更新了NB Shader,少量优化GPU

This commit is contained in:
SoulliesOfficial
2026-07-17 17:34:36 -04:00
parent 02efc1b95b
commit b00ac27e3a
194 changed files with 7870 additions and 17669 deletions

View File

@@ -213,7 +213,7 @@ Material:
- _Dst: 10
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EdgeValue: 0.30297375
- _EdgeValue: 0.5088004
- _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0
- _Face: 1
@@ -258,7 +258,7 @@ Material:
- _Mask_scale: 1
- _Metallic: 0
- _OcclusionStrength: 1
- _Opacity: 0.69702625
- _Opacity: 0.4911996
- _Parallax: 0.005
- _Pass: 0
- _QueueOffset: 0

View File

@@ -8,12 +8,13 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rain_wave
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3}
m_Shader: {fileID: 4800000, guid: 7787bfdacec31472ca6644d6e3616bd4, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVE
- _FX_LIGHT_MODE_UNLIT
- _PARCUSTOMDATA_ON
m_InvalidKeywords:
- _ALPHAADD_ON
- _CADDTEXUVT_ON
@@ -56,6 +57,11 @@ Material:
- Distortion
- AfterDistortion
- SRPDEFAULTUNLIT
- NBCameraOpaqueDistortPass
- NBDeferredDistortPass
- DepthOnly
- SHADOWCASTER
- Universal2D
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -216,6 +222,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VATTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VTOMaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -232,6 +242,26 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _colTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _lookupTable:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _posTexture2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _rotTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -249,19 +279,25 @@ Material:
- _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2
- _NBShaderGUIFoldToggle: 6291467
- _NBShaderGUIFoldToggle1: 0
- _NBShaderGUIFoldToggle2: 243
- _RampColorCount: 2
- _UVModeFlag0: 0
- _UVModeFlagType0: 0
- _W9ParticleCustomDataFlag0: 3840
- _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 131072
- _W9ParticleShaderFlags1: 8388608
- _W9ParticleShaderFlags: 139266
- _W9ParticleShaderFlags1: 8388609
- _W9ParticleShaderGUIFoldToggle: 6291467
- _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 243
- _W9ParticleShaderPNoiseBlendFlag: 0
- _W9ParticleShaderWrapFlags: 0
- _W9ParticleShaderWrapFlags2: 0
m_Floats:
- _AddRotate: 0
- _AddTexAR: 0
@@ -271,18 +307,37 @@ Material:
- _AddTexUspeed: 0
- _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0
- _AffectsShadows: 0
- _AlphaAdd: 1
- _AlphaAll: 1
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Autoplay: 0
- _AutoplaySpeed: 1
- _B_CAN_SPIN: 0
- _B_LOAD_COL_TEX: 0
- _B_LOAD_LOOKUP_TABLE: 0
- _B_LOAD_POS_TWO_TEX: 0
- _B_UNLOAD_ROT_TEX: 0
- _B_autoPlayback: 1
- _B_hideOverlappingOrigin: 1
- _B_interpolate: 1
- _B_pscaleAreInPosA: 1
- _B_spinFromHeading: 0
- _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0
- _BaseBackColorFoldOut: 0
- _BaseBackColor_Toggle: 0
- _BaseColorAdjustmentFoldOut: 0
- _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefineFoldOut: 0
- _BaseMapColorRefine_Toggle: 0
- _BaseMapFoldOut: 0
- _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0
- _BaseOptionBigBlockItemFoldOut: 0
