostProcess";
using (new ProfilingScope(cmdBuffer,_profilingSampler))
{
Camera camera = renderingData.cameraData.camera;
cmdBuffer.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity);
if(_material == null) return;
cmdBuffer.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _material, 0, 0);
cmdBuffer.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix);
}
context.ExecuteCommandBuffer(cmdBuffer);
CommandBufferPool.Release(cmdBuffer);
}
public NBPostProcessRenderPass(Material mat,Mesh mesh)
{
_material = mat;
_fullScreenMesh = mesh;
_profilingSampler ??= new ProfilingSampler("NBPostProcess");
}
}
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: d5a1f9350d8fc2c46a372955ef0e73b5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,36 +0,0 @@
using UnityEngine;
public class NBPostProcessFlags: ShaderFlagsBase
{
public const string FlagsName = "_NBPostProcessFlags";
public static int FlagsId = Shader.PropertyToID(FlagsName);
public override int GetShaderFlagsId(int index = 0)
{
return FlagsId;
}
protected override string GetShaderFlagsName(int index = 0)
{
return FlagsName;
}
public NBPostProcessFlags(Material material = null): base(material)
{
}
public const int FLAG_BIT_NB_POSTPROCESS_ON = 1 << 0;
public const int FLAG_BIT_DISTORT_SPEED = 1 << 1;
public const int FLAG_BIT_OVERLAYTEXTURE = 1 << 2;
public const int FLAG_BIT_FLASH = 1 << 3;
public const int FLAG_BIT_CHORATICABERRAT = 1 << 4;
public const int FLAG_BIT_RADIALBLUR = 1 << 5;
public const int FLAG_BIT_VIGNETTE = 1 << 6;
public const int FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD = 1 << 7;
public const int FLAG_BIT_OVERLAYTEXTURE_MASKMAP = 1 << 8;
public const int FLAG_BIT_POST_DISTORT_SCREEN_UV = 1 << 9;//默认来自于PolarUV
public const int FLAG_BIT_RADIALBLUR_BY_DISTORT = 1 << 10;//默认来自于PolarUV
public const int FLAG_BIT_CHORATICABERRAT_BY_DISTORT = 1 << 11;//默认来自于PolarUV
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: be6a95b97f4bc3846bdada66138f6da1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,604 +0,0 @@
using System;
using UnityEngine;
// using Sirenix.OdinInspector;
#if CINIMACHINE_3_0
using Unity.Cinemachine;
#endif
// using Unity.Cinemachine.Editor;
#if UNITY_EDITOR
using UnityEditor.AnimatedValues;
using UnityEditor;
#endif
[ExecuteInEditMode]
public class PostProcessingController : MonoBehaviour
{
#if UNITY_EDITOR
public AnimBool[] AnimBools = new AnimBool[10];
#endif
// [ShowInInspector][ReadOnly]
[SerializeField]
private PostProcessingManager _manager;
public int index
{
get
{
return _index;
}
}
// [ShowInInspector][ReadOnly]
private int _index;
public void SetIndex(int controllerIndex)
{
_index = controllerIndex;
}
// [OnValueChanged("SetScreenCenterPos")]
// [LabelText("自定义屏幕中心")]
public Vector2 customScreenCenterPos = new Vector2(0.5f, 0.5f);
private Vector2 _lastCustomScreenCenterPos = new Vector2(0.5f, 0.5f);
// [OnValueChanged("SetToggles")]
// [ToggleGroup("chromaticAberrationToggle", "色散")]
// [OnValueChanged("InitAllSettings")]
public bool chromaticAberrationToggle = false;
// [OnValueChanged("SetUVFromDistort")]
// [LabelText("色散UV跟随后处理扭曲")]
// [ToggleGroup("chromaticAberrationToggle")]
public bool caFromDistort = false;
// [LabelText("色散强度")]
// [ToggleGroup("chromaticAberrationToggle")]
public float chromaticAberrationIntensity = 0.2f;
// [HideIf("caFromDistort")]
// [LabelText("色散位置")]
// [ToggleGroup("chromaticAberrationToggle")]
public float chromaticAberrationPos = 0.5f;
// [HideIf("caFromDistort")]
// [LabelText("色散过渡范围")]
// [ToggleGroup("chromaticAberrationToggle")]
public float chromaticAberrationRange = 0.5f;
// [OnValueChanged("SetToggles")]
// [ToggleGroup("distortSpeedToggle", "扭曲")]
public bool distortSpeedToggle = false;
// [ToggleGroup("distortSpeedToggle")]
// [LabelText("后处理走常规屏幕坐标")]
// [OnValueChanged("SetUVFromDistort")]
public bool distortScreenUVMode = false;
// [LabelText("后处理扭曲")]
// [ToggleGroup("distortSpeedToggle")]
// [OnValueChanged("InitAllSettings")]
public Texture2D distortSpeedTexture;
// [LabelText("扭曲贴图中间值")]
// [ToggleGroup("distortSpeedToggle")]
// [OnValueChanged("SetTexture")]
public float distortTextureMidValue = 1;
// [LabelText("扭曲贴图ST")]
// [ToggleGroup("distortSpeedToggle")]
public Vector4 distortSpeedTexSt = new Vector4(30,1,0,0);
// [LabelText("扭曲强度")]
// [ToggleGroup("distortSpeedToggle")]
public float distortSpeedIntensity = 1f;
// [HideIf("distortScreenUVMode")]
// [LabelText("扭曲位置")]
// [ToggleGroup("distortSpeedToggle")]
public float distortSpeedPosition = 0.5f;
// [HideIf("distortScreenUVMode")]
// [LabelText("扭曲范围")]
// [ToggleGroup("distortSpeedToggle")]
public float distortSpeedRange = 1f;
// [LabelText("扭曲纹理流动X")]
// [ToggleGroup("distortSpeedToggle")]
public float distortSpeedMoveSpeedX = 0.1f;
// [LabelText("扭曲纹理流动Y")]
// [ToggleGroup("distortSpeedToggle")]
public float distortSpeedMoveSpeed = -0.5f;//因为老的做法是没有X偏移的只有Y的偏移不改变量兼容老做法。
private readonly int _distortSpeedTextureID = Shader.PropertyToID("_SpeedDistortMap");
private readonly int _distortSpeedTextureStID = Shader.PropertyToID("_SpeedDistortMap_ST");
// [ToggleGroup("radialBlurToggle", "径向模糊")]
// [OnValueChanged("InitAllSettings")]
public bool radialBlurToggle = false;
// [OnValueChanged("SetUVFromDistort")]
// [ToggleGroup("radialBlurToggle")] [LabelText("径向模糊跟随后处理扭曲")]
public bool radialBlurFromDistort = false;
// [ToggleGroup("radialBlurToggle")]
// [LabelText("采样次数")]
[Range(1,12)]
public int radialBlurSampleCount = 4;
// [ToggleGroup("radialBlurToggle")]
// [LabelText("强度")]
public float radialBlurIntensity = 1;
// [HideIf("radialBlurFromDistort")]
// [LabelText("位置")]
// [ToggleGroup("radialBlurToggle")]
public float radialBlurPos = 0.5f;
// [HideIf("radialBlurFromDistort")]
// [LabelText("过度范围")]
// [ToggleGroup("radialBlurToggle")]
public float radialBlurRange = 0.5f;
#if CINIMACHINE_3_0
// [OnValueChanged("SetToggles")]
// [ToggleGroup("cameraShakeToggle", "震屏")]
// [OnValueChanged("InitAllSettings")]
public bool cameraShakeToggle = false;
// [ToggleGroup("cameraShakeToggle")]
// [LabelText("绑定Cinemachine相机")]
// [OnValueChanged("InitCinemachineCamera")]
public CinemachineCamera cinemachineCamera;
// [ToggleGroup("cameraShakeToggle")]
// [LabelText("相机震动强度")]
public float cameraShakeIntensity;
#endif
// [ToggleGroup("overlayTextureToggle", "肌理叠加图")]
// [OnValueChanged("InitAllSettings")]
public bool overlayTextureToggle = false;
// [LabelText("肌理图极坐标模式")] [ToggleGroup("overlayTextureToggle")]
// [OnValueChanged("SetTexture")]
public bool overlayTexturePolarCoordMode = false;
// [ToggleGroup("overlayTextureToggle")]
// [LabelText("肌理图")]
// [OnValueChanged("SetTexture")]
public Texture2D overlayTexture;
private readonly int _overlayTextureID = Shader.PropertyToID("_TextureOverlay");
private readonly int _overlayTextureStID = Shader.PropertyToID("_TextureOverlay_ST");
private readonly int _textureOverlayAnimProperty = Shader.PropertyToID("_TextureOverlayAnim");
private readonly int _textureOverlayMaskProperty = Shader.PropertyToID("_TextureOverlayMask");
private readonly int _textureOverlayMaskStProperty = Shader.PropertyToID("_TextureOverlayMask_ST");
// [LabelText("肌理图缩放平移")] [ToggleGroup("overlayTextureToggle")]
public Vector4 overlayTextureSt = new Vector4(1, 1, 0, 0);
// [LabelText("肌理图偏移动画")] [ToggleGroup("overlayTextureToggle")]
public Vector2 overlayTextureAnim = new Vector2(0, 0);
// [LabelText("肌理图强度")] [ToggleGroup("overlayTextureToggle")]
public float overlayTextureIntensity = 1f;
// [LabelText("肌理图蒙板")] [ToggleGroup("overlayTextureToggle")]
// [OnValueChanged("SetTexture")]
public Texture2D overlayMaskTexture;
// [LabelText("肌理图蒙板缩放平移")] [ToggleGroup("overlayTextureToggle")]
public Vector4 overlayMaskTextureSt;
// [ToggleGroup("flashToggle", "反闪")]
// [OnValueChanged("InitAllSettings")]
public bool flashToggle = false;
// [LabelText("反转度")] [ToggleGroup("flashToggle")]
public float flashInvertIntensity = 1f;
// [LabelText("饱和度")] [ToggleGroup("flashToggle")]
public float flashDeSaturateIntensity = 1f;
// [LabelText("对比度")] [ToggleGroup("flashToggle")]
public float flashContrast = 1f;
public Color flashColor = new Color(1f,1f,1f,1f);
public Color blackFlashColor = new Color(0f,0f,0f,1f);
// [ToggleGroup("vignetteToggle", "暗角")]
// [OnValueChanged("InitAllSettings")]
public bool vignetteToggle = false;
// [ToggleGroup("vignetteToggle")]
// [LabelText("暗角颜色")]
public Color vignetteColor = Color.black;
private readonly int _vignetteColorID = Shader.PropertyToID("_VignetteColor");
// [ToggleGroup("vignetteToggle")]
// [LabelText("暗角强度")]
public float vignetteIntensity = 1;
// [ToggleGroup("vignetteToggle")]
// [LabelText("暗角圆度")]
public float vignetteRoundness = 1;
// [ToggleGroup("vignetteToggle")]
// [LabelText("暗角平滑度")]
public float vignetteSmothness = 10;
public void InitController()
{
if (this.isActiveAndEnabled == false)
{
return;
}
_manager = PostProcessingManager.Instance;
_manager.InitController(this);
InitAllSettings();
}
void InitAllSettings()
{
SetScreenCenterPos();
SetToggles();
SetUVFromDistort();
SetTexture();
#if CINIMACHINE_3_0
InitCinemachineCamera();
#endif
}
void SetScreenCenterPos()
{
PostProcessingManager.customScreenCenterPos = customScreenCenterPos;
_lastCustomScreenCenterPos = customScreenCenterPos;
}
void SetUVFromDistort()
{
PostProcessingManager.isDistortScreenUVMode = distortScreenUVMode;
PostProcessingManager.isCaByDistort = caFromDistort;
PostProcessingManager.isRadialBlurByDistort = radialBlurFromDistort;
}
private void SetTexture()
{
if(PostProcessingManager.material == null) return;
if (distortSpeedToggle)
{
if (distortSpeedTexture != null)
{
PostProcessingManager.material.SetTexture(_distortSpeedTextureID, distortSpeedTexture);
PostProcessingManager.distortTextureMidValue = distortTextureMidValue;
}
else
{
PostProcessingManager.material.SetTexture(_distortSpeedTextureID, null);
}
}
if (overlayTextureToggle)
{
if (overlayTexturePolarCoordMode)
{
PostProcessingManager.flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD);
}
else
{
PostProcessingManager.flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD);
}
if (overlayTexture)
{
Debug.Log("SetOverlayTexture");
PostProcessingManager.material.SetTexture(_overlayTextureID,overlayTexture);
}
else
{
Debug.Log("ClearOverlayTexture");
PostProcessingManager.material.SetTexture(_overlayTextureID,null);
}
if (overlayMaskTexture)
{
Debug.Log("SetOverlayMaskTexture");
PostProcessingManager.material.SetTexture(_textureOverlayMaskProperty,overlayMaskTexture);
PostProcessingManager.flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_OVERLAYTEXTURE_MASKMAP);
}
else
{
Debug.Log("ClearOverlayMaskTexture");
PostProcessingManager.flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_OVERLAYTEXTURE_MASKMAP);
}
}
}
private void SetToggles()
{
SetBit(ref PostProcessingManager.chromaticAberrationToggles,index,chromaticAberrationToggle);
SetBit(ref PostProcessingManager.distortSpeedToggles,index,distortSpeedToggle);
#if CINIMACHINE_3_0
SetBit(ref PostProcessingManager.cameraShakeToggles,index,cameraShakeToggle);
#endif
SetBit(ref PostProcessingManager.overlayTextureToggles,index,overlayTextureToggle);
SetBit(ref PostProcessingManager.flashToggles,index,flashToggle);
SetBit(ref PostProcessingManager.radialBlurToggles,index,radialBlurToggle);
SetBit(ref PostProcessingManager.vignetteToggles,index,vignetteToggle);
#if UNITY_EDITOR
SetTexture();
#endif
}
private void ClearToggles()
{
SetBit(ref PostProcessingManager.chromaticAberrationToggles,index,false);
SetBit(ref PostProcessingManager.distortSpeedToggles,index,false);
#if CINIMACHINE_3_0
SetBit(ref PostProcessingManager.cameraShakeToggles,index,false);
#endif
SetBit(ref PostProcessingManager.overlayTextureToggles,index,false);
SetBit(ref PostProcessingManager.flashToggles,index,false);
SetBit(ref PostProcessingManager.radialBlurToggles,index,false);
SetBit(ref PostProcessingManager.vignetteToggles,index,false);
}
private bool _lastChormaticAberrationToggle = false;
private bool _lastDistortSpeedToggle = false;
#if CINIMACHINE_3_0
private bool _lastCamerashakeToggle = false;
#endif
private bool _lastOverlayTextureToggle = false;
private bool _lastFlashToggle= false;
private bool _lastRadialBlurToggle= false;
private bool _lastVignetteToggle= false;
bool checkIfToggleChanged(ref bool lastTogggle, bool currentToggle)
{
if (lastTogggle != currentToggle)
{
lastTogggle = currentToggle;
return true;
}
else
{
return false;
}
}
private static void SetBit(ref int bit, int index,bool bitToggle)
{
if (bitToggle)
{
bit |= (1 << index);
}
else
{
bit &= ~(1 << index);
}
}
// [LabelText("跳过数值锁定")] public bool isSkipUpdate = false;
#if UNITY_EDITOR
// [Button("选择当前Manager")]
void FindManager()
{
UnityEditor.Selection.activeObject = _manager.gameObject;
}
#if CINIMACHINE_3_0
// [Button("选择当前VituralCamera")]
public void FindVirtualCamera()
{
UnityEditor.Selection.activeObject = _manager.currentVirtualCamera;
}
public void InitCinemachineCamera()
{
if (cinemachineCamera)
{
// _perlin = ;
if (!cinemachineCamera.gameObject.TryGetComponent<CinemachineBasicMultiChannelPerlin>(out var _perlin))
{
_perlin = cinemachineCamera.gameObject.AddComponent<CinemachineBasicMultiChannelPerlin>();
}
if (_perlin)
{
_perlin.NoiseProfile =
UnityEditor.AssetDatabase.LoadAssetAtPath<NoiseSettings>(
"Packages/com.xuanxuan.nb.postprocessing/3DPostionShake.asset");
_perlin.FrequencyGain = 5f; //做一个自定义
_perlin.AmplitudeGain = 0f; //一开始先不要震动
}
#if UNITY_EDITOR
if (_manager)
{
_manager.currentVirtualCamera = cinemachineCamera;
}
#endif
}
}
#endif
#endif
private void OnEnable()
{
// Debug.Log("InitController");
InitController();
#if UNITY_EDITOR
// 注册编辑器帧更新事件
EditorApplication.update += ControllerEditorUpdate;
_manager.ReRegistEditorUpdate();//保证Manager的注册在最后
#endif
}
private void OnDisable()
{
// Debug.Log("EndController");
EndController();
#if UNITY_EDITOR
// 注册编辑器帧更新事件
EditorApplication.update -= ControllerEditorUpdate;
#endif
}
bool isFirstUpdate = true;
// Update is called once per frame
void Update()
{
if (isFirstUpdate)
{
isFirstUpdate = false;
return;
}
if(!PostProcessingManager.material) return;
//#if UNITY_EDITOR
//Odin的ToggleGroup和OnValueChange功能冲突导致不一定生效。不好调试。所以用手动的方式更新。
bool isToggleChanged = false;
isToggleChanged |= checkIfToggleChanged(ref _lastChormaticAberrationToggle, chromaticAberrationToggle);
isToggleChanged |= checkIfToggleChanged(ref _lastDistortSpeedToggle, distortSpeedToggle);
#if CINIMACHINE_3_0
isToggleChanged |= checkIfToggleChanged(ref _lastCamerashakeToggle, cameraShakeToggle);
#endif
isToggleChanged |= checkIfToggleChanged(ref _lastOverlayTextureToggle, overlayTextureToggle);
isToggleChanged |= checkIfToggleChanged(ref _lastFlashToggle, flashToggle);
isToggleChanged |= checkIfToggleChanged(ref _lastRadialBlurToggle, radialBlurToggle);
isToggleChanged |= checkIfToggleChanged(ref _lastVignetteToggle, vignetteToggle);
if (isToggleChanged)
{
SetToggles();
}
//#endif
if (customScreenCenterPos != _lastCustomScreenCenterPos)
{
SetScreenCenterPos();
}
if (chromaticAberrationToggle)
{
PostProcessingManager.chromaticAberrationIntensity =
Mathf.Max(PostProcessingManager.chromaticAberrationIntensity, chromaticAberrationIntensity);
PostProcessingManager.chromaticAberrationPos =
Mathf.Max(PostProcessingManager.chromaticAberrationPos, chromaticAberrationPos);
PostProcessingManager.chromaticAberrationRange =
Mathf.Max(PostProcessingManager.chromaticAberrationRange, chromaticAberrationRange);
}
if (distortSpeedToggle)
{
if (index == PostProcessingManager.laseUpdateControllerIndex)
{
//只有这里才会更新Scale
PostProcessingManager.material.SetVector(_distortSpeedTextureStID, distortSpeedTexSt);
}
PostProcessingManager.distortSpeedIntensity =
Mathf.Max(PostProcessingManager.distortSpeedIntensity, distortSpeedIntensity);
PostProcessingManager.distortSpeedPosition =
Mathf.Max(PostProcessingManager.distortSpeedPosition, distortSpeedPosition);
PostProcessingManager.distortSpeedRange =
Mathf.Max(PostProcessingManager.distortSpeedRange, distortSpeedRange);
PostProcessingManager.distortSpeedMoveSpeedX =
Mathf.Abs(PostProcessingManager.distortSpeedMoveSpeedX) > Mathf.Abs(distortSpeedMoveSpeedX)
? PostProcessingManager.distortSpeedMoveSpeedX
: distortSpeedMoveSpeedX;
PostProcessingManager.distortSpeedMoveSpeedY =
Mathf.Abs(PostProcessingManager.distortSpeedMoveSpeedY) > Mathf.Abs(distortSpeedMoveSpeed)
? PostProcessingManager.distortSpeedMoveSpeedY
: distortSpeedMoveSpeed;
}
#if CINIMACHINE_3_0
if (cameraShakeToggle)
{
PostProcessingManager.cameraShakeIntensity =
Mathf.Max(PostProcessingManager.cameraShakeIntensity, cameraShakeIntensity);
}
#endif
if (overlayTextureToggle)
{
if (index == PostProcessingManager.laseUpdateControllerIndex)
{
PostProcessingManager.material.SetVector(_overlayTextureStID, overlayTextureSt);
PostProcessingManager.material.SetVector(_textureOverlayMaskStProperty, overlayMaskTextureSt);
PostProcessingManager.material.SetVector(_textureOverlayAnimProperty,overlayTextureAnim);
}
PostProcessingManager.overlayTextureIntensity = Mathf.Max(PostProcessingManager.overlayTextureIntensity,
overlayTextureIntensity);
}
if (flashToggle)
{
PostProcessingManager.flashDesaturateIntensity =
Mathf.Max(PostProcessingManager.flashDesaturateIntensity, flashDeSaturateIntensity);
PostProcessingManager.flashInvertIntensity =
Mathf.Max(PostProcessingManager.flashInvertIntensity, flashInvertIntensity);
PostProcessingManager.flashContrast =
Mathf.Max(PostProcessingManager.flashContrast, flashContrast);
PostProcessingManager.flashColor = flashColor;
PostProcessingManager.blackFlashColor = blackFlashColor;
}
if (radialBlurToggle)
{
PostProcessingManager.radialBlurIntensity =
Mathf.Max(PostProcessingManager.radialBlurIntensity, radialBlurIntensity);
PostProcessingManager.radialBlurSampleCount = Mathf.Max(PostProcessingManager.radialBlurSampleCount,
radialBlurSampleCount);
PostProcessingManager.radialBlurPos = Mathf.Max(PostProcessingManager.radialBlurPos, radialBlurPos);
PostProcessingManager.radialBlurRange = Mathf.Max(PostProcessingManager.radialBlurRange, radialBlurRange);
}
if (vignetteToggle)
{
PostProcessingManager.vignetteIntensity =
Mathf.Max(PostProcessingManager.vignetteIntensity, vignetteIntensity);
PostProcessingManager.vignetteRoundness = Mathf.Max(PostProcessingManager.vignetteRoundness, vignetteRoundness);
PostProcessingManager.vignetteSmothness = Mathf.Max(PostProcessingManager.vignetteSmothness, vignetteSmothness);
if (index == PostProcessingManager.laseUpdateControllerIndex)
{
PostProcessingManager.material.SetColor(_vignetteColorID,vignetteColor);
}
}
}
void EndController()
{
ClearToggles();
_manager.EndController(this);
}
#if UNITY_EDITOR
[UnityEditor.MenuItem("GameObject/创建NB后处理特效")]
static void CreatMenu()
{
GameObject Effect = new GameObject();
Effect.name = "NBPostprocessController";
PostProcessingController controller = Effect.AddComponent<PostProcessingController>();
UnityEditor.Selection.activeObject = Effect;
}
void ControllerEditorUpdate()
{
if (!Application.isPlaying)
{
Update();
}
}
#endif
}