- _BigBlockModeSettingFoldOut: 0
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 1
@@ -290,7 +345,10 @@ Material:
- _BumpMapMaskMode: 0
- _BumpMapToggle: 0
- _BumpScale: 1
- _BumpTexFoldOut: 0
- _BumpTexFollowMainTexUVToggle: 0
- _BumpToggleFoldOut: 0
- _BumpUVModeFoldOut: 0
- _CAddTexUV: 0
- _CAddTexUVT: 1
- _CameraFadingEnabled: 0
@@ -300,20 +358,26 @@ Material:
- _CenterV: 0.5
- _Chachu: 0
- _ChangeSaturability_Toggle: 0
- _ChromaticAberrationFoldOut: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ColorAdjustmentOnlyAffectMainTex: 0
- _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendBlockFoldOut: 0
- _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0
- _ColorBlendUVModeFoldOut: 0
- _ColorMask: 15
- _ColorMode: 0
- _ColorMultiAlpha: 0
- _Comparison: 8
- _Contrast: 1
- _ContrastFoldOut: 0
- _Contrast_Toggle: 0
- _Cull: 2
- _CullMode: 0
- _Cullmode: 0
- _CustomData: 0
- _CustomData: 1
- _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0
@@ -339,6 +403,7 @@ Material:
- _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0
- _CustomStencilTest: 0
- _CustomStencilTestFoldOut: 0
- _CustomVTO: 0
- _CustomdataDis: 1
- _CustomdataDisT: 0
@@ -349,8 +414,10 @@ Material:
- _DIssloveSoft: 1
- _DIssloveWide: 0.1
- _DIssolve_rotat: 0
- _DeformingSkin: 0
- _DepthDecal_Toggle: 0
- _DepthFade: 1
- _DepthOutlineBlockFoldOut: 0
- _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1
- _Depthfadeon: 0
@@ -358,16 +425,24 @@ Material:
- _DetailNormalMapScale: 1
- _DisTex_Uspeed: 0.12
- _DisTex_Vspeed: 0
- _DisableMainPassToggle: 0
- _DissolveAR: 1
- _DissolveBlockFoldOut: 0
- _DissolveC: 0
- _DissolveCV: 0
- _DissolveFactor: 0
- _DissolveFactorC: 1
- _DissolveFactorC1: 1
- _DissolveLineFoldOut: 0
- _DissolveLineMaskToggle: 0
- _DissolveMapFoldOut: 0
- _DissolveMaskFoldOut: 0
- _DissolveMaskMode: 0
- _DissolveMaskUVModeFoldOut: 0
- _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1
- _DissolvePNoiseBlendOpacity: 1
- _DissolvePlusAR: 0
- _DissolvePlusC: 0
- _DissolvePlusCV: 0
@@ -386,7 +461,9 @@ Material:
- _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0
- _DissolveRampFoldOut: 0
- _DissolveRampSourceMode: 0
- _DissolveRampUVModeFoldOut: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexDetail: 0
@@ -402,11 +479,13 @@ Material:
- _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0
- _DissolveUVModeFoldOut: 0
- _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0
- _DistanceFadeFoldOut: 0
- _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0
- _DistortFactor: 0
@@ -419,6 +498,8 @@ Material:
- _DistortMaskTexC: 0
- _DistortMaskTexCV: 0
- _DistortMaskTexR: 0
- _DistortMode: 0
- _DistortPNoiseBlendOpacity: 1
- _DistortRemap: 0
- _DistortTexAR: 1
- _DistortTexDetail: 0
@@ -440,11 +521,13 @@ Material:
- _EdgeFade: 0.05
- _EdgeValue: 0.49
- _Emi_Distortion_intensity: 0
- _EmissionBlockFoldOut: 0
- _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0
- _EmissionUVModeFoldOut: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolvePlusTex: 0
@@ -455,22 +538,31 @@ Material:
- _FNLfanxiangkaiguan: 0
- _Face: 1
- _Fail: 0
- _FeatureBigBlockItemFoldOut: 0
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _FnlPower: 1
- _FnlScale: 0