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@@ -1,14 +0,0 @@
fileFormatVersion: 2
guid: 909ea7d136ae0c349a24f02cac1f5f71
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences:
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- distortSpeedTexture: {fileID: 2800000, guid: 7f808d0c8608b954d8f20cb4132c3049, type: 3}
- overlayTexture: {instanceID: 0}
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,723 +0,0 @@
using System;
using UnityEngine;
// using Sirenix.OdinInspector;
// #if UNITY_EDITOR
// using Sirenix.OdinInspector.Editor;
// #endif
#if UNITY_EDITOR
using UnityEditor;
#endif
#if CINIMACHINE_3_0
using Unity.Cinemachine;
#endif
using MhRender.RendererFeatures;
[ExecuteAlways]
public class PostProcessingManager : MonoBehaviour
{
//单例实现
private static PostProcessingManager _instance = null;
public static PostProcessingManager Instance
{
get
{
if (_instance == null)
{
// #if UNITY_2022_1_OR_NEWER
// _instance = FindFirstObjectByType<PostProcessingManager>();
// #else
_instance = FindObjectOfType<PostProcessingManager>();//因为兼容性因素,保留较慢版本
// #endif
if (_instance == null)
{
GameObject singletonObj = new GameObject();
_instance = singletonObj.AddComponent<PostProcessingManager>();
if (Application.isPlaying)
{
singletonObj.name = "NBPostProcessManager";
DontDestroyOnLoad(singletonObj);
}
else
{
singletonObj.name = "测试用NB后处理管理器请美术删除此脚本再上传";
}
}
}
return _instance;
}
}
private void Awake()
{
if (_instance == null)
{
_instance = this;
}
else
{
DestroyImmediate(this);
}
}
// [ReadOnly] public Volume volume;
// private static VolumeProfile profile;
// [ReadOnly]
public static Material material
{
get
{
return NBPostProcess.NBPostProcessMaterial;
}
}
public static NBPostProcessFlags flags = new NBPostProcessFlags();
// public CinemachineBrain cameraBrain;
// public CinemachineVirtualCamera currentVirtualCamera;
#if CINIMACHINE_3_0
public CinemachineCamera currentVirtualCamera;
private CinemachineBasicMultiChannelPerlin _perlin;
#endif
public static void InitMat()
{
flags.SetMaterial(PostProcessingManager.material);
if (_instance)
{
_instance.ResetEffect();
}
}
private void OnEnable()
{
#if UNITY_EDITOR
if (_controllerIndexFlags > 0)
{
ReRegistEditorUpdate();
}
else
{
EditorApplication.update += EditorUpdate;
}
// 注册编辑器帧更新事件
#endif
// //TODO 后续版本要找比较准确快的找Volume的方式
// volume = GameObject.FindObjectOfType<Volume>();
// if (volume != null)
// {
// profile = volume.profile;
// }
// #if UNITY_EDITOR
// //仅仅用于测试。
// if (currentVirtualCamera == null)
// {
// currentVirtualCamera = FindFirstObjectByType<CinemachineCamera>();
//
// if (currentVirtualCamera)
// {
// if (!currentVirtualCamera.gameObject.TryGetComponent<CinemachineBasicMultiChannelPerlin>(out _perlin))
// {
// _perlin = currentVirtualCamera.gameObject.AddComponent<CinemachineBasicMultiChannelPerlin>();
// }
// }
//
// if (_perlin)
// {
// _perlin.NoiseProfile =
// // ResourceManager.LoadAssetAsync<NoiseSettings>("Assets/AddressableAssets/Shader/CustomPostprocess/3DPostionShake.asset");
// //在runtime下是找不到的。但设计是美术做好然后存引用在预制件里。
// UnityEditor.AssetDatabase.LoadAssetAtPath<NoiseSettings>(
// "Packages/com.r2.render.postprocessing/3DPostionShake.asset");
// _perlin.FrequencyGain = 5f; //做一个自定义
// _perlin.AmplitudeGain = 0f; //一开始先不要震动
// }
// }
//
// #endif
//重置Flag
flags = new NBPostProcessFlags(material);
flags.SetFlagBits(0);
}
private void OnDisable()
{
#if UNITY_EDITOR
// 注册编辑器帧更新事件
EditorApplication.update -= EditorUpdate;
#endif
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_NB_POSTPROCESS_ON);
}
// [ShowInInspector]
// #if UNITY_EDITOR
// [BinaryInt(8)]
// #endif
private int _controllerIndexFlags = 0;
public static int laseUpdateControllerIndex;
private int GetControllerIndex()
{
for (int i = 0; i < 31; i++)
{
if (((~_controllerIndexFlags) & (1 << i)) != 0)
{
_controllerIndexFlags |= (1 << i);
laseUpdateControllerIndex = i;
return i;
}
}
return 32;
}
private void ReleaseControllerIndex(int index)
{
_controllerIndexFlags &= ~(1 << index);
}
private int CountBit(int bit)
{
int count = 0;
while (bit > 0)
{
bit = bit & (bit - 1);
count++;
}
return count;
}
//每次Controller触发Play都会触发Init
public void InitController(PostProcessingController controller)
{
#if CINIMACHINE_3_0
if (controller.cinemachineCamera != null)
{
currentVirtualCamera = controller.cinemachineCamera;
_perlin = currentVirtualCamera.gameObject.GetComponent<CinemachineBasicMultiChannelPerlin>();
}
#endif
controller.SetIndex(GetControllerIndex());
}
public void EndController(PostProcessingController controller)
{
#if CINIMACHINE_3_0
if (currentVirtualCamera == controller.cinemachineCamera)
{
currentVirtualCamera = null;
_perlin = null;
}
#endif
ReleaseControllerIndex(controller.index);
controller.SetIndex(32); //设置32为关闭index
}
private void EffectUpdater(Action initEffect,Action updateEffect,Action endEffect,ref bool lastIsEffect,int effectToggles)
{
if (effectToggles > 0)
{
if (!lastIsEffect)
{
initEffect();
}
updateEffect();
lastIsEffect = true;
}
else
{
if (lastIsEffect)
{
endEffect();
lastIsEffect = false;
}
}
}
private bool isFirstUpdate = true;
private void ResetEffect()
{
if (_lastIsChromaticAberration)
{
EndChromaticAberration();
_lastIsChromaticAberration = false;
}
if (_lastIsRadialBlur)
{
EndRadialBlur();
_lastIsRadialBlur = false;
}
if (_lastIsDistortSpeed)
{
EndDistortSpeed();
_lastIsDistortSpeed = false;
}
#if CINIMACHINE_3_0
if (_lastIsCameraShake)
{
EndCameraShake();
_lastIsCameraShake = false;
}
#endif
if (_lastIsOverlayTexture)
{
EndOverlayTexture();
_lastIsOverlayTexture = false;
}
if (_lastIsFlash)
{
EndFlash();
_lastIsFlash = false;
}
if (_lastIsVignette)
{
EndVignette();
_lastIsVignette = false;
}
}
private void LateUpdate()//晚于所有脚本触发。
{
if (isFirstUpdate)
{
isFirstUpdate = false;
return;
}
if(!material) return;
/*
#if UNITY_EDITOR
if (flags.GetMaterial() != PostProcessingManager.material)
{
flags.SetMaterial(PostProcessingManager.material);
}
#endif
*/
if (_controllerIndexFlags == 0)
{
ResetEffect();
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_NB_POSTPROCESS_ON);
return;
}
EffectUpdater(InitChromaticAberration,UpdateChromaticAberration,EndChromaticAberration,ref _lastIsChromaticAberration,chromaticAberrationToggles);
EffectUpdater(InitDistortSpeed,UpdateDistortSpeed,EndDistortSpeed,ref _lastIsDistortSpeed,distortSpeedToggles);
EffectUpdater(InitRadialBlur, UpdateRadialBlur, EndRadialBlur,ref _lastIsRadialBlur, radialBlurToggles);
bool isSetCustomScreenCenterPos = (chromaticAberrationToggles | distortSpeedToggles | radialBlurToggles) > 0;
if (isSetCustomScreenCenterPos)
{
material.SetVector(_customScreenCenterProperty,
new Vector4(customScreenCenterPos.x, customScreenCenterPos.y, 0, 0));
}
#if CINIMACHINE_3_0
EffectUpdater(() => { },UpdateCameraShake,EndCameraShake,ref _lastIsCameraShake,cameraShakeToggles);
#endif
EffectUpdater(InitOverlayTexture, UpdateOverlayTexture, EndOverlayTexture,ref _lastIsOverlayTexture, overlayTextureToggles);
EffectUpdater(InitFlash, UpdateFlash, EndFlash,ref _lastIsFlash, flashToggles);
EffectUpdater(InitVignette, UpdateVignette, EndVignette,ref _lastIsVignette, vignetteToggles);
bool hasEffect =
(
chromaticAberrationToggles|
distortSpeedToggles|
#if CINIMACHINE_3_0
cameraShakeToggles|
#endif
radialBlurToggles|
overlayTextureToggles|
flashToggles|
vignetteToggles
) >0;
if (hasEffect)
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_NB_POSTPROCESS_ON);
}
else
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_NB_POSTPROCESS_ON);
}
}
private readonly int _customScreenCenterProperty = Shader.PropertyToID("_CustomScreenCenter");
public static Vector2 customScreenCenterPos = new Vector2(0.5f, 0.5f);
#region
//色散相关
// private ChromaticAberration chromaticAberrationComp;
// private bool preserveChromaticAberrationActive;
// private float preserveChromaticAberrationIntensity;
private bool _lastIsChromaticAberration = false;
private readonly int _chromaticAberrationVecProperty = Shader.PropertyToID("_ChromaticAberrationVec");
public static int chromaticAberrationToggles = 0;
public static bool isCaByDistort= false;
private bool _lastIsCaByDistort = false;
public static float chromaticAberrationIntensity = 0;
public static float chromaticAberrationPos = 0;
public static float chromaticAberrationRange = 0;
private void InitChromaticAberration()
{
// Debug.Log("InitCA");
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_CHORATICABERRAT);
}
private void UpdateChromaticAberration()
{
if (_lastIsCaByDistort != isCaByDistort)
{
if (isCaByDistort)
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_CHORATICABERRAT_BY_DISTORT);
}
else
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_CHORATICABERRAT_BY_DISTORT);
}
_lastIsCaByDistort = isCaByDistort;
}
material.SetVector(_chromaticAberrationVecProperty, new Vector4(chromaticAberrationIntensity,chromaticAberrationPos,chromaticAberrationRange));
chromaticAberrationIntensity = 0;//等待下一次update
chromaticAberrationPos = 0;//等待下一次update
chromaticAberrationRange = 0;//等待下一次update
}
private void EndChromaticAberration()
{
// Debug.Log("EndCA");
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_CHORATICABERRAT);
}
#endregion
#region
//径向速度扭曲相关
private readonly int _distortVecProperty = Shader.PropertyToID("_SpeedDistortVec");
private readonly int _distortVec2Property = Shader.PropertyToID("_SpeedDistortVec2");
private bool _lastIsDistortSpeed = false;
public static bool isDistortScreenUVMode;
private bool _lastIsDistortScreenUVMode;
// [ShowInInspector]
// [LabelText("径向扭曲开关")]
// #if UNITY_EDITOR
// [BinaryInt(8)]
// #endif
public static int distortSpeedToggles;
public static Texture2D distortTexture2D;
public static float distortSpeedIntensity = 0;
public static float distortSpeedPosition = 0;
public static float distortSpeedRange = 0;
public static float distortSpeedMoveSpeedX = 0;
public static float distortSpeedMoveSpeedY = 0;
public static float distortTextureMidValue = 0;
private void InitDistortSpeed()
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_DISTORT_SPEED);
}
private void UpdateDistortSpeed()
{
if (_lastIsDistortScreenUVMode!=isDistortScreenUVMode)
{
if (isDistortScreenUVMode)
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_POST_DISTORT_SCREEN_UV);
}
else
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_POST_DISTORT_SCREEN_UV);
}
_lastIsDistortScreenUVMode = isDistortScreenUVMode;
}
Vector4 distortVec = new Vector4(distortSpeedIntensity, distortSpeedPosition, distortSpeedRange,
distortTextureMidValue);
Vector4 distortVec2 = new Vector4(distortSpeedMoveSpeedX, distortSpeedMoveSpeedY, 0, 0);
material.SetVector(_distortVecProperty, distortVec);
material.SetVector(_distortVec2Property, distortVec2);
distortSpeedIntensity = 0;
distortSpeedPosition = 0;
distortSpeedRange = 0;
distortSpeedMoveSpeedX = 0;
distortSpeedMoveSpeedY = 0;
}
private void EndDistortSpeed()
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_DISTORT_SPEED);
}
#endregion
#region
// [ShowInInspector]
// [LabelText("径向模糊开关")]
// #if UNITY_EDITOR
// [BinaryInt(8)]
// #endif
public static int radialBlurToggles = 0;
private readonly int _radialBlurVecProperty = Shader.PropertyToID("_RadialBlurVec");
public static float radialBlurIntensity = 0;
public static float radialBlurPos = 0;
public static float radialBlurRange = 0;
public static int radialBlurSampleCount = 4;
public static bool isRadialBlurByDistort = false;
private bool _lastIsRadialBlurByDistort = false;
private bool _lastIsRadialBlur = false;
private void InitRadialBlur()
{
// Debug.Log("InitRB");
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_RADIALBLUR);
}
private void UpdateRadialBlur()
{
if (_lastIsRadialBlurByDistort != isRadialBlurByDistort)
{
if (isRadialBlurByDistort)
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_RADIALBLUR_BY_DISTORT);
}
else
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_RADIALBLUR_BY_DISTORT);
}
_lastIsRadialBlurByDistort = isRadialBlurByDistort;
}
Vector4 radialBlurVec = new Vector4(radialBlurIntensity*0.1f/radialBlurSampleCount, radialBlurPos, radialBlurRange, radialBlurSampleCount);
material.SetVector(_radialBlurVecProperty,radialBlurVec);
radialBlurIntensity = 0;
radialBlurSampleCount = 0;
radialBlurPos = 0;
radialBlurRange = 0;
}
private void EndRadialBlur()
{
// Debug.Log("EndRB");
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_RADIALBLUR);
}
#endregion
#region
#if CINIMACHINE_3_0
public static int cameraShakeToggles = 0;
private bool _lastIsCameraShake = false;
public static float cameraShakeIntensity = 0;
private void UpdateCameraShake()
{
if (_perlin)
{
_perlin.AmplitudeGain = cameraShakeIntensity;
}
cameraShakeIntensity = 0;
// #if UNITY_EDITOR
if (currentVirtualCamera )
{
CinemachineCore.SoloCamera = currentVirtualCamera;
}
// #endif
// Debug.Log(_perlin.m_AmplitudeGain);
}
private void EndCameraShake()
{
if (_perlin)
{
_perlin.AmplitudeGain = 0;
}
CinemachineCore.SoloCamera = null;
}
#endif
#endregion
#region
//肌理图
//注意肌理图就是硬切只有intensity可以做差值。
// [ShowInInspector]
// [LabelText("肌理开关")]
// #if UNITY_EDITOR
// [BinaryInt(8)]
// #endif
public static int overlayTextureToggles = 0;
private bool _lastIsOverlayTexture = false;
public static float overlayTextureIntensity = 0;
private readonly int _overlayTextureProperty = Shader.PropertyToID("_TextureOverlay");
private readonly int _overlayTextureStProperty = Shader.PropertyToID("_TextureOverlay_ST");
private readonly int _overlayTextureIntensityProperty = Shader.PropertyToID("_TextureOverlayIntensity");
private void InitOverlayTexture()
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_OVERLAYTEXTURE);
}
private void UpdateOverlayTexture()
{
material.SetFloat(_overlayTextureIntensityProperty, overlayTextureIntensity);
overlayTextureIntensity = 0;
}
private void EndOverlayTexture()
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_OVERLAYTEXTURE);
}
#endregion
#region
// [ShowInInspector]
// [LabelText("黑白闪开关")]
// #if UNITY_EDITOR
// [BinaryInt(8)]
// #endif
public static int flashToggles = 0;
private bool _lastIsFlash = false;
public static float flashDesaturateIntensity = 0;
public static float flashInvertIntensity = 0;
public static float flashContrast = 0;
public static Color flashColor = new Color(1, 1, 1, 1);
public static Color blackFlashColor = new Color(0, 0, 0, 1);
private readonly int _flashDesaturateProperty = Shader.PropertyToID("_DeSaturateIntensity");
private readonly int _flashInvertProperty = Shader.PropertyToID("_InvertIntensity");
private readonly int _flashContrastProperty = Shader.PropertyToID("_Contrast");
private readonly int _flashColorProperty = Shader.PropertyToID("_FlashColor");
private readonly int _blackFlashColorProperty = Shader.PropertyToID("_BlackFlashColor");
private void InitFlash()
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_FLASH);
}
private void UpdateFlash()
{
material.SetFloat(_flashDesaturateProperty, flashDesaturateIntensity);
material.SetFloat(_flashInvertProperty, flashInvertIntensity);
material.SetFloat(_flashContrastProperty, flashContrast);
material.SetColor(_flashColorProperty,flashColor);
material.SetColor(_blackFlashColorProperty,blackFlashColor);
flashDesaturateIntensity = 0;
flashInvertIntensity = 0;
flashContrast = 0;
flashColor = Color.white;
}
private void EndFlash()
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_FLASH);
}
#endregion
#region
// [ShowInInspector]
// [LabelText("暗角开关")]
// #if UNITY_EDITOR
// [BinaryInt(8)]
// #endif
public static int vignetteToggles = 0;
private bool _lastIsVignette;
public static float vignetteIntensity = 0f;
public static float vignetteRoundness = 0f;
public static float vignetteSmothness = 0f;
private readonly int _vignetteVecProperty = Shader.PropertyToID("_VignetteVec");
private void InitVignette()
{
flags.SetFlagBits(NBPostProcessFlags.FLAG_BIT_VIGNETTE);
}
private void UpdateVignette()
{
Vector4 vignetteVec = new Vector4(vignetteIntensity, vignetteRoundness, vignetteSmothness, 0);
material.SetVector(_vignetteVecProperty,vignetteVec);
vignetteIntensity = 0;
vignetteRoundness = 0;
vignetteSmothness = 0;
}
private void EndVignette()
{
flags.ClearFlagBits(NBPostProcessFlags.FLAG_BIT_VIGNETTE);
}
#endregion
#if UNITY_EDITOR
void EditorUpdate()
{
if (!Application.isPlaying)
{
LateUpdate();//每帧Update会导致SceneView闪
}
}
public void ReRegistEditorUpdate()
{
EditorApplication.update -= EditorUpdate;
EditorApplication.update += EditorUpdate;
}
#endif
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
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MonoImporter:
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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@@ -1,191 +0,0 @@
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
using System.Reflection;
namespace MhRender.RendererFeatures
{
public class ScreenColorRenderPass : ScriptableRenderPass
{
#if UNIVERSAL_RP_13_1_2_OR_NEWER
private RTHandle _screenColorHandle;
private RTHandle _tempRTHandle;
#else
private RenderTargetIdentifier _screenColorHandle;
private static readonly int _screenColorRTID = Shader.PropertyToID("_screenColorRT");
private RenderTargetIdentifier _tempRTHandle = new RenderTargetIdentifier(_tempRTID);
private static readonly int _tempRTID = Shader.PropertyToID("CopyColorRT");
#endif
private ProfilingSampler _profilingSampler;
private readonly Downsampling _downSampling;
readonly Material _material;
private static readonly int CameraTexture = Shader.PropertyToID("_CameraTexture");
private static readonly int SampleOffset = Shader.PropertyToID("_SampleOffset");
public ScreenColorRenderPass(Material material, Downsampling downSampling)
{
_material = material;
_downSampling = downSampling;
}
#if UNIVERSAL_RP_13_1_2_OR_NEWER
public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)
{
ConfigureTarget(_screenColorHandle);
}
public void SetUp(RTHandle colorHandle)
{
_profilingSampler ??= new ProfilingSampler("ScreenColorRender");
_screenColorHandle = colorHandle;
RenderTextureDescriptor descriptor = _screenColorHandle.rt.descriptor;
descriptor.autoGenerateMips = true;
descriptor.useMipMap = true;
switch (_downSampling)
{
case Downsampling._2xBilinear:
descriptor.width /= 2;
descriptor.height /= 2;
break;
case Downsampling._4xBilinear:
descriptor.width /= 4;
descriptor.height /= 4;
break;
case Downsampling._4xBox:
descriptor.width /= 4;
descriptor.height /= 4;
break;
}
RenderingUtils.ReAllocateIfNeeded(ref _tempRTHandle, descriptor,name:"CopyColorRT");
}
#else
FieldInfo cameraColorAttachment = typeof(UniversalRenderer).GetField("m_ActiveCameraColorAttachment", BindingFlags.NonPublic|BindingFlags.Instance);
public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData)
{
var renderer = (UniversalRenderer)renderingData.cameraData.renderer;
// cmd.SetGlobalTexture(_screenColorRTID,_screenColorHandle);
SetUpCopyColorRT(renderer,renderingData.cameraData.cameraTargetDescriptor,cmd);
ConfigureTarget(_tempRTHandle);
ConfigureClear(ClearFlag.Color, Color.clear);
}
public override void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor)
{
}
public void SetUp(ScriptableRenderer renderer)
{
RenderTargetHandle value = (RenderTargetHandle)cameraColorAttachment.GetValue(renderer);
_screenColorHandle = value.Identifier();
// _screenColorHandle = colorTarget;
}
public void SetUpCopyColorRT(ScriptableRenderer renderer,RenderTextureDescriptor descriptor ,CommandBuffer cmd)
{
descriptor.autoGenerateMips = true;
descriptor.useMipMap = true;
switch (_downSampling)
{
case Downsampling._2xBilinear:
descriptor.width /= 2;
descriptor.height /= 2;
break;
case Downsampling._4xBilinear:
descriptor.width /= 4;
descriptor.height /= 4;
break;
case Downsampling._4xBox:
descriptor.width /= 4;
descriptor.height /= 4;
break;
}
cmd.GetTemporaryRT( _tempRTID, descriptor,FilterMode.Bilinear);
}
public override void OnCameraCleanup(CommandBuffer cmd)
{
cmd.ReleaseTemporaryRT(_tempRTID);
}
#endif
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
if (!(renderingData.cameraData.cameraType == CameraType.Game || renderingData.cameraData.cameraType == CameraType.SceneView))
return;
if (_material == null)
return;
CommandBuffer cmd = CommandBufferPool.Get();
using (new ProfilingScope(cmd, _profilingSampler))
{
#if UNIVERSAL_RP_13_1_2_OR_NEWER
_material.SetTexture(CameraTexture, _screenColorHandle);
cmd.SetRenderTarget((RenderTargetIdentifier)_tempRTHandle);
switch (_downSampling)
{
case Downsampling._2xBilinear:
Blitter.BlitTexture(cmd, _screenColorHandle, Vector2.one, _material, 0);
break;
case Downsampling._4xBilinear:
Blitter.BlitTexture(cmd, _screenColorHandle, Vector2.one, _material, 0);
break;
case Downsampling._4xBox:
_material.SetFloat(SampleOffset,2);
Blitter.BlitTexture(cmd, _screenColorHandle, Vector2.one, _material, 1);
break;
default:
Blitter.BlitTexture(cmd, _screenColorHandle, Vector2.one, _material, 0);
break;
}
#else
cmd.SetGlobalTexture(_screenColorRTID,_screenColorHandle);
_material.SetTexture(CameraTexture,Shader.GetGlobalTexture(_screenColorRTID));
cmd.SetRenderTarget(_tempRTHandle);
switch (_downSampling)
{
case Downsampling._2xBilinear:
cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _material, 0,0);
break;
case Downsampling._4xBilinear:
cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _material, 0,0);
break;
case Downsampling._4xBox:
_material.SetFloat(SampleOffset,2);
cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _material, 0,1);
break;
default:
cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, _material, 0,0);
break;
}
#endif
cmd.SetGlobalTexture("_ScreenColorCopy1", _tempRTHandle);
}
context.ExecuteCommandBuffer(cmd);
cmd.Clear();
CommandBufferPool.Release(cmd);
}
public void Dispose()
{
#if UNIVERSAL_RP_13_1_2_OR_NEWER
_tempRTHandle?.Release();
#endif
}
}
}