- _ForceZWriteToggle: 0
- _Frame: 0
- _FrameInterpolation: 1
- _Frames: 10
- _FrePower: 0.5
- _FresnelBlockFoldOut: 0
- _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1
- _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0
- _GlobalPolarFoldOut: 0
- _GlobalTwirlFoldOut: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _HoudiniVATSubMode: 0
- _HueShift: 0
- _HueShiftFoldOut: 0
- _HueShift_Toggle: 0
- _IfAddTex: 0
- _IfAddTexAlpha: 0
@@ -487,23 +579,31 @@ Material:
- _IfRefactionMask: 0
- _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0
- _ImportScale: 0.01
- _InterpolateLoop: 1
- _IntersectEnabled: 0
- _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0
- _LightBigBlockItemFoldOut: 0
- _LinearToGamma: 1
- _Loop: 1
- _MainAlpha: 1
- _MainOffsetUC1: 0
- _MainOffsetVC1: 0
- _MainRGBA: 14
- _MainTexAR: 0
- _MainTexBigBlockItemFoldOut: 0
- _MainTexCAFator: 0
- _MainTexDesaturate: 0
- _MainTexDetail: 0
- _MainTexPNoiseBlendOpacity: 1
- _MainTexRotator: 0
- _MainTexUClamp: 0
- _MainTexUMirror: 0
- _MainTexUOffsetC: 1
- _MainTexUSpeed: 0
- _MainTexUVClip: 1
- _MainTexUVModeFoldOut: 0
- _MainTexVClamp: 0
- _MainTexVMirror: 0
- _MainTexVOffsetC: 1
@@ -514,26 +614,35 @@ Material:
- _MainTex_rotat: 0
- _MaintexC: 0
- _MaintexCV: 0
- _Mask2BlockFoldOut: 0
- _Mask2UVModeFoldOut: 0
- _Mask2_Toggle: 0
- _Mask3BlockFoldOut: 0
- _Mask3UVModeFoldOut: 0
- _Mask3_Toggle: 0
- _MaskAlphaRA: 1
- _MaskBlockFoldOut: 0
- _MaskC: 0
- _MaskCV: 0
- _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0
- _MaskMapFoldOut: 0
- _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0
- _MaskPNoiseBlendOpacity: 1
- _MaskPlusAR: 1
- _MaskPlusC: 0
- _MaskPlusCV: 0
- _MaskPlusR: 0
- _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0
- _MaskRefineFoldOut: 0
- _MaskRefineToggle: 0
- _MaskRotationFoldOut: 0
- _MaskTexAR: 1
- _MaskTexDetail: 0
- _MaskTexRotator: 0
@@ -546,33 +655,68 @@ Material:
- _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0
- _MaskUVModeFoldOut: 0
- _Mask_RotationToggle: 0
- _Mask_Toggle: 0
- _Mask_Uspeed: 0
- _Mask_Vspeed: 0
- _Mask_rotat: 0
- _Mask_scale: 1
- _MatCapFoldOut: 0
- _MatCapToggle: 0
- _MeshSourceMode: 0
- _Metallic: 0
- _Mode: 0
- _NBShaderFeatureTier: 3
- _NB_Debug_Dissolve: 0
- _NB_Debug_Distort: 0
- _NB_Debug_Fresnel: 0
- _NB_Debug_Mask: 0
- _NB_Debug_PNoise: 0
- _NB_Debug_VertexOffset: 0
- _NoiseBlockFoldOut: 0
- _NoiseIntensity: 1
- _NoiseMapFoldOut: 0
- _NoiseMapUVRotation: 0
- _NoiseMaskBlockFoldOut: 0
- _NoiseMaskUVModeFoldOut: 0
- _NoiseUVModeFoldOut: 0
- _ObjectSpaceUVModeSelector: 1
- _OcclusionStrength: 1
- _Opacity: 1
- _OverrideZBlockFoldOut: 0
- _OverrideZValue: 1000
- _OverrideZ_Toggle: 0
- _Parallax: 0.005
- _ParallaxBlockFoldOut: 0
- _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0
- _ParallaxUVModeFoldOut: 0
- _Pass: 0
- _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _PortalBlockFoldOut: 0
- _Portal_MaskToggle: 0
- _Portal_Toggle: 0
- _ProgramNoiseBaseBlendOpacity: 0
- _ProgramNoiseBlockFoldOut: 0
- _ProgramNoiseSimpleFoldOut: 0
- _ProgramNoiseUVModeFoldOut: 0
- _ProgramNoiseVoronoiFoldOut: 0
- _ProgramNoise_Rotate: 0
- _ProgramNoise_Simple_Toggle: 0
- _ProgramNoise_Toggle: 0
- _ProgramNoise_Voronoi_Toggle: 0