View File

@@ -1,11 +0,0 @@
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@@ -1,238 +0,0 @@
Shader "XuanXuan/ColorBlit"
{
HLSLINCLUDE
#pragma target 2.0
#pragma editor_sync_compilation
#pragma multi_compile _ DISABLE_TEXTURE2D_X_ARRAY
#pragma multi_compile _ BLIT_SINGLE_SLICE
// Core.hlsl for XR dependencies
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl"
ENDHLSL
SubShader
{
Tags
{
"RenderType"="Opaque" "RenderPipeline" = "UniversalPipeline"
}
ZWrite Off Cull Off
Pass
{
Name "ColorBlitPass0"
HLSLPROGRAM
#pragma vertex vert
// #pragma vertex vert
// #pragma fragment FragNearest
#pragma fragment frag
#pragma enable_d3d11_debug_symbols
Texture2D _CameraTexture;
// Texture2D _CameraTexture;
//
// struct MyAttributes
// {
// float4 positionOS : POSITION;
// float4 texCoord : TEXCOORD0;
// };
//
// Varyings vert(MyAttributes IN)
// {
// Varyings OUT = (Varyings)0;
// OUT.positionCS = float4(IN.positionOS.xyz,1);
// half4 clipVertex = OUT.positionCS/OUT.positionCS.w;
// OUT.texcoord = ComputeScreenPos(clipVertex);
// return OUT;
// }
Varyings vert(Attributes input)//避开官方_BlitScaleBias为0的错误。
{
Varyings output;
UNITY_SETUP_INSTANCE_ID(input);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
#if SHADER_API_GLES
float4 pos = input.positionOS;
float2 uv = input.uv;
#else
float4 pos = GetFullScreenTriangleVertexPosition(input.vertexID);
float2 uv = GetFullScreenTriangleTexCoord(input.vertexID);
#endif
output.positionCS = pos;
// output.texcoord = uv * _BlitScaleBias.xy + _BlitScaleBias.zw;
output.texcoord = uv;
return output;
}
half4 frag (Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
float4 color = SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_LinearRepeat, input.texcoord);
return color;
}
ENDHLSL
}
Pass
{
Name "BoxDownsample"
ZWrite Off
Cull Off
HLSLPROGRAM
// #pragma vertex Vert
#pragma vertex vert
#pragma fragment FragBoxDownsample
#pragma enable_d3d11_debug_symbols
Texture2D _CameraTexture;
SAMPLER(sampler_CameraTexture);
#if UNITY_VERSION < 202320
float4 _BlitTexture_TexelSize;
#endif
Varyings vert(Attributes input)//避开官方_BlitScaleBias为0的错误。
{
Varyings output;
UNITY_SETUP_INSTANCE_ID(input);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
#if SHADER_API_GLES
float4 pos = input.positionOS;
float2 uv = input.uv;
#else
float4 pos = GetFullScreenTriangleVertexPosition(input.vertexID);
float2 uv = GetFullScreenTriangleTexCoord(input.vertexID);
#endif
output.positionCS = pos;
// output.texcoord = uv * _BlitScaleBias.xy + _BlitScaleBias.zw;
output.texcoord = uv;
return output;
}
float _SampleOffset;
half4 FragBoxDownsample(Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
float2 uv = UnityStereoTransformScreenSpaceTex(input.texcoord);
float4 d = _BlitTexture_TexelSize.xyxy * float4(-_SampleOffset, -_SampleOffset, _SampleOffset,
_SampleOffset);
half4 s;
s = SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.xy);
s += SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.zy);
s += SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.xw);
s += SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.zw);
return s * 0.25h;
}
ENDHLSL
}
Pass
{
Name "ColorBlitPass_URP_13_1_2_OR_OLDER"
HLSLPROGRAM
#pragma vertex vert
// #pragma vertex vert
// #pragma fragment FragNearest
#pragma fragment frag
#pragma enable_d3d11_debug_symbols
Texture2D _CameraTexture;
// Texture2D _CameraTexture;
struct MyAttributes
{
float4 positionOS : POSITION;
float4 texCoord : TEXCOORD0;
};
Varyings vert(MyAttributes IN)
{
Varyings OUT = (Varyings)0;
OUT.positionCS = float4(IN.positionOS.xyz,1);
half4 clipVertex = OUT.positionCS/OUT.positionCS.w;
OUT.texcoord = ComputeScreenPos(clipVertex);
return OUT;
}
half4 frag (Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
float4 color = SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_LinearRepeat, input.texcoord);
return color;
}
ENDHLSL
}
Pass
{
Name "BoxDownsample_URP_13_1_2_OR_OLDER"
ZWrite Off
Cull Off
HLSLPROGRAM
#pragma vertex vert
#pragma fragment FragBoxDownsample
#pragma enable_d3d11_debug_symbols
Texture2D _CameraTexture;
SAMPLER(sampler_CameraTexture);
#if UNITY_VERSION < 202320
float4 _BlitTexture_TexelSize;
#endif
float _SampleOffset;
struct MyAttributes
{
float4 positionOS : POSITION;
float4 texCoord : TEXCOORD0;
};
Varyings vert(MyAttributes IN)
{
Varyings OUT = (Varyings)0;
OUT.positionCS = float4(IN.positionOS.xyz,1);
half4 clipVertex = OUT.positionCS/OUT.positionCS.w;
OUT.texcoord = ComputeScreenPos(clipVertex);
return OUT;
}
half4 FragBoxDownsample(Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
float2 uv = UnityStereoTransformScreenSpaceTex(input.texcoord);
float4 d = _BlitTexture_TexelSize.xyxy * float4(-_SampleOffset, -_SampleOffset, _SampleOffset,
_SampleOffset);
half4 s;
s = SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.xy);
s += SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.zy);
s += SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.xw);
s += SAMPLE_TEXTURE2D_X(_CameraTexture, sampler_CameraTexture, uv + d.zw);
return s * 0.25h;
}
ENDHLSL
}
}
}

View File

@@ -1,9 +0,0 @@
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View File

@@ -1,105 +0,0 @@
Shader "XuanXuan/ColorBufferBlit"
{
HLSLINCLUDE
#pragma target 2.0
#pragma editor_sync_compilation
#pragma multi_compile _ DISABLE_TEXTURE2D_X_ARRAY
#pragma multi_compile _ BLIT_SINGLE_SLICE
// Core.hlsl for XR dependencies
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl"
ENDHLSL
SubShader
{
Tags
{
"RenderType"="Opaque" "RenderPipeline" = "UniversalPipeline"
}
ZWrite Off Cull Off
Pass
{
Name "ColorBlitPass0"
HLSLPROGRAM
// #pragma vertex Vert
#pragma vertex vert
// #pragma fragment FragNearest
#pragma fragment frag
#pragma enable_d3d11_debug_symbols
Texture2D _CameraColorTexture;
SAMPLER(sampler_CameraColorTexture);
struct MyAttributes
{
float4 positionOS : POSITION;
float4 texCoord : TEXCOORD0;
};
Varyings vert(MyAttributes IN)
{
Varyings OUT = (Varyings)0;
OUT.positionCS = float4(IN.positionOS.xyz,1);
half4 clipVertex = OUT.positionCS/OUT.positionCS.w;
OUT.texcoord = ComputeScreenPos(clipVertex);
return OUT;
}
half4 frag (Varyings input) : SV_Target
{
// UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
float4 color = SAMPLE_TEXTURE2D_X(_CameraColorTexture, sampler_LinearRepeat, input.texcoord);
return color;
}
ENDHLSL
}
Pass
{
Name "BoxDownsample"
ZWrite Off
Cull Off
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment FragBoxDownsample
#pragma enable_d3d11_debug_symbols
// Texture2D _CameraTexture;
// SAMPLER(sampler_CameraTexture);
Texture2D _CameraColorTexture;
SAMPLER(sampler_CameraColorTexture);
#if UNITY_VERSION < 202320
float4 _BlitTexture_TexelSize;
#endif
float _SampleOffset;
half4 FragBoxDownsample(Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
float2 uv = UnityStereoTransformScreenSpaceTex(input.texcoord);
float4 d = _BlitTexture_TexelSize.xyxy * float4(-_SampleOffset, -_SampleOffset, _SampleOffset,
_SampleOffset);
half4 s;
s = SAMPLE_TEXTURE2D_X(_CameraColorTexture, sampler_CameraColorTexture, uv + d.xy);
s += SAMPLE_TEXTURE2D_X(_CameraColorTexture, sampler_CameraColorTexture, uv + d.zy);
s += SAMPLE_TEXTURE2D_X(_CameraColorTexture, sampler_CameraColorTexture, uv + d.xw);
s += SAMPLE_TEXTURE2D_X(_CameraColorTexture, sampler_CameraColorTexture, uv + d.zw);
return s * 0.25h;
}
ENDHLSL
}
}
}

View File

@@ -1,3 +0,0 @@
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View File

@@ -1,113 +0,0 @@
Shader "XuanXuan/Disturbance"
{
Properties
{
[MhGroup(Main)]_mainTex("Main", float) = 0
[MhTexture(Main)] _MaskMap("Mask Map", 2D) = "white" {}
[MhTexture(Main,_Strength,on)]_NoiseMap("Noise Map", 2D) = "white"{}
[HideInInspector]_Strength("Strength", Range(-0.2,0.2)) =0.1
[MhToggleKeyword(Main,_PARTICLE_CUSTOMDATA_ON)]_ParticleCustomDataOn("Particle customData Strength", float) = 0
[HideInInspector]_SurfaceType("surfaceType",float)=1
[HideInInspector] _QueueOffset("Queue offset", Float) = 0.0
}
// The SubShader block containing the Shader code.
SubShader
{
// SubShader Tags define when and under which conditions a SubShader block or
// a pass is executed.
Tags
{
"RenderType" = "Transparent" "RenderPipeline" = "UniversalPipeline" "Queue" = "Transparent" "IgnoreProjector" = "True"
}
Pass
{
Blend SrcAlpha OneMinusSrcAlpha
//ZTest Always
Cull Off
HLSLPROGRAM
//gpuInstancing on
#pragma multi_compile_instancing
#pragma instancing_options renderinglayer
#pragma multi_compile _ DOTS_INSTANCING_ON
#pragma target 3.5 DOTS_INSTANCING_ON
#pragma shader_feature_local_fragment _PARTICLE_CUSTOMDATA_ON
#pragma enable_d3d11_debug_symbols
// This line defines the name of the vertex shader.
#pragma vertex vert
// This line defines the name of the fragment shader.
#pragma fragment frag
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
// This example uses the Attributes structure as an input structure in
// the vertex shader.
struct Attributes
{
float4 positionOS : POSITION;
float4 uv : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct Varyings
{
// The positions in this struct must have the SV_POSITION semantic.
float4 positionHCS : SV_POSITION;
float4 uv :TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
Texture2D _NoiseMap;
SAMPLER(sampler_NoiseMap);
Texture2D _MaskMap;
SAMPLER(sampler_MaskMap);
float _Strength;
CBUFFER_START(UnityPerMaterial)
float4 _NoiseMap_ST;
CBUFFER_END
Varyings vert(Attributes IN)
{
Varyings OUT;
// Declaring the output object (OUT) with the Varyings struct.
UNITY_SETUP_INSTANCE_ID(IN);
UNITY_TRANSFER_INSTANCE_ID(IN, OUT);
OUT.positionHCS = TransformObjectToHClip(IN.positionOS.xyz);
OUT.uv = IN.uv;
return OUT;
}
half4 frag(Varyings IN) : SV_Target
{
UNITY_SETUP_INSTANCE_ID(IN);
half2 screenSpaceUV = IN.positionHCS.xy / _ScaledScreenParams.xy;
const half2 noiseUV = screenSpaceUV * _NoiseMap_ST.xy + _NoiseMap_ST.zw;
half noise = SAMPLE_TEXTURE2D(_NoiseMap, sampler_NoiseMap, noiseUV).r * 2 - 1;
half mask = SAMPLE_TEXTURE2D(_MaskMap, sampler_MaskMap, IN.uv.xy).r;
noise = lerp(0, noise, mask);
//noise = (noise * _Strength * 5) * 0.5 + 0.5;
noise = (noise * _Strength) * 1.25 + 0.5;
return half4(noise.xxx, 1.0);
}
ENDHLSL
}
}
customEditor "ShaderEditor.MhBaseShaderGUI"
}