- _QueueBias: 0
- _QueueControl: -1
- _QueueOffset: 0
- _RGBAEncoded: 1
- _RGBAHalf: 1
- _RampColorBlendMode: 0
- _RampColorBlockFoldOut: 0
- _RampColorSourceMode: 0
- _RampColorToggle: 0
- _RampColorUVModeFoldOut: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _RefactionFactor: 0
@@ -596,28 +740,45 @@ Material:
- _RefactionTexVMirror: 0
- _RefactionTexVSpeed: 0
- _Reference: 0
- _RefractionIOR: 1.5
- _SB: 0
- _SBCompare: 0
- _Saturability: 0
- _SaturabilityFoldOut: 0
- _SceenTex: 0
- _Scr: 1
- _ScreenDistortAlphaAdd: 0
- _ScreenDistortAlphaFoldOut: 0
- _ScreenDistortAlphaMulti: 1
- _ScreenDistortAlphaPow: 1
- _ScreenDistortAlphaRefineToggle: 0
- _ScreenDistortIntensity: 1
- _ScreenDistortModeToggle: 0
- _ShaderKeywordFoldOut: 0
- _SharedUVBlockFoldOut: 0
- _SharedUVModeFoldOut: 0
- _SharedUVToggle: 0
- _SixWayColorAbsorptionToggle: 0
- _SkinBoneCount: 2
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SoftParticlesFoldOut: 0
- _SpecialUVChannelMode: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilFail: 0
- _StencilKeyIndex: 0
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255
- _StencilZFail: 0
- _Surface: 0
- _TABigBlockItemFoldOut: 0
- _TWStrength: 0
- _TexDistortion_intensity: 0.5
- _TextureUScale: 1
@@ -626,10 +787,16 @@ Material:
- _TextureVValue: 0
- _TimeMode: 0
- _TransparentMode: 1
- _TransparentShadowDitherToggle: 0
- _TyFlowVATSubMode: 0
- _UIEffect_Toggle: 0
- _UTwirlEnabled: 0
- _UVPolar: 0
- _UseUV1_Toggle: 0
- _VATBlockFoldOut: 0
- _VATIncludesNormals: 0
- _VATMode: 0
- _VAT_Toggle: 0
- _VTOAR: 1
- _VTOC: 0
- _VTOCV: 0
@@ -652,32 +819,58 @@ Material:
- _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0
- _VertexOffsetBlockFoldOut: 0
- _VertexOffsetMaskBlockFoldOut: 0
- _VertexOffsetMaskUVModeFoldOut: 0
- _VertexOffsetUVModeFoldOut: 0
- _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0
- _Width: 1.8
- _WorkflowMode: 1
- _WorldSpaceUVModeSelector: 1
- _XianXingCH_UVRota: 0
- _ZOffsetBlockFoldOut: 0
- _ZOffset_Toggle: 0
- _ZTest: 4
- _ZWrite: 0
- _Ztest: 4
- _Zwrite: 0
- __dirty: 1
- _animateFirstFrame: 0
- _boundMaxX: 1
- _boundMaxY: 1
- _boundMaxZ: 1
- _boundMinX: -1
- _boundMinY: -1
- _boundMinZ: -1
- _circle_ON: 1
- _displayFrame: 0
- _fnl_power: 1
- _fnl_sacle: 0
- _fogintensity: 1
- _frameCount: 1
- _fresnelEnabled: 0
- _gameTimeAtFirstFrame: 0
- _globalPscaleMul: 1
- _heightBaseScale: 0.2
- _houdiniFPS: 24
- _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0
- _offsetFactor: 0
- _offsetUnits: 0
- _originRadius: 0.02
- _particleTexUScale: 1
- _particleTexVScale: 1
- _playbackSpeed: 1
- _scaleByVelAmount: 1
- _softFacotr: 1
- _sot_sting_A: 0
- _spinPhase: 0
- _uvRapSoft: 0
- _widthBaseScale: 0.2
m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
@@ -771,8 +964,10 @@ Material:
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_IntensityRangeVec: {r: 0, g: 0.1, b: 0, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1}
@@ -785,6 +980,9 @@ Material:
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenDistortIntensityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- _SharedUV_ST: {r: 1, g: 1, b: 0, a: 0}
- _SharedUV_Vec: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}