View File

@@ -1,9 +0,0 @@
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View File

@@ -1,84 +0,0 @@
Shader "XuanXuan/FullScreenDisturbance"
{
Properties
{
_Strength("Strength", Range(-0.2,0.2)) =0
_BaseMap("Base Map", 2D) = "white"
//_Mask("Mask", 2D) = "white"
}
// The SubShader block containing the Shader code.
SubShader
{
// SubShader Tags define when and under which conditions a SubShader block or
// a pass is executed.
Tags
{
"RenderType" = "Opaque" "RenderPipeline" = "UniversalPipeline"
}
Pass
{
stencil
{
Ref 1
Comp equal
Pass keep
}
HLSLPROGRAM
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
// This line defines the name of the vertex shader.
#pragma vertex vert
// This line defines the name of the fragment shader.
#pragma fragment frag
Texture2D _BlitTexture;
SAMPLER(sampler_BlitTexture);
Texture2D _BaseMap;
SAMPLER(sampler_BaseMap);
Texture2D _Mask;
SAMPLER(simpler_Mask);
float _Strength;
struct Attributes
{
#if UNITY_ANY_INSTANCING_ENABLED
uint instanceID : INSTANCEID_SEMANTIC;
#endif
uint vertexID : VERTEXID_SEMANTIC;
};
struct Varyings
{
float4 position : SV_POSITION;
float2 uv : TEXCOORD0;
#if UNITY_ANY_INSTANCING_ENABLED
uint instanceID : CUSTOM_INSTANCE_ID;
#endif
};
Varyings vert(Attributes input)
{
Varyings output;
output.position = GetFullScreenTriangleVertexPosition(input.vertexID, UNITY_NEAR_CLIP_VALUE);
output.uv = output.position.xy * 0.5 + 0.5;
return output;
}
float4 frag(Varyings packedInput):SV_TARGET
{
float2 baseUV = packedInput.position / _ScreenParams.xy;
float3 noise = SAMPLE_TEXTURE2D(_BaseMap, sampler_BaseMap, baseUV);
noise=lerp(0,noise,noise.b);
baseUV += noise.xy * _Strength;
return SAMPLE_TEXTURE2D(_BlitTexture, sampler_BlitTexture, baseUV);
}
ENDHLSL
}
}
}

View File

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#ifndef POST_PROCESSING_FLAGS
#define POST_PROCESSING_FLAGS
#if defined(CUSTOM_POSTPROCESS)
uint _NBPostProcessFlags;
#define FLAG_BIT_NB_POSTPROCESS_ON (1 << 0)
#define FLAG_BIT_DISTORT_SPEED (1 << 1)
#define FLAG_BIT_OVERLAYTEXTURE (1 << 2)
#define FLAG_BIT_FLASH (1 << 3)
#define FLAG_BIT_CHORATICABERRAT (1 << 4)
#define FLAG_BIT_RADIALBLUR (1 << 5)
#define FLAG_BIT_VIGNETTE (1 << 6)
#define FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD (1 << 7)
#define FLAG_BIT_OVERLAYTEXTURE_MASKMAP (1 << 8)
#define FLAG_BIT_POST_DISTORT_SCREEN_UV (1 << 9)
#define FLAG_BIT_RADIALBLUR_BY_DISTORT (1 << 10)
#define FLAG_BIT_CHORATICABERRAT_BY_DISTORT (1 << 11)
bool CheckLocalFlags(uint bits)
{
return (_NBPostProcessFlags&bits) != 0;
}
#endif
#endif

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@@ -1,380 +0,0 @@
Shader "XuanXuan/Postprocess/NBPostProcessUber"
{
Properties
{
// [MainTexture] _BaseMap("Base Map", 2D) = "white"
_SpeedDistortMap("速度径向扭曲贴图", 2D) = "white"
_SpeedDistortVec("速度径向 x强度y位置z范围w速度",Vector) = (0,0,0,0)
_SpeedDistortVec2("速度径向 x:uvX速度 y:uvY速度",Vector) = (0,0,0,0)
_TextureOverlay("肌理附加图",2D) = "white"
_TextureOverlayIntensity("肌理附加强度",Float) = 0
_TextureOverlayAnim("机理图动画",Vector) = (0,0,0,0)
_TextureOverlayMask("肌理图蒙板",2D) = "white"
_InvertIntensity("反向强度",Float) = 0
_DeSaturateIntensity("饱和度强度",Float) = 0
_Contrast("对比度",Float) = 1
_FlashColor("闪颜色", Vector) = (1, 1, 1, 1)
_BlackFlashColor("闪黑颜色", Vector) = (0, 0, 0, 1)
[HideInInspector] _NBPostProcessFlags("_NBPostProcessFlags", Integer) = 0
_ChromaticAberrationVector("色散矢量",Vector) = (1,0,0,0)
_CustomScreenCenter("自定义屏幕中心",Vector) = (0.5,0.5,0,0)
_RadialBlurVec("径向模糊矢量 x强度",Vector) = (1,0,0,0)
_VignetteVec("暗角矢量 x强度,y圆度,z光滑度",Vector) = (1,0,0,0)
//不知道为什么这里写成Color老是出错。
_VignetteColor("暗角颜色",Vector) = (0.0,0.0,0.0,1.0)
}
// The SubShader block containing the Shader code.
SubShader
{
// SubShader Tags define when and under which conditions a SubShader block or
// a pass is executed.
Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalPipeline" }
Pass
{
Blend SrcAlpha OneMinusSrcAlpha
HLSLPROGRAM
// This line defines the name of the vertex shader.
#pragma vertex vert
// This line defines the name of the fragment shader.
#pragma fragment frag
#define CUSTOM_POSTPROCESS
// #define _POLARCOORDINATES
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
#include "HLSL/PostProcessingFlags.hlsl"
#include "Packages/com.xuanxuan.render.utility/Shader/HLSL/XuanXuan_Utility.hlsl"
// This example uses the Attributes structure as an input structure in
// the vertex shader.
struct Attributes
{
float4 positionOS : POSITION;
};
struct Varyings
{
// The positions in this struct must have the SV_POSITION semantic.
float4 positionHCS : SV_POSITION;
half2 uv :TEXCOORD0;
};
TEXTURE2D(_ScreenColorCopy1);
SAMPLER(_linear_clamp);
SAMPLER(sampler_ScreenColorCopy1);
TEXTURE2D(_DisturbanceMaskTex);
SAMPLER(sampler_DisturbanceMaskTex);
Texture2D _SpeedDistortMap;
SAMPLER(sampler_SpeedDistortMap);
TEXTURE2D(_TextureOverlay);
SAMPLER(sampler_TextureOverlay);
TEXTURE2D(_TextureOverlayMask);
SAMPLER(sampler_TextureOverlayMask);
#if UNITY_VERSION < 202220
SAMPLER(sampler_LinearClamp);
#endif
CBUFFER_START(UnityPerMaterial)
float4 _SpeedDistortMap_ST;
half4 _SpeedDistortVec;
float4 _SpeedDistortVec2;
half4 _TextureOverlay_ST;
half _TextureOverlayIntensity;
half4 _TextureOverlayMask_ST;
half4 _TextureOverlayAnim;
half _InvertIntensity;
half _DeSaturateIntensity;
half _Contrast;
half3 _FlashColor;
half3 _BlackFlashColor;
half4 _ChromaticAberrationVec;
half4 _CustomScreenCenter;
half4 _RadialBlurVec;
half4 _VignetteVec;
half4 _VignetteColor;
CBUFFER_END
half4 SAMPLE_TEXTURE2D_CHORATICABERRAT(half2 screenUV,half2 distortUV,half2 blurVec,half distToCenter)
{
if(CheckLocalFlags(FLAG_BIT_CHORATICABERRAT_BY_DISTORT))
{
blurVec = blurVec*0.25*_ChromaticAberrationVec.x;
}
else
{
half intensity = 1;
half range = _ChromaticAberrationVec.z*0.5f;
intensity = NB_Remap(distToCenter,_ChromaticAberrationVec.y-range,_ChromaticAberrationVec.y+range,0,1);
blurVec = blurVec*0.25*_ChromaticAberrationVec.x*intensity;
}
half r = SAMPLE_TEXTURE2D_X(_ScreenColorCopy1, sampler_LinearClamp, screenUV + distortUV ).x;
half g = SAMPLE_TEXTURE2D_X(_ScreenColorCopy1, sampler_LinearClamp, blurVec + screenUV + distortUV ).y;
half b = SAMPLE_TEXTURE2D_X(_ScreenColorCopy1, sampler_LinearClamp, blurVec * 2.0 + screenUV + distortUV).z;
half a = dot(blurVec,blurVec)*100000;
return half4(r,g,b,a);
}
Varyings vert(Attributes IN)
{
// Declaring the output object (OUT) with the Varyings struct.
Varyings OUT;
OUT.positionHCS = TransformObjectToHClip(IN.positionOS.xyz);
half4 clipVertex = OUT.positionHCS/OUT.positionHCS.w;
OUT.uv = ComputeScreenPos(clipVertex);
// Returning the output.
return OUT;
}
half4 frag(Varyings IN) : SV_Target
{
half2 screenUV = IN.uv;
half2 distortUV = 0;
half2 distortUVWithoutIntensity=0;
half4 color = 0;
half2 polarCoordinates = 0;
//half disturbanceMask = (SAMPLE_TEXTURE2D(_DisturbanceMaskTex, _linear_clamp, screenUV)) * 2 - 1 + 0.00392; //8位0.5校准
//disturbanceMask *= 0.4;
//half2 disturbanceMask = (SAMPLE_TEXTURE2D(_DisturbanceMaskTex, _linear_clamp, screenUV).xy) * 0.8 - 0.398432; //上面两行合并
half2 disturbanceMask = (SAMPLE_TEXTURE2D(_DisturbanceMaskTex, _linear_clamp, screenUV).xy) * 0.8 - 0.4; //上面两行合并
color.a = SimpleSmoothstep(0,0.01,abs(disturbanceMask.x + disturbanceMask.y));
screenUV += disturbanceMask;
UNITY_BRANCH
if (!CheckLocalFlags(FLAG_BIT_NB_POSTPROCESS_ON))
{
color.rgb = SAMPLE_TEXTURE2D(_ScreenColorCopy1, _linear_clamp, screenUV).rgb;
}
UNITY_BRANCH
if((CheckLocalFlags(FLAG_BIT_DISTORT_SPEED)& (!CheckLocalFlags(FLAG_BIT_POST_DISTORT_SCREEN_UV)))|CheckLocalFlags(FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD))
{
polarCoordinates= PolarCoordinates(screenUV,_CustomScreenCenter.xy);
}
UNITY_BRANCH
if(CheckLocalFlags(FLAG_BIT_DISTORT_SPEED))
{
_SpeedDistortMap_ST.zw += _SpeedDistortVec2.xy * _Time.y;
// return half4(polarCoordinates,0,1);
half2 distortSpeedUV;
if(CheckLocalFlags(FLAG_BIT_POST_DISTORT_SCREEN_UV))
{
distortSpeedUV = screenUV* _SpeedDistortMap_ST.xy+_SpeedDistortMap_ST.zw;
half2 noise = SAMPLE_TEXTURE2D(_SpeedDistortMap,sampler_SpeedDistortMap,distortSpeedUV);
noise = noise * 2-1+_SpeedDistortVec.w*0.1;
half distortStrength = _SpeedDistortVec.x * 0.2;
distortUVWithoutIntensity = noise;
distortUV = noise * distortStrength;
}
else
{
distortSpeedUV = polarCoordinates * _SpeedDistortMap_ST.xy + _SpeedDistortMap_ST.zw;
half noise = SAMPLE_TEXTURE2D(_SpeedDistortMap,sampler_SpeedDistortMap,distortSpeedUV);
noise *= SimpleSmoothstep(_SpeedDistortVec.y,_SpeedDistortVec.y+_SpeedDistortVec.z,(distortSpeedUV.y - _SpeedDistortMap_ST.w)/_SpeedDistortMap_ST.y);
half distortStrength = - _SpeedDistortVec.x * 0.2;
distortUV = normalize(screenUV-_CustomScreenCenter.xy)*noise;
distortUVWithoutIntensity = distortUV;
distortUV *= distortStrength;
}
color.a += dot(distortUV,distortUV)*100000;
}
else
{
distortUVWithoutIntensity = disturbanceMask;
}
// return half4(((dot(distortUV,distortUV)*100000)).rrr,1);
UNITY_BRANCH
if(CheckLocalFlags(FLAG_BIT_CHORATICABERRAT) || CheckLocalFlags(FLAG_BIT_RADIALBLUR))
{
float2 blurVec = 0;
half dist = 0;
if(!CheckLocalFlags(FLAG_BIT_CHORATICABERRAT_BY_DISTORT)|!CheckLocalFlags(FLAG_BIT_RADIALBLUR_BY_DISTORT))
{
blurVec = _CustomScreenCenter.xy - screenUV;
dist = dot(blurVec,blurVec)*4;
}
float2 choraticaBerratBlurVec;
if(CheckLocalFlags(FLAG_BIT_CHORATICABERRAT))
{
if(CheckLocalFlags(FLAG_BIT_CHORATICABERRAT_BY_DISTORT))
{
choraticaBerratBlurVec = distortUVWithoutIntensity;
}
else
{
choraticaBerratBlurVec = blurVec;
}
}
if(CheckLocalFlags(FLAG_BIT_RADIALBLUR))
{
float2 radialblurVec;
if(CheckLocalFlags(FLAG_BIT_RADIALBLUR_BY_DISTORT))
{
radialblurVec = distortUVWithoutIntensity*_RadialBlurVec.x;
}
else
{
_RadialBlurVec.z *= 0.5;
half rangeIntensity = NB_Remap(dist,_RadialBlurVec.y-_RadialBlurVec.z,_RadialBlurVec.y+_RadialBlurVec.z,0,1);
rangeIntensity = saturate(rangeIntensity);
radialblurVec = blurVec*_RadialBlurVec.x*rangeIntensity;
}
color.a += dot(blurVec,blurVec)*100;
half3 acumulateColor = half3(0, 0, 0);
int iteration = _RadialBlurVec.w;
[unroll(12)]
for(int i = 0;i<iteration;i++)
{
if(CheckLocalFlags(FLAG_BIT_CHORATICABERRAT))
{
//sample *3
acumulateColor += SAMPLE_TEXTURE2D_CHORATICABERRAT(screenUV,distortUV,choraticaBerratBlurVec,dist);
}
else
{
acumulateColor += SAMPLE_TEXTURE2D(_ScreenColorCopy1,_linear_clamp,screenUV + distortUV);
}
screenUV += radialblurVec;
}
color.rgb = acumulateColor / iteration;
}
else
{
half4 choraticaBerratColor = SAMPLE_TEXTURE2D_CHORATICABERRAT(screenUV,distortUV,choraticaBerratBlurVec,dist);
color.rgb = choraticaBerratColor.rgb;
color.a += choraticaBerratColor.a;
}
}
else
{
color.rgb = SAMPLE_TEXTURE2D(_ScreenColorCopy1,_linear_clamp,screenUV + distortUV);
}
// return half4(color.aaa,1);
UNITY_BRANCH
if(CheckLocalFlags(FLAG_BIT_OVERLAYTEXTURE))
{
half2 overlayTexUV;
if(CheckLocalFlags(FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD))
{
overlayTexUV = polarCoordinates;
}
else
{
overlayTexUV = screenUV;
}
float2 overlayMainTexUV = TRANSFORM_TEX(overlayTexUV,_TextureOverlay);
overlayMainTexUV = UVOffsetAnimaiton(overlayMainTexUV,_TextureOverlayAnim.xy,_Time.y);
half4 overlayTexSample = SAMPLE_TEXTURE2D(_TextureOverlay,sampler_TextureOverlay,overlayMainTexUV);
half overlayTexMask = 1;
if (CheckLocalFlags(FLAG_BIT_OVERLAYTEXTURE_MASKMAP))
{
float2 overlayTexMaskUV = TRANSFORM_TEX(overlayTexUV,_TextureOverlayMask);
overlayTexMask = SAMPLE_TEXTURE2D(_TextureOverlayMask,sampler_TextureOverlayMask,overlayTexMaskUV);
}
color.rgb *= lerp(1,overlayTexSample.rgb,overlayTexSample.a*_TextureOverlayIntensity*overlayTexMask);
// return half4( lerp(overlayTexSample.rgb,1,overlayTexSample.a*_TextureOverlayIntensity),1);
color.a += _TextureOverlayIntensity;
}
UNITY_BRANCH
if(CheckLocalFlags(FLAG_BIT_FLASH))
{
// //因为颜色空间的特殊原因,这里的转换运算可能会造成性能热点,后续考虑优化。
// half3 invertColor = SRGBToLinear(1- LinearToSRGB(color.xyz));
// color.rgb = lerp(color.rgb,invertColor,_InvertIntensity);
half3 endColor = lerp(_BlackFlashColor,_FlashColor,luminance(color.rgb));
color.rgb = lerp(color.rgb,endColor,_InvertIntensity);
color.xyz = RgbToHsv(color.rgb);
half3 colorHSV = color.xyz;
color.y *= _DeSaturateIntensity;
color.rgb = HsvToRgb(color.xyz);
color.rgb = lerp(half3(0.5,0.5,0.5),color.rgb,_Contrast);
color.a = 1;
}
UNITY_BRANCH
if(CheckLocalFlags(FLAG_BIT_VIGNETTE))
{
_VignetteVec.x *= _VignetteColor.a;
half2 screenVec = (_CustomScreenCenter.xy - screenUV)*_VignetteVec.x;
screenVec.x *= _VignetteVec.y;
half2 dist = dot(screenVec,screenVec);
dist = saturate(dist);
half factor = pow(1-dist,_VignetteVec.z) ;
color.rgb *= lerp(_VignetteColor,(1.0).xxx,factor);
// color.rgb *= saturate(factor);
color.a =1;
}
// return half4(_TextureOverlayIntensity.rrr,1);
// float finalIntensity = (_SpeedDistortVec.x+ _TextureOverlayIntensity +_InvertIntensity +(1- _DeSaturateIntensity)+_Contrast)*2;
// finalIntensity = saturate(finalIntensity);
// return half4(saturate(color.a).rrr,1);
return half4(color.rgb,saturate(color.a));
}
ENDHLSL
}
}
}

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@@ -1,7 +0,0 @@
{
"name": "com.xuanxuan.nb.postprocessing",
"version": "0.0.1",
"displayName": "NBPostProcessing",
"description": "NB\u540e\u5904\u7406",
"unity": "2019.1"
}

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.idea

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"name": "com.xuanxuan.nb.shaders.Editor",
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@@ -1,21 +0,0 @@
MIT License
Copyright (c) 2024 xuanshushu
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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